Facets of Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 3642117422
Total Pages : 214 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Facets of Virtual Environments by : Fritz Lehmann-Grube

Download or read book Facets of Virtual Environments written by Fritz Lehmann-Grube and published by Springer Science & Business Media. This book was released on 2010-02-17 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, the popularity of virtual worlds has increased significantly and they have consequently come under closer academic scrutiny. Papers about virtual worlds are typically published at conferences or in journals that specialize in something - tirely different, related to some secondary aspect of the research. Thus a paper d- cussing legal aspects of virtual worlds may be published in a law journal, while a psychologist's analysis of situation awareness may appear at a psychology conference. The downside of this is that if you publish a virtual worlds paper at an unrelated conference in this manner you are likely to be one of only a handful of attendees working in the area. You will not, therefore, achieve the most important goal of - tending conferences: meeting and conversing with like-minded colleagues from the academic community of your field of study. Virtual worlds touch on many well-established themes in other areas of science. Researchers from all these fields will therefore be looking at this new, interesting, and growing field. However, to do effective research related to these complex constructs, researchers need to take into account many of the other facets from other fields that impact virtual worlds. Only by being familiar with and paying attention to all these different aspects can virtual worlds be properly understood.

Handbook of Virtual Environments

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Publisher : CRC Press
ISBN 13 : 0585399107
Total Pages : 1273 pages
Book Rating : 4.5/5 (853 download)

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Book Synopsis Handbook of Virtual Environments by : Kelly S. Hale

Download or read book Handbook of Virtual Environments written by Kelly S. Hale and published by CRC Press. This book was released on 2002-01-01 with total page 1273 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide

The Second Life Herald

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Publisher : MIT Press
ISBN 13 : 0262122944
Total Pages : 313 pages
Book Rating : 4.2/5 (621 download)

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Book Synopsis The Second Life Herald by : Peter Ludlow

Download or read book The Second Life Herald written by Peter Ludlow and published by MIT Press. This book was released on 2007 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: When a virtual journalist for a virtual newspaper reporting on the digital world of an online game lands on the real-world front page of the New York Times,it just might signal the dawn of a new era. Virtual journalist Peter Ludlow was banned from The Sims Onlinefor being a bit too good at his job--for reporting in his virtual tabloid The Alphaville Heraldon the cyber-brothels, crimes, and strong-arm tactics that had become rife in the game--and when the Times,the BBC, CNN, and other media outlets covered the story, users all over the Internet called the banning censorship. Seeking a new virtual home, Ludlow moved the Heraldto another virtual world--the powerful online environment of Second Life--just as it was about to explode onto the international mediascape and usher in the next iteration of the Internet. In The Second Life Herald,Ludlow and his colleague Mark Wallace take us behind the scenes of the Heraldas they report on the emergence of a fascinating universe of virtual spaces that will become the next generation of the World Wide Web: a 3-D environment that provides richer, more expressive interactions than the Web we know today. In 1992, science fiction writer Neal Stephenson imagined the "Metaverse," a virtual space that we would enter via the Internet and in which we would conduct important parts of our daily lives. According to Ludlow and Wallace, that future is coming sooner than we may think. They chronicle its chaotic, exhilarating, frightening birth, including the issue that the mainstream media often ignore: conflicts across the client-server divide over who should write the laws governing virtual worlds.

Multi-user Virtual Environments for the Classroom

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Publisher : IGI Global
ISBN 13 : 9781609605452
Total Pages : 0 pages
Book Rating : 4.6/5 (54 download)

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Book Synopsis Multi-user Virtual Environments for the Classroom by : Giovanni Vincenti

Download or read book Multi-user Virtual Environments for the Classroom written by Giovanni Vincenti and published by IGI Global. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book highlights cutting-edge teaching ideas using theoretical discussions, case studies, and experiments pertaining to virtual environments, including learning foreign languages in virtual environments and examples that encourage educators to design and develop new worlds of learning inside and outside the university"--Provided by publisher.

