Laser Graphics in Augmented Reality Applications for Real- World Robot Deployment

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (115 download)

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Book Synopsis Laser Graphics in Augmented Reality Applications for Real- World Robot Deployment by : Gerald Seet

Download or read book Laser Graphics in Augmented Reality Applications for Real- World Robot Deployment written by Gerald Seet and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Lasers are powerful light source. With their thin shafts of bright light and colours, laser beams can provide a dazzling display matching that of outdoor fireworks. With computer assistance, animated laser graphics can generate eye-catching images against a dark sky. Due to technology constraints, laser images are outlines without any interior fill or detail. On a more functional note, lasers assist in the alignment of components, during installation.

Recent Advances in Robotic Systems

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Publisher : BoD – Books on Demand
ISBN 13 : 9535125702
Total Pages : 296 pages
Book Rating : 4.5/5 (351 download)

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Book Synopsis Recent Advances in Robotic Systems by : Guanghui Wang

Download or read book Recent Advances in Robotic Systems written by Guanghui Wang and published by BoD – Books on Demand. This book was released on 2016-09-28 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together some recent advances and development in robotics. In 12 chapters, written by experts and researchers in respective fields, the book presents some up-to-date research ideas and findings in a wide range of robotics, including the design, modeling, control, learning, interaction, and navigation of robots. From an application perspective, the book covers UAVs, USVs, mobile robots, humanoid robots, graspers, and underwater robots. The unique text offers practical guidance to graduate students and researchers in research and applications in the field of robotics.

Human Factors in Virtual Environments and Game Design

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Publisher : AHFE International
ISBN 13 : 1958651265
Total Pages : 293 pages
Book Rating : 4.9/5 (586 download)

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Book Synopsis Human Factors in Virtual Environments and Game Design by : Tareq Z. Ahram • Christianne S. Falcão

Download or read book Human Factors in Virtual Environments and Game Design written by Tareq Z. Ahram • Christianne S. Falcão and published by AHFE International. This book was released on 2022-07-24 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human Factors in Virtual Environments and Game Design Proceedings of the 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), July 24–28, 2022, New York, USA

Augmented Reality for Engineering Graphics

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Publisher : Springer Nature
ISBN 13 : 3031446410
Total Pages : 101 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis Augmented Reality for Engineering Graphics by : Vitalii Ivanov

Download or read book Augmented Reality for Engineering Graphics written by Vitalii Ivanov and published by Springer Nature. This book was released on 2023-09-28 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book offers a timely snapshot of Augmented Reality (AR) technology, with an emphasis on its application within the mechanical and manufacturing engineering domains, for both educational and industrial purposes. Reporting on the experience of the authors, the book introduces readers to the principles of product design, with an emphasis on modern strategies and approaches for user-centered design, creativity, and design for manufacturing and sustainability. It guides to the application augmented reality and visualization techniques in the design process. In turn, it describes an AR mobile application developed by the authors to transform 2D drawings into dynamic 3D objects. The book also includes exercises. All in all, this book offers a practice-oriented guide to Augmented Reality applications in mechanical engineering and education, addressing advanced undergraduate students, lecturers, and professionals in the engineering field. This is an open access book.

Spatial Augmented Reality

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Publisher : CRC Press
ISBN 13 : 1439864942
Total Pages : 386 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Spatial Augmented Reality by : Oliver Bimber

Download or read book Spatial Augmented Reality written by Oliver Bimber and published by CRC Press. This book was released on 2005-08-08 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r

Augmented Reality, Virtual Reality, and Computer Graphics

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Publisher : Springer Nature
ISBN 13 : 3030875954
Total Pages : 744 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Augmented Reality, Virtual Reality, and Computer Graphics by : Lucio Tommaso De Paolis

Download or read book Augmented Reality, Virtual Reality, and Computer Graphics written by Lucio Tommaso De Paolis and published by Springer Nature. This book was released on 2021-09-15 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2021, held in Italy, in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 38 full and 14 short papers were carefully reviewed and selected from 69 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry.

Augmented Reality

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Publisher : Springer
ISBN 13 : 3319545027
Total Pages : 349 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Augmented Reality by : Jon Peddie

Download or read book Augmented Reality written by Jon Peddie and published by Springer. This book was released on 2017-04-19 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is represented in our perceived reality, and ultimately how we assimilate and react to this information. Augmented Reality: Where We Will All Live can be used as a comprehensive guide to the field of AR and provides valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality; its concepts, history, practices and the science behind this rapidly advancing field of research and development.

Practical Augmented Reality

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134094352
Total Pages : 595 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Practical Augmented Reality by : Steve Aukstakalnis

Download or read book Practical Augmented Reality written by Steve Aukstakalnis and published by Addison-Wesley Professional. This book was released on 2016-09-08 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.

Emerging Technologies of Augmented Reality: Interfaces and Design

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Publisher : IGI Global
ISBN 13 : 1599040689
Total Pages : 414 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Emerging Technologies of Augmented Reality: Interfaces and Design by : Haller, Michael

Download or read book Emerging Technologies of Augmented Reality: Interfaces and Design written by Haller, Michael and published by IGI Global. This book was released on 2006-11-30 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides a good grounding of the main concepts and terminology for Augmented Reality (AR), with an emphasis on practical AR techniques (from tracking-algorithms to design principles for AR interfaces). The targeted audience is computer-literate readers who wish to gain an initial understanding of this exciting and emerging technology"--Provided by publisher.

Virtual and Augmented Reality Applications in Manufacturing

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Publisher : Springer Science & Business Media
ISBN 13 : 1447138732
Total Pages : 393 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Virtual and Augmented Reality Applications in Manufacturing by : S.K. Ong

Download or read book Virtual and Augmented Reality Applications in Manufacturing written by S.K. Ong and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.

Understanding Virtual Reality

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Publisher : Morgan Kaufmann
ISBN 13 : 012801038X
Total Pages : 940 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Understanding Virtual Reality by : William R. Sherman

Download or read book Understanding Virtual Reality written by William R. Sherman and published by Morgan Kaufmann. This book was released on 2018-11-08 with total page 940 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. - Features substantive, illuminating coverage designed for technical or business readers and the classroom - Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields - Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system - Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures

Augmented Reality and Virtual Reality

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Publisher : Springer
ISBN 13 : 3030062465
Total Pages : 328 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Augmented Reality and Virtual Reality by : M. Claudia tom Dieck

Download or read book Augmented Reality and Virtual Reality written by M. Claudia tom Dieck and published by Springer. This book was released on 2019-02-19 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

Decision Making with Spherical Fuzzy Sets

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Publisher : Springer Nature
ISBN 13 : 3030454614
Total Pages : 551 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Decision Making with Spherical Fuzzy Sets by : Cengiz Kahraman

Download or read book Decision Making with Spherical Fuzzy Sets written by Cengiz Kahraman and published by Springer Nature. This book was released on 2020-05-27 with total page 551 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces readers to the novel concept of spherical fuzzy sets, showing how these sets can be applied in practice to solve various decision-making problems. It also demonstrates that these sets provide a larger preference volume in 3D space for decision-makers. Written by authoritative researchers, the various chapters cover a large amount of theoretical and practical information, allowing readers to gain an extensive understanding of both the fundamentals and applications of spherical fuzzy sets in intelligent decision-making and mathematical programming.

Human-robot Interaction

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Publisher : Now Publishers Inc
ISBN 13 : 1601980922
Total Pages : 89 pages
Book Rating : 4.6/5 (19 download)

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Book Synopsis Human-robot Interaction by : Michael A. Goodrich

Download or read book Human-robot Interaction written by Michael A. Goodrich and published by Now Publishers Inc. This book was released on 2007 with total page 89 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a unified treatment of HRI-related issues, identifies key themes, and discusses challenge problems that are likely to shape the field in the near future. The survey includes research results from a cross section of the universities, government efforts, industry labs, and countries that contribute to HRI.

OPC Unified Architecture

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Publisher : Springer Science & Business Media
ISBN 13 : 3540688994
Total Pages : 350 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis OPC Unified Architecture by : Wolfgang Mahnke

Download or read book OPC Unified Architecture written by Wolfgang Mahnke and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Motivation for This Book The OPC Foundation provides specifications for data exchange in industrial au- mation. There is a long history of COM/DCOM-based specifications, most pro- nent OPC Data Access (DA), OPC Alarms and Events (A&E), and OPC Historical Data Access (HDA), which are widely accepted in the industry and implemented by almost every system targeting industrial automation. Now the OPC Foundation has released a new generation of OPC specifications called OPC Unified Architecture (OPC UA). With OPC UA, the OPC Foundation fulfills a technology shift from the retiring COM/DCOM technology to a servi- oriented architecture providing data in a platform-independent manner via Web Services or its own optimized TCP-based protocol. OPC UA unifies the previous specifications into one single address space capable of dealing with current data, alarms and events and the history of current data as well as the event history. A remarkable enhancement of OPC UA is the Address Space Model by which v- dors can expose a rich and extensible information model using object-oriented techniques. OPC UA scales well from intelligent devices, controllers, DCS, and SCADA systems up to MES and ERP systems. It also scales well in its ability to provide information; on the lower end, a model similar to Classic OPC can be used, providing only base information, while at the upper end, highly sophisticated models can be described, providing a large amount of metadata including complex type hierarchies.

2021 International Symposium on Medical Robotics (ISMR)

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Publisher :
ISBN 13 : 9781665406239
Total Pages : pages
Book Rating : 4.4/5 (62 download)

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Book Synopsis 2021 International Symposium on Medical Robotics (ISMR) by : IEEE Staff

Download or read book 2021 International Symposium on Medical Robotics (ISMR) written by IEEE Staff and published by . This book was released on 2021-11-17 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Medical robotics has significantly advanced in the last couple of decades With the advent of increased and improved computational power and hardware capabilities, new research directions and device and platform capabilities are now possible than ever before There have been significant advancements in surgical robotics, rehabilitation robotics, assistive robotics, prosthetics, etc The goal of this International Symposium on Medical Robotics (ISMR) is to bring together engineers, clinicians and industry in various fields of medical robotics to create a common forum for exchanging ideas and foster future developments in the field ISMR is planned to be a single track symposium comprising of invited talks, oral presentations, and posters based on the call for submissions

Enterprise Augmented Reality Projects

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789803152
Total Pages : 380 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Enterprise Augmented Reality Projects by : Jorge R. López Benito

Download or read book Enterprise Augmented Reality Projects written by Jorge R. López Benito and published by Packt Publishing Ltd. This book was released on 2019-12-20 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design end-to-end AR solutions for domains such as marketing, retail, manufacturing, tourism, automation, and training Key FeaturesUse leading AR development frameworks such as ARCore, ARKit, and Vuforia across key industriesIdentify the market potential of AR for designing visual solutions in different business sectorsBuild multi-platform AR projects for various platforms such as Unity, iOS, and AndroidBook Description Augmented reality (AR) is expanding its scope from just being used in mobile and game applications to enterprise. Different industries are using AR to enhance assembly line visualization, guide operators performing difficult tasks, attract more customers, and even improve training techniques. In this book, you'll gain comprehensive insights into different aspects of developing AR-based apps for six different enterprise sectors, focusing on market needs and choosing the most suitable tool in each case. You'll delve into the basics of Unity and get familiar with Unity assets, materials, and resources, which will help you build a strong foundation for working on the different AR projects covered in the book. You'll build real-world projects for various industries such as marketing, retail, and automation in a step-by-step manner. This will give you hands-on experience in developing your own industrial AR apps. While building the projects, you'll explore various AR frameworks used in the enterprise environment such as Vuforia, EasyAR, ARCore, and ARKit, and understand how they can be used by themselves or integrated into the Unity 3D engine to create AR markers, 3D models, and components of an AR app. By the end of this book, you'll be well versed in using different commercial AR frameworks as well as Unity for building robust AR projects. What you will learnUnderstand the basics of Unity application development and C# scriptingLearn how to use Android Studio along with ARCore and Sceneform to build AR prototypes for Android devicesEnable AR experiences on the web with ARCore and WebARExplore emerging AR authoring tools such as Augmented Class! for educationUnderstand the differences and similarities between handheld and head-mounted display (HMD) environments and how to build an app for each targetBecome well versed in using Xcode with ARKit and SceneKit to develop AR portals for iOS devicesWho this book is for This book is for anyone interested in emerging and interactive technologies or looking to build AR applications for any domain. Although, no prior augmented reality experience is required, having some skills in object-oriented programming (OOP) will be helpful.