Windows NT 3.1 Graphics Programming

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Author :
Publisher : Ziff Davis Press
ISBN 13 : 9781562761134
Total Pages : 420 pages
Book Rating : 4.7/5 (611 download)

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Book Synopsis Windows NT 3.1 Graphics Programming by : Ben Ezzell

Download or read book Windows NT 3.1 Graphics Programming written by Ben Ezzell and published by Ziff Davis Press. This book was released on 1993 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Windows expert introduces the basics of creating Windows NT applications, covering Windows programming for use with any C compiler. Original.

Windows Graphics Programming with Borland C++

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Author :
Publisher : Wiley
ISBN 13 : 9780471309307
Total Pages : 560 pages
Book Rating : 4.3/5 (93 download)

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Book Synopsis Windows Graphics Programming with Borland C++ by : Loren Heiny

Download or read book Windows Graphics Programming with Borland C++ written by Loren Heiny and published by Wiley. This book was released on 1994-10-10 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete revision of one of the more popular books on graphics programming. Easy-to-follow instructions demonstrate how to create code that runs smoothly, error-free and fast in Windows and Windows NT. This edition covers TrueType fonts, Video for Windows, 32-bit programming, Windows 3.1 printing functions and includes an expanded treatment of bitmaps. Features large, usable segments of fully tested and carefully explained code.

Introduction to Windows and Graphics Programming with Visual C++.NET

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Author :
Publisher : World Scientific
ISBN 13 : 9812564551
Total Pages : 354 pages
Book Rating : 4.8/5 (125 download)

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Book Synopsis Introduction to Windows and Graphics Programming with Visual C++.NET by : Roger Mayne

Download or read book Introduction to Windows and Graphics Programming with Visual C++.NET written by Roger Mayne and published by World Scientific. This book was released on 2005 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.

High Performance Windows Graphics Programming

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Publisher :
ISBN 13 :
Total Pages : 436 pages
Book Rating : 4.X/5 (4 download)

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Book Synopsis High Performance Windows Graphics Programming by : Stan Trujillo

Download or read book High Performance Windows Graphics Programming written by Stan Trujillo and published by . This book was released on 1998 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: High Performance Windows Graphics Programming provides detailed coverage of DirectDraw, allowing you to write virtually any type of Windows application. This book isn't for beginners - it's for developers that want more than they're getting out of DirectDraw. DirectDraw offers the fastest possible access to display hardware under Windows, making it the obvious choice for high-performance graphics. And now that DirectX is supported by Windows NT as well as Windows 95, there is an even greater demand for graphical Windows applications.

Introduction to Windows® and Graphics Programming with Visual C++®

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Author :
Publisher : World Scientific Publishing Company
ISBN 13 : 981464188X
Total Pages : 480 pages
Book Rating : 4.8/5 (146 download)

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Book Synopsis Introduction to Windows® and Graphics Programming with Visual C++® by : Roger Mayne

Download or read book Introduction to Windows® and Graphics Programming with Visual C++® written by Roger Mayne and published by World Scientific Publishing Company. This book was released on 2015-06-11 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging. This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs. The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.

OpenGL Programming for Windows 95 and Windows NT

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Author :
Publisher : Addison-Wesley
ISBN 13 : 9780201873757
Total Pages : 0 pages
Book Rating : 4.8/5 (737 download)

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Book Synopsis OpenGL Programming for Windows 95 and Windows NT by : Ron Fosner

Download or read book OpenGL Programming for Windows 95 and Windows NT written by Ron Fosner and published by Addison-Wesley. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The licensing of OpenGL to many leading computer companies, including Microsoft, has made it possible for graphics programmers to learn to write stunning 3D graphics programs using the industry graphics standard on the world's most popular operating system. And OpenGL Programming of Windows 95 and Windows NT is the key to the door of opportunity for those who see the tremendous potential for programmers who can produce high-quality 3D applications on these platforms. Using numerous examples, Microsoft's Visual C++ programming platform, the C++ programming language, and the Microsoft Foundation Classes, Fosner starts with a generic C application that can be compiled from any 32-bit C compiler and, step by step, covers the basics of creating an OpenGL program selecting the appropriate pixel format; arranging the device context and rendering contexts; enhancing OpenGL programs to achieve maximum speed; using display lists and texture maps; finding OpenGL enhancements hidden in your video driver; programming OpenGL's Modelview matrix to get the effects you want; and providing rapid animation under Windows - without bogging down the user interface. Most important, you'll absorb this knowledge within the context of developing a Windows application that you can experiment with and actually use in your Windows programs. You will gain hands-on experience in designing, creating, programming, measuring, and optimizing a real OpenGL 3D animation program.

