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Programming The Macintosh
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Book Synopsis Macintosh Programming Primer: Inside the toolbox using THINK's Lightspeed C by : Dave Mark
Download or read book Macintosh Programming Primer: Inside the toolbox using THINK's Lightspeed C written by Dave Mark and published by Addison Wesley Publishing Company. This book was released on 1989 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Ultimate Mac Programming by : Dave Mark
Download or read book Ultimate Mac Programming written by Dave Mark and published by Wiley Publishing. This book was released on 1994 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: From bestselling Mac author and MacTech columnist Dave Mark, a comprehensive guide packed with hard-core technical material on the hottest Mac programming topics. Mark gives expert advice on sound, animation, scripting, resources, and plug-ins. Includes two disks with Apple Script, Run-Time version of Frontier, valuable shareware, source code from the book and test programs.
Book Synopsis Macintosh C Programming Primer: Inside the toolbox using Think C by : Dave Mark
Download or read book Macintosh C Programming Primer: Inside the toolbox using Think C written by Dave Mark and published by Addison Wesley Longman. This book was released on 1992 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of this Macintosh programming bestseller is updated to reflect the many recent changes in both Macintosh hardware and software, including System 7, new versions of THINK C and ResEdit, and the new machines. This is the only book that teaches Macintosh programming at a beginning level.
Book Synopsis Macintosh C Programming by Example by : Kurt W. G. Matthies
Download or read book Macintosh C Programming by Example written by Kurt W. G. Matthies and published by . This book was released on 1991 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the few resources available on C programming in the Macintosh environment, providing detailed discussions and programming examples for both experienced C programmers new to the Mac environment and Macintosh programmers familiar with other languages. Sample code is presented in THINK C.
Book Synopsis C Programming Techniques for the Macintosh by : Zigurd R. Mednieks
Download or read book C Programming Techniques for the Macintosh written by Zigurd R. Mednieks and published by Sams Technical Publishing. This book was released on 1986 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Advanced Mac OS X Programming by : Mark Dalrymple
Download or read book Advanced Mac OS X Programming written by Mark Dalrymple and published by Addison-Wesley Professional. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.
Book Synopsis Cocoa Programming for Mac OS X by : Aaron Hillegass
Download or read book Cocoa Programming for Mac OS X written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2004 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harness the power of Cocoa's object-oriented software development environment with this book that is completely updated for Mac OS X 10.2. Cocoa has quickly gained recognition as the leading development framework for building OS X applications. Users will understand the common features found in Cocoa's tools: InterfaceBuilder, ProjectBuilder, the GCC compiler and the GDB debugger.
Book Synopsis Beginning Mac Programming by : Tim Isted
Download or read book Beginning Mac Programming written by Tim Isted and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Takes you through working examples, giving you the core concepts and principles of development in context so that you are ready to build the applications you've been imagining. This title introduces you to Objective-C and the Cocoa framework and demonstrates how you can use them together to write for the Mac, as well as the iPhone and iPod.
Book Synopsis Macintosh Human Interface Guidelines by : Apple Computer, Inc
Download or read book Macintosh Human Interface Guidelines written by Apple Computer, Inc and published by Addison-Wesley Professional. This book was released on 1992 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides authoritative information on the theory behind the Macintosh 'look and feel' and the practice of using individual interface components. It includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.
Book Synopsis OpenGL Programming on Mac OS X by : Robert P. Kuehne
Download or read book OpenGL Programming on Mac OS X written by Robert P. Kuehne and published by Addison-Wesley Professional. This book was released on 2008 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this volume is to enumerate the various ways of accessing OpenGL on the Mac, creating and setting up OpenGL prototypes under various APIs available. From this foundation, the book moves into detailed discussions of each of these APIs.
Book Synopsis Macintosh Programming Secrets by : Scott Knaster
Download or read book Macintosh Programming Secrets written by Scott Knaster and published by . This book was released on 1988 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Core Mac OS X and Unix Programming by : Mark Dalrymple
Download or read book Core Mac OS X and Unix Programming written by Mark Dalrymple and published by Big Nerd Pub. This book was released on 2003 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to introduce programmers to Darwin and the Core Technologies. Without an understanding of how the plumbing works, developers cannot get the best performance and reliability out of their Mac OS X applications. This book provides that knowledge.
Book Synopsis Mac Game Programming by : Mark Szymczyk
Download or read book Mac Game Programming written by Mark Szymczyk and published by Course Technology. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Any programmer with a basic knowledge of either C or C++ can use this book that targets beginning and intermediate game programmers as well as advanced game programmers new to the Mac platform.
Book Synopsis Macintosh C Programming Primer: Inside the toolbox using Think C by : Dave Mark
Download or read book Macintosh C Programming Primer: Inside the toolbox using Think C written by Dave Mark and published by Addison Wesley Longman. This book was released on 1992 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of this Macintosh programming bestseller is updated to reflect the many recent changes in both Macintosh hardware and software, including System 7, new versions of THINK C and ResEdit, and the new machines. This is the only book that teaches Macintosh programming at a beginning level.
Book Synopsis Mac OS X Programming by : Dan Parks Sydow
Download or read book Mac OS X Programming written by Dan Parks Sydow and published by New Riders. This book was released on 2002 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X Programming Techniques provides the reader with definitions, details, and explanations of the various components that make up this new operating system. Understanding the operating system helps the reader use the programming tools and the Carbon application programming interface (API)--both of which are covered extensively in this book. Much of the original programming API (now referred to as the Classic API) is still usable. But it's been revamped and renamed--it's now the Carbon API. This modified set of functions includes plenty of new routines that make a Mac programmer's work easier and more powerful--provided that the programmer knows how to make use of the new code. The reader learns about the all new Carbon Event Manager, as well as the changes and enhancements that have been made to existing managers (such as the Window Manager and the Menu Manager). Readers new to Mac programming will appreciate the journey that takes them from the start of a new Macintosh project to the final building of a standalone Mac OS X application. Readers experienced in programming the Mac will find this same material of great interest--and these readers will benefit from the lengthy section on porting existing Mac OS 8 and 9 applications to Mac OS X. Finally, readers will appreciate the Carbon API reference section that provides information and example code for dozens of the most commonly used Carbon routines. All the code developed in the book will be available on www.newriders.com.
Book Synopsis Objective-C Programming by : Aaron Hillegass
Download or read book Objective-C Programming written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2013-11-20 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Appleās documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics
Book Synopsis Tricks of the Mac Game Programming Gurus by : Bill Dugan
Download or read book Tricks of the Mac Game Programming Gurus written by Bill Dugan and published by Alpha Computer. This book was released on 1995 with total page 902 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tricks of the Mac Game Programming Gurus is a comprehensive resource for beginning to expert programmers who want to create their own game. Loaded with tips, tricks, and detailed instructions, this book guides users through the world of Mac game programming -- step by step.-- Shows users how to develop a game -- from start to finish-- Explores graphics, QuickDraw 3D, sounds, networking, live action image capture, game mechanics, file management, and more-- CD-ROM is packed with various tools, libraries, utilities, sample code, game demos, and shareware, as well as commercial game