Collaborative Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1447106857
Total Pages : 326 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Collaborative Virtual Environments by : Elizabeth F. Churchill

Download or read book Collaborative Virtual Environments written by Elizabeth F. Churchill and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Collaborative Virtual Environment (CVE) is a distributed, virtual reality designed to support collaborative activities. It is a topic of increasing interest to large global corporations, where work teams are often distributed over a large geographic area. Aimed at anyone involved in researching the design of tools for supporting distributed teams of workers, it helps the reader understand the latest technology, state-of-the-art research, and good working practice. Among the topics covered are: systems aspects of CVEs; user centered aspects of environment design; and methodologies for iterative evaluation and design.

Human Walking in Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1441984321
Total Pages : 405 pages
Book Rating : 4.4/5 (419 download)

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Book Synopsis Human Walking in Virtual Environments by : Frank Steinicke

Download or read book Human Walking in Virtual Environments written by Frank Steinicke and published by Springer Science & Business Media. This book was released on 2013-05-15 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand the critical importance of developing and validating locomotor interfaces that can allow for realistic, natural behaviours. The book aims to present an overview of what is currently understood about human perception and performance when moving in virtual environments and to situate it relative to the broader scientific and engineering literature on human locomotion and locomotion interfaces. The contents include scientific background and recent empirical findings related to biomechanics, self-motion perception, and physical interactions. The book also discusses conceptual approaches to multimodal sensing, display systems, and interaction for walking in real and virtual environments. Finally, it will present current and emerging applications in areas such as gait and posture rehabilitation, gaming, sports, and architectural design.

Securing the Virtual Environment

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Publisher : John Wiley & Sons
ISBN 13 : 1118239261
Total Pages : 458 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Securing the Virtual Environment by : Matthew Wallace

Download or read book Securing the Virtual Environment written by Matthew Wallace and published by John Wiley & Sons. This book was released on 2012-04-23 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide to identifying and defending against attacks on the virtual environment As more and more data is moved into virtual environments the need to secure them becomes increasingly important. Useful for service providers as well as enterprise and small business IT professionals the book offers a broad look across virtualization used in various industries as well as a narrow view of vulnerabilities unique to virtual environments. A companion DVD is included with recipes and testing scripts. Examines the difference in a virtual model versus traditional computing models and the appropriate technology and procedures to defend it from attack Dissects and exposes attacks targeted at the virtual environment and the steps necessary for defense Covers information security in virtual environments: building a virtual attack lab, finding leaks, getting a side-channel, denying or compromising services, abusing the hypervisor, forcing an interception, and spreading infestations Accompanying DVD includes hands-on examples and code This how-to guide arms IT managers, vendors, and architects of virtual environments with the tools they need to protect against common threats.

Cognitive Aspects of Human-Computer Interaction for GIS

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Publisher : MDPI
ISBN 13 : 303921568X
Total Pages : 196 pages
Book Rating : 4.0/5 (392 download)

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Book Synopsis Cognitive Aspects of Human-Computer Interaction for GIS by : Dieter Fritsch

Download or read book Cognitive Aspects of Human-Computer Interaction for GIS written by Dieter Fritsch and published by MDPI. This book was released on 2019-10-04 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is dealing with recent progress in human–computer interaction (HCI) related to geographic information science (GIS). The Editorial starts with an overview about the evolution of the Internet and first HCI concepts and stimulates recent HCI developments using 3D and 4D apps, running on all mobile devices with OS Android, iOS, Linus, and Windows. Eight research articles present the state-of-the-art in HCI–GIS-related issues, starting with gender and age differences in using indoor maps via the estimation of building heights from space to an efficient visualization method for polygonal data with dynamic simplification. The review article deals with progress and challenges on entity alignment of geographic knowledge bases.

Practical Aspects of Computational Chemistry I

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Publisher : Springer Science & Business Media
ISBN 13 : 9400709188
Total Pages : 687 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Practical Aspects of Computational Chemistry I by : Jerzy Leszczynski

Download or read book Practical Aspects of Computational Chemistry I written by Jerzy Leszczynski and published by Springer Science & Business Media. This book was released on 2012-01-13 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical Aspects of Computational Chemistry I: An Overview of the Last Two Decades and Current Trends gathers the advances made within the last 20 years by well-known experts in the area of theoretical and computational chemistry and physics. The title itself reflects the celebration of the twentieth anniversary of the “Conference on Current Trends in Computational Chemistry (CCTCC)” to which all authors have participated and contributed to its success. This volume poses (and answers) important questions of interest to the computational chemistry community and beyond. What is the historical background of the “Structural Chemistry”? Is there any way to avoid the problem of intruder state in the multi-reference formulation? What is the recent progress on multi-reference coupled cluster theory? Starting with a historical account of structural chemistry, the book focuses on the recent advances made in promising theories such as many body Brillouin-Wigner theory, multireference state-specific coupled cluster theory, relativistic effect in chemistry, linear and nonlinear optical properties of molecules, solution to Kohn-Sham problem, electronic structure of solid state materials, development of model core potential, quantum Monte Carlo method, nano and molecular electronics, dynamics of photodimerization and excited states, intermolecular interactions, hydrogen bonding and non-hydrogen bonding interactions, conformational flexibility, metal cations in zeolite catalyst and interaction of nucleic acid bases with minerals. Practical Aspects of Computational Chemistry I: An Overview of the Last Two Decades and Current Trends is aimed at theoretical and computational chemists, physical chemists, materials scientists, and particularly those who are eager to apply computational chemistry methods to problem of chemical and physical importance. This book will provide valuable information to undergraduate, graduate, and PhD students as well as to established researchers.

Expressive Space

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110723840
Total Pages : 272 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis Expressive Space by : Gregory Whistance-Smith

Download or read book Expressive Space written by Gregory Whistance-Smith and published by Walter de Gruyter GmbH & Co KG. This book was released on 2022-01-19 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging field of embodied cognition, this book explores the dynamic interplay between mind, body, and environment that sits at the heart of spatial communication. To capture the wide diversity of forms that spatial expression can take, the book builds a comparative analysis of twelve video games across four types of space, spanning ones designed for exploration and inhabitation, kinetic enjoyment, enacting a situated role, and enhancing perception. Together, these diverse virtual environments suggest the many ways that video games enhance and extend our embodied lives.

Information Visualisation and Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1447136225
Total Pages : 231 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Information Visualisation and Virtual Environments by : Chaomei Chen

Download or read book Information Visualisation and Virtual Environments written by Chaomei Chen and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Linking the two areas together, this book presents the latest research and development, so as to highlight the potential of information visualisation as an enabling technology in the design of new generations of virtual environments. This will be an invaluable source of reference for courses in information visualisation, user interface design, virtual environments, HCI, and information retrieval, as well as a useful resource for consultants and practitioners. The book contains 144 colour images of intriguing and influential works in information visualisation.

Virtual Environments and Advanced Interface Design

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Publisher : Oxford University Press
ISBN 13 : 0195075552
Total Pages : 595 pages
Book Rating : 4.1/5 (95 download)

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Book Synopsis Virtual Environments and Advanced Interface Design by : Woodrow Barfield

Download or read book Virtual Environments and Advanced Interface Design written by Woodrow Barfield and published by Oxford University Press. This book was released on 1995-06 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.

The Social Life of Avatars

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Publisher : Springer Science & Business Media
ISBN 13 : 1447102770
Total Pages : 239 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis The Social Life of Avatars by : Ralph Schroeder

Download or read book The Social Life of Avatars written by Ralph Schroeder and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality (VR) technology has been developed commercially since the early 1990s [1]. Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have increasingly become networked to allow users to share the same virtual environment (VE). Shared YEs raise a number of interesting questions: what is the difference between face-to-face interaction and interaction between persons inside YEs? How does the appearance of the "avatar" - as the graphical representation of the user has become known - change the nature of interaction? And what governs the formation of virtual communities? This volume brings together contributions from social scientists and computer scientists who have conducted research on social interaction in various types of YEs. Two previous volumes in this CSCW book series [2, 3] have examined related aspects of research on YEs - social navigation and collaboration - although they do not always deal with VRIVEs in the sense that it is used here (see the definition in Chapter 1). The aim of this volume is to explore how people interact with each other in computer-generated virtual worlds.

Virtual Reality Creations

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Publisher : Corte Madera, Calif. : Waite Group Press
ISBN 13 :
Total Pages : 634 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Virtual Reality Creations by : Dave Stampe

Download or read book Virtual Reality Creations written by Dave Stampe and published by Corte Madera, Calif. : Waite Group Press. This book was released on 1993 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this book and software, any user can explore and build virtual worlds while learning about the latest virtual reality innovations. Includes REND386, the new 3-D virtual reality software package, and Freznel 3-D glasses.

Aspects of Computational Intelligence: Theory and Applications

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Publisher : Springer Science & Business Media
ISBN 13 : 3642306683
Total Pages : 427 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Aspects of Computational Intelligence: Theory and Applications by : Ladislav Madarász

Download or read book Aspects of Computational Intelligence: Theory and Applications written by Ladislav Madarász and published by Springer Science & Business Media. This book was released on 2012-08-11 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume covers the state-of-the art of the research and development in various aspects of computational intelligence and gives some perspective directions of development. Except the traditional engineering areas that contain theoretical knowledge, applications, designs and projects, the book includes the area of use of computational intelligence in biomedical engineering. „Aspects of Computational Intelligence: Theory and Applications” is a compilation of carefully selected extended papers written on the basis of original contributions presented at the 15th IEEE International Conference on Intelligence Engineering Systems 2011, INES 2011 held at June 23.-26. 2011 in AquaCity Poprad, Slovakia.

Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance

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Author :
Publisher : Springer Nature
ISBN 13 : 3031055810
Total Pages : 691 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance by : Qin Gao

Download or read book Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance written by Qin Gao and published by Springer Nature. This book was released on 2022-06-16 with total page 691 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes the refereed proceedings of the 8th International Conference on Human Aspects of IT for the Aged Population, ITAP 2022, held as part of the 24th International Conference, HCI International 2022, held as a virtual event, during June-July 2022. ITAP 2022 includes a total of 75 papers, which focus on topics related to designing for and with older users, technology acceptance and user experience of older users, use of social media and games by the aging population, as well as applications supporting health, wellbeing, communication, social participation and everyday activities. The papers are divided into the following topical sub-headings. Part I: Aging, Design and Gamification; Mobile, Wearable and Multimodal Interaction for Aging; Aging, Social Media and Digital Literacy; and Technology Acceptance and Adoption: Barriers and Facilitators for Older Adults Part II: Intelligent Environment for Daily Activities Support; Health and Wellbeing Technologies for the Elderly; and Aging, Communication and Social Interaction.

Bullying: perspectives, practice and insights

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Publisher : Council of Europe
ISBN 13 : 9287184577
Total Pages : 175 pages
Book Rating : 4.2/5 (871 download)

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Book Synopsis Bullying: perspectives, practice and insights by : Janice Richardson

Download or read book Bullying: perspectives, practice and insights written by Janice Richardson and published by Council of Europe. This book was released on 2017-04-01 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bullying is one of the most difficult areas of violence against children to eliminate, especially with the ubiquitous role that internet and mobile technology plays in their life today and the capacity this gives for bullying to continue night and day. Bullying seems to be part of human nature and has been with us since ancient times, but that is no reason to accept it fatalistically as “natural“ and, for children, part of growing up. Only in the 1970s was research first undertaken to explore the phenomenon and to attempt to understand why it takes place and its impact on individuals and societies. With the emergence of the internet and social media, bullying has taken a more sinister turn, becoming more relentless, constant and inescapable for victims. This book aims to explain to both experts and the interested layperson what is known about bullying, its causes, effects and, crucially, how it can be reduced, in particular by fostering social and emotional skills in young people. Authors from more than a dozen countries have contributed to this publication, presenting widely differing perspectives, practice and insights on how they are tackling or think we should be tackling modern societal issues such as bullying and hate speech. While some chapters focus more specifically on case studies and what the research tells us, others look at issues related to bringing up and educating children for the world we live in. This publication also provides information on the work of the ENABLE network and aims to introduce readers to the psychologists and researchers, teachers, parents and social media innovators that have helped to shape it.