Windows Graphics Programming

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Publisher : Prentice Hall Professional
ISBN 13 : 0130869856
Total Pages : 1283 pages
Book Rating : 4.1/5 (38 download)

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Book Synopsis Windows Graphics Programming by : Feng Yuan

Download or read book Windows Graphics Programming written by Feng Yuan and published by Prentice Hall Professional. This book was released on 2001 with total page 1283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

PC/Computing

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Publisher :
ISBN 13 :
Total Pages : 746 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis PC/Computing by :

Download or read book PC/Computing written by and published by . This book was released on 1999-07 with total page 746 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Graphics Programming in C++

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447109058
Total Pages : 253 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Graphics Programming in C++ by : Mark Walmsley

Download or read book Graphics Programming in C++ written by Mark Walmsley and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.

Learn Computers in a Day

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Publisher : LWC Research
ISBN 13 : 9781556225253
Total Pages : 204 pages
Book Rating : 4.2/5 (252 download)

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Book Synopsis Learn Computers in a Day by : Louis Columbus

Download or read book Learn Computers in a Day written by Louis Columbus and published by LWC Research. This book was released on 1997 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is a complete review of hardware, software, multimedia, and networking, including a companion disk with clip art, example files, utilities, games, and desktop organizers.

3D Graphics Programming for Windows 95

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Publisher :
ISBN 13 : 9781572313453
Total Pages : 364 pages
Book Rating : 4.3/5 (134 download)

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Book Synopsis 3D Graphics Programming for Windows 95 by : Nigel Thompson

Download or read book 3D Graphics Programming for Windows 95 written by Nigel Thompson and published by . This book was released on 1996 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the basic concepts of Direct3D with engaging hands-on projects. Solid solutions are given to basic, real world 3D programming problems. The book teaches Windows programmers how to apply the Direct 3D API to accomplish typical 3D graphics objectives.

Graphics Programming with Microsoft C and Microsoft QuickC

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Author :
Publisher : Redmond, WA : Microsoft Press
ISBN 13 :
Total Pages : 616 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Graphics Programming with Microsoft C and Microsoft QuickC by : Kris Jamsa

Download or read book Graphics Programming with Microsoft C and Microsoft QuickC written by Kris Jamsa and published by Redmond, WA : Microsoft Press. This book was released on 1990 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now the premier language of professional programming both on micros and on larger machines, C language must have graphics incorporated in its programs to provide attractive commercial software. This text is an excellent tutorial on developing graphics on C programs.

Graphics Programming Under Windows

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Publisher :
ISBN 13 :
Total Pages : 726 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Graphics Programming Under Windows by : Brian Myers

Download or read book Graphics Programming Under Windows written by Brian Myers and published by . This book was released on 1988 with total page 726 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Information Technology Digest

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Publisher :
ISBN 13 :
Total Pages : 416 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Information Technology Digest by :

Download or read book Information Technology Digest written by and published by . This book was released on 1992 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Aided Design Guide for Architecture, Engineering and Construction

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Publisher : Routledge
ISBN 13 : 1134005997
Total Pages : 137 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Computer Aided Design Guide for Architecture, Engineering and Construction by : Ghassan Aouad

Download or read book Computer Aided Design Guide for Architecture, Engineering and Construction written by Ghassan Aouad and published by Routledge. This book was released on 2013-06-17 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent years have seen major changes in the approach to Computer Aided Design (CAD) in the architectural, engineering and construction (AEC) sector. CAD is increasingly becoming a standard design tool, facilitating lower development costs and a reduced design cycle. Not only does it allow a designer to model designs in two and three dimensions but also to model other dimensions, such as time and cost into designs. Computer Aided Design Guide for Architecture, Engineering and Construction provides an in-depth explanation of all the common CAD terms and tools used in the AEC sector. It describes each approach to CAD with detailed analysis and practical examples. Analysis is provided of the strength and weaknesses of each application for all members of the project team, followed by review questions and further tasks. Coverage includes: 2D CAD 3D CAD 4D CAD nD modelling Building Information Modelling parametric design, virtual reality and other areas of future expansion. With practical examples and step-by step guides, this book is essential reading for students of design and construction, from undergraduate level onwards.

InfoWorld

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Publisher :
ISBN 13 :
Total Pages : 116 pages
Book Rating : 4./5 ( download)

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Book Synopsis InfoWorld by :

Download or read book InfoWorld written by and published by . This book was released on 1993-06-07 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

High-performance C Graphics Programming for Windows

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Author :
Publisher : Windcrest
ISBN 13 :
Total Pages : 536 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis High-performance C Graphics Programming for Windows by : Lee Adams

Download or read book High-performance C Graphics Programming for Windows written by Lee Adams and published by Windcrest. This book was released on 1992 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: