The Legend of Final Fantasy IX

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Author :
Publisher : Third Editions
ISBN 13 : 2377843026
Total Pages : 225 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy IX by : Collective,

Download or read book The Legend of Final Fantasy IX written by Collective, and published by Third Editions. This book was released on 2020-02-24 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: What gamer hasn’t tried Final Fantasy IX ? "Final Fantasy IX is the closest to my ideal view of what Final Fantasy should be." This quote is from Hironobu Sakaguchi, the creator of the Final Fantasy saga. For his last great RPG, Sakaguchi wanted to get back to the roots of his series in order to amaze the players one last time. The Legend of Final Fantasy IX deals with the creation of this episode, sharing a lot of fun trivias. The scenario is also decrypted, as well as the mythological inspirations. For its return to heroic fantasy, the game is dressed as a magical theatrical play, including many colorful characters. The book dives into the influence of classical authors and History on the game, and unrevealed its last secrets. An essential book to (re) discover the universe of the mythical series Final Fantasy ! ABOUT THE AUTHORS - Fascinated by print media since childhood, Mehdi El Kanafi, alongside Nicolas Courcier, wasted no time in launching his first magazine, Console Syndrome, in 2004. After five issues with a distribution limited to Toulouse, France, he and Nicolas Courcier decided to create a publishing house under the same name. One year later, their small business was acquired by Pix’n Love, a major publisher of books on video games. Over the next four years in the world of publishing, Mehdi published more than twenty works on major video game series, and co-wrote several of those works: Zelda, Chronicles of a Legendary Series, Metal Gear Solid: Hideo Kojima’s Magnum Opus, and The Legend of Final Fantasy VII and IX. Since 2015, his publishing endeavors have been focused on analyzing major video game sagas through a new publishing house he co-founded with Nicolas: Third. - Video game journalist for fifteen years, Raphaël Lucas worked for most of the mags that existed before the fall of Mer 7 (formerly Future France and Yellow Media), from Joypad to Joystick, including the official magazines, Consoles More, etc. He started with PC Team and with FJM, the publisher of Gameplay RPGs. Today he writes mainly for Video Games Magazine, a bit for his blog, and he has a few projects in the works relating to other gaming topics. RPG Story Author / BioShock Co-Author: From Rapture to Columbia and The Legend of FinalFantasy IX He also runs the Geekomatick blog - Fabien Mellado

The Legend of Final Fantasy VII

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Author :
Publisher : Third Editions
ISBN 13 : 2377840027
Total Pages : 222 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy VII by : Nicolas Courcier

Download or read book The Legend of Final Fantasy VII written by Nicolas Courcier and published by Third Editions. This book was released on 2019-02-19 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: What gamer hasn’t tried Final Fantasy VII? The game, released in 1997, is now the standard-bearer of a whole generation, and it’s also the one which catapulted Sony’s PlayStation onto center stage. To celebrate this mythic video game’s 15th anniversary, Third Editions wanted to throw itself back into this unbelievable universe. This carefully crafted publication takes a look back at all the titles that helped forge Final Fantasy VII’s mythology (including the Compilation of FF VII), and deciphers their content through examination and original analysis. This book was written by Nicolas Courcier and Mehdi El Kanafi, former authors and now publishers. The first print was release in 2011. An essential book to (re) discover the universe of the mythical series Final Fantasy! EXTRACT To celebrate one of the most important RPGs in the history of video games, Third Editions has decided to publish a tribute book: a heartfelt edition, but also one that truly analyzes the games that revolve around this legendary RPG. Indeed, the subject of this book is not only Final Fantasy VII, but the entire Compilation of Final Fantasy VII, from Advent Children to Before Crisis, including Crisis Core and Dirge of Cerberus, without forgetting Last Order. To get this journey off on the right foot and refresh your memory, we begin by summarizing the Final Fantasy VII saga. For the first time ever, the full story will be told in chronological order: from the Planet’s origins to the awakening of Genesis, as depicted in the secret ending of Dirge of Cerberus. Once the entire saga has been told, we will take you behind the scenes so that you can discover how the video game compilation was created. You will learn about the people whose unexpected decisions changed the game’s design. We will also provide a number of anecdotes pertaining to the game’s overall development. A complete interpretation will then be offered for each title, paving the way for numerous reflections. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Grégoire Hellot is a French freelance journalist who specializes in video games. He began his career in the field more than twenty years ago when he joined Joypad magazine. As a pioneer dealing in Japanese video games, he has contributed to the French public’s acceptance of these unique titles. Today, he contributes to the Gamekult website and is also the Managing Director of Kurokawa Editions, created in 2005 by the publishing house Univers Poche. Grégoire is also known for his role as the Silver Mousquetaire in the TV series France Five.

