Mobile & Social Game Design

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Author :
Publisher : CRC Press
ISBN 13 : 1466598689
Total Pages : 238 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Mobile & Social Game Design by : Tim Fields

Download or read book Mobile & Social Game Design written by Tim Fields and published by CRC Press. This book was released on 2014-01-22 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization Completely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book’s many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology. Learn How to Attract—and Retain—Gamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game’s overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.

Social Game Design for Mobile Devices

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Author :
Publisher : Focal Press
ISBN 13 : 9780415729147
Total Pages : 352 pages
Book Rating : 4.7/5 (291 download)

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Book Synopsis Social Game Design for Mobile Devices by : Adrian Crook

Download or read book Social Game Design for Mobile Devices written by Adrian Crook and published by Focal Press. This book was released on 2016-01-01 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mobile & Social Game Design

Download Mobile & Social Game Design PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1466598697
Total Pages : 236 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Mobile & Social Game Design by : Tim Fields

Download or read book Mobile & Social Game Design written by Tim Fields and published by CRC Press. This book was released on 2014-01-22 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization Completely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book’s many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology. Learn How to Attract—and Retain—Gamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game’s overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.

Social Game Design

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Author :
Publisher : CRC Press
ISBN 13 : 0240817672
Total Pages : 264 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Social Game Design by : Tim Fields

Download or read book Social Game Design written by Tim Fields and published by CRC Press. This book was released on 2011-12-12 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: What game company doesn't want to be the next Zynga? But does the world really need another "ville" game? What we do need are designers who know how to create compelling money-making social games while maintaining their creativity. This book provides the clues to creating social game systems that generate profit.

Gaming in Social, Locative and Mobile Media

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Author :
Publisher : Springer
ISBN 13 : 1137301422
Total Pages : 180 pages
Book Rating : 4.1/5 (373 download)

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Book Synopsis Gaming in Social, Locative and Mobile Media by : L. Hjorth

Download or read book Gaming in Social, Locative and Mobile Media written by L. Hjorth and published by Springer. This book was released on 2014-05-29 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on case studies across the Asia-Pacific region, Gaming in Social, Locative and Mobile Media explores the 'playful turn' in contemporary everyday life, and the role of mobile devices, games and social media in this transformation.

Social, Casual and Mobile Games

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 150132019X
Total Pages : 319 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Social, Casual and Mobile Games by : Michele Willson

Download or read book Social, Casual and Mobile Games written by Michele Willson and published by Bloomsbury Publishing USA. This book was released on 2017-08-24 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first collection dedicated to analysing the casual, social, and mobile gaming movements that are changing games the world over.

Social Media Marketing: Breakthroughs in Research and Practice

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Author :
Publisher : IGI Global
ISBN 13 : 1522556389
Total Pages : 1572 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Social Media Marketing: Breakthroughs in Research and Practice by : Management Association, Information Resources

Download or read book Social Media Marketing: Breakthroughs in Research and Practice written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-05-04 with total page 1572 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the digital age, numerous technological tools are available to enhance business processes. When these tools are used effectively, knowledge sharing and organizational success are significantly increased. Social Media Marketing: Breakthroughs in Research and Practice contains a compendium of the latest academic material on the use, strategies, and applications of social media marketing in business today. Including innovative studies on email usage, social interaction technologies, and internet privacy, this publication is an ideal source for managers, corporate trainers, researchers, academics, and students interested in the business applications of social media marketing.

Handbook of Research on Effective Advertising Strategies in the Social Media Age

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Author :
Publisher : IGI Global
ISBN 13 : 1466681268
Total Pages : 509 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Handbook of Research on Effective Advertising Strategies in the Social Media Age by : Ta?k?ran, Nurdan Öncel

Download or read book Handbook of Research on Effective Advertising Strategies in the Social Media Age written by Ta?k?ran, Nurdan Öncel and published by IGI Global. This book was released on 2015-02-28 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: Social media pervades people’s awareness and everyday lives while also influencing societal and cultural patterns. In response to the social media age, advertising agents are creating new strategies that best suit changing consumer relationships. The Handbook of Research on Effective Advertising Strategies in the Social Media Age focuses on the radically evolving field of advertising within the new media environment. Covering new strategies, structural transformation of media, and changing advertising ethics, this book is a timely publication for policymakers, government officials, academicians, researchers, and school practitioners interested in furthering their research exposure and analyzing the rapidly evolving advertising sector and its reflection on social media.

