Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends

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Publisher : IGI Global
ISBN 13 : 1616928271
Total Pages : 412 pages
Book Rating : 4.6/5 (169 download)

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Book Synopsis Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends by : Hai-Jew, Shalin

Download or read book Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends written by Hai-Jew, Shalin and published by IGI Global. This book was released on 2010-09-30 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Immersive and 3D Learning Spaces: Emerging Technologies helps push the conceptual and applied boundaries of virtual immersive learning. Virtual immersive spaces bring with them plenty of promise, of sensory information-rich learning experiences that will enable a much wider range of experiential learning and training—delivered to computer desktops, augmented reality spaces, digital installations, and mobile projective devices. This work explains how these spaces may be exploited for effective learning in terms of the technologies, pedagogical strategies, and directions.

Riding the Hype Cycle: The Resurgence of Virtual Worlds

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Publisher : BRILL
ISBN 13 : 1848882343
Total Pages : 274 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis Riding the Hype Cycle: The Resurgence of Virtual Worlds by : Paul Jerry

Download or read book Riding the Hype Cycle: The Resurgence of Virtual Worlds written by Paul Jerry and published by BRILL. This book was released on 2019-01-04 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Virtuelle Welten?

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Publisher : Peter Lang
ISBN 13 : 9783039113101
Total Pages : 284 pages
Book Rating : 4.1/5 (131 download)

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Book Synopsis Virtuelle Welten? by : Thomas Myrach

Download or read book Virtuelle Welten? written by Thomas Myrach and published by Peter Lang. This book was released on 2008 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Das Internet als Netz der Netze repräsentiert eine technische Infrastruktur, auf deren Basis heute eine weltumspannende Kommunikation zwischen Rechnern und zwischen den sie nutzenden Menschen möglich ist. Die Nutzungsformen des Internets sind vielfältig und beeinflussen die verschiedensten Lebensbereiche. Doch was am Internet ist virtuell und was real? Die Abgrenzungsproblematik zwischen Realität und Virtualität einerseits sowie die scheinbar unauflösbaren Zusammenhänge zwischen Virtualität und Realität andererseits sind das Leitthema dieses Bandes. Die unterschiedlichen Ansatzpunkte der Verfasserinnen und Verfasser aus verschiedenen Wissenschaftsdisziplinen ermöglichen vielfältige Einsichten in die Wirkungen der «virtuellen» Medien des Internets.

Virtual Reality

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Publisher : Christoph Merian Verlag
ISBN 13 : 3856169075
Total Pages : 164 pages
Book Rating : 4.8/5 (561 download)

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Book Synopsis Virtual Reality by : Marc Bodmer

Download or read book Virtual Reality written by Marc Bodmer and published by Christoph Merian Verlag. This book was released on 2019-05-13 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality Über das Eintauchen in neue, von Menschen geschaffene Wirklichkeiten. Mit Beiträgen von Marc Bodmer, Jennifer Beck, Neal Hartman, Tina Sauerländer, Peggy Schoenegge, Maike Thies, Wolfgang Ullrich, Matthias Zehnder und Annina Zwettler. Sechster Band der erfolgreichen Reihe "Edition Digital Culture". Virtual Reality war schon früh auf der Wunschliste der Computerentwickler. Der Traum von der Überwindung der flachen Bilderwelt ist alt und taucht bereits in barocken Kirchenkuppeln auf. Das Zauberwort heisst Immersion, das Eintauchen in eine künstliche Umgebung. Die Digitalisierung hat diesen Traum für Wissenschaft und Wirtschaft nun in greifbare Nähe gebracht.Die zweisprachige Publikation beleuchtet das Potenzial der neuen Formen von Immersion im Bereich der Kultur mit Beispielen aus Film, Fernsehen, Museen, Kunst, Bildung, Unterhaltung und Gaming. Projekte wie Birdly, Desktop Jacob Burckhardt Digital oder das Werk von Mélodie Mousset werden vorgestellt. Seitenblicke auf die Industrie (Medizin, Architektur) ergänzen die Darstellung. Ein umfangreiches Glossar im Anhang erklärt die wichtigsten Begriffe.