The Legend of Final Fantasy X

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Publisher : Third Editions
ISBN 13 : 2377843581
Total Pages : 248 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy X by : Damien Mecheri

Download or read book The Legend of Final Fantasy X written by Damien Mecheri and published by Third Editions. This book was released on 2023-01-01 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most beloved and popular RPGs of all time, Final Fantasy X was beloved not only for the gameplay which introduced new leveling and battle system, but also for its technological achievements: it was the first of the immensely popular series to feature 3D arenas and voice acting. As with the acclaimed Third Editions titles that delve into the depth of The Legend of Final Fantasy, this book goes deep into the game scenarios, themes, game development, music and gameplay mechanics. Nothing is left out and every detail of the game is analyzed and explained with unerring precision, including the controversial sequel game, Final Fantasy X-2.

The Legend of Final Fantasy VIII

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Author :
Publisher : Third Editions
ISBN 13 : 2377843743
Total Pages : 138 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy VIII by : Rémi Lopez

Download or read book The Legend of Final Fantasy VIII written by Rémi Lopez and published by Third Editions. This book was released on 2019-02-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: The eighth episode of the incredible story of Final Fantasy. A legendary episode of the Japanese RPG, Final Fantasy VIII is fully decoded in this book. Discover a complete analysis of one of the most famous saga of the world of video games, embellished with a reflection on the report of the fans to the series. To read as soon as possible! EXTRACT "The work on Final Fantasy VIII began in 1997, just after Final Fantasy VII was completed, and the game’s development ran concurrently with that of Parasite Eve. Although Final Fantasy VII marked a genuine turning point in the series, the designers were hardly lackadaisical when it came to the eighth episode’s production and staging. In fact, they worked doubly hard to avoid disappointing fans after their adventure with Cloud. First, the decision was made to use the same console: the Sony PlayStation. Since the seventh episode was a smashing success, the major personalities who had presided over its creation were reassembled to create the new game. Thus, the team consisted of the renowned Hironobu Sakaguchi, Yoshinori Kitase (as director), Kazushige Nojima (as scriptwriter), Yûsuke Naora (as artistic director), and Tetsuya Nomura (as character designer). And, of course, the distinguished composer Nobuo Uematsu was once again chosen to create the episode’s magnificent soundtrack in its entirety."

The Legend of Final Fantasy VIII

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Author :
Publisher : Third Editions
ISBN 13 : 2377842356
Total Pages : 138 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy VIII by : Rémi Lopez

Download or read book The Legend of Final Fantasy VIII written by Rémi Lopez and published by Third Editions. This book was released on 2019-02-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: The eighth episode of the incredible story of Final Fantasy. A legendary episode of the Japanese RPG, Final Fantasy VIII is fully decoded in this book. Discover a complete analysis of one of the most famous saga of the world of video games, embellished with a reflection on the report of the fans to the series. To read as soon as possible! EXTRACT The work on Final Fantasy VIII began in 1997, just after Final Fantasy VII was completed, and the game’s development ran concurrently with that of Parasite Eve. Although Final Fantasy VII marked a genuine turning point in the series, the designers were hardly lackadaisical when it came to the eighth episode’s production and staging. In fact, they worked doubly hard to avoid disappointing fans after their adventure with Cloud. First, the decision was made to use the same console: the Sony PlayStation. Since the seventh episode was a smashing success, the major personalities who had presided over its creation were reassembled to create the new game. Thus, the team consisted of the renowned Hironobu Sakaguchi, Yoshinori Kitase (as director), Kazushige Nojima (as scriptwriter), Yûsuke Naora (as artistic director), and Tetsuya Nomura (as character designer). And, of course, the distinguished composer Nobuo Uematsu was once again chosen to create the episode’s magnificent soundtrack in its entirety.

