The Second Life Herald

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Author :
Publisher : MIT Press
ISBN 13 : 0262122944
Total Pages : 313 pages
Book Rating : 4.2/5 (621 download)

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Book Synopsis The Second Life Herald by : Peter Ludlow

Download or read book The Second Life Herald written by Peter Ludlow and published by MIT Press. This book was released on 2007 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: When a virtual journalist for a virtual newspaper reporting on the digital world of an online game lands on the real-world front page of the New York Times,it just might signal the dawn of a new era. Virtual journalist Peter Ludlow was banned from The Sims Onlinefor being a bit too good at his job--for reporting in his virtual tabloid The Alphaville Heraldon the cyber-brothels, crimes, and strong-arm tactics that had become rife in the game--and when the Times,the BBC, CNN, and other media outlets covered the story, users all over the Internet called the banning censorship. Seeking a new virtual home, Ludlow moved the Heraldto another virtual world--the powerful online environment of Second Life--just as it was about to explode onto the international mediascape and usher in the next iteration of the Internet. In The Second Life Herald,Ludlow and his colleague Mark Wallace take us behind the scenes of the Heraldas they report on the emergence of a fascinating universe of virtual spaces that will become the next generation of the World Wide Web: a 3-D environment that provides richer, more expressive interactions than the Web we know today. In 1992, science fiction writer Neal Stephenson imagined the "Metaverse," a virtual space that we would enter via the Internet and in which we would conduct important parts of our daily lives. According to Ludlow and Wallace, that future is coming sooner than we may think. They chronicle its chaotic, exhilarating, frightening birth, including the issue that the mainstream media often ignore: conflicts across the client-server divide over who should write the laws governing virtual worlds.

Second Life, Media, and the Other Society

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Author :
Publisher : Peter Lang
ISBN 13 : 9781433106163
Total Pages : 316 pages
Book Rating : 4.1/5 (61 download)

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Book Synopsis Second Life, Media, and the Other Society by : Phylis Johnson

Download or read book Second Life, Media, and the Other Society written by Phylis Johnson and published by Peter Lang. This book was released on 2010 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the convergence of media in the largest residential virtual community to date in the gaming world: Second Life. This user content-driven platform has brought media makers and audiences together in interactive environments where news, entertainment, and art have become programming for virtual media networks with implications for traditional mainstream programming and distribution. New media moguls are emerging from Second Life and expanding to the larger Metaverse. This book explores media's role in reporting and reflecting the social, political, and economic issues within Second Life and beyond, and includes more than a dozen interviews of active Second Life residents.

Second Life

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 047009608X
Total Pages : 356 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Second Life by : Michael Rymaszewski

Download or read book Second Life written by Michael Rymaszewski and published by John Wiley & Sons. This book was released on 2007 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text on Second Life, the virtual world with more than 240,000 residents, will help all residents fully enjoy the metaverse. The guide explores every aspect of this multilayered world, including scripting, building objects, buying and selling items, and socializing.

The Unofficial Tourists' Guide to Second Life

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Author :
Publisher : St. Martin's Griffin
ISBN 13 : 1429941979
Total Pages : 226 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis The Unofficial Tourists' Guide to Second Life by : Paul Carr

Download or read book The Unofficial Tourists' Guide to Second Life written by Paul Carr and published by St. Martin's Griffin. This book was released on 2007-04-17 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Imagine an enormous, breathtaking virtual world to explore, where land can be bought for less than a dollar and new construction is limited only by your imagination. An online tourist destination where you can shop for virtual designer clothes in a shopping mall atop a live volcano, teleport to an underwater gig by U2, before taking a new friend back to your personal spaceship for virtual coffee or...well, you get the idea. The Unofficial Tourists' Guide to Second Life is a fast, fun guidebook that introduces first-time visitors to the endless wonders offered by this exciting and rapidly developing online world. All of Second Life is here, including: - The Essentials. What to wear and how to behave. - The People. Finding likeminded souls-or soulmates. - The Major Destinations. Must-see tourist hotspots, shops, and shows. - Shopping and Nightlife

Coming of Age in Second Life

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Author :
Publisher : Princeton University Press
ISBN 13 : 0691168342
Total Pages : 348 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis Coming of Age in Second Life by : Tom Boellstorff

Download or read book Coming of Age in Second Life written by Tom Boellstorff and published by Princeton University Press. This book was released on 2015-08-25 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group. Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself. Now with a new preface in which the author places his book in light of the most recent transformations in online culture, Coming of Age in Second Life remains the classic ethnography of virtual worlds.

