My First Piano Adventure: Lesson Book A with CD

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Author :
Publisher : Hal Leonard Corporation
ISBN 13 : 1616778865
Total Pages : 88 pages
Book Rating : 4.6/5 (167 download)

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Book Synopsis My First Piano Adventure: Lesson Book A with CD by :

Download or read book My First Piano Adventure: Lesson Book A with CD written by and published by Hal Leonard Corporation. This book was released on 2007-01-01 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Faber Piano Adventures ). Written for ages 5 and 6, My First Piano Adventure captures the child's playful spirit. Fun-filled songs, rhythm games and technique activities develop beginning keyboard skills. Three distinguishing features of the Lesson Book A make it unique and effective for the young 5-6 year old beginner. 1. A strong focus on technique embedded in the book through playful technique games, chants, and carefully-composed pieces that gently lead the child into pianistic motions. 2. An outstanding CD for the young student to listen, sing, tap, and play along with at the piano. The orchestrated songs on the CD feature children singing the lyrics, which has great appeal to the 5-6 year old beginner. The CD becomes a ready-made practice partner that guides the student and parent for all the pieces and activities in the books. 3. The fanciful art features five multi-cultural children who are also learning to play. These friends at the piano introduce basic rhythms, white key names, and a variety of white and black-key songs that span classical, folk, and blues. Young students will listen, sing, create, and play more musically with Nancy and Randall Faber s My First Piano Adventure, Lesson Book A. The Lesson Book introduces directional pre-reading, elementary music theory and technique with engaging songs, games, and creative discovery at the keyboard. Young students will enjoy the multi-cultural "friends at the piano" who introduce white-key names, basic rhythms, and a variety of songs which span classical, folk, and blues. Ear-training and eye-training are also part of the curriculum. The Fabers' instructional theory "ACE" - Analysis, Creativity, and Expression, guides the pedagogy of My First Piano Adventure. Analysis leads to understanding, creativity leads to self-discovery, and expression develops personal artistry. The CD for this book offers a unique listening experience with outstanding orchestrations and vocals. The recordings demonstrate a key principle of the course: when children listen, sing, tap, and move to their piano music, they play more musically. View Helpful Introductory Videos Here

The Book of Adventure Games

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Author :
Publisher : Book Company
ISBN 13 : 9780912003085
Total Pages : 341 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis The Book of Adventure Games by : Kim Schuette

Download or read book The Book of Adventure Games written by Kim Schuette and published by Book Company. This book was released on 1984-01-01 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Lone Wolf Adventure Game

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Publisher :
ISBN 13 : 9780857443281
Total Pages : 0 pages
Book Rating : 4.4/5 (432 download)

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Book Synopsis Lone Wolf Adventure Game by : Joe Dever

Download or read book Lone Wolf Adventure Game written by Joe Dever and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Creating Adventure Games on Your Computer

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Author :
Publisher :
ISBN 13 : 9780345318831
Total Pages : 212 pages
Book Rating : 4.3/5 (188 download)

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Book Synopsis Creating Adventure Games on Your Computer by : Tim Hartnell

Download or read book Creating Adventure Games on Your Computer written by Tim Hartnell and published by . This book was released on 1984 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Escape from a Video Game

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Publisher : Andrews McMeel Publishing
ISBN 13 : 1524867284
Total Pages : 181 pages
Book Rating : 4.5/5 (248 download)

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Book Synopsis Escape from a Video Game by : Dustin Brady

Download or read book Escape from a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2020-09-01 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Young gamers control the action in this interactive series from the bestselling author of Trapped in a Video Game. With more than 30 endings and an unlockable bonus adventure, The Secret of Phantom Island promises hours of screen-free fun. Cooper Hawke and the Secret of Phantom Island is the greatest video game nobody has ever played. The treasure-hunting adventure was supposed to set a new standard for gaming. Then, just one month before its release date, it fell off the face of the earth. Now, for the first time, you get a chance to play the mysterious game—from the inside. As you outsmart enemies, solve puzzles, and explore the island’s hidden areas, you’ll discover that there’s more to this game than the world realized. Escape from a Video Game is an innovative pick-your-plot story that promises two adventures for the price of one! The main adventure builds critical thinking skills by rewarding young readers for solving puzzles and making sound choices with non-stop action and huge plot twists. Once readers beat the video game within the book, they’ll get a chance to hunt for every possible ending. Finding all the book’s endings reveals a code that readers can use to unlock a secret story online. Fans of the best-selling Trapped in a Video Game series, as well as new readers, will quickly come to appreciate the page-turning action to uncover more secrets about the mysterious video game company Bionosoft.

The Adventure Express Game

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Author :
Publisher : Lulu.com
ISBN 13 : 1435750527
Total Pages : 97 pages
Book Rating : 4.4/5 (357 download)

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Book Synopsis The Adventure Express Game by : Jim Bennett

Download or read book The Adventure Express Game written by Jim Bennett and published by Lulu.com. This book was released on 2008-07-28 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Adventure Express Game teacher's guide presents a fun way to incorporate cooperative learning activities and hands-on projects into a math/science curriculum. The game also has a classroom management component which helps the teacher keep students on task.The Adventure Express, used alongside an existing math/science curriculum, adds a sense of adventure, excitement, and fun. The premise is the students are riding a train which takes them to different adventure sites. Each adventure is a project which is either selected by the teacher or drawn at random from a set of cards. The game is designed for grades 5 through 7. This teacher's manual comes with instructions and worksheets for 30 suggested projects. Classroom tested by an award-winning middle school math teacher.

Ghost Hunters Adventure Club and the Secret of the Grande Chateau

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Author :
Publisher : Permuted Press
ISBN 13 : 1682618935
Total Pages : 179 pages
Book Rating : 4.6/5 (826 download)

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Book Synopsis Ghost Hunters Adventure Club and the Secret of the Grande Chateau by : Dr. Cecil H.H. Mills

Download or read book Ghost Hunters Adventure Club and the Secret of the Grande Chateau written by Dr. Cecil H.H. Mills and published by Permuted Press. This book was released on 2020-03-10 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Listen up, kid. My name is Dr. Cecil H.H. Mills. I’m the author of this book and many other ones that you might not have heard of. This book is about two idiot wannabe detective-types. Their names are J.J. and Valentine Watts, but I’m not sure if they’re actually brothers or not. They make a friend; her name is Trudi de la Rosa. She’s a wannabe detective-type too, but honestly, she’s less of an idiot than the brothers. The three of them team up to solve a mystery that takes place in a snowy chateau up in the mountains. It gets more complicated around chapter 11, but now you’ve got the main gist of it. The story’s full of intrigue and adventure and puzzles and light violence and some swear words. It’s really entertaining. Just buy the book and start reading. You’ll understand everything about the Ghost Hunters Adventure Club very soon.

Twisty Little Passages

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Publisher : MIT Press
ISBN 13 : 9780262633185
Total Pages : 306 pages
Book Rating : 4.6/5 (331 download)

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Book Synopsis Twisty Little Passages by : Nick Montfort

Download or read book Twisty Little Passages written by Nick Montfort and published by MIT Press. This book was released on 2005-02-11 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: A critical approach to interactive fiction, as literature and game. Interactive fiction—the best-known form of which is the text game or text adventure—has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it. Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.

ART OF POINT-AND-CLICK ADVENTURE GAMES.

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Author :
Publisher :
ISBN 13 : 9781838019112
Total Pages : pages
Book Rating : 4.0/5 (191 download)

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Book Synopsis ART OF POINT-AND-CLICK ADVENTURE GAMES. by : BITMAP BOOKS.

Download or read book ART OF POINT-AND-CLICK ADVENTURE GAMES. written by BITMAP BOOKS. and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Quest Game Book

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Publisher :
ISBN 13 : 9780578567792
Total Pages : 200 pages
Book Rating : 4.5/5 (677 download)

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Book Synopsis Quest Game Book by : T. C. Sottek

Download or read book Quest Game Book written by T. C. Sottek and published by . This book was released on 2019-12 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quest is the roleplaying game for everyone. It's about going on a thrilling journey with your friends in a world of fantasy. This book will help you create a unique character and teach you how to play.

Neverland

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Publisher :
ISBN 13 : 9781524860202
Total Pages : 0 pages
Book Rating : 4.8/5 (62 download)

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Book Synopsis Neverland by : Andrew Kolb

Download or read book Neverland written by Andrew Kolb and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Journey into the world of Peter Pan and its mysterious inhabitants. The book is a feature-length hex crawl campaign, filled with endless adventure, adapted from the tales of Peter Pan, and tailored for an older audience.

As You Wish

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Publisher : Simon and Schuster
ISBN 13 : 1476764026
Total Pages : 272 pages
Book Rating : 4.4/5 (767 download)

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Book Synopsis As You Wish by : Cary Elwes

Download or read book As You Wish written by Cary Elwes and published by Simon and Schuster. This book was released on 2014-10-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a 25th anniversary, behind-the-scenes account of the making of the cult-classic film, the lead actor shares never-before-told stories and exclusive photographs as well as interviews with Robin Wright, Billy Crystal and more. 100,000 first printing.

The Lord of the Rings Roleplaying Adventure Game

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Author :
Publisher : Decipher Incorporated
ISBN 13 : 9781582369501
Total Pages : 0 pages
Book Rating : 4.3/5 (695 download)

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Book Synopsis The Lord of the Rings Roleplaying Adventure Game by : Decipher

Download or read book The Lord of the Rings Roleplaying Adventure Game written by Decipher and published by Decipher Incorporated. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

30 Years of Adventure

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Publisher :
ISBN 13 : 9780786934980
Total Pages : 283 pages
Book Rating : 4.9/5 (349 download)

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Book Synopsis 30 Years of Adventure by : Of The Coast Wizards

Download or read book 30 Years of Adventure written by Of The Coast Wizards and published by . This book was released on 2004 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: A thirtieth-anniversary retrospective explores the Dungeons & Dragons franchise, featuring a selection of essays and photographs that capture the events, products, personalities, art, and influence of the game through the years.

The Video Games Guide

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Publisher : McFarland
ISBN 13 : 078647257X
Total Pages : 385 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Video Games Guide by : Matt Fox

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Adventures from Scratch: Family Edition

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Publisher :
ISBN 13 : 9781735730509
Total Pages : 44 pages
Book Rating : 4.7/5 (35 download)

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Book Synopsis Adventures from Scratch: Family Edition by : Let's Roam

Download or read book Adventures from Scratch: Family Edition written by Let's Roam and published by . This book was released on 2020-10-22 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meet the interactive book that's reinventing family bonding. Inside you'll find 50+ scratch-off adventures, on-the-go challenges, in-home expeditions, tear-out goodies, and so much more. Developed and created by expert adventurers, this book is brimming with things to do, places to go, everyday excitement, and family fun. The next time your family is itching for an adventure, all you have to do is scratch it off. Adventure categories include: Explore, Create, Spread Joy, Cook, Move, Get Silly, and more. Each adventure can be tailored to fit every family's budget and comfort level. 'Adventures from Scratch: Family Edition' contains hidden challenges, tear-out postcards, a bucket list, and more interactive surprises. It was designed to bring families together, to help them make memories, to spark their sense of adventure, and to lead them into the incredible.This book is designed for all families, with the challenges being the most fun for kids between the age of 3 and 16. Where do you want to go? This book will take you there.

Creating Adventure Games for Teens

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Author :
Publisher : Muska/Lipman
ISBN 13 : 9781133728023
Total Pages : 0 pages
Book Rating : 4.7/5 (28 download)

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Book Synopsis Creating Adventure Games for Teens by : Jason Darby

Download or read book Creating Adventure Games for Teens written by Jason Darby and published by Muska/Lipman. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're ready to learn all about making your own adventure games, CREATING ADVENTURE GAMES FOR TEENS is ready to show you how--and no prior programming skills are required! After being introduced to the history and principles of adventure game creation, learning what makes a good game, you'll immediately put your new knowledge into practice by making adventure games for the PC and web platforms. Using the latest version of Multimedia Fusion, the user-friendly drag-and-drop game and application creation program, CREATING ADVENTURE GAMES FOR TEENS will also teach you how to make text and graphic adventures, point and click graphic adventures games and the hugely popular hidden object adventure games--whether you're an experienced programmer or are just getting started this book will teach you all you need to know about adventure games. The book also includes instructions on how to make your own editors so you can quickly program your own your own games. With this book's easy, step-by-step instructions, you'll be on your way to creating great adventure games in no time.