The Legend of Final Fantasy VI

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Author :
Publisher : Third Editions
ISBN 13 : 2377840477
Total Pages : 137 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy VI by : Pierre Maugein

Download or read book The Legend of Final Fantasy VI written by Pierre Maugein and published by Third Editions. This book was released on 2018-08-10 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sixth episode of the the incredible story of Final Fantasy VI! In this book, you'll find everything you need to know about FFVI. You'll dive into its development, its story, its characters, and you will go further with in-depth analysis of its themes, its soundtrack, its game design choices, and its impact on the J-RPG genre. A complete analysis of the famous saga in the world of video game! EXTRACT 1991: Hironobu Sakaguchi was elevated to vice-president at Squaresoft. The position was in addition to his role as the creative director of Final Fantasy. The dual role made him aware that he could not indefinitely keep the same position nor continue to be a full-time game designer. He would have to delegate. Following the release of Final Fantasy V in December 1992, the sixth installment was placed on the drawing board. Sakaguchi chose to retain the positions of producer and overall supervisor, and entrust the reigns of the project to Yoshinori Kitase and Hiroyuki Ito. Kitase had been involved in the writing and field planning of FF V; for this new game, he was put in charge of the story-telling. Meanwhile, Ito would supervise the game and battle systems. With this configuration, Sakaguchi hoped to bring the franchise to new heights. The artist Yoshitaka Amano and the composer Nobuo Uematsu, mainstays since the beginning of the series, were brought back in for this project. Many rising stars were also attached to the development, such as art director Hideo Minaba (who would take charge of the FF IX world), the graphic designers Tetsuya Takahashi (one of the creators of Xenogears, Xenosaga and Xenoblade) and Yusuke Naora (future art director of FF VII). There was also a certain very promising game designer by the name of Tetsuya Nomura, who needs no introduction. ABOUT THE AUTHOR Pierre Maugein, under the pen name Killy, wrote for Jeuxvideo.com from 2003 until 2006. Although he trained to be a graphic designer, he decided to move to video game journalism because of his love for the industry. He worked as a freelance contributor for JeuxActu and then wrote for the Ragemag website on various topics, from art and literature to science, cinema and video games. Since then, he has been a member of the staff at Journal du Gamer. He has written various articles for the Level Up collection which is also published by Third Éditions.

Melodies of Life

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 212 pages
Book Rating : 4.5/5 (658 download)

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Book Synopsis Melodies of Life by : Jamie L Cruise

Download or read book Melodies of Life written by Jamie L Cruise and published by Independently Published. This book was released on 2021-01-25 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A look back on Final Fantasy's ninth mainline title, celebrating 20 years of the game gracing our consoles. One part retrospect, one part analysis, prepare for nostalgia, rabbit holes, and hopefully an altered (if not improved) understanding of Final Fantasy IX.

Final Fantasy IX - Strategy Guide

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Author :
Publisher : Gamer Guides
ISBN 13 : 1631023144
Total Pages : 450 pages
Book Rating : 4.6/5 (31 download)

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Book Synopsis Final Fantasy IX - Strategy Guide by : GamerGuides.com

Download or read book Final Fantasy IX - Strategy Guide written by GamerGuides.com and published by Gamer Guides. This book was released on 2019-10-25 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group known as the Tantalus Theatre Troupe visits the kingdom of Alexandria to celebrate the birthday of Princess Garnet. Unbeknownst to the royal family and the citizens of the city, the troupe is actually a band of thieves, who are aiming to kidnap the princess. However, to add a twist, the princess was planning on escaping the castle all along, even asking the troupe to "kidnap" her. This little event kickstarts many others, leading to a grand adventure. This guide is planned to have a beginning-to-end walkthrough of the main story, while simultaneously guiding you through all of the side quests and other goodies in the game. The side quests include Chocobo Hot and Cold, Tetra Master, and all of the smaller ones, like the jump rope mini-game, Friendly Monsters, Excalibur II, and much more. In addition to all of this, you will find lists of all abilities that characters can learn, as well as Quina's Blue Magic. - Beginning-to-end walkthrough, covering all story elements - Coverage on all side quests, from major to minor ones - How to learn all abilities, including Quina's Blue Magic - Detailed trophy/achievement guide

