Proceedings of the 9th Australasian Conference on Interactive Entertainment

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Publisher :
ISBN 13 : 9781450322546
Total Pages : 243 pages
Book Rating : 4.3/5 (225 download)

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Book Synopsis Proceedings of the 9th Australasian Conference on Interactive Entertainment by : Stefan Greuter

Download or read book Proceedings of the 9th Australasian Conference on Interactive Entertainment written by Stefan Greuter and published by . This book was released on 2013-09-30 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 9th Australasian Conference on Interactive Entertainment - Sep 30, 2013-Oct 01, 2013 Melbourne, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the Sixth Australasian Conference on Interactive Entertainment

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Publisher : Yusuf Pisan
ISBN 13 : 1450300103
Total Pages : 105 pages
Book Rating : 4.4/5 (53 download)

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Book Synopsis Proceedings of the Sixth Australasian Conference on Interactive Entertainment by : Malcolm Ryan

Download or read book Proceedings of the Sixth Australasian Conference on Interactive Entertainment written by Malcolm Ryan and published by Yusuf Pisan. This book was released on 2009-12-17 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: IE '09: The 6th Australasian Conference on Interactive Entertainment Dec 17, 2009-Dec 19, 2009 Sydney, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the 5th Australasian Conference on Interactive Entertainment

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Publisher : Yusuf Pisan
ISBN 13 : 160558424X
Total Pages : 60 pages
Book Rating : 4.6/5 (55 download)

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Book Synopsis Proceedings of the 5th Australasian Conference on Interactive Entertainment by : Ruth Christie

Download or read book Proceedings of the 5th Australasian Conference on Interactive Entertainment written by Ruth Christie and published by Yusuf Pisan. This book was released on 2008-12-03 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: IE '08: The 5th Australasian Conference on Interactive Entertainment Dec 03, 2008-Dec 04, 2008 Brisbane, Australia. You can view more information about this proceeding and all of ACM's other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of The 8th Australasian Conference on Interactive Entertainment Playing the System

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Publisher :
ISBN 13 : 9781450314107
Total Pages : 182 pages
Book Rating : 4.3/5 (141 download)

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Book Synopsis Proceedings of The 8th Australasian Conference on Interactive Entertainment Playing the System by : Daniel Cermak-Sassenrath

Download or read book Proceedings of The 8th Australasian Conference on Interactive Entertainment Playing the System written by Daniel Cermak-Sassenrath and published by . This book was released on 2012 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Second Australasian Conference on Interactive Entertainment

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Publisher : Yusuf Pisan
ISBN 13 : 0975153323
Total Pages : 262 pages
Book Rating : 4.9/5 (751 download)

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Book Synopsis The Second Australasian Conference on Interactive Entertainment by : Yusuf Pisan

Download or read book The Second Australasian Conference on Interactive Entertainment written by Yusuf Pisan and published by Yusuf Pisan. This book was released on 2005 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second Australasian conference on interactive entertainment is latest series of annual regional meetings, in which advances in interactive entertainment and computer games are reported. It brings together a range of experts from media studies, cultural studies, cognitive science and range of other areas.

Proceedings of the 7th Australasian Conference on Interactive Entertainment

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Publisher :
ISBN 13 : 9781450305662
Total Pages : 64 pages
Book Rating : 4.3/5 (56 download)

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Book Synopsis Proceedings of the 7th Australasian Conference on Interactive Entertainment by : Aukje Thomassen

Download or read book Proceedings of the 7th Australasian Conference on Interactive Entertainment written by Aukje Thomassen and published by . This book was released on 2011 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:

IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment

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Publisher : Yusuf Pisan
ISBN 13 : 1921166878
Total Pages : 172 pages
Book Rating : 4.9/5 (211 download)

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Book Synopsis IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment by :

Download or read book IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment written by and published by Yusuf Pisan. This book was released on 2007 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:

IE 2009

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ISBN 13 : 9781450300100
Total Pages : 98 pages
Book Rating : 4.3/5 (1 download)

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Book Synopsis IE 2009 by : Malcolm Ryan

Download or read book IE 2009 written by Malcolm Ryan and published by . This book was released on 2009 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt:

COOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems, 23-27 May 2016, Trento, Italy

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Publisher : Springer
ISBN 13 : 3319334646
Total Pages : 339 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis COOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems, 23-27 May 2016, Trento, Italy by : Antonella De Angeli

Download or read book COOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems, 23-27 May 2016, Trento, Italy written by Antonella De Angeli and published by Springer. This book was released on 2016-09-07 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the 12th International Conference on the Design of Cooperative Systems (COOP 2016). The conference is a venue for multidisciplinary research contributing to the design, assessment and analysis of cooperative systems and their integration in organizations, public venues, and everyday life. COOP emerged from the European tradition of Computer Supported Cooperative Work (CSCW) and Cognitive Ergonomics. A collection of 22 papers and 4 workshop overviews are presented, reflecting the variety of research activities in the field of the design of cooperative systems with a special emphasis on “Making Together” This collection offers a broad vision of collective working practices and cooperative design, embracing the idea that design requires a deep understanding of collective activities, involving both artefacts and social practices within a context. The result is a rich and articulated debate that widens the design space towards the exploration of a variety of forms of participation and engagement in collaborative system design. Experienced researchers, academics, designers and practitioners who are interested in collaborative design theory and methods would be interested in the state of the art research and case studies this collection provides.

Intelligent Technologies for Interactive Entertainment

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Publisher : Springer Nature
ISBN 13 : 3030991881
Total Pages : 422 pages
Book Rating : 4.0/5 (39 download)

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Book Synopsis Intelligent Technologies for Interactive Entertainment by : Zhihan Lv

Download or read book Intelligent Technologies for Interactive Entertainment written by Zhihan Lv and published by Springer Nature. This book was released on 2022-03-24 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2021. Due to the COVID-19 global pandemic, the conference was held virtually. This year's conference put an emphasis on the future of technologies for interactive entertainment. The 25 full papers presented at the conference and thus included in this book were selected from 50 submissions, and present novel and innovative work in areas including art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction, learning, or entertainment experiences. The papers are grouped in 2 sessions of thematic issues on emerging applications and augmented reality.

Game User Experience And Player-Centered Design

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Publisher : Springer Nature
ISBN 13 : 3030376435
Total Pages : 490 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Game User Experience And Player-Centered Design by : Barbaros Bostan

Download or read book Game User Experience And Player-Centered Design written by Barbaros Bostan and published by Springer Nature. This book was released on 2020-04-06 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers and the industry, and highlighting the recent empirical findings that illustrate the nature of it. The first section deals with cognition and player psychology, the second section includes new research on modeling and measuring player experience, the third section focuses on the impact of game user experience on game design processes and game development cycles, the fourth section presents player experience case studies on contemporary computer games, and the final section demonstrates the evolution of game user experience in the new era of VR and AR. The book is suitable for students and professionals with different disciplinary backgrounds such as computer science, game design, software engineering, psychology, interactive media, and many others.

Entertainment Computing - ICEC 2014

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Publisher : Springer
ISBN 13 : 366245212X
Total Pages : 248 pages
Book Rating : 4.6/5 (624 download)

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Book Synopsis Entertainment Computing - ICEC 2014 by : Yusuf Pisan

Download or read book Entertainment Computing - ICEC 2014 written by Yusuf Pisan and published by Springer. This book was released on 2014-09-24 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to these papers, the program featured 3 demonstration papers, and 2 workshops. The papers cover various aspects of entertainment computing including authoring, development, use and evaluation of digital entertainment artefacts and processes.

Universal Access in Human-Computer Interaction: Aging and Assistive Environments

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Publisher : Springer
ISBN 13 : 3319074466
Total Pages : 823 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Universal Access in Human-Computer Interaction: Aging and Assistive Environments by : Constantine Stephanidis

Download or read book Universal Access in Human-Computer Interaction: Aging and Assistive Environments written by Constantine Stephanidis and published by Springer. This book was released on 2014-05-15 with total page 823 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 8513-8516 constitutes the refereed proceedings of the 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 14 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 251 contributions included in the UAHCI proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 75 papers included in this volume are organized in the following topical sections: design for aging; health and rehabilitation applications; accessible smart and assistive environments; assistive robots and mobility, navigation and safety.

ECGBL 2017 11th European Conference on Game-Based Learning

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Publisher : Academic Conferences and publishing limited
ISBN 13 : 1911218573
Total Pages : pages
Book Rating : 4.9/5 (112 download)

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Book Synopsis ECGBL 2017 11th European Conference on Game-Based Learning by :

Download or read book ECGBL 2017 11th European Conference on Game-Based Learning written by and published by Academic Conferences and publishing limited. This book was released on 2017-10-05 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Games and Learning Alliance

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Publisher : Springer
ISBN 13 : 3319402161
Total Pages : 590 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Games and Learning Alliance by : Alessandro de Gloria

Download or read book Games and Learning Alliance written by Alessandro de Gloria and published by Springer. This book was released on 2016-06-22 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome, Italy, in December 2015. The 33 revised full papers and 15 short papers presented were carefully reviewed and selected from 102 submissions. The papers presented cover a variety of aspects and knowledge fields. They are grouped around the following topics: games for health, games for mobility, pervasive gaming and urban mobility.

Human-Computer Interaction – INTERACT 2015

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Publisher : Springer
ISBN 13 : 3319227238
Total Pages : 686 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Human-Computer Interaction – INTERACT 2015 by : Julio Abascal

Download or read book Human-Computer Interaction – INTERACT 2015 written by Julio Abascal and published by Springer. This book was released on 2015-08-31 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 74 full and short papers and 4 organizational overviews, 2 panels, 6 tutorials, and 11 workshops included in the fourth volume are organized in topical sections on tangible and tactile interaction; tools for design; touch and haptic; user and task modelling; visualization; visualization 3D; visualization in virtual spaces; wearable computing; demonstrations; and interactive posters.

The World of Games: Technologies for Experimenting, Thinking, Learning

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Publisher : Springer Nature
ISBN 13 : 3031480201
Total Pages : 449 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis The World of Games: Technologies for Experimenting, Thinking, Learning by : Daria Bylieva

Download or read book The World of Games: Technologies for Experimenting, Thinking, Learning written by Daria Bylieva and published by Springer Nature. This book was released on 2023-12-25 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play.