Virtual and Augmented Reality Applications in Manufacturing

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Publisher : Springer Science & Business Media
ISBN 13 : 1447138732
Total Pages : 393 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Virtual and Augmented Reality Applications in Manufacturing by : S.K. Ong

Download or read book Virtual and Augmented Reality Applications in Manufacturing written by S.K. Ong and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.

Virtual Reality & Augmented Reality in Industry

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Publisher : Springer Science & Business Media
ISBN 13 : 3642173764
Total Pages : 200 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Virtual Reality & Augmented Reality in Industry by : Dengzhe Ma

Download or read book Virtual Reality & Augmented Reality in Industry written by Dengzhe Ma and published by Springer Science & Business Media. This book was released on 2012-01-02 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Virtual Reality & Augmented Reality in Industry" collects the proceedings of the 2nd Sino-German Workshop on the same topic held in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application in industrial processes and presents readers with innovative methods, typical case studies and the latest information on VR/AR basic research results and industrial applications, such as 3D rendering, innovative human-machine design, VR/AR methodology and new tools for assisting in industry, virtual assembly, virtual factory, training and education, etc. The book is intended for computer scientists, IT engineers as well as researchers in Mechanical Engineering. Dr. Dengzhe Ma and Dr. Xiumin Fan are both professors at Shanghai Jiao Tong University, China; Dr.-Ing. Jürgen Gausemeier is a professor of Computer-Integrated Manufacturing at the Heinz Nixdorf Institute, University of Paderborn, Germany; Dipl.-Ing. Michael Grafe is a senior engineer in the Product Engineering Research Group at the Heinz Nixdorf Institute, University of Paderborn.

Augmented and Virtual Reality in Industry 5.0

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110790149
Total Pages : 320 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis Augmented and Virtual Reality in Industry 5.0 by : Richa Goel

Download or read book Augmented and Virtual Reality in Industry 5.0 written by Richa Goel and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-06-19 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Augmented Reality and Virtual Reality

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Publisher : Springer Nature
ISBN 13 : 3030378691
Total Pages : 397 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Augmented Reality and Virtual Reality by : Timothy Jung

Download or read book Augmented Reality and Virtual Reality written by Timothy Jung and published by Springer Nature. This book was released on 2020-03-24 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual Reality Conference, held in Munich, Germany in 2019. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, healthcare, tourism, events, fashion, entertainment, retail and the gaming industry. The volume is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.

New Perspectives in Information Systems and Technologies, Volume 2

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Publisher : Springer Science & Business Media
ISBN 13 : 3319059483
Total Pages : 500 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis New Perspectives in Information Systems and Technologies, Volume 2 by : Álvaro Rocha

Download or read book New Perspectives in Information Systems and Technologies, Volume 2 written by Álvaro Rocha and published by Springer Science & Business Media. This book was released on 2014-03-19 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Intelligent and Decision Support Systems; Software Systems, Architectures, Applications and Tools; Computer Networks, Mobility and Pervasive Systems; Radar Technologies; Human-Computer Interaction; Health Informatics and Information Technologies in Education.

Augmented Reality and Virtual Reality

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Publisher : Springer
ISBN 13 : 3030062465
Total Pages : 335 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Augmented Reality and Virtual Reality by : M. Claudia tom Dieck

Download or read book Augmented Reality and Virtual Reality written by M. Claudia tom Dieck and published by Springer. This book was released on 2019-02-19 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

Innovating with Augmented Reality

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Publisher : CRC Press
ISBN 13 : 1000504239
Total Pages : 208 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Innovating with Augmented Reality by : P Kaliraj

Download or read book Innovating with Augmented Reality written by P Kaliraj and published by CRC Press. This book was released on 2021-12-16 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.

Managerial Challenges and Social Impacts of Virtual and Augmented Reality

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Publisher : IGI Global
ISBN 13 : 179982876X
Total Pages : 318 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Managerial Challenges and Social Impacts of Virtual and Augmented Reality by : Loureiro, Sandra Maria Correia

Download or read book Managerial Challenges and Social Impacts of Virtual and Augmented Reality written by Loureiro, Sandra Maria Correia and published by IGI Global. This book was released on 2020-01-03 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: The increase in smartphone usage and new technologies embedded in smart devices have led to innovative developments and applications throughout a variety of industries. However, new techniques such as spatial augmented reality are becoming more affordable for business, allowing consumers to experience and interact with the world as they never have before. AR and VR have vast implications for management and can allow companies to increase their sustainability and reduce their CO2 footprint. Managerial Challenges and Social Impacts of Virtual and Augmented Reality is a pivotal reference source that provides vital research on the applications of VR, AR, and related technologies from the perspectives of managers and marketers in the industry and discusses the social impact of these technologies. While highlighting topics such as consumer analysis, privacy ethics, and relationship marketing, this book is ideally designed for managers, marketers, technology developers, managing directors, business professionals, academicians, students, and researchers seeking current studies on the evolution of interactive technology.

Virtual Manufacturing

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Publisher : Springer Science & Business Media
ISBN 13 : 0857291866
Total Pages : 802 pages
Book Rating : 4.8/5 (572 download)

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Book Synopsis Virtual Manufacturing by : Wasim Ahmed Khan

Download or read book Virtual Manufacturing written by Wasim Ahmed Khan and published by Springer Science & Business Media. This book was released on 2011-02-16 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Manufacturing presents a novel concept of combining human computer interfaces with virtual reality for discrete and continuous manufacturing systems. The authors address the relevant concepts of manufacturing engineering, virtual reality, and computer science and engineering, before embarking on a description of the methodology for building augmented reality for manufacturing processes and manufacturing systems. Virtual Manufacturing is centered on the description of the development of augmented reality models for a range of processes based on CNC, PLC, SCADA, mechatronics and on embedded systems. Further discussions address the use of augmented reality for developing augmented reality models to control contemporary manufacturing systems and to acquire micro- and macro-level decision parameters for managers to boost profitability of their manufacturing systems. Guiding readers through the building of their own virtual factory software, Virtual Manufacturing comes with access to online files and software that will enable readers to create a virtual factory, operate it and experiment with it. This is a valuable source of information with a useful toolkit for anyone interested in virtual manufacturing, including advanced undergraduate students, postgraduate students and researchers.

Futuristic Trends in Intelligent Manufacturing

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Publisher : Springer Nature
ISBN 13 : 3030700097
Total Pages : 268 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Futuristic Trends in Intelligent Manufacturing by : K. Palanikumar

Download or read book Futuristic Trends in Intelligent Manufacturing written by K. Palanikumar and published by Springer Nature. This book was released on 2021-05-31 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows how Industry 4.0 is a strategic approach for integrating advanced control systems with Internet technology enabling communication between people, products and complex systems. It includes processes such as machining features, machining knowledge, execution control, operation planning, machine tool selection and cutting tool. This book focuses on different articles related to advanced technologies, and their integration to foster Industry 4.0, being useful for researchers as well as industrialists to refer and utilize the information in production control.

Digital Transformation in Semiconductor Manufacturing

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Publisher : Springer Nature
ISBN 13 : 3030486028
Total Pages : 150 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Digital Transformation in Semiconductor Manufacturing by : Sophia Keil

Download or read book Digital Transformation in Semiconductor Manufacturing written by Sophia Keil and published by Springer Nature. This book was released on 2020-05-26 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book reports on cutting-edge electrical engineering and microelectronics solutions to foster and support digitalization in the semiconductor industry. Based on the outcomes of the European project iDev40, which were presented at the two first conference editions of the European Advances in Digital Transformation Conference (EADCT 2018 and EADTC 2019), the book covers different, multidisciplinary aspects related to digital transformation, including technological and industrial developments, as well as human factors research and applications. Topics include modeling and simulation methods in semiconductor operations, supply chain management issues, employee training methods and workplaces optimization, as well as smart software and hardware solutions for semiconductor manufacturing. By highlighting industrially relevant developments and discussing open issues related to digital transformation, the book offers a timely, practice-oriented guide to graduate students, researchers and professionals interested in the digital transformation of manufacturing domains and work environments.

Developing Virtual Reality Applications

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Publisher : Morgan Kaufmann
ISBN 13 : 9780080959085
Total Pages : 448 pages
Book Rating : 4.9/5 (59 download)

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Book Synopsis Developing Virtual Reality Applications by : Alan B. Craig

Download or read book Developing Virtual Reality Applications written by Alan B. Craig and published by Morgan Kaufmann. This book was released on 2009-06-02 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others. An insider’s view of what works, what doesn’t work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field. Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest! Development techniques are cross referenced between different application areas, providing fundamental best practices!

Advances in Human Factors and Systems Interaction

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Publisher : Springer Nature
ISBN 13 : 3030513696
Total Pages : 407 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Advances in Human Factors and Systems Interaction by : Isabel L. Nunes

Download or read book Advances in Human Factors and Systems Interaction written by Isabel L. Nunes and published by Springer Nature. This book was released on 2020-06-30 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents cutting-edge research on innovative system interfaces, highlighting both lifecycle development and human–technology interaction, especially in virtual, augmented and mixed reality systems. It describes advanced methodologies and tools for evaluating and improving interface usability, and discusses new models, case studies and good practices. The book addresses the human, hardware, and software factors in the process of developing interfaces for optimizing total system performance, while minimizing costs. It also highlights the forces currently shaping the nature of computing and systems, such as the importance of portability and technologies for reducing power requirements; the need for better assimilation of computation in the environment; and solutions to promote computer and system accessibility for people with special needs. Based on the AHFE 2020 Virtual Conference on Human Factors and Systems Interaction, held on July 16–20, 2020, the book offers a timely survey and a practice-oriented guide for systems interface users and developers alike.

Virtual Manufacturing

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Publisher : John Wiley & Sons
ISBN 13 : 9780471354437
Total Pages : 344 pages
Book Rating : 4.3/5 (544 download)

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Book Synopsis Virtual Manufacturing by : Prashant Banerjee

Download or read book Virtual Manufacturing written by Prashant Banerjee and published by John Wiley & Sons. This book was released on 2001-03-23 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title on virtual manufacturing features an integrated approach and coverage of practical applications. It links virtual reality and Web-based production to manufacturing. It covers not only the technology, but the integration of the topics and their applications to manufacturing.

Virtual Reality

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Publisher : National Academies Press
ISBN 13 : 0309051355
Total Pages : 557 pages
Book Rating : 4.3/5 (9 download)

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Book Synopsis Virtual Reality by : National Research Council

Download or read book Virtual Reality written by National Research Council and published by National Academies Press. This book was released on 1995-01-13 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite widespread interest in virtual reality, research and development efforts in synthetic environments (SE)â€"the field encompassing virtual environments, teleoperation, and hybridsâ€"have remained fragmented. Virtual Reality is the first integrated treatment of the topic, presenting current knowledge along with thought-provoking vignettes about a future where SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also offers recommendations for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure.

Practical Augmented Reality

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134094352
Total Pages : 595 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Practical Augmented Reality by : Steve Aukstakalnis

Download or read book Practical Augmented Reality written by Steve Aukstakalnis and published by Addison-Wesley Professional. This book was released on 2016-09-08 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.

Augmented Reality for Engineering Graphics

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Publisher : Springer Nature
ISBN 13 : 3031446410
Total Pages : 101 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis Augmented Reality for Engineering Graphics by : Vitalii Ivanov

Download or read book Augmented Reality for Engineering Graphics written by Vitalii Ivanov and published by Springer Nature. This book was released on 2023-09-28 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book offers a timely snapshot of Augmented Reality (AR) technology, with an emphasis on its application within the mechanical and manufacturing engineering domains, for both educational and industrial purposes. Reporting on the experience of the authors, the book introduces readers to the principles of product design, with an emphasis on modern strategies and approaches for user-centered design, creativity, and design for manufacturing and sustainability. It guides to the application augmented reality and visualization techniques in the design process. In turn, it describes an AR mobile application developed by the authors to transform 2D drawings into dynamic 3D objects. The book also includes exercises. All in all, this book offers a practice-oriented guide to Augmented Reality applications in mechanical engineering and education, addressing advanced undergraduate students, lecturers, and professionals in the engineering field. This is an open access book.