Halo: A Space Opera from Bungie

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Publisher : Third Editions
ISBN 13 : 2377843573
Total Pages : 591 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis Halo: A Space Opera from Bungie by : Loïc Ralet

Download or read book Halo: A Space Opera from Bungie written by Loïc Ralet and published by Third Editions. This book was released on 2023-01-01 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: Halo. When you read this name, a soundtrack starts playing in your ears and tons of images flash in front of your eyes. A whole universe appears in your mind. Welcome to the game series imagined and produced by the Bungie studio. Halo is more than an incredible space opera, it is the flagship of a community and the most important franchise for one of the three hardware manufacturers on the market.

The Mysteries of Monkey Island

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Publisher : Third Editions
ISBN 13 : 2377844006
Total Pages : 411 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Mysteries of Monkey Island by : Nicolas Deneschau

Download or read book The Mysteries of Monkey Island written by Nicolas Deneschau and published by Third Editions. This book was released on 2023-10-31 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: That was the only target set for those 20 or so young, ambitious, hilarious and unkempt creators. Lucasfilm GamesTM, soon to be LucasArtsTM, would become a legendary developer, not least because it was within its walls that The Secret of Monkey IslandTM was created in 1990. The best-known of the Point & Click adventure games, Monkey Island earned its reputation from its world of colorful, delightfully anachronistic pirates, its trademark Monty Python-style humor, and, quite simply, the fact that it revolutionized a genre. This book is an homage to the adventures of Guybrush ThreepwoodTM, pirate extraordinaire. But it also aspires—quite ambitiously—to explain why Monkey Island marks a pivotal milestone in the way stories are told through video games. It’s also an opportunity to look back at the tumultuous history of LucasArts and Telltale Games, to discover some voodoo grog recipes, to learn interactive pirate reggae songs, to impress at a party of 40-year-old geeks, and to discover one-liners as sharp as a cutlass (great for duels and birthdays).

Final fantasy IX

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Author :
Publisher :
ISBN 13 : 9781903511107
Total Pages : 178 pages
Book Rating : 4.5/5 (111 download)

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Book Synopsis Final fantasy IX by :

Download or read book Final fantasy IX written by and published by . This book was released on 2001 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Final Fantasy IX Official Strategy Guide

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Author :
Publisher : Random House Puzzles & Games
ISBN 13 : 9780744000412
Total Pages : 212 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The Final Fantasy IX Official Strategy Guide by : Dan Birlew

Download or read book The Final Fantasy IX Official Strategy Guide written by Dan Birlew and published by Random House Puzzles & Games. This book was released on 2000-11 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this guide, gamers can augment their game play. Complete walkthroughs and all the maps help players navigate the game. Character descriptions, and complete lists of items, monsters and magic are included.

BioShock

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Publisher : Third Editions
ISBN 13 : 2377840019
Total Pages : 192 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis BioShock by : Nicolas Courcier

Download or read book BioShock written by Nicolas Courcier and published by Third Editions. This book was released on 2019-02-19 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. As a result, major developers such as Valve Corporation (Portal 2), BioWare (Mass Effect) and Bethesda Softworks (Fallout 4 and Skyrim entered the market, and the general mentality changed. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.

The Art of Final Fantasy IX

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Author :
Publisher : Bradygames
ISBN 13 :
Total Pages : 172 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis The Art of Final Fantasy IX by : Brady Games

Download or read book The Art of Final Fantasy IX written by Brady Games and published by Bradygames. This book was released on 2001 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames The Art of FINAL FANTASY IX features an inside look at the stunning art from FINAL FANTASY IX. The book includes rarely-seen concept art and detailed pencil sketches, an immense collection of character art, airship and vehicle designs, monsters and unique weapon images, and full-page scenes from the most beautiful cinemas in video game history. Entertaining and informative commentary is provided as well as anecdotal captions relevant to story and events of FINAL FANTASY IX.

