Google Compute Engine

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449361501
Total Pages : 246 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Google Compute Engine by : Marc Cohen

Download or read book Google Compute Engine written by Marc Cohen and published by "O'Reilly Media, Inc.". This book was released on 2014-12-15 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's most advanced computing technology exists in large buildings containing vast arrays of low-cost servers. Enormous computing resources are housed in well-fortified, secure areas, maintained by teams of highly trained technicians. Compute Engine offers many advantages: leading-edge hardware, upgraded regularly and automatically; virtually unlimited capacity to grow or shrink a business on demand; a flexible charging model; an army of experts maintaining computing and networking resources; and the ability to host your resources in a global network engineered for security and performance. This book provides a guided tour of Google Compute Engine, with a focus on solving practical problems. At a high level, Google Compute Engine is about giving you access to the world's most advanced network of data centers--the computing resources that power Google itself. Practically speaking, this means providing APIs, command-line tools and web user interfaces to use Google's computing and networking resources.

Compute - A Time-sharing Desk Calculator Program

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Author :
Publisher :
ISBN 13 :
Total Pages : 26 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Compute - A Time-sharing Desk Calculator Program by : Paul Swigert

Download or read book Compute - A Time-sharing Desk Calculator Program written by Paul Swigert and published by . This book was released on 1968 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: Users manual on FORTRAN 4 COMPUTE program for IBM 360/67 time sharing system

Implementation and Structure of Compute

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Author :
Publisher :
ISBN 13 :
Total Pages : 100 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Implementation and Structure of Compute by : R. Bruce Canright

Download or read book Implementation and Structure of Compute written by R. Bruce Canright and published by . This book was released on 1969 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt:

WebGPU by Examples - Learn and Explore Next-Generation Web Graphics and Compute API

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Author :
Publisher : UniCAD
ISBN 13 :
Total Pages : 522 pages
Book Rating : 4.3/5 (941 download)

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Book Synopsis WebGPU by Examples - Learn and Explore Next-Generation Web Graphics and Compute API by : Jack Xu

Download or read book WebGPU by Examples - Learn and Explore Next-Generation Web Graphics and Compute API written by Jack Xu and published by UniCAD. This book was released on 2023-05-10 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to take your web graphics to the next level? Look no further than "WebGPU by Examples". This comprehensive guide equips you with all the tools you need to create stunning 3D graphics in your web applications with the help of GPU acceleration. With this book, you will discover how to design an array of 3D graphics, from basic shapes like cubes, spheres, cylinders, and tori to intricate 3D graphics like wireframes, simple and parametric surfaces, supershapes, implicit surfaces, procedural terrains, volcanoes, Minecraft, voxel terrains, text rendering, and complex function visualization, as well as particle systems made using compute shaders. The author has simplified the learning process by breaking down the concepts of WebGPU, the cutting-edge graphics API for the Web, so even those with minimal experience can grasp the fundamentals of advanced graphics development. This book includes: - Introduce a starter template for graphics programming with WebGPU. - Create basic 3D shapes like cube, sphere, cylinder, torus, etc. - Design intricate 3D surface graphics such as wireframes, simple and parametric 3D surfaces, and procedural terrains. - Simulate light and shadow using different models, including point, directional, and spot light. - Implement physical-based rendering lighting methods to create realistic graphics. - Apply colormap and texture techniques to 3D surfaces. - Generate 3D surfaces and super shapes using compute shaders for improving performance. - Construct marching cubes for generating 3D implicit surfaces, metaballs, and voxel terrains. - Visualize complex functions using 3D plots and domain coloring. - Create particle systems for 3D graphics applications. Whether you are a beginner or an experienced developer, this book is the ideal resource to help you design a wide range of graphics applications in WebGPU. So, are you ready to explore next-generation web graphics and compute API? Start your journey with "WebGPU by Examples" today!

IBM Flex System p270 Compute Node Planning and Implementation Guide

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Author :
Publisher : IBM Redbooks
ISBN 13 : 0738439002
Total Pages : 628 pages
Book Rating : 4.7/5 (384 download)

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Book Synopsis IBM Flex System p270 Compute Node Planning and Implementation Guide by : David Watts

Download or read book IBM Flex System p270 Compute Node Planning and Implementation Guide written by David Watts and published by IBM Redbooks. This book was released on 2014-01-07 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: To meet today's complex and ever-changing business demands, you need a solid foundation of compute, storage, networking, and software resources that is simple to deploy and can quickly and automatically adapt to changing conditions. You also need to make full use of broad expertise and proven preferred practices in systems management, applications, hardware maintenance, and more. The IBM® Flex System p270 Compute Node is an IBM Power SystemsTM server that is based on the new dual-chip module POWER7+TM processor and is optimized for virtualization, performance, and efficiency. The server supports IBM AIX®, IBM i, or Linux operating environments, and is designed to run various workloads in IBM PureFlexTM System. The p270 Compute Node is a follow-on to the IBM Flex SystemTM p260 Compute Node. This IBM Redbooks® publication is a comprehensive guide to the p270 Compute Node. We introduce the related Flex System offerings and describe the compute node in detail. We then describe planning and implementation steps including converged networking, management, virtualization, and operating system installation. This book is for customers, IBM Business Partners, and IBM technical specialists who want to understand the new offerings and plan and implement an IBM Flex System installation that involves the Power Systems compute nodes.

Compute-IT: Student's Book 1 - Computing for KS3

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Author :
Publisher : Hachette UK
ISBN 13 : 1471801942
Total Pages : 160 pages
Book Rating : 4.4/5 (718 download)

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Book Synopsis Compute-IT: Student's Book 1 - Computing for KS3 by : George Rouse

Download or read book Compute-IT: Student's Book 1 - Computing for KS3 written by George Rouse and published by Hachette UK. This book was released on 2014-07-04 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the first title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Raspberry Pi Compute Module 3 Technical Workshop

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Author :
Publisher : PE Press
ISBN 13 :
Total Pages : pages
Book Rating : 4./5 ( download)

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Book Synopsis Raspberry Pi Compute Module 3 Technical Workshop by : Agus Kurniawan

Download or read book Raspberry Pi Compute Module 3 Technical Workshop written by Agus Kurniawan and published by PE Press. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores Raspberry Pi Compute Module 3 to get started. You will learn the following topics in this book: * Introduction to Raspberry Pi Compute Module 3 * Flashing OS on Raspberry Pi Compute Module 3 * Powering Up and Running * Raspberry Pi Compute Module 3 Programming * Connecting to a Network * GPIO Programming * Working with SPI and I2C * Raspberry Pi Compute Module 3 Serial Debugging * Deploying LAMP Stack

WebGPU and Compute Shaders for Real-Time Graphics

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Author :
Publisher : UniCAD
ISBN 13 :
Total Pages : 126 pages
Book Rating : 4./5 ( download)

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Book Synopsis WebGPU and Compute Shaders for Real-Time Graphics by : Jack Xu

Download or read book WebGPU and Compute Shaders for Real-Time Graphics written by Jack Xu and published by UniCAD. This book was released on 101-01-01 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: WebGPU and Compute Shaders for Real-Time Graphics – A Practical Guide to Web-Based GPU Acceleration Unleash the limitless potential of next-generation web graphics development with WebGPU and compute shaders. WebGPU, a cutting-edge graphics API, is transforming the web landscape. It offers an array of features that surpass WebGL, including compute shaders and storage buffers. These innovations unlock new horizons for crafting ultra-responsive, high-performance web experiences, ideal for real-time data visualization, scientific simulations, machine learning, web games, and more. This eBook is your definitive guide to mastering WebGPU and compute shaders. It starts by covering the basics of WebGPU, including shaders, buffers, and pipelines. Then, it dives into the more advanced topics of compute shaders and storage buffers. Finally, it provides real-world examples of how to use WebGPU and compute shaders to create stunning real-time web graphics. What you'll learn: · The basics of WebGPU and Compute Shaders. · How to use compute shaders to render simple 3D surfaces. · How to use compute shaders to render Parametric 3D surfaces. · How to use compute shaders to render 3D super shapes. · How to use storage buffers to store large amounts of data on the GPU. Who this book is for: · Web developers eager to elevate their proficiency in crafting high-performance web graphics. · Graphics enthusiasts keen to explore the latest real-time graphics technologies. · Tech explorers who want to be at the forefront of web development innovation. Empower your journey in web graphics: WebGPU and Compute Shaders for Real-Time Graphics is your passport to shaping the future of web-based 3D graphics. Whether you're a web developer, a graphics enthusiast, a game developer, or a tech explorer, this eBook is the perfect resource for you. Order your copy today and start creating stunning real-time web graphics like never before!

Rust wgpu and Compute Shaders for Real-Time Graphics

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Author :
Publisher : UniCAD
ISBN 13 :
Total Pages : 140 pages
Book Rating : 4./5 ( download)

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Book Synopsis Rust wgpu and Compute Shaders for Real-Time Graphics by : Jack Xu

Download or read book Rust wgpu and Compute Shaders for Real-Time Graphics written by Jack Xu and published by UniCAD. This book was released on 101-01-01 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rust wgpu and Compute Shaders for Real-Time Graphics – A Practical Guide to GPU Acceleration in Rust Unleash the limitless potential of next-generation Rust graphics development with wgpu and compute shaders. wgpu, a cutting-edge graphics API, is transforming the Rust-app landscape. It offers an array of features that surpass OpenGL, including compute shaders and storage buffers. These innovations unlock new horizons for crafting ultra-responsive, high-performance Rust-app experiences, ideal for real-time data visualization, scientific simulations, machine learning, video games, and more. This eBook is your definitive guide to mastering wgpu and compute shaders. It starts by covering the basics of wgpu, including shaders, buffers, and pipelines. Then, it dives into the more advanced topics of compute shaders and storage buffers. Finally, it provides real-world examples of how to use wgpu and compute shaders to create stunning real-time graphics. What you'll learn: · The basics of wgpu and Compute Shaders. · How to use compute shaders to render simple 3D surfaces. · How to use compute shaders to render parametric 3D surfaces. · How to use compute shaders to render 3D super shapes. · How to use storage buffers to store large amounts of data on the GPU. Who this book is for: · Rust app developers eager to elevate their proficiency in crafting high-performance graphics. · Graphics enthusiasts keen to explore the latest real-time graphics technologies. · Tech explorers who want to be at the forefront of Rust app development innovation. Empower your journey in Rust graphics: Rust wgpu and Compute Shaders for Real-Time Graphics is your passport to shaping the future of Rust 3D graphics. Whether you're a application developer, a graphics enthusiast, a game developer, or a tech explorer, this eBook is the perfect resource for you. Order your copy today and start creating stunning real-time graphics like never before!

Consise Cloud Compute

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Author :
Publisher : Partridge Publishing
ISBN 13 : 1543705723
Total Pages : 192 pages
Book Rating : 4.5/5 (437 download)

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Book Synopsis Consise Cloud Compute by : Vijay

Download or read book Consise Cloud Compute written by Vijay and published by Partridge Publishing. This book was released on 2019-08-01 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: In simple terms, the book is designed to give IT professionals an extensive idea of what cloud computing is all about, the basic fundamentals, what the different options of cloud computing are for an enterprise, and how the same can be adopted to their own enterprise. This book is exhaustive and covers almost all the top cloud computing technologies and to the lowest level of details, which will help even a junior-level IT professional to design and deploy cloud solutions based on the individual requirements. This book offers high level of details, which will help IT administrators to manage and maintain the corporate and SME IT infrastructure. This book can also be a part of an engineering curriculum, especially where information technology and computer science courses are offered.

Documentation and Application of a Method to Compute Maximum Slope and Aspect of Hydraulic Gradients

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Author :
Publisher :
ISBN 13 :
Total Pages : 36 pages
Book Rating : 4.3/5 (121 download)

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Book Synopsis Documentation and Application of a Method to Compute Maximum Slope and Aspect of Hydraulic Gradients by : Craig M. Johnston

Download or read book Documentation and Application of a Method to Compute Maximum Slope and Aspect of Hydraulic Gradients written by Craig M. Johnston and published by . This book was released on 1998 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Compute-IT: Student's Book 2 - Computing for KS3

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Author :
Publisher : Hachette UK
ISBN 13 : 1471801888
Total Pages : 160 pages
Book Rating : 4.4/5 (718 download)

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Book Synopsis Compute-IT: Student's Book 2 - Computing for KS3 by : Mark Dorling

Download or read book Compute-IT: Student's Book 2 - Computing for KS3 written by Mark Dorling and published by Hachette UK. This book was released on 2014-10-31 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the second title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Installation, Storage, and Compute with Windows Server 2016: Microsoft 70-740 MCSA Exam Guide

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789802334
Total Pages : 325 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Installation, Storage, and Compute with Windows Server 2016: Microsoft 70-740 MCSA Exam Guide by : Sasha Kranjac

Download or read book Installation, Storage, and Compute with Windows Server 2016: Microsoft 70-740 MCSA Exam Guide written by Sasha Kranjac and published by Packt Publishing Ltd. This book was released on 2019-02-28 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide for MCSA Exam 70-740, that will help you prepare from day one to earn the valuable Microsoft Certificate Key FeaturesLeverage practice questions and mock tests to pass this certification with confidenceLearn to Install Windows Servers,implement high availability, and monitor server environmentsGain necessary skills to implement and configure storage and compute featuresBook Description MCSA: Windows Server 2016 certification is one of the most sought-after certifications for IT professionals, which includes working with Windows Server and performing administrative tasks around it. This book is aimed at the 70-740 certification and is part of Packt's three-book series on MCSA Windows Server 2016 certification, which covers Exam 70-740, Exam 70-741, and Exam 70-742. This book will cover exam objectives for the 70-740 exam, and starting from installing and configuring Windows Server 2016, Windows Server imaging and deployment to configuring and managing disks and volumes, implementing and configuring server storage and implementing Hyper-V. At the end of each chapter you will be provided test questions to revise your learnings which will boost your confidence in preparing for the actual certifications. By the end of this book, you will learn everything needed to pass the, MCSA Exam 70-740: Installation, Storage, and Compute with Windows Server 2016, certification. What you will learnInstall Windows Server 2016Upgrade and Migrate servers and workloadsImplement and configure server storageInstall and configure Hyper-VConfigure the virtual machine (VM) settingsConfigure Hyper-V storageConfigure Hyper-V networkingWho this book is for This book is ideal for system administrators interested in installing and configuring storage and compute features with Windows Sever 2016 and aiming to pass the 70-740 certification. Some experience with Windows Server in an enterprise environment is assumed.

Why Brains Don't Compute

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Author :
Publisher : Springer Nature
ISBN 13 : 3030710645
Total Pages : 159 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Why Brains Don't Compute by : Dale Purves

Download or read book Why Brains Don't Compute written by Dale Purves and published by Springer Nature. This book was released on 2021-05-07 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines what seems to be the basic challenge in neuroscience today: understanding how experience generated by the human brain is related to the physical world we live in. The 25 short chapters present the argument and evidence that brains address this problem on a wholly trial and error basis. The goal is to encourage neuroscientists, computer scientists, philosophers, and other interested readers to consider this concept of neural function and its implications, not least of which is the conclusion that brains don’t “compute.”

Compute-IT: Student's Book 3 - Computing for KS3

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Author :
Publisher : Hachette UK
ISBN 13 : 1471801837
Total Pages : 160 pages
Book Rating : 4.4/5 (718 download)

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Book Synopsis Compute-IT: Student's Book 3 - Computing for KS3 by : Mark Dorling

Download or read book Compute-IT: Student's Book 3 - Computing for KS3 written by Mark Dorling and published by Hachette UK. This book was released on 2015-01-30 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exam Board: OCR, AQA, Edexcel & WJEC Level: KS3 Subject: Mathematics First Teaching: September 2015 First Exam: June 2016 Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the third title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Compute as Fast as the Engineers Can Think! ULTRAFAST COMPUTING TEAM FINAL REPORT

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Author :
Publisher :
ISBN 13 :
Total Pages : 56 pages
Book Rating : 4.:/5 (317 download)

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Book Synopsis Compute as Fast as the Engineers Can Think! ULTRAFAST COMPUTING TEAM FINAL REPORT by : R. T. Biedron

Download or read book Compute as Fast as the Engineers Can Think! ULTRAFAST COMPUTING TEAM FINAL REPORT written by R. T. Biedron and published by . This book was released on 1999 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Modern Locomotive Construction

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Author :
Publisher :
ISBN 13 :
Total Pages : 672 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis Modern Locomotive Construction by : Jacob G. Arnold Meyer

Download or read book Modern Locomotive Construction written by Jacob G. Arnold Meyer and published by . This book was released on 1894 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: