SIGCSE'19

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Publisher :
ISBN 13 : 9781450367417
Total Pages : 696 pages
Book Rating : 4.3/5 (674 download)

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Book Synopsis SIGCSE'19 by : Sigcse'19

Download or read book SIGCSE'19 written by Sigcse'19 and published by . This book was released on 2020-04-13 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Research on E-Learning and ICT in Education

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Publisher : Springer Nature
ISBN 13 : 3030643638
Total Pages : 302 pages
Book Rating : 4.0/5 (36 download)

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Book Synopsis Research on E-Learning and ICT in Education by : Thrasyvoulos Tsiatsos

Download or read book Research on E-Learning and ICT in Education written by Thrasyvoulos Tsiatsos and published by Springer Nature. This book was released on 2021-03-09 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume includes contributions based on selected full papers presented at the 11th Pan-Hellenic and International Conference “ICT in Education”, held in Greece in 2018. The volume includes papers covering technical, pedagogical, organizational, instructional, as well as policy aspects of ICT in Education and e-Learning. Special emphasis is given to applied research relevant to the educational practice guided by the educational realities in schools, colleges, universities and informal learning organizations. This volume encompasses current trends, perspectives, and approaches determining e-Learning and ICT integration in practice, including learning and teaching, curriculum and instructional design, learning media and environments, teacher education and professional development. It is based on research work originally presented at the conference, but the call for chapters was open and disseminated to the international community attracting also international contributions.

Handbook of Digital Resources in Mathematics Education

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Publisher : Springer Nature
ISBN 13 : 303145667X
Total Pages : 1405 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis Handbook of Digital Resources in Mathematics Education by : Birgit Pepin

Download or read book Handbook of Digital Resources in Mathematics Education written by Birgit Pepin and published by Springer Nature. This book was released on with total page 1405 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Software Engineering for Games in Serious Contexts

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Publisher : Springer Nature
ISBN 13 : 3031333381
Total Pages : 307 pages
Book Rating : 4.0/5 (313 download)

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Book Synopsis Software Engineering for Games in Serious Contexts by : Kendra M. L. Cooper

Download or read book Software Engineering for Games in Serious Contexts written by Kendra M. L. Cooper and published by Springer Nature. This book was released on 2023-10-23 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book highlights several challenges and opportunities in the field of software engineering for serious games. It covers a wide range of topics from game design principles to software architecture, testing, and deployment and is structured into two parts. While Part I delves into various aspects of designing, maintaining, adapting, and evaluating games in serious contexts; Part II focuses on the experiences of realizing and using games in serious contexts. One of the primary challenges is to develop effective methods for evaluating serious games and measuring their impact and outcomes. Another challenge is to design serious games that are both engaging and effective, which requires a deep understanding of game design principles and instructional design. The book also emphasizes the need to develop effective software engineering practices for serious game development and the importance of gamification in improving user engagement and motivation. The potential of serious games for addressing societal challenges such as cybersecurity and healthcare is also highlighted. Despite these challenges, the book also identifies several opportunities for the field, including the potential of serious games to provide new and innovative approaches to learning and the potential of serious games to address real-world problems in new and effective ways. This book is intended for software engineers, game developers, educators, and anyone interested in how games in serious contexts can be effectively created. Overall, the chapters in the book provide a valuable snapshot of the current state of the field and offer insights into where it may be headed in the future.

ICT Education

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Publisher : Springer Nature
ISBN 13 : 303148536X
Total Pages : 186 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis ICT Education by : Henri Emil Van Rensburg

Download or read book ICT Education written by Henri Emil Van Rensburg and published by Springer Nature. This book was released on 2024-01-02 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 52nd Annual Conference of the Southern African Computer Lecturers' Association on ICT Education, SACLA 2023, held in Gauteng, South Africa, during July 19–21, 2023. The 12 full papers included in this book were carefully reviewed and selected from 42 submissions. They were organized in topical sections as follows: student centered teaching and learning; AI and future movements; programming; and beyond the classroom.

Past, Present and Future of Computing Education Research

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Publisher : Springer Nature
ISBN 13 : 3031253361
Total Pages : 549 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Past, Present and Future of Computing Education Research by : Mikko Apiola

Download or read book Past, Present and Future of Computing Education Research written by Mikko Apiola and published by Springer Nature. This book was released on 2023-04-17 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a collection of meta-studies, reviews, and scientometric analyses that together reveal a fresh picture about the past, present, and future of computing education research (CER) as a field of science. The book begins with three chapters that discuss and summarise meta-research about the foundations of CER, its disciplinary identity, and use of research methodologies and theories. Based on this, the book proceeds with several scientometric analyses, which explore authors and their collaboration networks, dissemination practices, international collaboration, and shifts in research focus over the years. Analyses of dissemination are deepened in two chapters that focus on some of the most influential publication venues of CER. The book also contains a series of country-, or region-level analyses, including chapters that focus on the evolution of CER in the Baltic Region, Finland, Australasia, Israel, and in the UK & Ireland. Two chapters present case studies of influential CER initiatives in Sweden and Namibia. This book also includes chapters that focus on CER conducted at school level, and cover crucially important issues such as technology ethics, algorithmic bias, and their implications for CER.In all, this book contributes to building an understanding of the past, present and future of CER. This book also contributes new practical guidelines, highlights topical areas of research, shows who to connect with, where to publish, and gives ideas of innovative research niches. The book takes a unique methodological approach by presenting a combination of meta-studies, scientometric analyses of publication metadata, and large-scale studies about the evolution of CER in different geographical regions. This book is intended for educational practitioners, researchers, students, and anyone interested in CER. This book was written in collaboration with some of the leading experts of the field.

Handbook of Research on Equity in Computer Science in P-16 Education

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Publisher : IGI Global
ISBN 13 : 1799847403
Total Pages : 354 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Handbook of Research on Equity in Computer Science in P-16 Education by : Keengwe, Jared

Download or read book Handbook of Research on Equity in Computer Science in P-16 Education written by Keengwe, Jared and published by IGI Global. This book was released on 2020-11-13 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The growing trend for high-quality computer science in school curricula has drawn recent attention in classrooms. With an increasingly information-based and global society, computer science education coupled with computational thinking has become an integral part of an experience for all students, given that these foundational concepts and skills intersect cross-disciplinarily with a set of mental competencies that are relevant in their daily lives and work. While many agree that these concepts should be taught in schools, there are systematic inequities that exist to prevent students from accessing related computer science skills. The Handbook of Research on Equity in Computer Science in P-16 Education is a comprehensive reference book that highlights relevant issues, perspectives, and challenges in P-16 environments that relate to the inequities that students face in accessing computer science or computational thinking and examines methods for challenging these inequities in hopes of allowing all students equal opportunities for learning these skills. Additionally, it explores the challenges and policies that are created to limit access and thus reinforce systems of power and privilege. The chapters highlight issues, perspectives, and challenges faced in P-16 environments that include gender and racial imbalances, population of growing computer science teachers who are predominantly white and male, teacher preparation or lack of faculty expertise, professional development programs, and more. It is intended for teacher educators, K-12 teachers, high school counselors, college faculty in the computer science department, school administrators, curriculum and instructional designers, directors of teaching and learning centers, policymakers, researchers, and students.

Universal Access in Human-Computer Interaction

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Publisher : Springer Nature
ISBN 13 : 303135897X
Total Pages : 655 pages
Book Rating : 4.0/5 (313 download)

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Book Synopsis Universal Access in Human-Computer Interaction by : Margherita Antona

Download or read book Universal Access in Human-Computer Interaction written by Margherita Antona and published by Springer Nature. This book was released on 2023-07-08 with total page 655 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes the refereed proceedings of the 17th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2023, held as part of the 25th International Conference, HCI International 2023, in Copenhagen, Denmark, during July 23-28, 2023. The total of 1578 papers and 396 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 7472 submissions. The UAHCI 2023 proceedings were organized in the following topical sections: Part I: Design for All Methods, Tools and Practice; Interaction Techniques, Platforms and Metaphors for Universal Access; Understanding the Universal Access User Experience; and Designing for Children with Autism Spectrum Disorders. Part II: Universal Access to XR; Universal Access to Learning and Education; Assistive Environments and Quality of Life Technologies.

Navigating Computer Science Education in the 21st Century

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Publisher : IGI Global
ISBN 13 :
Total Pages : 383 pages
Book Rating : 4.3/5 (693 download)

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Book Synopsis Navigating Computer Science Education in the 21st Century by : Bosch, Chantelle

Download or read book Navigating Computer Science Education in the 21st Century written by Bosch, Chantelle and published by IGI Global. This book was released on 2024-02-26 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Students often face challenges in a swiftly advancing Computer Science Education (CSE), where technologies evolve rapidly, and concepts unfold with overwhelming intricacies. As society becomes interwoven with technology, how essential is the integration of CSE into the educational framework to adequately equip future generations for the complexities of the digital era? Navigating Computer Science Education in the 21st Century advocates integrating CSE into curricula, underlining its crucial role in early childhood development. The book grapples with the challenge of introducing children to technology responsibly, addressing concerns about unmonitored screen time while emphasizing the necessity of evidence-based approaches for educators. Within these pages, effective teaching strategies are linked to successes in CSE. The book explores learner-centered teaching methodologies in computer science, emphasizing individualized instruction, active learning, and collaborative approaches. It evaluates the effectiveness of traditional lecture-based teaching against more innovative strategies such as game-based learning and collaborative approaches. By presenting studies that delve into the impact of these strategies on student engagement and motivation, the book equips educators with the insights needed to make informed decisions tailored to diverse learning environments.

Biographical Research and New Social Architectures

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Publisher : Policy Press
ISBN 13 : 1447368924
Total Pages : 247 pages
Book Rating : 4.4/5 (473 download)

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Book Synopsis Biographical Research and New Social Architectures by : Lyudmila Nurse

Download or read book Biographical Research and New Social Architectures written by Lyudmila Nurse and published by Policy Press. This book was released on 2024-04-23 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume focuses on the place of biographical research in shaping social futures and its creative applications in the new unprecedented societal circumstances caused by the COVID-19 pandemic. Written by experienced and early career biographical researchers, it demonstrates how biographical research responds to the new ‘social architecture’: theoretically, empirically and analytically.

Research and Evidence in Software Engineering

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Publisher : CRC Press
ISBN 13 : 1000398846
Total Pages : 339 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Research and Evidence in Software Engineering by : Varun Gupta

Download or read book Research and Evidence in Software Engineering written by Varun Gupta and published by CRC Press. This book was released on 2021-06-15 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research and Evidence in Software Engineering: From Empirical Studies to Open Source Artifacts introduces advanced software engineering to software engineers, scientists, postdoctoral researchers, academicians, software consultants, management executives, doctoral students, and advanced level postgraduate computer science students. This book contains research articles addressing numerous software engineering research challenges associated with various software development-related activities, including programming, testing, measurements, human factors (social software engineering), specification, quality, program analysis, software project management, and more. It provides relevant theoretical frameworks, empirical research findings, and evaluated solutions addressing the research challenges associated with the above-mentioned software engineering activities. To foster collaboration among the software engineering research community, this book also reports datasets acquired systematically through scientific methods and related to various software engineering aspects that are valuable to the research community. These datasets will allow other researchers to use them in their research, thus improving the quality of overall research. The knowledge disseminated by the research studies contained in the book will hopefully motivate other researchers to further innovation in the way software development happens in real practice.

Computational Thinking Education in K-12

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Publisher : MIT Press
ISBN 13 : 026236896X
Total Pages : 285 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Computational Thinking Education in K-12 by : Siu-Cheung Kong

Download or read book Computational Thinking Education in K-12 written by Siu-Cheung Kong and published by MIT Press. This book was released on 2022-05-03 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to computational thinking education, with a focus on artificial intelligence literacy and the integration of computing and physical objects. Computing has become an essential part of today’s primary and secondary school curricula. In recent years, K–12 computer education has shifted from computer science itself to the broader perspective of computational thinking (CT), which is less about technology than a way of thinking and solving problems—“a fundamental skill for everyone, not just computer scientists,” in the words of Jeanette Wing, author of a foundational article on CT. This volume introduces a variety of approaches to CT in K–12 education, offering a wide range of international perspectives that focus on artificial intelligence (AI) literacy and the integration of computing and physical objects. The book first offers an overview of CT and its importance in K–12 education, covering such topics as the rationale for teaching CT; programming as a general problem-solving skill; and the “phenomenon-based learning” approach. It then addresses the educational implications of the explosion in AI research, discussing, among other things, the importance of teaching children to be conscientious designers and consumers of AI. Finally, the book examines the increasing influence of physical devices in CT education, considering the learning opportunities offered by robotics. Contributors Harold Abelson, Cynthia Breazeal, Karen Brennan, Michael E. Caspersen, Christian Dindler, Daniella DiPaola, Nardie Fanchamps, Christina Gardner-McCune, Mark Guzdial, Kai Hakkarainen, Fredrik Heintz, Paul Hennissen, H. Ulrich Hoppe, Ole Sejer Iversen, Siu-Cheung Kong, Wai-Ying Kwok, Sven Manske, Jesús Moreno-León, Blakeley H. Payne, Sini Riikonen, Gregorio Robles, Marcos Román-González, Pirita Seitamaa-Hakkarainen, Ju-Ling Shih, Pasi Silander, Lou Slangen, Rachel Charlotte Smith, Marcus Specht, Florence R. Sullivan, David S. Touretzky

Modeling Programming Competency

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Publisher : Springer Nature
ISBN 13 : 3031471482
Total Pages : 170 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis Modeling Programming Competency by : Natalie Kiesler

Download or read book Modeling Programming Competency written by Natalie Kiesler and published by Springer Nature. This book was released on 2024-01-28 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers a qualitative study on the programming competencies of novice learners in higher education. To be precise, the book investigates the expected programming competencies within basic programming education at universities and the extent to which the Computer Science curricula fail to provide transparent, observable learning outcomes and assessable competencies. The study analyzes empirical data on 35 exemplary universities' curricula and interviews with experts in the field. The book covers research desiderata, research design and methodology, an in-depth data analysis, and a presentation and discussion of results in the context of programming education. Addressing programming competency in such great detail is essential due to the increasing relevance of computing in today’s society and the need for competent programmers who will help shape our future. Although programming is a core tier of computing and many related disciplines, learning how to program can be challenging in higher education, and many students fail in introductory programming. The book aims to understand what programming means, what programming competency encompasses, and what teachers expect of novice learners. In addition, it illustrates the cognitive complexity of programming as an advanced competency, including knowledge, skills, and dispositions in context. So, the purpose is to communicate the breadth and depth of programming competency to educators and learners of programming, including institutions, curriculum designers, and accreditation bodies. Moreover, the book’s goal is to represent how a qualitative research methodology can be applied in the context of computing education research, as the qualitative research paradigm is still an exception in computing education research. The book provides new insights into programming competency. It outlines the components of programming competencies in terms of knowledge, skills, and dispositions and their cognitive complexity according to the CC2020 computing curricula and the Anderson-Krathwohl taxonomy of the cognitive domain. These insights are essential as programming constitutes one of the most relevant competencies in all computing study programs. In addition, being able to program describes the capability of solving problems, which is also a core competency in today’s increasingly digitalized society. In particular, the book reveals the great relevance of dispositions and other competency components in programming education, which curricula currently fail to recognize and specify. In addition, the book outlines the resulting implications for higher education institutions, educators, and student expectations. Yet another result of interest to graduate students is the multi-method study design that allows for the triangulation of data and results.

Applying Critical Mathematics Education

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Publisher : BRILL
ISBN 13 : 9004465804
Total Pages : 296 pages
Book Rating : 4.0/5 (44 download)

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Book Synopsis Applying Critical Mathematics Education by :

Download or read book Applying Critical Mathematics Education written by and published by BRILL. This book was released on 2021-07-05 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume showcases new insights, teaching ideas and new and unique ways of applying critical mathematics education, in areas as diverse as climate change, obesity, decolonisation and ethnomathematics.

Computer Science Education

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Publisher : Bloomsbury Publishing
ISBN 13 : 1350296937
Total Pages : 331 pages
Book Rating : 4.3/5 (52 download)

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Book Synopsis Computer Science Education by : Sue Sentance

Download or read book Computer Science Education written by Sue Sentance and published by Bloomsbury Publishing. This book was released on 2023-02-23 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline. It provides an international overview of key concepts, pedagogical approaches and assessment practices. Highlights of the second edition include: - New sections on machine learning and data-driven (epistemic) programming - A new focus on equity and inclusion in computer science education - Chapters updated throughout, including a revised chapter on relating ethical and societal aspects to knowledge-rich aspects of computer science education - A new set of chapters on the learning of programming, including design, pedagogy and misconceptions - A chapter on the way we use language in the computer science classroom. The book is structured to support the reader with chapter outlines, synopses and key points. Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice. The book is accompanied by a companion website, including online summaries for each chapter, 3-minute video summaries by each author and an archived chapter on taxonomies and competencies from the first edition.

Teaching Tech Together

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Publisher : CRC Press
ISBN 13 : 1000728013
Total Pages : 248 pages
Book Rating : 4.0/5 (7 download)

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Book Synopsis Teaching Tech Together by : Greg Wilson

Download or read book Teaching Tech Together written by Greg Wilson and published by CRC Press. This book was released on 2019-10-08 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically, their founders and instructors are often teaching themselves how to teach. There's a better way. This book presents evidence-based practices that will help you create and deliver lessons that work and build a teaching community around them. Topics include the differences between different kinds of learners, diagnosing and correcting misunderstandings, teaching as a performance art, what motivates and demotivates adult learners, how to be a good ally, fostering a healthy community, getting the word out, and building alliances with like-minded groups. The book includes over a hundred exercises that can be done individually or in groups, over 350 references, and a glossary to help you navigate educational jargon.

Handbook of Research on Gamification Dynamics and User Experience Design

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Publisher : IGI Global
ISBN 13 : 1668442922
Total Pages : 541 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Handbook of Research on Gamification Dynamics and User Experience Design by : Bernardes, Oscar

Download or read book Handbook of Research on Gamification Dynamics and User Experience Design written by Bernardes, Oscar and published by IGI Global. This book was released on 2022-05-20 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s digital society, organizations must utilize technology in order to engage their audiences. Innovative game-like experiences are an increasingly popular way for businesses to interact with their customers; however, correctly implementing this technology can be a difficult task. To ensure businesses have the appropriate information available to successfully utilize gamification in their daily activities, further study on the best practices and strategies for implementation is required. The Handbook of Research on Gamification Dynamics and User Experience Design considers the importance of gamification in the context of organizations’ improvements and seeks to investigate game design from the experience of the user by providing relevant academic work, empirical research findings, and an overview of the field of study. Covering topics such as digital ecosystems, distance learning, and security awareness, this major reference work is ideal for policymakers, technology developers, managers, government officials, researchers, scholars, academicians, practitioners, instructors, and students.