Cocoa Programming for Mac OS X

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0321774086
Total Pages : 515 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Cocoa Programming for Mac OS X by : Aaron Hillegass

Download or read book Cocoa Programming for Mac OS X written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2012 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step instructions for learning Cocoa, discussing such topics as Objective-C, memory management, key-value coding, NSArrayController, archiving, user defaults, and keyboard events.

Cocoa Programming for Mac OS X

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 488 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Cocoa Programming for Mac OS X by : Aaron Hillegass

Download or read book Cocoa Programming for Mac OS X written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2004 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harness the power of Cocoa's object-oriented software development environment with this book that is completely updated for Mac OS X 10.2. Cocoa has quickly gained recognition as the leading development framework for building OS X applications. Users will understand the common features found in Cocoa's tools: InterfaceBuilder, ProjectBuilder, the GCC compiler and the GDB debugger.

Cocoa Programming for OS X

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Author :
Publisher : Pearson Education
ISBN 13 : 0134077121
Total Pages : 817 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Cocoa Programming for OS X by : Aaron Hillegass

Download or read book Cocoa Programming for OS X written by Aaron Hillegass and published by Pearson Education. This book was released on 2015-04-16 with total page 817 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.

iPhone Programming

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Publisher : Addison-Wesley Professional
ISBN 13 : 0321706463
Total Pages : 551 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis iPhone Programming by : Aaron Hillegass

Download or read book iPhone Programming written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2010-04-13 with total page 551 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap

Building Cocoa Applications

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596002350
Total Pages : 652 pages
Book Rating : 4.0/5 (23 download)

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Book Synopsis Building Cocoa Applications by : Simson Garfinkel

Download or read book Building Cocoa Applications written by Simson Garfinkel and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: Applications developers will find step-by-step instruction for using Cocoa to build a series of graphics applications for Mac OS X in this tutorial featuring extended examples written in Objective-C. Following material on Cocoa, the Aqua interface, and Interface builder, the bulk of the book provides instructions for building a four-function calculator, a multiple-document, multiprocess application, and a multithreaded, mouse-tracking application. Familiarity with programming in general and with the ANSI C language is assumed. Annotation copyrighted by Book News, Inc., Portland, OR.

Advanced Mac OS X Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780321706256
Total Pages : 0 pages
Book Rating : 4.7/5 (62 download)

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Book Synopsis Advanced Mac OS X Programming by : Mark Dalrymple

Download or read book Advanced Mac OS X Programming written by Mark Dalrymple and published by Addison-Wesley Professional. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.

More Cocoa Programming for Mac OS X

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Publisher :
ISBN 13 : 9780321706263
Total Pages : 0 pages
Book Rating : 4.7/5 (62 download)

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Book Synopsis More Cocoa Programming for Mac OS X by : Aaron Hillegass

Download or read book More Cocoa Programming for Mac OS X written by Aaron Hillegass and published by . This book was released on 2013-02-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: There's a fast growing audience of Mac OS X developers who are getting comfortable with Apple's Cocoa framework and now want to take their skills to the next level. Many of them began with Aaron Hillegass's classic book, Cocoa Programming for Mac OS X. Now, in More Cocoa Programming: The Big Nerd Ranch Guide , Hillegass and colleague Juan Pablo Claude show experienced Cocoa developers how to build Cocoa applications that work better and do more than ever before. Starting from a basic sample application, you will walk through adding powerful new functionality, one step at a time. As you do, you'll master valuable Cocoa tips and tricks that can't be found in any other book. The authors' detailed, example-rich coverage includes: Uncovering the secrets of Cocoa's text system–and making the most of it Incorporating support for Spotlight, Quick Look, AppleScript, and other advanced OS X platform technologies Providing more effective help and accessibility features Delivering applications as packages Implementing automatic updates via Sparkle Using unit testing to deliver more reliable code Incorporating graphics and animations into your software ...and much more! This title is part of the new Big Nerd Ranch Guides series: the world's best books on Mac and iOS development, straight from the world's #1 Mac programming trainers–Aaron Hillegass and Big Nerd Ranch!

Learning Cocoa with Objective-C

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144939969X
Total Pages : 386 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Learning Cocoa with Objective-C by : Apple Computer Inc

Download or read book Learning Cocoa with Objective-C written by Apple Computer Inc and published by "O'Reilly Media, Inc.". This book was released on 2002-09-20 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Cocoa with Objective-C is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers. Based on the Jaguar release of Mac OS X 10.2, this edition of Learning Cocoa includes examples that use the Address Book and Universal Access APIs. Also included is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced.Completely revised and updated, this 2nd edition begins with some simple examples to familiarize you with the basic elements of Cocoa programming as well Apple's Developer Tools, including Project Builder and Interface Builder.After introducing you to Project Builder and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.You'll learn how to: Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder Build single- and multiple-window document-based applications Manipulate text data using Cocoa's text handling capabilities Draw with Cocoa Add scripting functionality to your applications Localize your application for multiple language support Polish off your application by adding an icon for use in the Dock, provide Help, and package your program for distribution Each chapter ends with a series of Examples, challenging you to test your newly-learned skills by tweaking the application you've just built, or to go back to an earlier example and add to it some new functionality. Solutions are provided in the Appendix, but you're encouraged to learn by trying.Extensive programming experience is not required to complete the examples in the book, though experience with the C programming language will be helpful. If you are familiar with an object-oriented programming language such as Java or Smalltalk, you will rapidly come up to speed with the Objective-C language. Otherwise, basic object-oriented and language concepts are covered where needed.

Cocoa and Objective-C: Up and Running

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449390714
Total Pages : 420 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Cocoa and Objective-C: Up and Running by : Scott Stevenson

Download or read book Cocoa and Objective-C: Up and Running written by Scott Stevenson and published by "O'Reilly Media, Inc.". This book was released on 2010-04-16 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. With this book, you'll learn how to use Apple's Cocoa framework and the Objective-C language through step-by-step tutorials, hands-on exercises, clear examples, and sound advice from a Cocoa expert. Cocoa and Objective-C: Up and Running offers just enough theory to ground you, then shows you how to use Apple's rapid development tools -- Xcode and Interface Builder -- to develop Cocoa applications, manage user interaction, create great UIs, and more. You'll quickly gain the experience you need to develop sophisticated Apple software, whether you're somewhat new to programming or just new to this platform. Get a quick hands-on tour of basic programming skills with the C language Learn how to use Interface Builder to quickly design and prototype your application's user interface Start using Objective-C by creating objects and learning memory management Learn about the Model-View-Controller (MVC) method of sharing data between objects Understand the Foundation value classes, Cocoa's robust API for storing common data types Become familiar with Apple's graphics frameworks, and learn how to make custom views with AppKit

Step Into Xcode

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0321334221
Total Pages : 488 pages
Book Rating : 4.3/5 (213 download)

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Book Synopsis Step Into Xcode by : Fritz Anderson

Download or read book Step Into Xcode written by Fritz Anderson and published by Addison-Wesley Professional. This book was released on 2006 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.

Beginning Mac OS X Programming

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0471751952
Total Pages : 721 pages
Book Rating : 4.4/5 (717 download)

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Book Synopsis Beginning Mac OS X Programming by : Michael Trent

Download or read book Beginning Mac OS X Programming written by Michael Trent and published by John Wiley & Sons. This book was released on 2005-10-24 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Swift Development with Cocoa

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491909706
Total Pages : 472 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Swift Development with Cocoa by : Jonathon Manning

Download or read book Swift Development with Cocoa written by Jonathon Manning and published by "O'Reilly Media, Inc.". This book was released on 2014-12-10 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You’ll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You’ll also work with several exercises to help you practice as you learn. Learn the OS X and iOS application lifecycle Use storyboards to design adaptive interfaces Explore graphics systems, including the built-in 2D and 3D game frameworks Display video and audio with AVFoundation Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Build apps that let users create, edit, and work with documents Use MapKit, Core Location, and Core Motion to interact with the world

Learning Cocoa with Objective-C

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491901780
Total Pages : 388 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Learning Cocoa with Objective-C by : Paris Buttfield-Addison

Download or read book Learning Cocoa with Objective-C written by Paris Buttfield-Addison and published by "O'Reilly Media, Inc.". This book was released on 2014-02-19 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing

Objective-C Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0133491900
Total Pages : 371 pages
Book Rating : 4.1/5 (334 download)