The Legend of Dragon Quest

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Author :
Publisher : Third Editions
ISBN 13 : 2377843697
Total Pages : 200 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Dragon Quest by : Daniel Andreyev

Download or read book The Legend of Dragon Quest written by Daniel Andreyev and published by Third Editions. This book was released on 2019-05-21 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passion in Japanese gaming to decipher the creation and the story of this saga and his creator, Yuji Horii. EXTRAIT Even with only limited knowledge of Japanese and somewhat difficult technical conditions, the story was very well told. This was perhaps what surprised players most. Dragon Quest V is a large family cycle of emotions, as transparent as an epic tale by Alexandre Dumas, the author of famous works such as The Three Musketeers. In the end, I was lucky that my first taste of the series was this excellent episode, since VI was far more extravagant, with its tales of parallel universes and heroes traveling on flying beds. A slightly puzzling game, but not without levity nor offbeat humor. One of the most emotional moments of Dragon Quest V is when we end up going back in time to change the past, thus saving the future. The time travel theme has been so often used in science fiction, particularly during the 1980s, that it should have left me impassive. It was not even the first time I had experienced it in a video game. But this adventure, with its simple graphics and persistent melodies, glanced lightly upon feelings that leave no one unmoved. “What would I have done differently if I could have changed things” is a very common concept used in fiction, from A Distant Neighborhood by Jirô Taniguchi to the Quantum Leap series. Well-told, it is so simple and so effective that it affects each and every one of us. CE QU'EN PENSE LA CRITIQUE Un libre passionnant que j'ai dévoré au point de rogner sur mes heures de sommeil. Ici, l'auteur ne nous bassine pas avec des tartines de textes pour nous conter avec détails l'histoire de chaque épisode, les ventes incommensurables de la série ou encore un almanach des jeux estampillés DraQue. - Kaisermeister, Sens Critique Un livre plein d’anecdotes qui feront vibrer votre corde nostalgique et qui donne envie, une fois terminé, de replonger dans l'aventure. - neotsubasa, Sens Critique C'est une biographie très détaillée, riche en anecdotes et bien romancée, Yuji Horii est un personnage fascinant au CV bien rempli et la genèse de la saga est tout aussi passionnante à tel point que j'ai parfois eu du mal à décrocher. - Nixotane, Sens Critique À PROPOS DE L'AUTEUR Daniel Andreyev is an author and journalist of Russian origin. His career in video game journalism began twenty years ago, during the golden years of video gaming, with Player One, Consoles + and Animeland, with a particular interest in Japan. Having spent some time on translation, he is now part of the New Games Journalism movement, which places the player at the heart of the video game experience. He produces the After Hate and Super Ciné Battle podcasts. He also trades memories with his friends in Gaijin Dash, the Gamekult show on Japanese video games. He is a fan of far too many things to list them all here. But when he is not writing, not watching a movie, not reading comics and graphic novels, not climbing mountains or exploring ruined buildings, he might be cooking, exercising or dreaming of one day owning a dog.

Final Fantasy I

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Author :
Publisher : PediaPress
ISBN 13 :
Total Pages : 105 pages
Book Rating : 4./5 ( download)

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Book Synopsis Final Fantasy I by :

Download or read book Final Fantasy I written by and published by PediaPress. This book was released on with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Final Fantasy Ultimania Archive Volume 2

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506706622
Total Pages : 328 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis Final Fantasy Ultimania Archive Volume 2 by : Square Enix

Download or read book Final Fantasy Ultimania Archive Volume 2 written by Square Enix and published by Dark Horse Comics. This book was released on 2018-12-18 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the art and adventure of the quintessential entries in the Final Fantasy saga with this gorgeous 300-plus-page hardcover. Collecting concept art, design notes, creator retrospectives, and more from Final Fantasy VII, Final Fantasy VIII, and Final Fantasy IX, Dark Horse's journey through the creation of the groundbreaking role-playing masterpiece continues! Dark Horse and Square Enix are thrilled to present the second of three volumes that officially translate Square Enix's detailed history chronicling the creation of the Final Fantasy franchise's seventh, eighth, and ninth games. Filled with captivating art and creator commentary, Final Fantasy Ultimania Archive Volume 2 remains completely authentic to its Japanese source material with unrivaled access for a Western audience. This prestige compendium is a must-have addition for any Final Fantasy enthusiast's collection.