Flash MX 2004 Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136144536
Total Pages : 448 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Flash MX 2004 Games by : Nik Lever

Download or read book Flash MX 2004 Games written by Nik Lever and published by Taylor & Francis. This book was released on 2012-11-12 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Macromedia Flash MX Game Design Demystified

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Author :
Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (86 download)

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Book Synopsis Macromedia Flash MX Game Design Demystified by : Jobe Makar

Download or read book Macromedia Flash MX Game Design Demystified written by Jobe Makar and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Flash MX Games

Download Flash MX Games PDF Online Free

Author :
Publisher : Taylor & Francis
ISBN 13 : 1136133178
Total Pages : 438 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Flash MX Games by : Nik Lever

Download or read book Flash MX Games written by Nik Lever and published by Taylor & Francis. This book was released on 2012-10-12 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Macromedia Flash MX 2004 Game Design Demystified

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Author :
Publisher :
ISBN 13 :
Total Pages : 540 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Macromedia Flash MX 2004 Game Design Demystified by : Jobe Makar

Download or read book Macromedia Flash MX 2004 Game Design Demystified written by Jobe Makar and published by . This book was released on 2004 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.

Flash MX Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240519035
Total Pages : 456 pages
Book Rating : 4.2/5 (45 download)

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Book Synopsis Flash MX Games by : Nik Lever

Download or read book Flash MX Games written by Nik Lever and published by Taylor & Francis. This book was released on 2003 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Macromedia Flash MX Game Design Demystified

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Author :
Publisher : Macromedia Press
ISBN 13 : 9780201770216
Total Pages : 652 pages
Book Rating : 4.7/5 (72 download)

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Book Synopsis Macromedia Flash MX Game Design Demystified by : Jobe Makar

Download or read book Macromedia Flash MX Game Design Demystified written by Jobe Makar and published by Macromedia Press. This book was released on 2003 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.

Macromedia Flash MX ActionScript for Fun & Games

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Author :
Publisher :
ISBN 13 : 9780768683615
Total Pages : 519 pages
Book Rating : 4.6/5 (836 download)

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Book Synopsis Macromedia Flash MX ActionScript for Fun & Games by : Gary Rosenzweig

Download or read book Macromedia Flash MX ActionScript for Fun & Games written by Gary Rosenzweig and published by . This book was released on 2002 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. Author Gary Rosenzweig is highly respected in the Macromedia community and pioneered the use of advanced programming techniques in Macromedia Flash. For this edition, he has updated the games from the previous edition and has added several new projects. Each chapter studies and then deconstructs a new type of game or gadget such as hunt and click games, catch and avoid games, or action and adventure games and the CD contains the project source code.

Flash MX 2004 Games

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Author :
Publisher : CRC Press
ISBN 13 : 1136144544
Total Pages : 435 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Flash MX 2004 Games by : Nik Lever

Download or read book Flash MX 2004 Games written by Nik Lever and published by CRC Press. This book was released on 2012-11-12 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Building Great Flash MX Games

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Author :
Publisher : Wiley
ISBN 13 : 9780764519857
Total Pages : 308 pages
Book Rating : 4.5/5 (198 download)

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Book Synopsis Building Great Flash MX Games by : Matthew David

Download or read book Building Great Flash MX Games written by Matthew David and published by Wiley. This book was released on 2002-12-06 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Designed for both professionals and hobbyists, this is the most complete book on creating sophisticated games with Macromedia Flash MX * Shows readers how to harness the full potential of Flash MX and Flash ActionScript * Provides hands-on advice for creating commercial games, as well as games to boost a Web site's "stickiness," perk up presentations, or enhance educational materials * Explains the tools, scripts, and other building blocks of Flash games tools and then shows how to put them together * Companion Web site includes all source code and game artwork from the book as well as links to free game development tools and product trials

Macromedia Flash MX 2004 Game Programming

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Author :
Publisher : Course Technology
ISBN 13 : 9781592000364
Total Pages : 755 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Macromedia Flash MX 2004 Game Programming by : Craig Murray

Download or read book Macromedia Flash MX 2004 Game Programming written by Craig Murray and published by Course Technology. This book was released on 2003 with total page 755 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides techniques for using Flash in creating computer games, covering such topics as functions, handlers, arrays, movie objects, physics, and artificial intelligence.

Flash MX Games Most Wanted

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Author :
Publisher : Friends of Ed
ISBN 13 : 9781904344384
Total Pages : 300 pages
Book Rating : 4.3/5 (443 download)

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Book Synopsis Flash MX Games Most Wanted by : Apress L. P.

Download or read book Flash MX Games Most Wanted written by Apress L. P. and published by Friends of Ed. This book was released on 2003-05 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Macromedia Flash MX 2004 ActionScript

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Author :
Publisher : Macromedia Press
ISBN 13 : 9780321213433
Total Pages : 782 pages
Book Rating : 4.2/5 (134 download)

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Book Synopsis Macromedia Flash MX 2004 ActionScript by : Derek Franklin

Download or read book Macromedia Flash MX 2004 ActionScript written by Derek Franklin and published by Macromedia Press. This book was released on 2004 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Building Great Flash Mx Games-apdf

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Author :
Publisher :
ISBN 13 : 9780764526206
Total Pages : pages
Book Rating : 4.5/5 (262 download)

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Book Synopsis Building Great Flash Mx Games-apdf by : David

Download or read book Building Great Flash Mx Games-apdf written by David and published by . This book was released on 2002-12-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

EZ Flash MX

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Author :
Publisher : Trafford Publishing
ISBN 13 : 1412006171
Total Pages : 246 pages
Book Rating : 4.4/5 (12 download)

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Book Synopsis EZ Flash MX by : Bradley Kaldahl

Download or read book EZ Flash MX written by Bradley Kaldahl and published by Trafford Publishing. This book was released on 2004 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are new to Flash, or an experienced Flash user, you will find this book offers a wealth of creative ideas and techniques for getting the most out of Flash. Written by an educator this book is organized to progressively take you step by step into interactive web content (or software application) development. Educators: This book is ideal for the classroom. Whether your course is 1 hour (that meets 3-5 times per week), a night class (that meets for 3-4 hours), or short term training course, you will be delighted with this book. Short projects focus on specific concepts and make it easy to supply your class with entertaining and exciting ideas. Additional exploration topics (at the end of each chapter) provide a convient tool for in-class assignments, homework, or as a way of testing knowledge. Topics covered: This book contains more than 42 short projects and hundreds of creative ideas that cover a variety of topics. Here are just a few: Producing a melting type animation effect using a shape tween. Creating a solar explosion effect using motion tweens. Computer games and advanced game concepts. Animating type using ActionScript. Developing sound controllers. How to make photographs interactive. Video capture, compression, and incorporation in Flash. Creating and controlling 3D content.

Game Development with ActionScript

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Author :
Publisher : Course Technology
ISBN 13 : 9781592001101
Total Pages : 400 pages
Book Rating : 4.0/5 (11 download)

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Book Synopsis Game Development with ActionScript by : Lewis Moronta

Download or read book Game Development with ActionScript written by Lewis Moronta and published by Course Technology. This book was released on 2003-06-11 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to ActionScript, the scripting language of Macromedia Flash MX, explains how to use the technology in the field of game design and programming, covering the latest features of Flash MX, exploring the use of ActionScript to create interactive games, and including an accompanying CD-ROM. Original. (Intermediate)

Flash MX 2004 Games Most Wanted

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Author :
Publisher : Apress
ISBN 13 : 9781590592366
Total Pages : 276 pages
Book Rating : 4.5/5 (923 download)

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Book Synopsis Flash MX 2004 Games Most Wanted by : Sham Bhangal

Download or read book Flash MX 2004 Games Most Wanted written by Sham Bhangal and published by Apress. This book was released on 2003-12-04 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Competitively priced, comprehensively illustrated in full color, with in-depth content featuring the very best techniques for online game design. In keeping with the tradition of the Most Wanted series, plenty of "finished products" are included. Each chapter in this book represents the detailed step-by-step tutorials describing the design and construction of a complete game, ready for the reader to customize or incorporate the principles within their own games. * First Flash MX 2004 title to focus on Flash game design. And, as Flash is relatively simple to learn, this book provides an ideal entry point for aspiring online games developers. * All authors are active web community members and renowned web designers/games developers. They will provide personal technical support for the book direct to the reader via the Friends of ED support forums (http://friendsofed.infopop.net/2/OpenTopic?a=cfrm&s=989094322). * Covers both Flash MX 2004 and Flash MX Professional 2004.

Macromedia Flash MX

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Author :
Publisher :
ISBN 13 : 9780321115485
Total Pages : 340 pages
Book Rating : 4.1/5 (154 download)

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Book Synopsis Macromedia Flash MX by :

Download or read book Macromedia Flash MX written by and published by . This book was released on 2003 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Those in the business of programming or developing online applications with Macromedia Flash have probably had moments when they wished they could turn to the real experts for advice on integrating server-side technologies. Now they can. This guide showcases how both state-of-the-art and well-established server-side technologies coupled with Flash MX can deliver powerful dynamic applications.