2015 IEEE Conference on Computational Intelligence and Games (CIG)

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ISBN 13 : 9781479986231
Total Pages : pages
Book Rating : 4.9/5 (862 download)

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Book Synopsis 2015 IEEE Conference on Computational Intelligence and Games (CIG) by : IEEE Staff

Download or read book 2015 IEEE Conference on Computational Intelligence and Games (CIG) written by IEEE Staff and published by . This book was released on 2015-08-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Games have proven to be an ideal domain for the study of computational intelligence as not only are they fun to play and interesting to observe, but they provide competitive and dynamic environments that model many real world problems Additionally, methods from computational intelligence promise to have a big impact on game technology and development, assisting designers and developers and enabling new types of computer games The Computational Intelligence and Games (CIG) conference series brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field The annual IEEE Conference on Computational Intelligence and Games (IEEE CIG) is one of the premier international conferences in the field of computational intelligence and games

2015 IEEE Conference on Computational Intelligence and Games (CIG 2015)

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ISBN 13 : 9781479986217
Total Pages : 557 pages
Book Rating : 4.9/5 (862 download)

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Book Synopsis 2015 IEEE Conference on Computational Intelligence and Games (CIG 2015) by :

Download or read book 2015 IEEE Conference on Computational Intelligence and Games (CIG 2015) written by and published by . This book was released on 2015 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt:

2015 IEEE Conference on Computational Intelligence and Games (CIG 2015)

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Publisher :
ISBN 13 : 9781479986224
Total Pages : 557 pages
Book Rating : 4.9/5 (862 download)

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Book Synopsis 2015 IEEE Conference on Computational Intelligence and Games (CIG 2015) by :

Download or read book 2015 IEEE Conference on Computational Intelligence and Games (CIG 2015) written by and published by . This book was released on 2015 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Artificial Intelligence & Games

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Publisher : A G Printing & Publishing
ISBN 13 :
Total Pages : 390 pages
Book Rating : 4./5 ( download)

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Book Synopsis Artificial Intelligence & Games by : Georgi Togeli

Download or read book Artificial Intelligence & Games written by Georgi Togeli and published by A G Printing & Publishing. This book was released on 2024-09-03 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: As has been pointed out by several industrial game AI developers the lack of behavioral modularity across games and in-game tasks is detrimental for the development of high quality AI [605, 171]. An increasingly popular method for ad-hoc behavior authoring that eliminates the modularity limitations of FSMs and BTs is the utility-based AI approach which can be used for the design of control and decision making systems in games [425, 557]. Following this approach, instances in the game get assigned a particular utility function that gives a value for the importance of the particular instance [10, 169]. For instance, the importance of an enemy being present at a particular distance or the importance of an agent’s health being low in this particular context. Given the set of all utilities available to an agent and all the options it has, utility-based AI decides which is the most important option it should consider at this moment [426]. The utility-based approach is grounded in the utility theory of economics and is based on utility function design. The approach is similar to the design of membership functions in a fuzzy set. A utility can measure anything from observable objective data (e.g., enemy health) to subjective notions such as emotions, mood and threat. The various utilities about possible actions or decisions can be aggregated into linear or non-linear formulas and guide the agent to take decisions based on the aggregated utility. The utility values can be checked every n frames of the game. So while FSMs and BTs would examine one decision at a time, utility-based AI architectures

Transactions on Computational Collective Intelligence XXII

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Publisher : Springer
ISBN 13 : 3662496194
Total Pages : 219 pages
Book Rating : 4.6/5 (624 download)

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Book Synopsis Transactions on Computational Collective Intelligence XXII by : Ngoc Thanh Nguyen

Download or read book Transactions on Computational Collective Intelligence XXII written by Ngoc Thanh Nguyen and published by Springer. This book was released on 2016-02-26 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: These transactions publish research in computer-based methods of computational collective intelligence (CCI) and their applications in a wide range of fields such as the semantic Web, social networks, and multi-agent systems. TCCI strives to cover new methodological, theoretical and practical aspects of CCI understood as the form of intelligence that emerges from the collaboration and competition of many individuals (artificial and/or natural). The application of multiple computational intelligence technologies, such as fuzzy systems, evolutionary computation, neural systems, consensus theory, etc., aims to support human and other collective intelligence and to create new forms of CCI in natural and/or artificial systems. This twenty-second issue contains 11 carefully selected and revised contributions.

Transactions on Computational Collective Intelligence XXIV

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Publisher : Springer
ISBN 13 : 3662535254
Total Pages : 178 pages
Book Rating : 4.6/5 (625 download)

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Book Synopsis Transactions on Computational Collective Intelligence XXIV by : Ngoc Thanh Nguyen

Download or read book Transactions on Computational Collective Intelligence XXIV written by Ngoc Thanh Nguyen and published by Springer. This book was released on 2016-09-29 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: These transactions publish research in computer-based methods of computational collective intelligence (CCI) and their applications in a wide range of fields such as the semantic Web, social networks, and multi-agent systems. TCCI strives to cover new methodological, theoretical and practical aspects of CCI understood as the form of intelligence that emerges from the collaboration and competition of many individuals (artificial and/or natural). The application of multiple computational intelligence technologies, such as fuzzy systems, evolutionary computation, neural systems, consensus theory, etc., aims to support human and other collective intelligence and to create new forms of CCI in natural and/or artificial systems. This twenty-forth issue contains 9 carefully selected and revised contributions.p>

Evolution in Computational Intelligence

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Publisher : Springer Nature
ISBN 13 : 9811557888
Total Pages : 780 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Evolution in Computational Intelligence by : Vikrant Bhateja

Download or read book Evolution in Computational Intelligence written by Vikrant Bhateja and published by Springer Nature. This book was released on 2020-09-08 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the proceedings of 8th International Conference on Frontiers of Intelligent Computing: Theory and Applications (FICTA 2020), which aims to bring together researchers, scientists, engineers and practitioners to share new ideas and experiences in the domain of intelligent computing theories with prospective applications to various engineering disciplines. The book is divided into two volumes: Evolution in Computational Intelligence (Volume 1) and Intelligent Data Engineering and Analytics (Volume 2). Covering a broad range of topics in computational intelligence, the book features papers on theoretical as well as practical aspects of areas such as ANN and genetic algorithms, computer interaction, intelligent control optimization, evolutionary computing, intelligent e-learning systems, machine learning, mobile computing, and multi-agent systems. As such, it is a valuable reference resource for postgraduate students in various engineering disciplines.

Artificial Intelligence and Games

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Publisher : Springer
ISBN 13 : 3319635190
Total Pages : 350 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Artificial Intelligence and Games by : Georgios N. Yannakakis

Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Computational Science – ICCS 2021

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Publisher : Springer Nature
ISBN 13 : 3030779777
Total Pages : 592 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Computational Science – ICCS 2021 by : Maciej Paszynski

Download or read book Computational Science – ICCS 2021 written by Maciej Paszynski and published by Springer Nature. This book was released on 2021-06-09 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: The six-volume set LNCS 12742, 12743, 12744, 12745, 12746, and 12747 constitutes the proceedings of the 21st International Conference on Computational Science, ICCS 2021, held in Krakow, Poland, in June 2021.* The total of 260 full papers and 57 short papers presented in this book set were carefully reviewed and selected from 635 submissions. 48 full and 14 short papers were accepted to the main track from 156 submissions; 212 full and 43 short papers were accepted to the workshops/ thematic tracks from 479 submissions. The papers were organized in topical sections named: Part I: ICCS Main Track Part II: Advances in High-Performance Computational Earth Sciences: Applications and Frameworks; Applications of Computational Methods in Artificial Intelligence and Machine Learning; Artificial Intelligence and High-Performance Computing for Advanced Simulations; Biomedical and Bioinformatics Challenges for Computer Science Part III: Classifier Learning from Difficult Data; Computational Analysis of Complex Social Systems; Computational Collective Intelligence; Computational Health Part IV: Computational Methods for Emerging Problems in (dis-)Information Analysis; Computational Methods in Smart Agriculture; Computational Optimization, Modelling and Simulation; Computational Science in IoT and Smart Systems Part V: Computer Graphics, Image Processing and Artificial Intelligence; Data-Driven Computational Sciences; Machine Learning and Data Assimilation for Dynamical Systems; MeshFree Methods and Radial Basis Functions in Computational Sciences; Multiscale Modelling and Simulation Part VI: Quantum Computing Workshop; Simulations of Flow and Transport: Modeling, Algorithms and Computation; Smart Systems: Bringing Together Computer Vision, Sensor Networks and Machine Learning; Software Engineering for Computational Science; Solving Problems with Uncertainty; Teaching Computational Science; Uncertainty Quantification for Computational Models *The conference was held virtually.

Intelligent Information and Database Systems

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Publisher : Springer
ISBN 13 : 3319544721
Total Pages : 845 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Intelligent Information and Database Systems by : Ngoc Thanh Nguyen

Download or read book Intelligent Information and Database Systems written by Ngoc Thanh Nguyen and published by Springer. This book was released on 2017-03-23 with total page 845 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNAI 10191 and 10192 constitutes the refereed proceedings of the 9th Asian Conference on Intelligent Information and Database Systems, ACIIDS 2017, held in Kanazawa, Japan, in April 2017. The total of 152 full papers accepted for publication in these proceedings was carefully reviewed and selected from 420 submissions. They were organized in topical sections named: Knowledge Engineering and Semantic Web; Social Networks and Recommender Systems; Text Processing and Information Retrieval; Intelligent Database Systems; Intelligent Information Systems; Decision Support and Control Systems; Machine Learning and Data Mining; Computer Vision Techniques; Advanced Data Mining Techniques and Applications; Intelligent and Context Systems; Multiple Model Approach to Machine Learning; Applications of Data Science; Artificial Intelligence Applications for E-services; Automated Reasoning and Proving Techniques with Applications in Intelligent Systems; Collective Intelligence for Service Innovation, Technology Opportunity, E-Learning and Fuzzy Intelligent Systems; Intelligent Computer Vision Systems and Applications; Intelligent Data Analysis, Applications and Technologies for Internet of Things; Intelligent Algorithms and Brain Functions; Intelligent Systems and Algorithms in Information Sciences; IT in Biomedicine; Intelligent Technologies in the Smart Cities in the 21st Century; Analysis of Image, Video and Motion Data in Life Sciences; Modern Applications of Machine Learning for Actionable Knowledge Extraction; Mathematics of Decision Sciences and Information Science; Scalable Data Analysis in Bioinformatics and Biomedical Informatics; and Technological Perspective of Agile Transformation in IT organizations.

Theory and Practice of Natural Computing

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Publisher : Springer
ISBN 13 : 331949001X
Total Pages : 226 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Theory and Practice of Natural Computing by : Carlos Martín-Vide

Download or read book Theory and Practice of Natural Computing written by Carlos Martín-Vide and published by Springer. This book was released on 2016-11-21 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Theory and Practice of Natural Computing, TPNC 2016, held in Sendai, Japan, in December 2016. The 16 revised full papers presented together with one invited talk in this book were carefully reviewed and selected from 33 submissions. The papers are grouped in topical sections on applications of natural computing, evolutionary computation, formal models, and machine learning.

Computers and Games

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Publisher : Springer
ISBN 13 : 3319509357
Total Pages : 245 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Computers and Games by : Aske Plaat

Download or read book Computers and Games written by Aske Plaat and published by Springer. This book was released on 2016-12-09 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship. The 20 papers presented were carefully reviewed and selected of 30 submitted papers. The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.

Advances in Computer Games

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Publisher : Springer Nature
ISBN 13 : 303065883X
Total Pages : 181 pages
Book Rating : 4.0/5 (36 download)

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Book Synopsis Advances in Computer Games by : Tristan Cazenave

Download or read book Advances in Computer Games written by Tristan Cazenave and published by Springer Nature. This book was released on 2020-12-19 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.

Advances in Network-Based Information Systems

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Publisher : Springer
ISBN 13 : 3319655213
Total Pages : 1195 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Advances in Network-Based Information Systems by : Leonard Barolli

Download or read book Advances in Network-Based Information Systems written by Leonard Barolli and published by Springer. This book was released on 2017-08-21 with total page 1195 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book highlights the latest research findings, innovative research results, methods and development techniques from both theoretical and practical perspectives related to the emerging areas of information networking and their applications. It includes the Proceedings of the 20th International Conference on Network-Based Information Systems (NBiS-2017), held on August 24–26, 2017 in Toronto, Canada. Today’s networks and information systems are evolving rapidly. Further, there are dynamic new trends and applications in information networking such as wireless sensor networks, ad hoc networks, peer-to-peer systems, vehicular networks, opportunistic networks, grid and cloud computing, pervasive and ubiquitous computing, multimedia systems, security, multi-agent systems, high-speed networks, and web-based systems. These networks are expected to manage the increasing number of users, provide support for a range of services, guarantee the quality of service (QoS), and optimize their network resources. In turn, these demands are the source of various research issues and challenges that have to be overcome – and which these Proceeding address.

Games and Play in HCI

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Publisher : Frontiers Media SA
ISBN 13 : 2889711447
Total Pages : 193 pages
Book Rating : 4.8/5 (897 download)

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Book Synopsis Games and Play in HCI by : Kathrin Gerling

Download or read book Games and Play in HCI written by Kathrin Gerling and published by Frontiers Media SA. This book was released on 2021-08-03 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Vision – ECCV 2018

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Publisher : Springer
ISBN 13 : 3030012700
Total Pages : 871 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Computer Vision – ECCV 2018 by : Vittorio Ferrari

Download or read book Computer Vision – ECCV 2018 written by Vittorio Ferrari and published by Springer. This book was released on 2018-10-06 with total page 871 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.The 776 revised papers presented were carefully reviewed and selected from 2439 submissions. The papers are organized in topical sections on learning for vision; computational photography; human analysis; human sensing; stereo and reconstruction; optimization; matching and recognition; video attention; and poster sessions.

Applications of Evolutionary Computation

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Publisher : Springer
ISBN 13 : 3319558498
Total Pages : 912 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Applications of Evolutionary Computation by : Giovanni Squillero

Download or read book Applications of Evolutionary Computation written by Giovanni Squillero and published by Springer. This book was released on 2017-04-03 with total page 912 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two volumes LNCS 10199 and 10200 constitute the refereed conference proceedings of the 20th European Conference on the Applications of Evolutionary Computation, EvoApplications 2017, held in Amsterdam, The Netherlands, in April 2017, collocated with the Evo* 2016 events EuroGP, EvoCOP, and EvoMUSART. The 46 revised full papers presented together with 26 poster papers were carefully reviewed and selected from 108 submissions. EvoApplications 2016 consisted of the following 13 tracks: EvoBAFIN (natural computing methods in business analytics and finance), EvoBIO (evolutionary computation, machine learning and data mining in computational biology), EvoCOMNET (nature-inspired techniques for telecommunication networks and other parallel and distributed systems), EvoCOMPLEX (evolutionary algorithms and complex systems), EvoENERGY (evolutionary computation in energy applications), EvoGAMES (bio-inspired algorithms in games), EvoIASP (evolutionary computation in image analysis, signal processing, and pattern recognition), EvoINDUSTRY (nature-inspired techniques in industrial settings), EvoKNOW (knowledge incorporation in evolutionary computation), EvoNUM (bio-inspired algorithms for continuous parameter optimization), EvoPAR (parallel implementation of evolutionary algorithms), EvoROBOT (evolutionary robotics), EvoSET (nature-inspired algorithms in software engineering and testing), and EvoSTOC (evolutionary algorithms in stochastic and dynamic environments).