Proceedings of the 5th Australasian Conference on Interactive Entertainment

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Author :
Publisher : Yusuf Pisan
ISBN 13 : 160558424X
Total Pages : 60 pages
Book Rating : 4.6/5 (55 download)

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Book Synopsis Proceedings of the 5th Australasian Conference on Interactive Entertainment by : Ruth Christie

Download or read book Proceedings of the 5th Australasian Conference on Interactive Entertainment written by Ruth Christie and published by Yusuf Pisan. This book was released on 2008-12-03 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: IE '08: The 5th Australasian Conference on Interactive Entertainment Dec 03, 2008-Dec 04, 2008 Brisbane, Australia. You can view more information about this proceeding and all of ACM's other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Proceedings of the Sixth Australasian Conference on Interactive Entertainment

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Publisher : Yusuf Pisan
ISBN 13 : 1450300103
Total Pages : 105 pages
Book Rating : 4.4/5 (53 download)

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Book Synopsis Proceedings of the Sixth Australasian Conference on Interactive Entertainment by : Malcolm Ryan

Download or read book Proceedings of the Sixth Australasian Conference on Interactive Entertainment written by Malcolm Ryan and published by Yusuf Pisan. This book was released on 2009-12-17 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: IE '09: The 6th Australasian Conference on Interactive Entertainment Dec 17, 2009-Dec 19, 2009 Sydney, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

The Second Australasian Conference on Interactive Entertainment

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Publisher : Yusuf Pisan
ISBN 13 : 0975153323
Total Pages : 262 pages
Book Rating : 4.9/5 (751 download)

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Book Synopsis The Second Australasian Conference on Interactive Entertainment by : Yusuf Pisan

Download or read book The Second Australasian Conference on Interactive Entertainment written by Yusuf Pisan and published by Yusuf Pisan. This book was released on 2005 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second Australasian conference on interactive entertainment is latest series of annual regional meetings, in which advances in interactive entertainment and computer games are reported. It brings together a range of experts from media studies, cultural studies, cognitive science and range of other areas.

IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment

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Author :
Publisher : Yusuf Pisan
ISBN 13 : 1921166878
Total Pages : 172 pages
Book Rating : 4.9/5 (211 download)

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Book Synopsis IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment by :

Download or read book IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment written by and published by Yusuf Pisan. This book was released on 2007 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:

ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning

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Publisher : Academic Conferences and Publishing International
ISBN 13 : 1908272198
Total Pages : pages
Book Rating : 4.9/5 (82 download)

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Book Synopsis ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning by : Dimitris Gouscos

Download or read book ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning written by Dimitris Gouscos and published by Academic Conferences and Publishing International. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of The 8th Australasian Conference on Interactive Entertainment Playing the System

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Publisher :
ISBN 13 : 9781450314107
Total Pages : 182 pages
Book Rating : 4.3/5 (141 download)

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Book Synopsis Proceedings of The 8th Australasian Conference on Interactive Entertainment Playing the System by : Daniel Cermak-Sassenrath

Download or read book Proceedings of The 8th Australasian Conference on Interactive Entertainment Playing the System written by Daniel Cermak-Sassenrath and published by . This book was released on 2012 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the 9th Australasian Conference on Interactive Entertainment

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Publisher :
ISBN 13 : 9781450322546
Total Pages : 243 pages
Book Rating : 4.3/5 (225 download)

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Book Synopsis Proceedings of the 9th Australasian Conference on Interactive Entertainment by : Stefan Greuter

Download or read book Proceedings of the 9th Australasian Conference on Interactive Entertainment written by Stefan Greuter and published by . This book was released on 2013-09-30 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 9th Australasian Conference on Interactive Entertainment - Sep 30, 2013-Oct 01, 2013 Melbourne, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Entertainment Computing - ICEC 2010

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Publisher : Springer Science & Business Media
ISBN 13 : 3642153984
Total Pages : 536 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Entertainment Computing - ICEC 2010 by : Hyun Seung Yang

Download or read book Entertainment Computing - ICEC 2010 written by Hyun Seung Yang and published by Springer Science & Business Media. This book was released on 2010-08-11 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Entertainment Computing, ICEC 2010, held in Seoul, Korea, in August 2010, under the auspices of IFIP. The 19 revised long papers, 27 short papers and 33 poster papers and demos presented were carefully reviewed and selected from numerous submissions for inclusion in the book. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science.

Socio-Cognitive and Affective Computing

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Publisher : MDPI
ISBN 13 : 3038971987
Total Pages : 255 pages
Book Rating : 4.0/5 (389 download)

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Book Synopsis Socio-Cognitive and Affective Computing by : Antonio Fernández-Caballero

Download or read book Socio-Cognitive and Affective Computing written by Antonio Fernández-Caballero and published by MDPI. This book was released on 2018-09-21 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a printed edition of the Special Issue "Socio-Cognitive and Affective Computing" that was published in Applied Sciences

Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis

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Author :
Publisher : IGI Global
ISBN 13 : 1605663417
Total Pages : 528 pages
Book Rating : 4.6/5 (56 download)

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Book Synopsis Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis by : Akoumianakis, Demosthenes

Download or read book Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis written by Akoumianakis, Demosthenes and published by IGI Global. This book was released on 2009-04-30 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an analysis of virtual communities, explaining their lifecycle in terms of maturity-based models and workflows.

Handbook of Research on Gaming Trends in P-12 Education

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Publisher : IGI Global
ISBN 13 : 1466696303
Total Pages : 664 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Handbook of Research on Gaming Trends in P-12 Education by : Russell, Donna

Download or read book Handbook of Research on Gaming Trends in P-12 Education written by Russell, Donna and published by IGI Global. This book was released on 2015-10-21 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for children and young adults who regularly use gaming for recreational purposes. Due to the evolving nature of education, gaming provides a transformative learning experience for diverse students. The Handbook of Research on Gaming Trends in P-12 Education provides current research intended to aid educators, school administrators, and game developers in teaching today’s youth in a technology-immersive society. This publication melds together gaming for entertainment purposes as well as gaming applied within educational settings with an emphasis on P-12 classrooms. Featuring exhaustive coverage on topics relating to virtual reality, game design, immersive learning, distance learning through 3D environments as well as best practices for gaming implementation in real-world settings, this handbook of research is an essential addition to the reference collection of international academic libraries.

Proceedings of the 7th Australasian Conference on Interactive Entertainment

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Publisher :
ISBN 13 : 9781450305662
Total Pages : 64 pages
Book Rating : 4.3/5 (56 download)

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Book Synopsis Proceedings of the 7th Australasian Conference on Interactive Entertainment by : Aukje Thomassen

Download or read book Proceedings of the 7th Australasian Conference on Interactive Entertainment written by Aukje Thomassen and published by . This book was released on 2011 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Entertainment Computing and Serious Games

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Publisher : Springer
ISBN 13 : 3319461524
Total Pages : 541 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Entertainment Computing and Serious Games by : Ralf Dörner

Download or read book Entertainment Computing and Serious Games written by Ralf Dörner and published by Springer. This book was released on 2016-10-05 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.

Brain-Computer Interfaces

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Publisher : Springer Science & Business Media
ISBN 13 : 1849962723
Total Pages : 286 pages
Book Rating : 4.8/5 (499 download)

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Book Synopsis Brain-Computer Interfaces by : Desney S. Tan

Download or read book Brain-Computer Interfaces written by Desney S. Tan and published by Springer Science & Business Media. This book was released on 2010-06-10 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: For generations, humans have fantasized about the ability to create devices that can see into a person’s mind and thoughts, or to communicate and interact with machines through thought alone. Such ideas have long captured the imagination of humankind in the form of ancient myths and modern science fiction stories. Recent advances in cognitive neuroscience and brain imaging technologies have started to turn these myths into a reality, and are providing us with the ability to interface directly with the human brain. This ability is made possible through the use of sensors that monitor physical processes within the brain which correspond with certain forms of thought. Brain-Computer Interfaces: Applying our Minds to Human-Computer Interaction broadly surveys research in the Brain-Computer Interface domain. More specifically, each chapter articulates some of the challenges and opportunities for using brain sensing in Human-Computer Interaction work, as well as applying Human-Computer Interaction solutions to brain sensing work. For researchers with little or no expertise in neuroscience or brain sensing, the book provides background information to equip them to not only appreciate the state-of-the-art, but also ideally to engage in novel research. For expert Brain-Computer Interface researchers, the book introduces ideas that can help in the quest to interpret intentional brain control and develop the ultimate input device. It challenges researchers to further explore passive brain sensing to evaluate interfaces and feed into adaptive computing systems. Most importantly, the book will connect multiple communities allowing research to leverage their work and expertise and blaze into the future.

Serious Games

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Publisher : Frontiers Media SA
ISBN 13 : 2889669440
Total Pages : 132 pages
Book Rating : 4.8/5 (896 download)

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Book Synopsis Serious Games by : Carlos Vaz De Carvalho

Download or read book Serious Games written by Carlos Vaz De Carvalho and published by Frontiers Media SA. This book was released on 2021-06-28 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Changing Television Environments

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Publisher : Springer
ISBN 13 : 3540694781
Total Pages : 324 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis Changing Television Environments by : Manfred Tscheligi

Download or read book Changing Television Environments written by Manfred Tscheligi and published by Springer. This book was released on 2008-07-05 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th European Conference on Interactive Television, EuroITV 2008, held in Salzburg, Austria, in July 2008. The 42 revised full papers were carefully reviewed and selected from 156 submissions. The contributions cover significant aspects of the interactive television domain including submissions on user studies, technical challenges related to new developments as well as new kind of formats. The papers are organized in topical sections on interactive TV, interactive authoring, personalisation and recommender systems, mobile TV, social TV, new TV environments, iTV architectures and systems, user interfaces and interaction design, user studies, and accessibility.

Entertainment Computing - ICEC 2014

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Publisher : Springer
ISBN 13 : 366245212X
Total Pages : 248 pages
Book Rating : 4.6/5 (624 download)

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Book Synopsis Entertainment Computing - ICEC 2014 by : Yusuf Pisan

Download or read book Entertainment Computing - ICEC 2014 written by Yusuf Pisan and published by Springer. This book was released on 2014-09-24 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Entertainment Computing, ICEC 2014, held in Sydney, Australia, in October 2013. The 20 full papers, 6 short papers and 8 posters presented were carefully reviewed and selected from 62 submissions. In addition to these papers, the program featured 3 demonstration papers, and 2 workshops. The papers cover various aspects of entertainment computing including authoring, development, use and evaluation of digital entertainment artefacts and processes.