Windows Application Development Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1786462591
Total Pages : 504 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Windows Application Development Cookbook by : Marcin Jamro

Download or read book Windows Application Development Cookbook written by Marcin Jamro and published by Packt Publishing Ltd. This book was released on 2016-12-21 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover over 125 solution-based recipes to help you build applications for smartphones, tablets, and desktops About This Book Learn to build applications for Windows 10, the latest Windows version Develop your applications to be compatible with smartphones, tablets, and desktops This guide is packed with recipes covering major solutions to day-to-day problems faced by Windows programmers Who This Book Is For The book is dedicated to programmers with various experience of developing applications for Windows-based smartphones, tablets, and desktops—even beginners can find suitable content. What You Will Learn Start developing universal applications for Windows 10 Design user interface in the XAML language Use the MVVM design pattern with data binding Store data in files and in a database Use multimedia content and animations Capture data from built-in sensors Handle various Internet-based scenarios Test the application and submit it to the Windows Store In Detail Need to ensure you can always create the best Windows apps regardless of platform? What you need are solutions to the biggest issues you can face, so you can always ensure you're making the right choices and creating the best apps you can. The book starts with recipes that will help you set up the integrated development environment before you go ahead and design the user interface. You will learn how to use the MVVM design pattern together with data binding, as well as how to work with data in different file formats. Moving on, you will explore techniques to add animations and graphics to your application, and enable your solution to work with multimedia content. You will also see how to use sensors, such as an accelerometer and a compass, as well as obtain the current GPS location. You will make your application ready to work with Internet-based scenarios, such as composing e-mails or downloading files, before finally testing the project and submitting it to the Windows Store. By the end of the book, you will have a market-ready application compatible across different Windows devices, including smartphones, tablets, and desktops. Style and approach This quick-start book takes a cookbook format with recipes covering more than 125 solutions to help you create and build applications for Windows 10. The examples presented in the book use the free integrated development environment. A supporting set of codes that present solutions to problems described in particular chapters is available as well.

Learn WinUI 3.0

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Publisher : Packt Publishing Ltd
ISBN 13 : 1800207395
Total Pages : 440 pages
Book Rating : 4.8/5 (2 download)

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Book Synopsis Learn WinUI 3.0 by : Alvin Ashcraft

Download or read book Learn WinUI 3.0 written by Alvin Ashcraft and published by Packt Publishing Ltd. This book was released on 2021-03-26 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: A beginner's guide to building Windows applications with WinUI for UWP and desktop applications Key FeaturesCreate modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applicationsDiscover how to modernize your existing Win32 apps with a modern Windows 10 UILearn to embed a single page application (SPA) in a WinUI application with a web framework like BlazorBook Description WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls. What you will learnGet up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI developmentBuild new Windows apps quickly with robust templatesDevelop testable and maintainable apps using the MVVM patternModernize WPF and WinForms applications with WinUI and XAML IslandsDiscover how to build apps that can target Windows and leverage the power of the webInstall the XAML Controls Gallery sample app and explore available WinUI controlsWho this book is for This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.

Windows Presentation Foundation 4.5 Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1849686238
Total Pages : 761 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Windows Presentation Foundation 4.5 Cookbook by : Pavel Yosifovich

Download or read book Windows Presentation Foundation 4.5 Cookbook written by Pavel Yosifovich and published by Packt Publishing Ltd. This book was released on 2012-09-25 with total page 761 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 100 advanced recipes to effectively and efficiently develop rich client applications on the Windows platform.

