The Boston Marine Barracks

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Author :
Publisher : McFarland
ISBN 13 : 0786496509
Total Pages : 233 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Boston Marine Barracks by : Lt. Col. John R. Yates, Jr., USMC (Ret.)

Download or read book The Boston Marine Barracks written by Lt. Col. John R. Yates, Jr., USMC (Ret.) and published by McFarland. This book was released on 2015-04-14 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Boston Marine Barracks is one of the oldest in the United States: it stands within eyeshot of the USS Constitution. Lt. Col. John R. Yates, Jr., the last commanding officer of the Barracks when it closed in 1974, researched the hundreds of letters left behind by previous Barracks commanders, their superiors and many others. They reveal the life and times of the Marines billeted at the Barracks from the early 19th century until World War II. Often, of course, the Marines were deployed to far-off events and places. This book also tells the story of the Barracks Marines' participation in the Seminole Wars, the action in Samoa, the Boer Wars, the Philippine Insurrection, Panama, the Boxer Rebellion, the Mexican War, the Civil War, the Spanish American War and World War I. This book reveals a naval prison's existence on the shipyard for which the Marines were responsible for many years.

Boston Black Ops 2

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Author :
Publisher :
ISBN 13 : 9781909149212
Total Pages : pages
Book Rating : 4.1/5 (492 download)

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Book Synopsis Boston Black Ops 2 by : Eric Meyer

Download or read book Boston Black Ops 2 written by Eric Meyer and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A new threat is menacing the streets of Boston. Artur Babayev is an immigrant from Uzbekistan. He has imported the middle eastern brand of brutal, wanton violence to his adopted city in his relentless drive for wealth; no matter how many lives it costs. The authorities seem powerless to stop this man who is skilled at hiding his activities from the law. The terrorized citizens have no choice but to turn to a man who has spent his career fighting in the shadows. Jack 'Tinlegs' Taylor is a former elite Navy SEAL platoon leader; the best of the best, and his former Seal buddy, Wes Harper.Yet it soon becomes clear they are fighting more than just Babayev. A new enemy is surfacing, one who is hidden deep in the shadows. An enemy who with a single masterstroke almost ends Taylor's life.This is the second thrilling story of the injured SEAL vet who is forced to take up his weapons again for a cause he believes in. The weapons are the same, the tactics are the same, but the action reaches from the formerly peaceful streets of Boston to the huts and villages of war-torn Afghanistan, and back again.

Black Ops, Vietnam

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Author :
Publisher : Naval Institute Press
ISBN 13 : 1612510647
Total Pages : 322 pages
Book Rating : 4.6/5 (125 download)

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Book Synopsis Black Ops, Vietnam by : Robert M Gillespie

Download or read book Black Ops, Vietnam written by Robert M Gillespie and published by Naval Institute Press. This book was released on 2011-09-15 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the Vietnam War, the Military Assistance Command, Vietnam Studies and Observations Group (MACVSOG) was a highly-classified, U.S. joint-service organization that consisted of personnel from Army Special Forces, the Air Force, Navy SEALs, Marine Corps Force Reconnaissance units, and the CIA. This secret organization was committed to action in Southeast Asia even before the major build-up of U.S. forces in 1965 and also fielded a division-sized element of South Vietnamese military personnel, indigenous Montagnards, ethnic Chinese Nungs, and Taiwanese pilots in its varied reconnaissance, naval, air, and agent operations. MACVSOG was without doubt the most unique U.S. unit to participate in the Vietnam War, since its operational mandate authorized its missions to take place “over the fence” in North Vietnam, Laos, and Cambodia, where most other American units were forbidden to go. During its nine-year existence it managed to participate in most of the significant operations and incidents of the conflict. MACVSOG was there during the Gulf of Tonkin incidents, during air operations over North Vietnam, the Tet Offensive, the secret bombing of and ground incursion into Cambodia, Operation Lam Son 719, the Green Beret murder case, the Easter Invasion, the Phoenix Program, and the Son Tay POW Raid. The story of this extraordinary unit has never before been told in full and comes as a timely blueprint for combined-arms, multi-national unconventional warfare in the post-9/11 age.Unlike previous works on the subject, Black Ops, Vietnam is a complete chronological history of the unit drawn from declassified documents, memoirs, and previous works on the subject, which tended to focus only on particular aspects of the unit’s operations.