Digital Gaming Re-imagines the Middle Ages

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Author :
Publisher : Routledge
ISBN 13 : 1136221824
Total Pages : 330 pages
Book Rating : 4.1/5 (362 download)

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Book Synopsis Digital Gaming Re-imagines the Middle Ages by : Daniel T. Kline

Download or read book Digital Gaming Re-imagines the Middle Ages written by Daniel T. Kline and published by Routledge. This book was released on 2013-09-11 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by examining how the Middle Ages have persisted into the contemporary world via digital games as well as analyzing how digital gaming translates, adapts, and remediates medieval stories, themes, characters, and tropes in interactive electronic environments. At the same time, the Middle Ages are reinterpreted according to contemporary concerns and conflicts, in all their complexity. Rather than a distinct time in the past, the Middle Ages form a space in which theory and narrative, gaming and textuality, identity and society are remediated and reimagined. Together, the essays demonstrate that while having its roots firmly in narrative traditions, neomedieval gaming—where neomedievalism no longer negotiates with any reality beyond itself and other medievalisms—creates cultural palimpsests, multiply-layered trans-temporal artifacts. Digital Gaming Re-imagines the Middle Ages demonstrates that the medieval is more than just a stockpile of historically static facts but is a living, subversive presence in contemporary culture.

Research Anthology on Game Design, Development, Usage, and Social Impact

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Author :
Publisher : IGI Global
ISBN 13 : 1668475901
Total Pages : 2034 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Research Anthology on Game Design, Development, Usage, and Social Impact by : Management Association, Information Resources

Download or read book Research Anthology on Game Design, Development, Usage, and Social Impact written by Management Association, Information Resources and published by IGI Global. This book was released on 2022-10-07 with total page 2034 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Development, Usage, and Social Impact discusses the emerging developments, opportunities, and challenges that are found within the design, development, usage, and impact of gaming. It presents a comprehensive collection of the recent research, theories, case studies, and more within the area. Covering topics such as academic game creation, gaming experience, and violence in gaming, this major reference work is a dynamic resource for game developers, instructional designers, educators and administrators of both K-12 and higher education, students of higher education, librarians, government officials, business leaders and executives, researchers, and academicians.

Mobile Game Design Essentials

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849692998
Total Pages : 521 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Mobile Game Design Essentials by : Dr. Claudio Scolastici

Download or read book Mobile Game Design Essentials written by Dr. Claudio Scolastici and published by Packt Publishing Ltd. This book was released on 2013-11-21 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games

Holistic Game Development with Unity 3e

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Author :
Publisher : CRC Press
ISBN 13 : 1351053671
Total Pages : 553 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Holistic Game Development with Unity 3e by : Penny de Byl

Download or read book Holistic Game Development with Unity 3e written by Penny de Byl and published by CRC Press. This book was released on 2019-04-30 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity. Reworked for C# and Unity 2018 & 2019, and bursting with images and tutorials, Penny de Byl’s Holistic Game Development with Unity will help the reader gain the multidisciplinary skills needed to succeed in the independent game industry. Holistic Game Development with Unity includes new coverage on Augmented Reality, Networking, and Virtual Reality such as the Oculus Rift. Supplementary material, including instructional videos, discussion forums and art assets are provided in the companion website located at www.holistic3d.com. Learn to combine the beauty of art and the functionality of programming in de Byl’s third edition for Unity game development. Key features: Art and programming in Unity, the only one-stop shop for individual developers and small teams looking to tackle both tasks. Proven step-by-step tutorials show you how to design and structure an entire game in Unity with art assets. Revised to cover the Unity game engine versions 2018 and 2019. New coverage of Nav Meshes, Augmented Reality, Mobile Builds and Mecanim. An introduction to essential two- and three-dimensional mathematical and physics concepts. A portfolio of royalty free reusable game mechanics. Revamped and expanded accompanying website, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and discussion forums. Additional challenge questions and lesson plans are available online for an enhanced learning experience.

Location-Based Mobile Games

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Publisher : Springer
ISBN 13 : 3319752561
Total Pages : 98 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Location-Based Mobile Games by : Davide Spallazzo

Download or read book Location-Based Mobile Games written by Davide Spallazzo and published by Springer. This book was released on 2018-02-21 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make them compelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies, it delves into LBMGs’ intertwining theoretical assumptions and describes their translation into practice. The authors examine these games from different perspectives, exploring how they can impact the way we look at our surroundings, their influence on our social dimension, their ability to translate a wide range of information into a game experience, and the negotiations they activate by intertwining two realities. Each issue is addressed from a twofold perspective: that of the designers who craft the games, and that of the users who interpret the designers’ choices and take part in the game experience. In so doing, the book covers the relationship between processes of designing and playing, investigating games that communicate through meaningful interactions, share perspectives as forms of narratives, and integrate physicality and surroundings in the play activity. The reasoning advanced throughout the chapters will benefit researchers, designers and entrepreneurs in the field, as it provides a novel perspective on LBMGs, seeks to increase designers’ awareness of often-neglected issues, and suggests interpretations and practices that can impact how commercial games are designed.

Holistic Game Development with Unity

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240819330
Total Pages : 497 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Holistic Game Development with Unity by : Penny De Byl

Download or read book Holistic Game Development with Unity written by Penny De Byl and published by Taylor & Francis. This book was released on 2012 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: The art of programming mechanics -- Real world mechanics -- Animation mechanics -- Game rules and mechanics -- Character mechanics -- Player mecahnics -- Environmental mechanics -- Mechanics for externl forces.

Practical Android 4 Games Development

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Publisher : Apress
ISBN 13 : 143024030X
Total Pages : 316 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Practical Android 4 Games Development by : Jerome DiMarzio

Download or read book Practical Android 4 Games Development written by Jerome DiMarzio and published by Apress. This book was released on 2012-01-24 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more. The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guide—the first Android book approved by Google—recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android. From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier. Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom Build your own reusable “black box” for game development Easy-to-follow examples make creating the sample games a hands-on experience

Encyclopedia of E-Business Development and Management in the Global Economy

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Author :
Publisher : IGI Global
ISBN 13 : 1615206124
Total Pages : 1458 pages
Book Rating : 4.6/5 (152 download)

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Book Synopsis Encyclopedia of E-Business Development and Management in the Global Economy by : Lee, In

Download or read book Encyclopedia of E-Business Development and Management in the Global Economy written by Lee, In and published by IGI Global. This book was released on 2010-02-28 with total page 1458 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This research book is a repository for academicians, researchers, and industry practitioners to share and exchange their research ideas, theories, and practical experiences, discuss challenges and opportunities, and present tools and techniques in all aspects of e-business development and management in the digital economy"--Provided by publisher.

Encyclopedia of Mobile Phone Behavior

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Author :
Publisher : IGI Global
ISBN 13 : 146668240X
Total Pages : 1542 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Encyclopedia of Mobile Phone Behavior by : Yan, Zheng

Download or read book Encyclopedia of Mobile Phone Behavior written by Yan, Zheng and published by IGI Global. This book was released on 2015-03-31 with total page 1542 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rise of mobile phones has brought about a new era of technological attachment as an increasing number of people rely on their personal mobile devices to conduct their daily activities. Due to the ubiquitous nature of mobile phones, the impact of these devices on human behavior, interaction, and cognition has become a widely studied topic. The Encyclopedia of Mobile Phone Behavior is an authoritative source for scholarly research on the use of mobile phones and how these devices are revolutionizing the way individuals learn, work, and interact with one another. Featuring exhaustive coverage on a variety of topics relating to mobile phone use, behavior, and the impact of mobile devices on society and human interaction, this multi-volume encyclopedia is an essential reference source for students, researchers, IT specialists, and professionals seeking current research on the use and impact of mobile technologies on contemporary culture.