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Book Synopsis Objective-C Programming by : Aaron Hillegass

Download or read book Objective-C Programming written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2013-11-20 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to write iOS apps or desktop Mac applications? This introduction to programming and the Objective-C language is your first step on the journey from someone who uses apps to someone who writes them. Based on Big Nerd Ranch's popular Objective-C Bootcamp, Objective-C Programming: The Big Nerd Ranch Guide covers C, Objective-C, and the common programming idioms that enable developers to make the most of Apple technologies. Compatible with Xcode 5, iOS 7, and OS X Mavericks (10.9), this guide features short chapters and an engaging style to keep you motivated and moving forward. At the same time, it encourages you to think critically as a programmer. Here are some of the topics covered: Using Xcode, Apple’s documentation, and other tools Programming basics: variables, loops, functions, etc. Objects, classes, methods, and messages Pointers, addresses, and memory management with ARC Properties and Key-Value Coding (KVC) Class extensions Categories Classes from the Foundation framework Blocks Delegation, target-action, and notification design patterns Key-Value Observing (KVO) Runtime basics

Cocoa Programming

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Author :
Publisher : Sams Publishing
ISBN 13 : 9780672322303
Total Pages : 4 pages
Book Rating : 4.3/5 (223 download)

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Book Synopsis Cocoa Programming by : Scott Anguish

Download or read book Cocoa Programming written by Scott Anguish and published by Sams Publishing. This book was released on 2003 with total page 4 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cocoa Programming is a comprehensive work that starts as a fast-paced introduction to the OS architecture and the Cocoa language for those programmers new to the environment. The more advanced sections of the book will show the reader how to create Cocoa applications using Objective-C, to modify the views, integrate multimedia, and access networks. The final sections of the book explain how to extend system applications and development tools in order to create your own frameworks.

Programming with Quartz

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Author :
Publisher : Elsevier
ISBN 13 : 0080459633
Total Pages : 704 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis Programming with Quartz by : David Gelphman

Download or read book Programming with Quartz written by David Gelphman and published by Elsevier. This book was released on 2010-07-26 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by members of the development team at Apple, Programming with Quartz is the first book to describe the sophisticated graphics system of Mac OS X. By using the methods described in this book, developers will be able to fully exploit the state-of-the-art graphics capabilities of Mac OS X in their applications, whether for Cocoa or Carbon development. This book also serves as an introduction to 2D graphics concepts, including how images are drawn and how color is rendered. It includes guidance for working with PDF documents, drawing bitmap graphics, using Quartz built-in color management, and drawing text. Programming with Quartz is a rich resource for new and experienced Mac OS X developers, Cocoa and Carbon programmers, UNIX developers who are migrating to Mac OS X, and anyone interested in powerful 2D graphics systems. This is the definitive guide to the revolutionary graphics system of Mac OS X that uses the Portable Document Format (PDF) as the basis of its imaging model It contains the latest on programming with Quartz for Mac OS X version 10.4 Carefully crafted and extensive code examples show how to accomplish most of the drawing tasks possible with Quartz

Mac OS X

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Author :
Publisher : Sams Publishing
ISBN 13 : 9780672325267
Total Pages : 458 pages
Book Rating : 4.3/5 (252 download)

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Book Synopsis Mac OS X by : Joe Zobkiw

Download or read book Mac OS X written by Joe Zobkiw and published by Sams Publishing. This book was released on 2003 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple's Mac OS X operating system marries the power of Unix with the elegance of the Macintosh user interface. By harnessing the advanced features of Unix at its core, Mac OS X arguably becomes the most powerful consumer operating system available today. With its Aqua user interface implementation, Mac OS X also provides a unique and approachable experience for the user. Mac OS X also includes a complete suite of free development tools from Apple and third parties that allow programmers to create applications in Objective-C, C++, Java, Perl, PHP, and other languages. Mac OS X Advanced Development Techniques provides intermediate to advanced software developers with a collection of useful programming projects and techniques. Each project chapter contains complete source code and detailed explanations to help give developers an edge. Examples include applications, Coca and Carbon plug-ins, frameworks, system services, preference panes, status items, threads, XML-RPC, SOAP and more. No matter what type of software a developer may be tasked to create, Mac OS X Advanced Development Techniques helps get it done. Book jacket.