The Entrepreneur's Guide to Second Life

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470179147
Total Pages : 326 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis The Entrepreneur's Guide to Second Life by : Daniel Terdiman

Download or read book The Entrepreneur's Guide to Second Life written by Daniel Terdiman and published by John Wiley & Sons. This book was released on 2007-10-29 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: "You'll discover the unique challenges and opportunities of running an in-world business. You'll delve into the most popular Second Life business and get practical pointers from some of the metaverse's best-known entrepreneurs. And you'll get the nuts-and-bolts expertise you need to succeed, from developing a unique product or service to mounting an effective marketing campaign."--Jacket.

The Resurrection of Urizenus Sklar, digital original edition

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Author :
Publisher : MIT Press
ISBN 13 : 0262327929
Total Pages : 29 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis The Resurrection of Urizenus Sklar, digital original edition by : Peter Ludlow

Download or read book The Resurrection of Urizenus Sklar, digital original edition written by Peter Ludlow and published by MIT Press. This book was released on 2015-03-16 with total page 29 pages. Available in PDF, EPUB and Kindle. Book excerpt: This BIT chronicles the migration of virtual journalist Urizenus Sklar (the avatar of author Peter Ludlow) from The Sims Online to Second Life. Banned from TSO for journalistic truth-telling, Urizenus finds a new home in Second Life, where he and other TSO refugees learn to live in a labor-intensive, richly creative virtual world of resident-created content.

The Future of Journalism

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Author :
Publisher : Routledge
ISBN 13 : 1317985710
Total Pages : 342 pages
Book Rating : 4.3/5 (179 download)

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Book Synopsis The Future of Journalism by : Bob Franklin

Download or read book The Future of Journalism written by Bob Franklin and published by Routledge. This book was released on 2013-09-13 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: The future of journalism is hotly contested and highly uncertain reflecting developments in media technologies, shifting business strategies for online news, changing media organisational and regulatory structures, the fragmentation of audiences and a growing public concern about some aspects of tabloid journalism practices and reporting, as well as broader political, sociological and cultural changes. These developments have combined to impoverish the flow of existing revenues available to fund journalism, impact radically on traditional journalism professional practices, while simultaneously generating an increasingly frenzied search for sustainable and equivalent funding – and from a wide range of sources - to nurture and deliver quality journalism in the future. This book brings together journalists and distinguished academic specialists from around the globe to present the findings from their research and to discuss the future of journalism, the shifting quality of its products, its wide ranging sources of finance, as well as the economic and democratic consequences of the significant changes confronting Journalism. The Future of Journalism details the challenges facing the press in contemporary societies and provides essential reading for everyone interested in the role of journalism in shaping and sustaining literate, civil and democratic societies. This book consists of special issues from Journalism Studies and Journalism Practice.

Women and Second Life

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Author :
Publisher : McFarland
ISBN 13 : 1476601836
Total Pages : 205 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Women and Second Life by : Dianna Baldwin

Download or read book Women and Second Life written by Dianna Baldwin and published by McFarland. This book was released on 2013-04-19 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of new essays explores issues of identity, work and play in the virtual world of Second Life (SL). Fourteen women discuss their experiences. Topics include teaching in Second Life, becoming an SL journalist, and using SL as a means to bring human rights to health care; exploring issues of identity and gender such as performing the role of digital geisha, playing with gender crossing, or determining how identity is formed virtually; examining how race is perceived; and investigating creativity such as poetry writing or quilting. The text is unique in that it represents only women and their experiences in a world that is most often viewed as a man's world.

Cyber Crime: Concepts, Methodologies, Tools and Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1613503245
Total Pages : 1977 pages
Book Rating : 4.6/5 (135 download)

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Book Synopsis Cyber Crime: Concepts, Methodologies, Tools and Applications by : Management Association, Information Resources

Download or read book Cyber Crime: Concepts, Methodologies, Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2011-11-30 with total page 1977 pages. Available in PDF, EPUB and Kindle. Book excerpt: Threatening the safety of individuals, computers, and entire networks, cyber crime attacks vary in severity and type. Studying this continually evolving discipline involves not only understanding different types of attacks, which range from identity theft to cyberwarfare, but also identifying methods for their prevention. Cyber Crime: Concepts, Methodologies, Tools and Applications is a three-volume reference that explores all aspects of computer-based crime and threats, offering solutions and best practices from experts in software development, information security, and law. As cyber crime continues to change and new types of threats emerge, research focuses on developing a critical understanding of different types of attacks and how they can best be managed and eliminated.

The Future of Identity in the Information Society

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Author :
Publisher : Springer
ISBN 13 : 0387790268
Total Pages : 443 pages
Book Rating : 4.3/5 (877 download)

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Book Synopsis The Future of Identity in the Information Society by : Simone Fischer-Hübner

Download or read book The Future of Identity in the Information Society written by Simone Fischer-Hübner and published by Springer. This book was released on 2010-08-25 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: The increasing diversity of Infonnation Communication Technologies and their equally diverse range of uses in personal, professional and official capacities raise challenging questions of identity in a variety of contexts. Each communication exchange contains an identifier which may, or may not, be intended by the parties involved. What constitutes an identity, how do new technologies affect identity, how do we manage identities in a globally networked infonnation society? th th From the 6 to the 10 August 2007, IFIP (International Federation for Infonnation Processing) working groups 9. 2 (Social Accountability), 9. 6/11. 7 (IT rd Misuse and the Law) and 11. 6 (Identity Management) hold their 3 Intemational Summer School on "The Future of Identity in the Infonnation Society" in cooperation with the EU Network of Excellence FIDIS at Karlstad University. The Summer School addressed the theme of Identity Management in relation to current and future technologies in a variety of contexts. The aim of the IFIP summer schools has been to introduce participants to the social implications of Infonnation Technology through the process of infonned discussion. Following the holistic approach advocated by the involved IFIP working groups, a diverse group of participants ranging from young doctoral students to leading researchers in the field were encouraged to engage in discussion, dialogue and debate in an infonnal and supportive setting. The interdisciplinary, and intemational, emphasis of the Summer School allowed for a broader understanding of the issues in the technical and social spheres.

Second Life In-World Travel Guide

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Author :
Publisher : Pearson Education
ISBN 13 : 0132714485
Total Pages : 195 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Second Life In-World Travel Guide by : Sean Percival

Download or read book Second Life In-World Travel Guide written by Sean Percival and published by Pearson Education. This book was released on 2007-12-14 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Some new users to Second Life may find that it can be very difficult to navigate this new 3D space and even harder to find some of the more interesting places to visit. Many of the best places to visit in Second Life have remained a secret to the most active and seasoned users, until now! Now there is a guide for everyone who wants to access the top destinations on Second Life. “This book provides over 200 destinations in six areas - shopping, entertainment, education, real life in Second Life, adults only, and where to live” to “ over 100 top destinations in shopping, entertainment, adults only, virtual travel, education, and where to live. Answering questions like - where to go for a night out on the town, how to find the best shopping experience or find a specific area like Adidas. The book briefly covers the basics of navigating Second Life with tips on flying, teleporting and creating landmarks, then jumps into the main areas of travel. It also includes profiles of some of the people behind these locations. In most cases they are just as colorful as some of the places they create. Each location will be highlighted with a brief write up, screen shots, and location information.