Virtual Worlds and Criminality

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Publisher : Springer Science & Business Media
ISBN 13 : 9783642208232
Total Pages : 124 pages
Book Rating : 4.2/5 (82 download)

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Book Synopsis Virtual Worlds and Criminality by : Kai Cornelius, LL.M.

Download or read book Virtual Worlds and Criminality written by Kai Cornelius, LL.M. and published by Springer Science & Business Media. This book was released on 2011-08-17 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fusion between virtuality and reality has created a new quality of experience establishing metaverses and virtual worlds. Second Life, Twinity, Entropia Universe or Fregger have experienced rapid growth in recent years and show no signs of slowing down. Not only have countless companies discovered these “virtureal worlds” as marketplaces, but so have fraudsters and other criminals. In this book, European experts from different academic disciplines show how to meet the new challenges arising from virtual worlds. They discuss the reasons for and the impacts of these new forms of criminality as well as the necessity and means of combating them. Moreover, other fundamental issues are examined, such as the addictive potential of virtual-world use, media violence, and conflict resolution problems arising in the context of virtual worlds.

Virtual Reality

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Publisher : National Academies Press
ISBN 13 : 0309051355
Total Pages : 557 pages
Book Rating : 4.3/5 (9 download)

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Book Synopsis Virtual Reality by : National Research Council

Download or read book Virtual Reality written by National Research Council and published by National Academies Press. This book was released on 1995-01-13 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite widespread interest in virtual reality, research and development efforts in synthetic environments (SE)â€"the field encompassing virtual environments, teleoperation, and hybridsâ€"have remained fragmented. Virtual Reality is the first integrated treatment of the topic, presenting current knowledge along with thought-provoking vignettes about a future where SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also offers recommendations for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure.

Virtual Reality for Industrial Applications

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Publisher : Springer Science & Business Media
ISBN 13 : 3642468470
Total Pages : 177 pages
Book Rating : 4.6/5 (424 download)

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Book Synopsis Virtual Reality for Industrial Applications by : Fan Dai

Download or read book Virtual Reality for Industrial Applications written by Fan Dai and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Just a few years ago, virtual reality was regarded as more a toy than a tool. Today, however, it is becoming the enabling technology for man-machine communications. The rapid development of graphics hardware and soft ware makes its application possible. Besides building walkthroughs and landscape fly-overs with very realistic visual effects, we can recognize the trend toward industrial applications. This is because of the emerging need for tools for rapid product development. Especially in the aeronautical and automotive industries, companies have began to investigate and develop virtual reality tools for their own needs in co-operation with research or ganizations. In co-operation with the Fraunhofer Institute for Computer Graphics (IGD), the Computer Graphics Center (ZGDV) in Darmstadt established the German working group on virtual reality in 1993 as a forum for infor mation exchange between industry and research. German researchers, system developers, and industrial users have met several times in Darm stadt at the Computer Graphics Center. In these meetings they discussed the essential issues inherent in applying virtual reality to industrial appli cations and exchanged their latest research results and experiences.

Ethics in the Virtual World

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Publisher : Routledge
ISBN 13 : 1317547225
Total Pages : 166 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis Ethics in the Virtual World by : Garry Young

Download or read book Ethics in the Virtual World written by Garry Young and published by Routledge. This book was released on 2014-09-11 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book argues that it is more productive to consider what individuals are able to cope with psychologically than to determine whether a virtual act or representation is necessarily good or bad. The book raises pertinent questions about one of the most rapidly expanding leisure pursuits in western culture: should virtual enactments warrant moral interest? Should there be a limit to what can be enacted or represented within these games? Or, is it all just a game?

Psychoanalytic Perspectives on Virtual Intimacy and Communication in Film

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Publisher : Routledge
ISBN 13 : 0429826966
Total Pages : 311 pages
Book Rating : 4.4/5 (298 download)

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Book Synopsis Psychoanalytic Perspectives on Virtual Intimacy and Communication in Film by : Andrea Sabbadini

Download or read book Psychoanalytic Perspectives on Virtual Intimacy and Communication in Film written by Andrea Sabbadini and published by Routledge. This book was released on 2018-09-03 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Psychoanalytic Perspectives on Virtual Intimacy and Communication in Film brings together a group of psychoanalysts to explore, through film, the new forms of communication, mainly the internet, that enter more and more frequently into the affective lives of people, their intimacy and even the analytic room. The contributors, all practising psychoanalysts, analyse the potential and surprising transformations that human relationships, including psychoanalysis, are undergoing. At present, it is difficult to value the future importance and predict the possible disquieting consequences of the use and abuse of the new technologies; we run the risk of finding ourselves unprepared to face this revolutionary transformation in human connections and affects. Will it be possible in a near future that human beings prefer to fall in love with a machine gifted with a persuasive voice instead of a psychoanalyst 'in person'? The contributors explore the idea that virtual intimacy could begin to replace real life, in sentimental and psychoanalytic relationships. Imagination and fantasy may be strengthened and may ultimately prevail over the body, excluding it entirely. Can the voice of the analyst, sometimes transmitted only by telephone or computer, produce a good enough analytic process as if it were in-person, or will it help to foster a process of idealisation and progressive alienation from real life and connections with other human beings? The film Her (2013), alongside others, offers a wonderful script for discussing this matter, because of the deep and thoughtful examination of love and relationships in the contemporary world that it provides. Psychoanalytic Perspectives on Virtual Intimacy and Communication in Film will be of great interest to all psychoanalysts and psychoanalytic psychotherapists interested in the ongoing impact of technology on human relationships.

Looking Toward the Future of Technology-Enhanced Education: Ubiquitous Learning and the Digital Native

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Publisher : IGI Global
ISBN 13 : 1615206795
Total Pages : 556 pages
Book Rating : 4.6/5 (152 download)

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Book Synopsis Looking Toward the Future of Technology-Enhanced Education: Ubiquitous Learning and the Digital Native by : Ebner, Martin

Download or read book Looking Toward the Future of Technology-Enhanced Education: Ubiquitous Learning and the Digital Native written by Ebner, Martin and published by IGI Global. This book was released on 2009-12-31 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book evaluated the incorporation of technology into educational processes reviewing topics from primary and secondary school to higher education, from Second Life to wiki technology, from physical education to cultural learning"--Provided by publisher.

Computer Games and New Media Cultures

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Publisher : Springer Science & Business Media
ISBN 13 : 9400727771
Total Pages : 694 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Computer Games and New Media Cultures by : Johannes Fromme

Download or read book Computer Games and New Media Cultures written by Johannes Fromme and published by Springer Science & Business Media. This book was released on 2012-06-14 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity, as well as the sheer volume of hours young people spend gaming, should make it ripe for urgent academic enquiry, yet the subject was a research backwater until the turn of the millennium. Even today, as tens of millions of young people spend their waking hours manipulating avatars and gaming characters on computer screens, the subject is still treated with scepticism in some academic circles. This handbook aims to reflect the relevance and value of studying digital games, now the subject of a growing number of studies, surveys, conferences and publications. As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. In doing so, they provide an alternative perspective to one-dimensional studies of gaming, whose agendas do not include cultural factors. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as ‘modding’, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content.

Christa Sommerer & Laurent Mignonneau

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Publisher : MIT Press
ISBN 13 : 0262048159
Total Pages : 379 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Christa Sommerer & Laurent Mignonneau by : Karin Ohlenschlager

Download or read book Christa Sommerer & Laurent Mignonneau written by Karin Ohlenschlager and published by MIT Press. This book was released on 2023-02-07 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: “More than a cabinet of curiosities, more than a terrarium, more than an aquarium”: a captivating look at thirty years of artistic work by the Austrian-French artist duo Christa Sommerer and Laurent Mignonneau. Working at the intersection of natural science, technology, and art, Austrian-French artist duo Christa Sommerer and Laurent Mignonneau pioneered the “Art of Interface”—innovative technical interfaces that enable physical interaction between simulative visual worlds and the world of natural sensory organs. Early on, the pair used algorithms to represent not only forms of the living but also their evolution and growth. Edited by Karin Ohlenschläger, Peter Weibel, and Alfred Weidinger, this publication in the Leonardo book series brings together key works of the artists since the early 1990s in pictures and text contextualized by renowned international authors: Reinhard Kannonier, Ryszard W. Kluszczyński, Birgit Mersmann, Tomoe Moriyama, Karin Ohlenschläger, Ingeborg Reichle, and Siegfried Zielinski. In the artists’ installations, which are possible only through interactions with the viewer, devices designed by the artist couple produce novel virtual realities and immersive environments. In “Portrait on the Fly,” for instance, a viewer stands in front of an interactive plasma screen, behind which a swarm of thousands of flies is moving. Gradually, the flies settle on the shadowed areas of the projection, thereby collectively reproducing the person’s likeness. Works such as these, now almost classics of digital art, open a new horizon in which artworks can function as living systems. As Peter Weibel writes, their work is “more than a cabinet of curiosities, more than a terrarium, more than an aquarium; it shows mythical creatures, artificial creatures, [and] a so far unseen panorama of imagination and technical ingenuity.”

Digital Guest Experience

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Publisher : tredition
ISBN 13 : 3732393380
Total Pages : 178 pages
Book Rating : 4.7/5 (323 download)

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Book Synopsis Digital Guest Experience by : Björn Radde

Download or read book Digital Guest Experience written by Björn Radde and published by tredition. This book was released on 2017-04-06 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: The experience of staying at a hotel will continue to radically change in the coming years. The guest is welcomed by robots and bypasses the traditional check-in with their smartphone. Augmented reality and beacons accompany him through the hotel, any missing utensils in room will be produced with a 3D printer. Nanotechnologies and biometric methods will be introduced into the hotel industry, as well as chatbots and holograms. Digital Guest Experience tools are an investment area within the digital value chain that should be reviewed and implemented by the hotel industry. Björn Radde explains how the guest journey has changed and describes the most important digital guest experience instruments for optimizing the hotel's engagement, as well as its impact on guest satisfaction and revenue.

Virtuelle und ideale Welten

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Publisher : KIT Scientific Publishing
ISBN 13 : 3866447841
Total Pages : 232 pages
Book Rating : 4.8/5 (664 download)

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Book Synopsis Virtuelle und ideale Welten by : Ulrich Gehmann

Download or read book Virtuelle und ideale Welten written by Ulrich Gehmann and published by KIT Scientific Publishing. This book was released on 2012 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technik und technischer Wandel zählen zu jenen Faktoren, die unser (all-)tägliches Leben entscheidend prägen. Dieser Sachverhalt dürfte in unserem technischen Zeitalter kaum einer besonderen Begründung bedürfen. Es liegt auf der Hand, dass die Menschheit von Technik und technischem Fortschritt abhängig geworden ist, und dies nicht erst in unserer Zeit. Seit jeher war es der Technik entwickelnde und zielgerichtet einsetzende Mensch, der vermittels ,seiner' Technik Lebensräume gestaltete, veränderte, revolutionierte, oder auch zerstörte. Unglaublicher Wohlstand auf der einen, aber auch bitterste Armut auf der anderen Seite waren dabei mögliche Konsequenzen, die der technische Wandel hervorzubringen vermochte. Die Einsicht, dass technischer Wandel als gesellschaftliches Phänomen zu interpretieren sei, uns technische Zukunftsentwürfe gerade auch gesellschaftliche Zukunftsentwürfe darstellten, vermochte sich hingegen erst langsam Bahn zu brechen.

On Desire

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Publisher : transcript Verlag
ISBN 13 : 3839442850
Total Pages : 204 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis On Desire by : Bernd Kracke

Download or read book On Desire written by Bernd Kracke and published by transcript Verlag. This book was released on 2018-07-31 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Desire indicates phenomena that are implicated in a productive ambiguity. These phenomena associate basic elements of human coexistence, while also referencing complex social processes and institutions. With today's new media we experience an assemblage of desire that maps out new relationships to the social body, to sexuality and gender questions, to ownership, and to the production, perception, and appropriation of moving images. This book brings together a broad spectrum of international positions relating to the time-based, immersive arts presented at the third B3 - the Biennial of the Moving Image Frankfurt/Main 2017 - which focuses on desire in the contemporary world. An extensive essay by Marc Ries develops a theoretical framework relating the moving image to desire. Contributions by Candice Breitz, Douglas Gordon, Johan Grimonprez, Jonas Mekas, Larissa Sansour, Igor Simic, and Frederico Solmi. Desire/Begehren benennt Phänomene, die in eine produktive Ambivalenz eingeschrieben sind. Sie assoziieren Grundelemente menschlichen Zusammenlebens, verweisen aber zugleich auf komplexe gesellschaftliche Prozesse und Institutionen. Mit den gegenwärtigen Medien erleben und erfahren wir ein Gefüge des Begehrens, das neue Verhältnisse zum sozialen Körper, zur Sexualität und Geschlechterfrage, zum Eigentum und auch zur Produktion, Wahrnehmung und Aneignung von Bewegtbildern entwirft. Der Band versammelt ein Spektrum an internationalen Positionen zeitbasierter und immersiver Künste der dritten B3 - Biennale des Bewegten Bildes Frankfurt/Main 2017 - zum Begehren in der Gegenwart. Ein umfassender Essay von Marc Ries entwickelt einen theoretischen Rahmen der Beziehung des bewegten Bildes zum Begehren. Beiträge von Candice Breitz, Douglas Gordon, Johan Grimonprez, Jonas Mekas, Larissa Sansour, Igor Simic und Frederico Solmi.

Technologie et concurrence – Technology and Competition

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Publisher : Armando Editore
ISBN 13 : 9782804435219
Total Pages : 774 pages
Book Rating : 4.4/5 (352 download)

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Book Synopsis Technologie et concurrence – Technology and Competition by : Josef Drexl

Download or read book Technologie et concurrence – Technology and Competition written by Josef Drexl and published by Armando Editore. This book was released on 2009 with total page 774 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hanns Ullrich, this highly renowned legal scholar, has had a tremendous influence on legal research and the development of the law in the fields of both Technology and Competition. His expertise dates back to the late 1970s and early 1980s, when he served as a member of the research staff at the Max Planck Institute for Intellectual Property in Munich. In 1985, he became professor of law at the "Universität der Bundeswehr", Munich, and finally, in 2000, professor at the european University Institute, florence. He has acted as visiting professor at a number of Universities around the worldincluding, in particular, the College of Europe, Bruges. The authors of the contributions in this book feel greatly indebted to Hanns Ullrich. Much earlier than others, he recognised and explained that, in the absence of pressure from competition, intellectual property will not be able to fulfil its mission of enhancing innovation. In concentrating on the fields of interest of this eminent scholar, the contributions address a number of the most burning issues of the regulation of intellectual property, competition law and, of course, the application of competition law to IP-related cases.

Semiotics of the Media

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Publisher : Walter de Gruyter
ISBN 13 : 9783110155372
Total Pages : 916 pages
Book Rating : 4.1/5 (553 download)

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Book Synopsis Semiotics of the Media by : Winfried Nöth

Download or read book Semiotics of the Media written by Winfried Nöth and published by Walter de Gruyter. This book was released on 1997 with total page 916 pages. Available in PDF, EPUB and Kindle. Book excerpt: