Introduction to Windows and Graphics Programming with Visual C++.NET

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Author :
Publisher : World Scientific
ISBN 13 : 9812564551
Total Pages : 354 pages
Book Rating : 4.8/5 (125 download)

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Book Synopsis Introduction to Windows and Graphics Programming with Visual C++.NET by : Roger Mayne

Download or read book Introduction to Windows and Graphics Programming with Visual C++.NET written by Roger Mayne and published by World Scientific. This book was released on 2005 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.

Introduction to Windows® and Graphics Programming with Visual C++®

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Author :
Publisher : World Scientific Publishing Company
ISBN 13 : 981464188X
Total Pages : 480 pages
Book Rating : 4.8/5 (146 download)

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Book Synopsis Introduction to Windows® and Graphics Programming with Visual C++® by : Roger Mayne

Download or read book Introduction to Windows® and Graphics Programming with Visual C++® written by Roger Mayne and published by World Scientific Publishing Company. This book was released on 2015-06-11 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging. This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs. The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.

Introduction to Windows® and Graphics Programming with Visual C++®.Net

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Author :
Publisher : World Scientific Publishing Company
ISBN 13 : 9813102012
Total Pages : 351 pages
Book Rating : 4.8/5 (131 download)

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Book Synopsis Introduction to Windows® and Graphics Programming with Visual C++®.Net by : Roger Mayne

Download or read book Introduction to Windows® and Graphics Programming with Visual C++®.Net written by Roger Mayne and published by World Scientific Publishing Company. This book was released on 2005-08-29 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW EDITION NOW AVAILABLE This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed. After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.

Essential Visual C++ 6.0 fast

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447107330
Total Pages : 225 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential Visual C++ 6.0 fast by : Ian Chivers

Download or read book Essential Visual C++ 6.0 fast written by Ian Chivers and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsofts Visual C++ 6.0 contains many new features to help developers build high performance applications. This book is ideal reading for those who want a quick introduction to Windows programming with Visual C++ and the Microsoft Foundation Class (MFC) library. Written in the inimitable style of the Essentials series, with lots of clear examples, this book is perfect for those who need to learn the maximum in the minimum time and to develop applications fast. Newcomers to the package will also find that Essential Visual C++ 6.0 fast will help them create applications - incorporating all the new features - quickly, effectively and productively. Topics covered include: the two key Windows classes: CFrameWnd and CWinApp; the MFC Library; message maps; controls; graphical output, and much more.

Introduction to Graphics Programming for Windows 95

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Author :
Publisher : Academic Press
ISBN 13 : 9780127733500
Total Pages : 0 pages
Book Rating : 4.7/5 (335 download)

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Book Synopsis Introduction to Graphics Programming for Windows 95 by : Michael J. Young

Download or read book Introduction to Graphics Programming for Windows 95 written by Michael J. Young and published by Academic Press. This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing extensive graphics programming techniques and all of the tools needed to a write functional graphics program, this book teaches how to draw, transform, store, and print graphics with Windows 95. It covers multiple C++ compilers including Microsoft Visual C++ and Borland C++ allowing readers to use the book for any Windows 95 development system.

Introduction to Computer Graphics

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Author :
Publisher : CRC Press
ISBN 13 : 1482236338
Total Pages : 417 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Introduction to Computer Graphics by : Fabio Ganovelli

Download or read book Introduction to Computer Graphics written by Fabio Ganovelli and published by CRC Press. This book was released on 2014-10-17 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com Puts computer graphics theory into practice by developing an interactive video game Enables students to experiment with the concepts in a practical setting Uses WebGL for code examples Requires knowledge of general programming and basic notions of HTML and JavaScript Provides the software and other materials on the book’s website Software development does not require installation of IDEs or libraries, only a text editor.

Graphics Programming in C++

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447109058
Total Pages : 253 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Graphics Programming in C++ by : Mark Walmsley

Download or read book Graphics Programming in C++ written by Mark Walmsley and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.

Programming Windows 95 with MFC

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Author :
Publisher :
ISBN 13 :
Total Pages : 1028 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Programming Windows 95 with MFC by : Jeff Prosise

Download or read book Programming Windows 95 with MFC written by Jeff Prosise and published by . This book was released on 1996 with total page 1028 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft Foundational Class (MFC) is becoming a hot new standard for programmers. This book authoritatively lays the foundation for developers using MFC. Just as Programming Windows has become a classic for all Windows programmers using C and SDK, this book will become a must-have for Windows programmers using C++ with MFC libraries.

Simply Visual Basic .NET 2003

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Author :
Publisher : Prentice Hall
ISBN 13 : 9780131426405
Total Pages : 964 pages
Book Rating : 4.4/5 (264 download)

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Book Synopsis Simply Visual Basic .NET 2003 by : Harvey M. Deitel

Download or read book Simply Visual Basic .NET 2003 written by Harvey M. Deitel and published by Prentice Hall. This book was released on 2004 with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt: For courses in Visual Basic.NET Programming Introductory. Combining the Deitel(tm) signature LIVE-CODE(tm) Approach with a new Application-Driven(tm) methodology, this text uses a step-by-step tutorial approach to teach students the basics of programming using VB.NET. It builds upon previously learned concepts, and introduces new programming features in each successive tutorial. This comprehensive introduction to Visual Basic.NET covers GUI design, controls, methods, functions, data types, control structures, procedures, arrays, object-oriented programming, strings and characters, sequential files, and more. It also includes higher-end topics such as database programming, multimedia and graphics, and Web application development.

Beginning Visual Basic 2010

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Author :
Publisher : LibreDigital
ISBN 13 : 9780470636411
Total Pages : 724 pages
Book Rating : 4.6/5 (364 download)

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Book Synopsis Beginning Visual Basic 2010 by : Thearon Willis

Download or read book Beginning Visual Basic 2010 written by Thearon Willis and published by LibreDigital. This book was released on 2010-02-19 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: A focused, step-by-step approach to Visual Basic for new programmers. What better way to get started with Visual Basic than with this essential Wrox beginner's guide? Beginning Microsoft Visual Basic 2010 not only shows you how to write Windows applications, Web applications with ASP.NET, and Windows mobile and embedded CE apps with Visual Basic 2010, but you'll also get a thorough grounding in the basic nuts-and-bolts of writing good code. You'll be exposed to the very latest VB tools and techniques with coverage of both the Visual Studio 2010 and .NET 4 releases. Plus, the book walks you step-by-step through tasks, as you gradually master this exciting new release of Microsoft's popular and important programming language.: Microsoft's Visual Basic is a frequent first language for new programmers; this clear, focused book walks you through the basics and gets you quickly productive in Visual Basic; Features in-depth coverage of the Visual Studio 2010 and .NET 4 releases, so you'll be learning the very latest VB tools and techniques; Discusses flow control, data structure, Windows applications, dialog boxes, menus, error handing and debugging, and objects and object oriented techniques; Covers class libraries, Windows Forms, graphics programming, accessing databases, Web programming with ASP.NET and Visual Basic, data access, SQL Server, ADO.NET, and XML. Launch your Visual Basic programming career the right way with this practical, thorough guide.

Michael Abrash's Graphics Programming Black Book

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Author :
Publisher : Coriolis Group Books
ISBN 13 : 9781576101742
Total Pages : 0 pages
Book Rating : 4.1/5 (17 download)

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Book Synopsis Michael Abrash's Graphics Programming Black Book by : Michael Abrash

Download or read book Michael Abrash's Graphics Programming Black Book written by Michael Abrash and published by Coriolis Group Books. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.

Introduction to 3D Game Programming with DirectX 12

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Author :
Publisher : Mercury Learning and Information
ISBN 13 : 1944534555
Total Pages : 900 pages
Book Rating : 4.9/5 (445 download)

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Book Synopsis Introduction to 3D Game Programming with DirectX 12 by : Frank Luna

Download or read book Introduction to 3D Game Programming with DirectX 12 written by Frank Luna and published by Mercury Learning and Information. This book was released on 2016-04-19 with total page 900 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists, pipeline state objects, descriptor heaps and tables, and explicit resource management to reduce CPU overhead and increase scalability across multiple CPU cores. The book covers modern special effects and techniques such as hardware tessellation, writing compute shaders, ambient occlusion, reflections, normal and displacement mapping, shadow rendering, and character animation. Includes a companion DVD with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]. FEATURES: • Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12 • Uses new Direct3D 12 features to reduce CPU overhead and take advantage of multiple CPU cores • Contains detailed explanations of popular real-time game effects • Includes a DVD with source code and all the images (including 4-color) from the book • Learn advance rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, and character animation • Covers a mathematics review and 3D rendering fundamentals such as lighting, texturing, blending and stenciling • Use the end-of-chapter exercises to test understanding and provide experience with DirectX 12

Win32 Programming

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Publisher :
ISBN 13 : 9789294361028
Total Pages : 1529 pages
Book Rating : 4.3/5 (61 download)

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Book Synopsis Win32 Programming by : Brent E. Rector

Download or read book Win32 Programming written by Brent E. Rector and published by . This book was released on 1997 with total page 1529 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Microsoft Visual Basic 2010 Step by Step

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Author :
Publisher : Pearson Education
ISBN 13 : 0735646457
Total Pages : 811 pages
Book Rating : 4.7/5 (356 download)

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Book Synopsis Microsoft Visual Basic 2010 Step by Step by : Michael Halvorson

Download or read book Microsoft Visual Basic 2010 Step by Step written by Michael Halvorson and published by Pearson Education. This book was released on 2010-05-12 with total page 811 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your hands-on, step-by-step guide to learning Visual Basic 2010. Teach yourself the essential tools and techniques for Visual Basic 2010-one step at a time. No matter what your skill level, you'll find the practical guidance and examples you need to start building professional applications for Windows and the Web. Discover how to: Work in the Microsoft Visual Studio 2010 Integrated Development Environment (IDE) Master essential techniques-from managing data and variables to using inheritance and dialog boxes Create professional-looking Uis; add visual effects and print support Build compelling Web features with the Visual Web Developer tool Use Microsoft ADO.NET and advanced data presentation controls Debug your programs and handle run-time errors Use new features, such as Query Builder, and Microsoft .NET Framework For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.

Computer Graphics Programming in OpenGL with C++

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Author :
Publisher : Mercury Learning and Information
ISBN 13 : 1683926706
Total Pages : 641 pages
Book Rating : 4.6/5 (839 download)

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Book Synopsis Computer Graphics Programming in OpenGL with C++ by : V. Scott Gordon

Download or read book Computer Graphics Programming in OpenGL with C++ written by V. Scott Gordon and published by Mercury Learning and Information. This book was released on 2020-12-09 with total page 641 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, “teach-yourself” format with numerous examples that the reader can run just as presented. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, normal mapping, noise maps, as well as new chapters on simulating water, stereoscopy, and ray tracing. FEATURES: Covers modern OpenGL 4.0+ shader programming in C++, with instructions for both PC/Windows and Macintosh Adds new chapters on simulating water, stereoscopy, and ray tracing Includes companion files with code, object models, figures, and more (also available for downloading by writing to the publisher) Illustrates every technique with running code examples. Everything needed to install the libraries, and complete source code for each example Includes step-by-step instruction for using each GLSL programmable pipeline stage (vertex, tessellation, geometry, and fragment) Explores practical examples for modeling, lighting, and shadows (including soft shadows), terrain, water, and 3D materials such as wood and marble Explains how to optimize code for tools such as Nvidia’s Nsight debugger. The companion files and instructor resources are available online by emailing the publisher with proof of purchase at [email protected].

C++ AMP

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Publisher : Pearson Education
ISBN 13 : 0735668191
Total Pages : 467 pages
Book Rating : 4.7/5 (356 download)

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Book Synopsis C++ AMP by : Ade Miller

Download or read book C++ AMP written by Ade Miller and published by Pearson Education. This book was released on 2012-09-15 with total page 467 pages. Available in PDF, EPUB and Kindle. Book excerpt: Capitalize on the faster GPU processors in today’s computers with the C++ AMP code library—and bring massive parallelism to your project. With this practical book, experienced C++ developers will learn parallel programming fundamentals with C++ AMP through detailed examples, code snippets, and case studies. Learn the advantages of parallelism and get best practices for harnessing this technology in your applications. Discover how to: Gain greater code performance using graphics processing units (GPUs) Choose accelerators that enable you to write code for GPUs Apply thread tiles, tile barriers, and tile static memory Debug C++ AMP code with Microsoft Visual Studio Use profiling tools to track the performance of your code

Programming Microsoft Windows with C#

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Author :
Publisher :
ISBN 13 : 9780735613706
Total Pages : 1290 pages
Book Rating : 4.6/5 (137 download)

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Book Synopsis Programming Microsoft Windows with C# by : Charles Petzold

Download or read book Programming Microsoft Windows with C# written by Charles Petzold and published by . This book was released on 2002 with total page 1290 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Look it up in Petzold” remains the last word on Windows development. In this .NET-ready Windows programming guide, the best-selling author shows you how to get the most out of Windows Forms—the next-generation Windows programming class library. You’ll discover how to use C# to create dynamic user interfaces and graphical outputs for Windows applications. With dozens of examples of client applications to illustrate common techniques and plenty of no-nonsense advice on best programming practices, you’ll be C# sharp in no time. Topics covered in this guide include: A tour of C# Windows Forms Essential structures An exercise in text output Lines, curves, and area fills Tapping into the keyboard Pages and transforms Taming the mouse Text and fonts The timer and time Images and bitmaps Buttons, labels, and scrolls Béziers and other splines Menus Paths, regions, and clipping Dialog boxes Brushes and pens Edit, list, and spin controls Font fun Toolbars and status bars Printing Tree view and List view Metafiles Clip, drag, and drop INCLUDED ON CD-ROM: * Sample source code for all the examples presented in the book A Note Regarding the CD or DVD The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to [email protected].