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Hands On Design Patterns For Visual Basic 2nd Edition
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Book Synopsis Hands on Design Patterns for Visual Basic, 3rd Edition by : Joe Sweeney
Download or read book Hands on Design Patterns for Visual Basic, 3rd Edition written by Joe Sweeney and published by Writer AKA Publishing LLC. This book was released on 2011-02 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build a Visual Basic application from reusable components using object-oriented programming, n-tier architecture and design patterns. This book illustrates how to build a simple contact list application using a lightweight framework.
Download or read book Zheewa written by Joe Sweeney and published by Writer AKA Publishing LLC. This book was released on 2011-11 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sean Eagan wakes up in a strange, new world - 250 million years in the future. Continents have drifted, poles have shifted, and the new inhabitants are like nothing he's ever seen before. Thrilled at first to find the Utopian society of his dreams, he must eventually face the truth: humans were made to fight for survival, something these people never had to learn.
Book Synopsis Design Patterns in Modern C++ by : Dmitri Nesteruk
Download or read book Design Patterns in Modern C++ written by Dmitri Nesteruk and published by Apress. This book was released on 2018-04-18 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.
Book Synopsis Object-Oriented Design And Patterns by : Cay Horstmann
Download or read book Object-Oriented Design And Patterns written by Cay Horstmann and published by John Wiley & Sons. This book was released on 2009-08 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques. The author's clear, hands-on presentation and outstanding writing style help readers to better understand the material.· A Crash Course in Java· The Object-Oriented Design Process· Guidelines for Class Design· Interface Types and Polymorphism· Patterns and GUI Programming· Inheritance and Abstract Classes· The Java Object Model· Frameworks· Multithreading· More Design Patterns
Book Synopsis Hands-On Design Patterns with Kotlin by : Alexey Soshin
Download or read book Hands-On Design Patterns with Kotlin written by Alexey Soshin and published by Packt Publishing Ltd. This book was released on 2018-06-15 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make the most of Kotlin by leveraging design patterns and best practices to build scalable and high performing apps Key Features Understand traditional GOF design patterns to apply generic solutions Shift from OOP to FP; covering reactive and concurrent patterns in a step-by-step manner Choose the best microservices architecture and MVC for your development environment Book Description Design patterns enable you as a developer to speed up the development process by providing you with proven development paradigms. Reusing design patterns helps prevent complex issues that can cause major problems, improves your code base, promotes code reuse, and makes an architecture more robust. The mission of this book is to ease the adoption of design patterns in Kotlin and provide good practices for programmers. The book begins by showing you the practical aspects of smarter coding in Kotlin, explaining the basic Kotlin syntax and the impact of design patterns. From there, the book provides an in-depth explanation of the classical design patterns of creational, structural, and behavioral families, before heading into functional programming. It then takes you through reactive and concurrent patterns, teaching you about using streams, threads, and coroutines to write better code along the way By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size. What you will learn Get to grips with Kotlin principles, including its strengths and weaknesses Understand classical design patterns in Kotlin Explore functional programming using built-in features of Kotlin Solve real-world problems using reactive and concurrent design patterns Use threads and coroutines to simplify concurrent code flow Understand antipatterns to write clean Kotlin code, avoiding common pitfalls Learn about the design considerations necessary while choosing between architectures Who this book is for This book is for developers who would like to master design patterns with Kotlin to build efficient and scalable applications. Basic Java or Kotlin programming knowledge is assumed
Book Synopsis Hands-On Design Patterns with C# and .NET Core by : Gaurav Aroraa
Download or read book Hands-On Design Patterns with C# and .NET Core written by Gaurav Aroraa and published by Packt Publishing Ltd. This book was released on 2019-07-05 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply design patterns to solve problems in software architecture and programming using C# 7.x and .NET Core 2 Key FeaturesEnhance your programming skills by implementing efficient design patterns for C# and .NETExplore design patterns for functional and reactive programming to build robust and scalable applicationsDiscover how to work effectively with microservice and serverless architecturesBook Description Design patterns are essentially reusable solutions to common programming problems. When used correctly, they meet crucial software requirements with ease and reduce costs. This book will uncover effective ways to use design patterns and demonstrate their implementation with executable code specific to both C# and .NET Core. Hands-On Design Patterns with C# and .NET Core begins with an overview of object-oriented programming (OOP) and SOLID principles. It provides an in-depth explanation of the Gang of Four (GoF) design patterns such as creational, structural, and behavioral. The book then takes you through functional, reactive, and concurrent patterns, helping you write better code with streams, threads, and coroutines. Toward the end of the book, you’ll learn about the latest trends in architecture, exploring design patterns for microservices, serverless, and cloud native applications. You’ll even understand the considerations that need to be taken into account when choosing between different architectures such as microservices and MVC. By the end of the book, you will be able to write efficient and clear code and be comfortable working on scalable and maintainable projects of any size. What you will learnMake your code more flexible by applying SOLID principlesFollow the Test-driven development (TDD) approach in your .NET Core projectsGet to grips with efficient database migration, data persistence, and testing techniquesConvert a console application to a web application using the right MVPWrite asynchronous, multithreaded, and parallel codeImplement MVVM and work with RxJS and AngularJS to deal with changes in databasesExplore the features of microservices, serverless programming, and cloud computingWho this book is for If you have a basic understanding of C# and the .NET Core framework, this book will help you write code that is easy to reuse and maintain with the help of proven design patterns that you can implement in your code.
Book Synopsis Visual Basic Design Patterns by : James William Cooper
Download or read book Visual Basic Design Patterns written by James William Cooper and published by Addison-Wesley Professional. This book was released on 2002 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a practical tutorial to writing Visual Basic (VB6 and VB.NET) programs using some of the most common design patterns. This book also provides a convenient way for VB6 programmers to migrate to VB.NET and use its more powerful object-oriented features. Organized as a series of short chapters that each describe a design pattern, Visual Basic Design Patterns provides one or more complete working visual examples of programs using that pattern, along with UML diagrams illustrating how the classes interact. Each example is a visual program that students can run and study on the companion CD making the pattern as concrete as possible.
Book Synopsis Design Patterns in Modern C++20 by : Dmitri Nesteruk
Download or read book Design Patterns in Modern C++20 written by Dmitri Nesteruk and published by Apress. This book was released on 2021-11-20 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++20, Second Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Use creational patterns such as builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as the Maybe Monad Who This Book Is For This book is for both beginner and experienced C++ developers.
Book Synopsis Hands-On Design Patterns with Java by : Dr. Edward Lavieri
Download or read book Hands-On Design Patterns with Java written by Dr. Edward Lavieri and published by Packt Publishing Ltd. This book was released on 2019-04-27 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand Gang of Four, architectural, functional, and reactive design patterns and how to implement them on modern Java platforms, such as Java 12 and beyond Key FeaturesLearn OOP, functional, and reactive patterns for creating readable and maintainable codeExplore architectural patterns and practices for building scalable and reliable applicationsTackle all kinds of performance-related issues and streamline development using design patternsBook Description Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size. What you will learnUnderstand the significance of design patterns for software engineeringVisualize software design with UML diagramsStrengthen your understanding of OOP to create reusable software systemsDiscover GOF design patterns to develop scalable applicationsExamine programming challenges and the design patterns that solve themExplore architectural patterns for microservices and cloud developmentWho this book is for If you are a developer who wants to learn how to write clear, concise, and effective code for building production-ready applications, this book is for you. Familiarity with the fundamentals of Java is assumed.
Book Synopsis Game Programming Patterns by : Robert Nystrom
Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Book Synopsis Design Patterns in C# by : Vaskaran Sarcar
Download or read book Design Patterns in C# written by Vaskaran Sarcar and published by Apress. This book was released on 2018-06-21 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you’ll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2017 to write code and generate output Who This Book Is For Software developers, software testers, and software architects.
Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.
Book Synopsis Effective REST Services via .NET by : Kenn Scribner
Download or read book Effective REST Services via .NET written by Kenn Scribner and published by FT Press. This book was released on 2009-04-17 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Web Services Better and Faster with RESTful Techniques and .NET Technologies Developers are rapidly discovering the power of REST to simplify the development of even the most sophisticated Web services–and today’s .NET platform is packed with tools for effective REST development. Now, for the first time, there’s a complete, practical guide to building REST-based services with .NET development technologies. Long-time .NET and Web services developers and authors Kenn Scribner and Scott Seely explain why REST fits so smoothly into the Internet ecosystem, why RESTful services are so much easier to build, what it means to be RESTful, and how to identify behaviors that are not RESTful. Next, they review the core Internet standards and .NET technologies used to develop RESTful solutions and show exactly how to apply them on both the client and server side. Using detailed code examples, Scribner and Seely begin with simple ASP.NET techniques, and then introduce increasingly powerful options–including Windows Communication Foundation (WCF) and Microsoft’s cloud computing initiative, Azure. Coverage includes • Accessing RESTful services from desktop applications, using Windows Forms and WPF • Supporting Web client operations using Silverlight 2.0, JavaScript, and other technologies • Understanding how IIS 7.0 processes HTTP requests and using that knowledge to build better REST services • Constructing REST services based on traditional ASP.NET constructs • Utilizing the ASP.NET MVC Framework to implement RESTful services more effectively • Taking advantage of WCF 3.5’s powerful REST-specific capabilities • Creating RESTful data views effortlessly with ADO.NET Data Services • Leveraging Microsoft’s Azure cloud-computing platform to build innovative new services • Choosing the right .NET technology for each REST application or service
Book Synopsis Head First Design Patterns by : Eric Freeman
Download or read book Head First Design Patterns written by Eric Freeman and published by "O'Reilly Media, Inc.". This book was released on 2004-10-25 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.
Book Synopsis Designing Interfaces by : Jenifer Tidwell
Download or read book Designing Interfaces written by Jenifer Tidwell and published by "O'Reilly Media, Inc.". This book was released on 2005-11-21 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.
Book Synopsis Professional ASP.NET Design Patterns by : Scott Millett
Download or read book Professional ASP.NET Design Patterns written by Scott Millett and published by John Wiley & Sons. This book was released on 2010-09-16 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design patterns are time-tested solutions to recurring problems, letting the designer build programs on solutions that have already proved effective Provides developers with more than a dozen ASP.NET examples showing standard design patterns and how using them helpsbuild a richer understanding of ASP.NET architecture, as well as better ASP.NET applications Builds a solid understanding of ASP.NET architecture that can be used over and over again in many projects Covers ASP.NET code to implement many standard patterns including Model-View-Controller (MVC), ETL, Master-Master Snapshot, Master-Slave-Snapshot, Façade, Singleton, Factory, Single Access Point, Roles, Limited View, observer, page controller, common communication patterns, and more
Book Synopsis Python Object-Oriented Programming by : Steven F. Lott
Download or read book Python Object-Oriented Programming written by Steven F. Lott and published by Packt Publishing Ltd. This book was released on 2021-07-02 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to exploring modern Python through data structures, design patterns, and effective object-oriented techniques Key Features Build an intuitive understanding of object-oriented design, from introductory to mature programs Learn the ins and outs of Python syntax, libraries, and best practices Examine a machine-learning case study at the end of each chapter Book Description Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python's classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python's exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs. What you will learn Implement objects in Python by creating classes and defining methods Extend class functionality using inheritance Use exceptions to handle unusual situations cleanly Understand when to use object-oriented features, and more importantly, when not to use them Discover several widely used design patterns and how they are implemented in Python Uncover the simplicity of unit and integration testing and understand why they are so important Learn to statically type check your dynamic code Understand concurrency with asyncio and how it speeds up programs Who this book is for If you are new to object-oriented programming techniques, or if you have basic Python skills and wish to learn how and when to correctly apply OOP principles in Python, this is the book for you. Moreover, if you are an object-oriented programmer coming from other languages or seeking a leg up in the new world of Python, you will find this book a useful introduction to Python. Minimal previous experience with Python is necessary.