Cyber Zen

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Author :
Publisher : Routledge
ISBN 13 : 1317293258
Total Pages : 264 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Cyber Zen by : Gregory Price Grieve

Download or read book Cyber Zen written by Gregory Price Grieve and published by Routledge. This book was released on 2016-12-08 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cyber Zen ethnographically explores Buddhist practices in the online virtual world of Second Life. Does typing at a keyboard and moving avatars around the screen, however, count as real Buddhism? If authentic practices must mimic the actual world, then Second Life Buddhism does not. In fact, a critical investigation reveals that online Buddhist practices have at best only a family resemblance to canonical Asian traditions and owe much of their methods to the late twentieth-century field of cybernetics. If, however, they are judged existentially, by how they enable users to respond to the suffering generated by living in a highly mediated consumer society, then Second Life Buddhism consists of authentic spiritual practices. Cyber Zen explores how Second Life Buddhist enthusiasts form communities, identities, locations, and practices that are both products of and authentic responses to contemporary Network Consumer Society. Gregory Price Grieve illustrates that to some extent all religion has always been virtual and gives a glimpse of possible future alternative forms of religion.

Living Virtually

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Publisher : Peter Lang
ISBN 13 : 9781433101304
Total Pages : 316 pages
Book Rating : 4.1/5 (13 download)

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Book Synopsis Living Virtually by : Don Heider

Download or read book Living Virtually written by Don Heider and published by Peter Lang. This book was released on 2009 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual worlds are most often three dimensional locales, where people create virtual personae (called avatars) who come to play, socialize, and work. This edited collection of groundbreaking research on virtual worlds offers a wide-ranging look at the sociology, politics, and communication practices in virtual worlds from a group of scholars in the United States and abroad.

Handbook of Research on Socio-Technical Design and Social Networking Systems

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Author :
Publisher : IGI Global
ISBN 13 : 1605662658
Total Pages : 1034 pages
Book Rating : 4.6/5 (56 download)

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Book Synopsis Handbook of Research on Socio-Technical Design and Social Networking Systems by : Whitworth, Brian

Download or read book Handbook of Research on Socio-Technical Design and Social Networking Systems written by Whitworth, Brian and published by IGI Global. This book was released on 2009-03-31 with total page 1034 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addresses current issues of research into socio-technical systems (STSs). Provides suggestions on how social knowledge can synergize with technical knowledge.

99 Jumpstarts to Research

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1598843699
Total Pages : 254 pages
Book Rating : 4.5/5 (988 download)

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Book Synopsis 99 Jumpstarts to Research by : Peggy Whitley

Download or read book 99 Jumpstarts to Research written by Peggy Whitley and published by Bloomsbury Publishing USA. This book was released on 2010-08-16 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides research assistance for 99 current and provocative issues students can use to write a brief argumentative paper. In 2030, it is projected that 65 percent of the population will be over 65. The U.S. Government Census Bureau reveals that over an adult's working life, college graduates typically earn close to $1 million more than high school graduates. About 43 percent of American families spend more than they earn each year. These three factoids represent a tiny fraction of the potential research subjects contained in 99 Jumpstarts to Research: Topic Guides for Finding Information on Current Issues, Second Edition, a completely revised follow-up to the original edition. Every jumpstart—each focused upon a current, timely issue—contains ideas for narrowing the topic, research keywords, suggested best books and databases, and Internet sites. This book supports both faculty and students in identifying compelling topics, effectively evaluating and selecting resources in today's information-overload world, and deriving enjoyment from the research and writing process.

Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management

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Author :
Publisher : IGI Global
ISBN 13 : 1615208925
Total Pages : 356 pages
Book Rating : 4.6/5 (152 download)

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Book Synopsis Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management by : Rea, Alan

Download or read book Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management written by Rea, Alan and published by IGI Global. This book was released on 2010-11-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although one finds much discussion and research on the features and functionality of Rich Internet Applications (RIAs), the 3D Web, Immersive Environments (e.g. MMORPGs) and Virtual Worlds in both scholarly and popular publications, very little is written about the issues and techniques one must consider when creating, deploying, interacting within, and managing them securely. Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management brings together the issues that managers, practitioners, and researchers must consider when planning, implementing, working within, and managing these promising virtual technologies for secure processes and initiatives. This publication discusses the uses and potential of these virtual technologies and examines secure policy formation and practices that can be applied specifically to each.