Design Patterns for Embedded Systems in C

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Author :
Publisher : Elsevier
ISBN 13 : 0080959717
Total Pages : 471 pages
Book Rating : 4.0/5 (89 download)

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Book Synopsis Design Patterns for Embedded Systems in C by : Bruce Powel Douglass

Download or read book Design Patterns for Embedded Systems in C written by Bruce Powel Douglass and published by Elsevier. This book was released on 2010-11-03 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code

Design Patterns

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Author :
Publisher : Pearson Deutschland GmbH
ISBN 13 : 9783827328243
Total Pages : 512 pages
Book Rating : 4.3/5 (282 download)

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Book Synopsis Design Patterns by : Erich Gamma

Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Hands-On Design Patterns with C++

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788837959
Total Pages : 499 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Hands-On Design Patterns with C++ by : Fedor G. Pikus

Download or read book Hands-On Design Patterns with C++ written by Fedor G. Pikus and published by Packt Publishing Ltd. This book was released on 2019-01-30 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key FeaturesDelve into the core patterns and components of C++ in order to master application designLearn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patternsBook Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and drawbacksRediscover how to use popular C++ idioms with generic programmingUnderstand the impact of design patterns on the program’s performanceWho this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

Design Patterns in Modern C++

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Author :
Publisher : Apress
ISBN 13 : 1484236033
Total Pages : 312 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Design Patterns in Modern C++ by : Dmitri Nesteruk

Download or read book Design Patterns in Modern C++ written by Dmitri Nesteruk and published by Apress. This book was released on 2018-04-18 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.

Modern C++ Design

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201704310
Total Pages : 352 pages
Book Rating : 4.7/5 (43 download)

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Book Synopsis Modern C++ Design by : Andrei Alexandrescu

Download or read book Modern C++ Design written by Andrei Alexandrescu and published by Addison-Wesley Professional. This book was released on 2001 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

Game Programming Patterns

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Author :
Publisher : Genever Benning
ISBN 13 : 0990582914
Total Pages : 354 pages
Book Rating : 4.9/5 (95 download)

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Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Design Patterns in Modern C++20

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Author :
Publisher : Apress
ISBN 13 : 9781484272947
Total Pages : 386 pages
Book Rating : 4.2/5 (729 download)

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Book Synopsis Design Patterns in Modern C++20 by : Dmitri Nesteruk

Download or read book Design Patterns in Modern C++20 written by Dmitri Nesteruk and published by Apress. This book was released on 2021-11-20 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++20, Second Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Use creational patterns such as builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as the Maybe Monad Who This Book Is For This book is for both beginner and experienced C++ developers.

Design Patterns in C#

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Author :
Publisher : Apress
ISBN 13 : 1484236408
Total Pages : 465 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Design Patterns in C# by : Vaskaran Sarcar

Download or read book Design Patterns in C# written by Vaskaran Sarcar and published by Apress. This book was released on 2018-06-21 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you’ll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2017 to write code and generate output Who This Book Is For Software developers, software testers, and software architects.

Pro Objective-C Design Patterns for iOS

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Author :
Publisher : Apress
ISBN 13 : 1430233311
Total Pages : 372 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro Objective-C Design Patterns for iOS by : Carlo Chung

Download or read book Pro Objective-C Design Patterns for iOS written by Carlo Chung and published by Apress. This book was released on 2011-08-28 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You’ve developed apps that impressed and performed, and now you’re ready to jump into development practices that will leave you with more effective, efficient, and professional level apps. This book is the element you need to make the jump from journeyman to master. All too often, developers grind through building good apps on willpower and a vigorous focus on code development, leaving them unaware of and unable to benefit from the underlying structural and functional design patterns. Pro Objective-C Design Patterns for iOS will teach you those design patterns that have always been present at some level in your code, but were never recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any developer working in the iOS application arena. You’ll learn to master classic patterns like singleton, abstract factory, chain of responsibility, and observer. You’ll also discover less well-known but useful patterns like memento, composite, command, and mediator.

Coders at Work

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Author :
Publisher : Apress
ISBN 13 : 1430219491
Total Pages : 619 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Coders at Work by : Peter Seibel

Download or read book Coders at Work written by Peter Seibel and published by Apress. This book was released on 2009-12-21 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker

Cocoa Design Patterns

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Author :
Publisher : Pearson Education
ISBN 13 : 0321591208
Total Pages : 525 pages
Book Rating : 4.3/5 (215 download)

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Book Synopsis Cocoa Design Patterns by : Erik Buck

Download or read book Cocoa Design Patterns written by Erik Buck and published by Pearson Education. This book was released on 2009-09-01 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.” –Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X Unlocking the Secrets of Cocoa and Its Object-Oriented Frameworks Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple. Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Encouraged, and in some cases enforced by Apple’s tools, it’s important to have a firm grasp of MVC right from the start. The book’s midsection is a catalog of the essential design patterns you’ll encounter in Cocoa, including Fundamental patterns, such as enumerators, accessors, and two-stage creation Patterns that empower, such as singleton, delegates, and the responder chain Patterns that hide complexity, including bundles, class clusters, proxies and forwarding, and controllers And that’s not all of them! Cocoa Design Patterns painstakingly isolates 28 design patterns, accompanied with real-world examples and sample code you can apply to your applications today. The book wraps up with coverage of Core Data models, AppKit views, and a chapter on Bindings and Controllers. Cocoa Design Patterns clearly defines the problems each pattern solves with a foundation in Objective-C and the Cocoa frameworks and can be used by any Mac or iPhone developer.

C++ Design Patterns and Derivatives Pricing

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Author :
Publisher : Cambridge University Press
ISBN 13 : 9780521832359
Total Pages : 220 pages
Book Rating : 4.8/5 (323 download)

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Book Synopsis C++ Design Patterns and Derivatives Pricing by : Mark Suresh Joshi

Download or read book C++ Design Patterns and Derivatives Pricing written by Mark Suresh Joshi and published by Cambridge University Press. This book was released on 2004-08-05 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design patterns are the cutting-edge paradigm for programming in object-oriented languages. Here they are discussed, for the first time in a book, in the context of implementing financial models in C++. Assuming only a basic knowledge of C++ and mathematical finance, the reader is taught how to produce well-designed, structured, re-usable code via concrete examples. Each example is treated in depth, with the whys and wherefores of the chosen method of solution critically examined. Part of the book is devoted to designing re-usable components that are then put together to build a Monte Carlo pricer for path-dependent exotic options. Advanced topics treated include the factory pattern, the singleton pattern and the decorator pattern. Complete ANSI/ISO-compatible C++ source code is included on a CD for the reader to study and re-use and so develop the skills needed to implement financial models with object-oriented programs and become a working financial engineer. Please note the CD supplied with this book is platform-dependent and PC users will not be able to use the files without manual intervention in order to remove extraneous characters. Cambridge University Press apologises for this error. Machine readable files for all users can be obtained from www.markjoshi.com/design.

Hands-On Design Patterns with C# and .NET Core

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789138434
Total Pages : 402 pages
Book Rating : 4.7/5 (891 download)

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Book Synopsis Hands-On Design Patterns with C# and .NET Core by : Gaurav Aroraa

Download or read book Hands-On Design Patterns with C# and .NET Core written by Gaurav Aroraa and published by Packt Publishing Ltd. This book was released on 2019-07-05 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply design patterns to solve problems in software architecture and programming using C# 7.x and .NET Core 2 Key FeaturesEnhance your programming skills by implementing efficient design patterns for C# and .NETExplore design patterns for functional and reactive programming to build robust and scalable applicationsDiscover how to work effectively with microservice and serverless architecturesBook Description Design patterns are essentially reusable solutions to common programming problems. When used correctly, they meet crucial software requirements with ease and reduce costs. This book will uncover effective ways to use design patterns and demonstrate their implementation with executable code specific to both C# and .NET Core. Hands-On Design Patterns with C# and .NET Core begins with an overview of object-oriented programming (OOP) and SOLID principles. It provides an in-depth explanation of the Gang of Four (GoF) design patterns such as creational, structural, and behavioral. The book then takes you through functional, reactive, and concurrent patterns, helping you write better code with streams, threads, and coroutines. Toward the end of the book, you’ll learn about the latest trends in architecture, exploring design patterns for microservices, serverless, and cloud native applications. You’ll even understand the considerations that need to be taken into account when choosing between different architectures such as microservices and MVC. By the end of the book, you will be able to write efficient and clear code and be comfortable working on scalable and maintainable projects of any size. What you will learnMake your code more flexible by applying SOLID principlesFollow the Test-driven development (TDD) approach in your .NET Core projectsGet to grips with efficient database migration, data persistence, and testing techniquesConvert a console application to a web application using the right MVPWrite asynchronous, multithreaded, and parallel codeImplement MVVM and work with RxJS and AngularJS to deal with changes in databasesExplore the features of microservices, serverless programming, and cloud computingWho this book is for If you have a basic understanding of C# and the .NET Core framework, this book will help you write code that is easy to reuse and maintain with the help of proven design patterns that you can implement in your code.

Head First Design Patterns

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596800746
Total Pages : 694 pages
Book Rating : 4.5/5 (968 download)

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Book Synopsis Head First Design Patterns by : Eric Freeman

Download or read book Head First Design Patterns written by Eric Freeman and published by "O'Reilly Media, Inc.". This book was released on 2004-10-25 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.

DSLs in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638351171
Total Pages : 544 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis DSLs in Action by : Debasish Ghosh

Download or read book DSLs in Action written by Debasish Ghosh and published by Simon and Schuster. This book was released on 2010-11-30 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your success—and sanity—are closer at hand when you work at a higher level of abstraction, allowing your attention to be on the business problem rather than the details of the programming platform. Domain Specific Languages—"little languages" implemented on top of conventional programming languages—give you a way to do this because they model the domain of your business problem. DSLs in Action introduces the concepts and definitions a developer needs to build high-quality domain specific languages. It provides a solid foundation to the usage as well as implementation aspects of a DSL, focusing on the necessity of applications speaking the language of the domain. After reading this book, a programmer will be able to design APIs that make better domain models. For experienced developers, the book addresses the intricacies of domain language design without the pain of writing parsers by hand. The book discusses DSL usage and implementations in the real world based on a suite of JVM languages like Java, Ruby, Scala, and Groovy. It contains code snippets that implement real world DSL designs and discusses the pros and cons of each implementation. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside Tested, real-world examples How to find the right level of abstraction Using language features to build internal DSLs Designing parser/combinator-based little languages

Design Patterns Explained

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Author :
Publisher : Pearson Education
ISBN 13 : 0321630041
Total Pages : 448 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Design Patterns Explained by : Alan Shalloway

Download or read book Design Patterns Explained written by Alan Shalloway and published by Pearson Education. This book was released on 2004-10-12 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: "One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

C++ Programming with Design Patterns Revealed

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Author :
Publisher : Addison-Wesley
ISBN 13 : 9780201722314
Total Pages : 0 pages
Book Rating : 4.7/5 (223 download)

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Book Synopsis C++ Programming with Design Patterns Revealed by : Tomasz Müldner

Download or read book C++ Programming with Design Patterns Revealed written by Tomasz Müldner and published by Addison-Wesley. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ Programming with Design Patterns Revealed introduces C++ syntax alongside current object-oriented tools such as design patterns, and the Unified Modeling Language (UML), which are essential for the production of well-designed C++ software. Through this book, readers will attain mastery of many C++ features, as well as the object-oriented design techniques that facilitate and optimize their use. This book uses an example-based approach. First, a technique is presented alongside a piece of code that implements that technique. Next, a component is shown that uses the technique. Finally, an entire running example that incorporates the technique is presented. The book balances a systematic discussion of object-oriented design alongside the introduction of C++ syntax. It introduces twelve basic design patterns early on and uses them throughout, and describes design patterns via use of basic UML. Numerous reference appendices are included for the idioms, design patterns, and programming guidelines in the book. Portability tips, common programming errors, idioms, and programming style tips are also highlighted in each chapter. This book is designed for readers who have been exposed to Java, as well as to basic object-oriented ideas, and are looking to gain familiarity with C++.