Windows Presentation Foundation Development Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788396359
Total Pages : 515 pages
Book Rating : 4.7/5 (883 download)

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Book Synopsis Windows Presentation Foundation Development Cookbook by : Kunal Chowdhury

Download or read book Windows Presentation Foundation Development Cookbook written by Kunal Chowdhury and published by Packt Publishing Ltd. This book was released on 2018-02-23 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain comprehensive insight into WPF mechanics and capabilities. Key Features Gain a strong foundation in WPF features and patterns Leverage the MVVM pattern to build decoupled, maintainable apps Increase efficiency through Performance tuning and UI automation Book Description Windows Presentation Foundation (WPF) is Microsoft's development tool for building rich Windows client user experiences that incorporate UIs, media, and documents. With the updates in .NET 4.7, Visual Studio 2017, C# 7, and .NET Standard 2.0, WPF has taken giant strides and is now easier than ever for developers to use. If you want to get an in-depth view of WPF mechanics and capabilities, then this book is for you. The book begins by teaching you about the fundamentals of WPF and then quickly shows you the standard controls and the layout options. It teaches you about data bindings and how to utilize resources and the MVVM pattern to maintain a clean and reusable structure in your code. After this, you will explore the animation capabilities of WPF and see how they integrate with other mechanisms. Towards the end of the book, you will learn about WCF services and explore WPF's support for debugging and asynchronous operations. By the end of the book, you will have a deep understanding of WPF and will know how to build resilient applications. What you will learn Understand the fundamentals of WPF Explore the major controls and manage element layout Implement data binding Create custom elements that lead to a particular implementation path Customize controls, styles, and templates in XAML Leverage the MVVM pattern to maintain a clean and reusable structure in your code Master practical animations Integrate WCF services in a WPF application Implement WPFs support for debugging and asynchronous operations Who this book is for The book is intended for developers who are relatively new to WPF (Windows Presentation Foundation), or those who have been working with WPF for some time, but want to get a deeper understanding of its foundation and concepts to gain practical knowledge. Basic knowledge of C# and Visual Studio is assumed.

Tkinter GUI Application Development Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788627776
Total Pages : 234 pages
Book Rating : 4.7/5 (886 download)

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Book Synopsis Tkinter GUI Application Development Cookbook by : Alejandro Rodas de Paz

Download or read book Tkinter GUI Application Development Cookbook written by Alejandro Rodas de Paz and published by Packt Publishing Ltd. This book was released on 2018-03-30 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can ...

PROGRAMMING MICROSOFT WINDOWS FORMS, A STREAMLINED APPROACH USING C#

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Publisher :
ISBN 13 : 9789350041611
Total Pages : 400 pages
Book Rating : 4.0/5 (416 download)

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Book Synopsis PROGRAMMING MICROSOFT WINDOWS FORMS, A STREAMLINED APPROACH USING C# by : Charles Petzold

Download or read book PROGRAMMING MICROSOFT WINDOWS FORMS, A STREAMLINED APPROACH USING C# written by Charles Petzold and published by . This book was released on 2011-08-01 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: About The Book: Whether you re a new or experienced developer, get the focused information you need to streamline application development using Windows Forms and Microsoft .NET Framework 2.0. Award-winning author Charles Petzold illuminates the essential concepts and techniques for exploiting Windows Forms capabilities-offering concise, eloquent instruction as always, along with ample code examples in C#.

Electron Projects

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Publisher : Packt Publishing Ltd
ISBN 13 : 183855310X
Total Pages : 429 pages
Book Rating : 4.8/5 (385 download)

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Book Synopsis Electron Projects by : Denys Vuika

Download or read book Electron Projects written by Denys Vuika and published by Packt Publishing Ltd. This book was released on 2019-11-29 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: A project-based guide to help you create, package, and deploy desktop applications on multiple platforms using modern JavaScript frameworks Key FeaturesUse your web development skills with JavaScript and Node.js to build desktop applications for macOS and WindowsDevelop desktop versions of popular mobile applications that are similar to Slack, Spotify, and moreDesign desktop apps with automatic updates and real-time analytics capabilitiesBook Description The Electron framework allows you to use modern web technologies to build applications that share the same code across all operating systems and platforms. This also helps designers to easily transition from the web to the desktop. Electron Projects guides you through building cross-platform Electron apps with modern web technologies and JavaScript frameworks such as Angular, React.js, and Vue.js. You’ll explore the process of configuring modern JavaScript frameworks and UI libraries, real-time analytics and automatic updates, and interactions with the operating system. You’ll get hands-on with building a basic Electron app, before moving on to implement a Markdown Editor. In addition to this, you’ll be able to experiment with major JavaScript frameworks such as Angular and Vue.js, discovering ways to integrate them with Electron apps for building cross-platform desktop apps. Later, you’ll learn to build a screenshot snipping tool, a mini-game, and a music player, while also gaining insights into analytics, bug tracking, and licensing. You’ll then get to grips with building a chat app, an eBook generator and finally a simple digital wallet app. By the end of this book, you’ll have experience in building a variety of projects and project templates that will help you to apply your knowledge when creating your own cross-platform applications. What you will learnInitialize Node.js, Node Package Manager (NPM), and JavaScript to set up your appIntegrate Phaser with Electron to build a simple 2D gameImprove app quality by adding an error tracking system and crash reportsImplement group chat features and event handling capabilities using FirebaseIntegrate a WordPress-like rich-text editor into your appBuild Electron applications using a single codebaseWho this book is for This book is for JavaScript developers who want to explore the Electron framework for building desktop apps. Working knowledge of modern frontend JavaScript frameworks and Node.js is assumed. No prior knowledge of desktop development is required.

Web2py Application Development Cookbook

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Publisher : Packt Publishing, Limited
ISBN 13 : 9781849515467
Total Pages : 364 pages
Book Rating : 4.5/5 (154 download)

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Book Synopsis Web2py Application Development Cookbook by : Pablo Martin Mulone

Download or read book Web2py Application Development Cookbook written by Pablo Martin Mulone and published by Packt Publishing, Limited. This book was released on 2012 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a cookbook and you may read the chapters in any order. The recipes need not be read sequentially. There are a good amount of code examples and relevant screenshots to ease learning pains. The target audience are Python developers with basic knowledge of web2py who want to gain further knowledge of web2py

Beginning Windows 8 Application Development

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Publisher : John Wiley & Sons
ISBN 13 : 1118235622
Total Pages : 626 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Beginning Windows 8 Application Development by : István Novák

Download or read book Beginning Windows 8 Application Development written by István Novák and published by John Wiley & Sons. This book was released on 2012-09-06 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to use exciting new development tools and create applications for Windows 8 If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store. It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with C# and C++, and much more. Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first application Covers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5 Explores creating C# applications for the Windows 8 system, XNA 4 and Silverlight 5 considerations, and the role of C++ Shows how to debug, certify and deploy your applications Introduces the new Windows 8 app store and offers advice on marketing your apps Beginning Windows 8 Application Development is perfect for anyone who's ready to get started developing apps for the exciting new Windows 8 OS.

Microsoft XNA 4.0 Game Development Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1849691991
Total Pages : 522 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Microsoft XNA 4.0 Game Development Cookbook by : Luke Drumm

Download or read book Microsoft XNA 4.0 Game Development Cookbook written by Luke Drumm and published by Packt Publishing Ltd. This book was released on 2012-06-25 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 40 intermediateto advanced recipes for taking your XNA development arsenal further in this book and e-book.

Microsoft Windows Azure Development Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1849682232
Total Pages : 647 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Microsoft Windows Azure Development Cookbook by : Neil Mackenzie

Download or read book Microsoft Windows Azure Development Cookbook written by Neil Mackenzie and published by Packt Publishing Ltd. This book was released on 2011-08-05 with total page 647 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 80 advanced recipes for developing scalable services with the Windows Azure platform.

Android 9 Development Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788622960
Total Pages : 458 pages
Book Rating : 4.7/5 (886 download)

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Book Synopsis Android 9 Development Cookbook by : Rick Boyer

Download or read book Android 9 Development Cookbook written by Rick Boyer and published by Packt Publishing Ltd. This book was released on 2018-10-19 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build feature-rich, reliable Android Pie apps with the help of more than 100 proven industry standard recipes and strategies. Key FeaturesUncover the latest features in Android 9 Pie to make your applications stand outDevelop Android Pie applications with the latest mobile technologies, from set up to securityGet up-to-speed with Android Studio 3 and its impressive new featuresBook Description The Android OS has the largest installation base of any operating system in the world. There has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! With this extensively updated cookbook, you'll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market. Each recipe provides a clear solution and sample code you can use in your project from the outset. Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android Pie. What you will learnDevelop applications using the latest Android framework while maintaining backward-compatibility with the support libraryCreate engaging applications using knowledge gained from recipes on graphics, animations, and multimediaWork through succinct steps on specifics that will help you complete your project fasterAdd location awareness to your own app with examples using the latest Google Play services APIUtilize Google Speech Recognition APIs for your appWho this book is for If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you will benefit from this book. Either way, this is a resource you'll want to keep on your desk as a quick reference to help you solve new problems as you tackle more challenging projects.

Android Application Development Cookbook - Second Edition

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Author :
Publisher :
ISBN 13 : 9781785886195
Total Pages : 428 pages
Book Rating : 4.8/5 (861 download)

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Book Synopsis Android Application Development Cookbook - Second Edition by : Rick Boyer

Download or read book Android Application Development Cookbook - Second Edition written by Rick Boyer and published by . This book was released on 2016-03-31 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 100 recipes to help you solve the most common problems faced by Android Developers todayAbout This Book- Find the answers to your common Android programming problems, from set up to security, to help you deliver better applications, faster- Uncover the latest features of Android Marshmallow to make your applications stand out- Get up to speed with Android Studio 1.4 - the first Android Studio based on the IntelliJ IDE from JetBrainsWho This Book Is ForIf you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you can benefit from this book. Either way, this is a resource you'll want to keep at your desk for a quick reference to solve new problems as you tackle more challenging projects.What You Will Learn- Along with Marshmallow, get hands-on working with Google's new Android Studio IDE- Develop applications using the latest Android framework while maintaining backward-compatibility with the support library- Master Android programming best practices from the recipes- Create exciting and engaging applications using knowledge gained from recipes on graphics, animations, and multimedia- Work through succinct steps on specifics that will help you complete your project faster- Keep your app responsive (and prevent ANRs) with examples on the AsynchTask class- Utilize Google Speech Recognition APIs for your app.- Make use of Google Cloud Messaging (GCM) to create Push Notifications for your users- Get a better understanding of the Android framework through detailed explanationsIn DetailThe Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community!This "cookbook" will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by "doing," then this book will provide many topics of interest.Starting with the basics of Android development, we move on to more advanced concepts, and we'll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We'll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library.Finally, we'll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers.Style and approachThis book progresses from the fundamentals of Android Development to more advanced concepts, with recipes to solve the most common problems faced by developers. This cookbook makes it easy to jump to specific topics of interest, where you'll find simple steps to implement the solution and get a clear explanation of how it works.

Concurrent Programming on Windows

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Publisher : Pearson Education
ISBN 13 : 0321604415
Total Pages : 1421 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Concurrent Programming on Windows by : Joe Duffy

Download or read book Concurrent Programming on Windows written by Joe Duffy and published by Pearson Education. This book was released on 2008-10-28 with total page 1421 pages. Available in PDF, EPUB and Kindle. Book excerpt: “When you begin using multi-threading throughout an application, the importance of clean architecture and design is critical. . . . This places an emphasis on understanding not only the platform’s capabilities but also emerging best practices. Joe does a great job interspersing best practices alongside theory throughout his book.” – From the Foreword by Craig Mundie, Chief Research and Strategy Officer, Microsoft Corporation Author Joe Duffy has risen to the challenge of explaining how to write software that takes full advantage of concurrency and hardware parallelism. In Concurrent Programming on Windows, he explains how to design, implement, and maintain large-scale concurrent programs, primarily using C# and C++ for Windows. Duffy aims to give application, system, and library developers the tools and techniques needed to write efficient, safe code for multicore processors. This is important not only for the kinds of problems where concurrency is inherent and easily exploitable—such as server applications, compute-intensive image manipulation, financial analysis, simulations, and AI algorithms—but also for problems that can be speeded up using parallelism but require more effort—such as math libraries, sort routines, report generation, XML manipulation, and stream processing algorithms. Concurrent Programming on Windows has four major sections: The first introduces concurrency at a high level, followed by a section that focuses on the fundamental platform features, inner workings, and API details. Next, there is a section that describes common patterns, best practices, algorithms, and data structures that emerge while writing concurrent software. The final section covers many of the common system-wide architectural and process concerns of concurrent programming. This is the only book you’ll need in order to learn the best practices and common patterns for programming with concurrency on Windows and .NET.

Regular Expression Recipes for Windows Developers

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Author :
Publisher : Apress
ISBN 13 : 1430200286
Total Pages : 395 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Regular Expression Recipes for Windows Developers by : Nathan Good

Download or read book Regular Expression Recipes for Windows Developers written by Nathan Good and published by Apress. This book was released on 2006-11-03 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Only book dealing with regular expressions for Windows developers in a concise manner * Teaches beginners by example, without bogging them down in syntactical explanations; also an ideal reference for experienced developers/ programmers * Covers all of the major Windows development languages

Boost C++ Application Development Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787284832
Total Pages : 433 pages
Book Rating : 4.7/5 (872 download)

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Book Synopsis Boost C++ Application Development Cookbook by : Antony Polukhin

Download or read book Boost C++ Application Development Cookbook written by Antony Polukhin and published by Packt Publishing Ltd. This book was released on 2017-08-30 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build applications faster and better by leveraging the real power of Boost and C++ About This Book Learn to use the Boost libraries to simplify your application development Learn to develop high quality, fast and portable applications Learn the relations between Boost and C++11/C++4/C++17 Who This Book Is For This book is for developers looking to improve their knowledge of Boost and who would like to simplify their application development processes. Prior C++ knowledge and basic knowledge of the standard library is assumed. What You Will Learn Get familiar with new data types for everyday use Use smart pointers to manage resources Get to grips with compile-time computations and assertions Use Boost libraries for multithreading Learn about parallel execution of different task Perform common string-related tasks using Boost libraries Split all the processes, computations, and interactions to tasks and process them independently Learn the basics of working with graphs, stacktracing, testing and interprocess communications Explore different helper macros used to detect compiler, platform and Boost features In Detail If you want to take advantage of the real power of Boost and C++ and avoid the confusion about which library to use in which situation, then this book is for you. Beginning with the basics of Boost C++, you will move on to learn how the Boost libraries simplify application development. You will learn to convert data such as string to numbers, numbers to string, numbers to numbers and more. Managing resources will become a piece of cake. You'll see what kind of work can be done at compile time and what Boost containers can do. You will learn everything for the development of high quality fast and portable applications. Write a program once and then you can use it on Linux, Windows, MacOS, Android operating systems. From manipulating images to graphs, directories, timers, files, networking – everyone will find an interesting topic. Be sure that knowledge from this book won't get outdated, as more and more Boost libraries become part of the C++ Standard.

Android NDK Game Development Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 178216779X
Total Pages : 520 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Android NDK Game Development Cookbook by : Sergey Kosarevsky

Download or read book Android NDK Game Development Cookbook written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2013-11-25 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You need to have basic knowledge of C or C++ including pointer manipulation, multithreading, and object-oriented programming concepts as well as some experience developing applications without using an IDE.