Entertainment Science

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Author :
Publisher : Springer
ISBN 13 : 3319892924
Total Pages : 865 pages
Book Rating : 4.3/5 (198 download)

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Book Synopsis Entertainment Science by : Thorsten Hennig-Thurau

Download or read book Entertainment Science written by Thorsten Hennig-Thurau and published by Springer. This book was released on 2018-08-01 with total page 865 pages. Available in PDF, EPUB and Kindle. Book excerpt: The entertainment industry has long been dominated by legendary screenwriter William Goldman’s “Nobody-Knows-Anything” mantra, which argues that success is the result of managerial intuition and instinct. This book builds the case that combining such intuition with data analytics and rigorous scholarly knowledge provides a source of sustainable competitive advantage – the same recipe for success that is behind the rise of firms such as Netflix and Spotify, but has also fueled Disney’s recent success. Unlocking a large repertoire of scientific studies by business scholars and entertainment economists, the authors identify essential factors, mechanisms, and methods that help a new entertainment product succeed. The book thus offers a timely alternative to “Nobody-Knows” decision-making in the digital era: while coupling a good idea with smart data analytics and entertainment theory cannot guarantee a hit, it systematically and substantially increases the probability of success in the entertainment industry. Entertainment Science is poised to inspire fresh new thinking among managers, students of entertainment, and scholars alike. Thorsten Hennig-Thurau and Mark B. Houston – two of our finest scholars in the area of entertainment marketing – have produced a definitive research-based compendium that cuts across various branches of the arts to explain the phenomena that provide consumption experiences to capture the hearts and minds of audiences. Morris B. Holbrook, W. T. Dillard Professor Emeritus of Marketing, Columbia University Entertainment Science is a must-read for everyone working in the entertainment industry today, where the impact of digital and the use of big data can’t be ignored anymore. Hennig-Thurau and Houston are the scientific frontrunners of knowledge that the industry urgently needs. Michael Kölmel, media entrepreneur and Honorary Professor of Media Economics at University of Leipzig Entertainment Science’s winning combination of creativity, theory, and data analytics offers managers in the creative industries and beyond a novel, compelling, and comprehensive approach to support their decision-making. This ground-breaking book marks the dawn of a new Golden Age of fruitful conversation between entertainment scholars, managers, and artists. Allègre Hadida, Associate Professor in Strategy, University of Cambridge

Beer School

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Publisher : John Wiley & Sons
ISBN 13 : 1118046234
Total Pages : 314 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Beer School by : Steve Hindy

Download or read book Beer School written by Steve Hindy and published by John Wiley & Sons. This book was released on 2011-01-31 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: BEER SCHOOL Beer School Bottling Success at the Brooklyn Brewery What do you get when you cross a journalist and a banker? A brewery, of course. “A great city should have great beer. New York finally has, thanks to Brooklyn. Steve Hindy and Tom Potter provided it. Beer School explains how they did it: their mistakes as well as their triumphs. Steve writes with a journalist’s skepticism—as though he has forgotten that he is reporting on himself. Tom is even less forgiving—he’s a banker, after all. The inside story reads at times like a cautionary tale, but it is an account of a great and welcome achievement.” —Michael Jackson, The Beer Hunter “An accessible and insightful case study with terrific insight for aspiring entrepreneurs. And if that’s not enough, it is all about beer!” —Professor Murray Low, Executive Director, Lang Center for Entrepreneurship, Columbia Business School “Great lessons on what every first-time entrepreneur will experience. Being down the block from the Brooklyn Brewery, I had firsthand witness to their positive impact on our community. I give Steve and Tom’s book an A++!” —Norm Brodsky, Senior Contributing Editor, Inc. magazine “Beer School is a useful and entertaining book. In essence, this is the story of starting a beer business from scratch in New York City. The product is one readers can relate to, and the market is as tough as they get. What a fun challenge! The book can help not only those entrepreneurs who are starting a business but also those trying to grow one once it is established. Steve and Tom write with enthusiasm and insight about building their business. It is clear that they learned a lot along the way. Readers can learn from these lessons too.” —Michael Preston, Adjunct Professor, Lang Center for Entrepreneurship, Columbia Business School, and coauthor, The Road to Success: How to Manage Growth “Although we (thankfully!) never had to deal with the Mob, being held up at gunpoint, or having our beer and equipment ripped off, we definitely identified with the challenges faced in those early days of cobbling a brewery together. The revealing story Steve and Tom tell about two partners entering a business out of passion, in an industry they knew little about, being seriously undercapitalized, with an overly naive business plan, and their ultimate success, is an inspiring tale.” —Ken Grossman, founder, Sierra Nevada Brewing Co.

Stories from Those Who Fought in America's Special Ops

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Author :
Publisher : Capstone
ISBN 13 : 1515718514
Total Pages : 49 pages
Book Rating : 4.5/5 (157 download)

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Book Synopsis Stories from Those Who Fought in America's Special Ops by : Amie Jane Leavitt

Download or read book Stories from Those Who Fought in America's Special Ops written by Amie Jane Leavitt and published by Capstone. This book was released on 2016-08 with total page 49 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Details the history of U.S. Special Operations using firsthand accounts"--

Guinness World Records 2018 Gamer's Edition

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Author :
Publisher : Guinness World Records
ISBN 13 : 1912286211
Total Pages : 216 pages
Book Rating : 4.9/5 (122 download)

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Book Synopsis Guinness World Records 2018 Gamer's Edition by : Guinness World Records

Download or read book Guinness World Records 2018 Gamer's Edition written by Guinness World Records and published by Guinness World Records. This book was released on 2017-09-18 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the global authority in record-breaking comes the 11th edition of the world’s best-selling videogames annual. Packed with the latest records, coolest stars and the biggest games, the Guinness World Records Gamer’s Edition is the go-to bible for every gaming fan. Just ask the five million readers who’ve made it an international sensation! Inside you’ll find amazing stats, thrilling facts, inspirational tales, lightning-quick speed-runs and dazzling photos. Read about the records behind your favorite games including Mario, Overwatch, FIFA, WWE and Rocket League, plus recap on a year of crazy Pokémon GO stories. Go behind the scenes of the world’s longest-running eSports organizer. Spook yourself silly with real-life videogame mysteries. Check out the fastest videogame completions. And gaze in envy at the world’s largest Zelda and Tomb Raider collections! You’ll also meet gaming heroes such as the world’s oldest games YouTuber at 81, a man with a real-life cyborg arm that was inspired by Deus Ex, and the kingpin of eSports fighting games. But the videogame stars don’t get much bigger than DanTDM, whose Minecraft channel has been watched nearly 10 billion times! So we’re thrilled he’s written a special intro just for the Guinness World Records Gamer’s Edition. Speaking of heroes...grab your cape and turn to this year’s special chapter featuring superhero games. It hard to believe it’s been nearly 40 years since Superman first exploded onto our consoles! So, we’re celebrating with your favorite costumed crime-battlers. From Spider-Man’s web-crawling to Batman’s gadgetry, they’re just as powerful in pixels as they are in the movies. So, whether you want to know who scored the fastest goal in FIFA or achieved the fastest speed-run of Final Fantasy XV, or just want to see the world’s biggest Game Boy, this is the book for you!

Society and the Internet

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Author :
Publisher : Oxford University Press
ISBN 13 : 0199661995
Total Pages : 417 pages
Book Rating : 4.1/5 (996 download)

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Book Synopsis Society and the Internet by : Mark Graham

Download or read book Society and the Internet written by Mark Graham and published by Oxford University Press. This book was released on 2014 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: By bringing together leading research that addresses some of the most significant cultural, economic, and political roles of the Internet, introduces students to a core set of readings that address this question in specific social and institutional contexts.

The CIA's Black Ops

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Publisher : Prometheus Books
ISBN 13 : 1615923977
Total Pages : 361 pages
Book Rating : 4.6/5 (159 download)

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Book Synopsis The CIA's Black Ops by : John Jacob Nutter, Ph.D

Download or read book The CIA's Black Ops written by John Jacob Nutter, Ph.D and published by Prometheus Books. This book was released on 2009-12-04 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: The vast array of CIA black "ops" (operations) has turned the agency into a policy maker dangerously independent of the government that created it. This is an unprecedented declassification of foreign exploits and domestic secrets.

American War Cinema and Media since Vietnam

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Author :
Publisher : Springer
ISBN 13 : 1137277890
Total Pages : 264 pages
Book Rating : 4.1/5 (372 download)

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Book Synopsis American War Cinema and Media since Vietnam by : Patricia Keeton

Download or read book American War Cinema and Media since Vietnam written by Patricia Keeton and published by Springer. This book was released on 2013-08-28 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: No other cinematic genre more sharply illustrates the contradictions of American society - notions about social class, politics, and socio-economic ideology - than the war film. This book examines the latest cycle of war films to reveal how they mediate and negotiate the complexities of war, class, and a military-political mission largely gone bad.

Playing War

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Publisher : NYU Press
ISBN 13 : 1479848565
Total Pages : 283 pages
Book Rating : 4.4/5 (798 download)

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Book Synopsis Playing War by : Matthew Thomas Payne

Download or read book Playing War written by Matthew Thomas Payne and published by NYU Press. This book was released on 2016-04-05 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the culture that made military shooter video games popular, and key in understanding the War on Terror No video game genre has been more popular or more lucrative in recent years than the “military shooter.” Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy’s name turn over billions of dollars annually by promising to immerse players in historic and near-future battles, converting the reality of contemporary conflicts into playable, experiences. In the aftermath of 9/11, these games transformed a national crisis into fantastic and profitable adventures, where seemingly powerless spectators became solutions to these virtual Wars on Terror. Playing War provides a cultural framework for understanding the popularity of military-themed video games and their significance in the ongoing War on Terror. Matthew Payne examines post-9/11 shooter-style game design as well as gaming strategies to expose how these practices perpetuate and challenge reigning political beliefs about America’s military prowess and combat policies. Far from offering simplistic escapist pleasures, these post-9/11 shooters draw on a range of nationalist mythologies, positioning the player as the virtual hero at every level. Through close readings of key games, analyses of marketing materials, and participant observations of the war gaming community, Playing War examines an industry mobilizing anxieties about terrorism and invasion to craft immersive titles that transform international strife into interactive fun.

Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V

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Author :
Publisher : Springer
ISBN 13 : 331962749X
Total Pages : 120 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V by : Amy M. Green

Download or read book Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V written by Amy M. Green and published by Springer. This book was released on 2017-08-22 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the video game Metal Gear Solid V’s exploration of trauma and posttraumatic stress disorder (PTSD) through a careful analysis of its thematic elements and characters. It also considers the game’s complex take on post-9/11 history. Metal Gear Solid V consists of two interrelated titles, Ground Zeroes and The Phantom Pain. Ground Zeroes is examined as a post-9/11 narrative exploring America’s use of Guantanamo Bay and the extraordinary rendition program as tools in the War on Terror. The Phantom Pain is examined as a work exploring post-9/11 in trauma, especially in returning soldiers. The characters appearing in both games are given substantial consideration and analysis as embodiments of different forms of PTSD and trauma. This book appeals especially to those interested in video game study, to those who are enthusiasts of video games, and those interested in post-9/11 narratives.

Face It

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136146377
Total Pages : 481 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Face It by : Patricia Beckmann Wells

Download or read book Face It written by Patricia Beckmann Wells and published by Taylor & Francis. This book was released on 2013-03-20 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Face It presents practical hands-on techniques, 3D modeling and sculpting tools with Maya and ZBrush production pipelines, uniquely focused on the facial modeling of 7 ethnicity models, featuring over 100 different models ranging in age from newborn to elderly characters. Face It is a resource for academic and professionals alike. Explore the modeling possibilities beyond the digital reference galleries online. No more having to adapt medical anatomy texts to your own models! Explore the finite details of facial anatomy with focus on skull development, muscle structure, ears, eyes, nose and mouth paired with side by side comparisons of reference photos, anatomical construction and chapter focused 3D tutorials.

Delete Me: An Argument Against Facebook

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Author :
Publisher : Lulu.com
ISBN 13 : 1304463206
Total Pages : 336 pages
Book Rating : 4.3/5 (44 download)

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Book Synopsis Delete Me: An Argument Against Facebook by : Ronald Read

Download or read book Delete Me: An Argument Against Facebook written by Ronald Read and published by Lulu.com. This book was released on with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt:

(Not) In the Game

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Author :
Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110732920
Total Pages : 230 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis (Not) In the Game by : Regina Seiwald

Download or read book (Not) In the Game written by Regina Seiwald and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-08-21 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.

Exploring Videogames with Deleuze and Guattari

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Author :
Publisher : Routledge
ISBN 13 : 1317406990
Total Pages : 167 pages
Book Rating : 4.3/5 (174 download)

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Book Synopsis Exploring Videogames with Deleuze and Guattari by : Ciara Cremin

Download or read book Exploring Videogames with Deleuze and Guattari written by Ciara Cremin and published by Routledge. This book was released on 2015-08-13 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them. Rather than approach videogames through a language suited to other media forms, Cremin invites us to think in terms of a videogame plane and the compositions of developers and players who bring them to life. According to Cremin, we are not simply playing videogames, we are creating them. We exceed our own bodily limitations by assembling forces with the elements they are made up of. The book develops a critical methodology that can explain what every videogame, irrespective of genre or technology, has in common and proceeds on this basis to analyse their differences. Drawing from a wide range of examples spanning the history of the medium, Cremin discerns the qualities inherent to those regarded as classics and what those qualities enable the player to do. Exploring Videogames with Deleuze and Guattari analyses different aspects of the medium, including the social and cultural context in which videogames are played, to develop a nuanced perspective on gendered narratives, caricatures and glorifications of war. It considers the processes and relationships that have given rise to industrial giants, the spiralling costs of making videogames and the pressure this places developers under to produce standard variations of winning formulas. The book invites the reader to embark on a molecular journey through worlds neither ‘virtual’ nor ‘real’ exceeding image, analogy and metaphor. With clear explanations and detailed analysis, Cremin demonstrates the value of a Deleuzian approach to the study of videogames, making it an accessible and valuable resource for students, scholars, developers and enthusiasts.

Branding Masculinity

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Author :
Publisher : Routledge
ISBN 13 : 131738606X
Total Pages : 108 pages
Book Rating : 4.3/5 (173 download)

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Book Synopsis Branding Masculinity by : Elizabeth C. Hirschman

Download or read book Branding Masculinity written by Elizabeth C. Hirschman and published by Routledge. This book was released on 2016-01-22 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Branding Masculinity examines two ideologies of masculinity – one typifying rural agricultural areas and the other found in urban, business settings. Comparisons are made between these two current forms of masculinity and both similarities and differences are identified. Six product categories compose the Constellation of Masculinity for both groups. Hirschman selects a masculine prototype brand from each category and presents a detailed analysis of the images, language and marketing actions used to create the brand's masculinity over time. Using her method, marketers for other brands will be equipped to enhance the masculine status of their brands, as well. Branding Masculinity proposes that masculine brands are made, not born. Masculinity is an enduring cultural ideal which can be attached to a variety of products and brands by the appropriate use of symbols, icons and images. Scholars from various disciplines within the fields of branding, marketing, public relations and corporate identity will see this book as vital in continuing the academic discourse in the field. It will serve as a respected reference resource for researchers, academics, students and policy makers, alike.