Vanguard RPG

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 106 pages
Book Rating : 4.5/5 (881 download)

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Book Synopsis Vanguard RPG by : Arthur Vasconcellos

Download or read book Vanguard RPG written by Arthur Vasconcellos and published by Independently Published. This book was released on 2020-12-30 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: An independent RPG system, this book contains everything necessary to start an RPG campaign using the Vanguard system. It consists of three contained books: The Player's Book, The Master's Guide, and The World of Arduna. The reader doesn't need to have any previous experience with even the concept of RPG, but innovative concepts for the game are introduced. Hit points are not used, and with the objective system, rarely does the end of a fight mean the end of life for all members on one side. Narratively, the objective system allows the creation of stories naturally guided by character, making the group focus on the campaign's history without the need for arbitrary attitudes on the part of the master. The World of Arduna provides a world to allow the quick start of the campaign. The world itself is extremely unique, using concepts of astronomy, biology, and sociology for its development, it still includes the usual fantasy elements, such as magic, spirits, and dragons. This book also includes a grimoire with over forty individual spells and a bestiary for use in-game.

Vanguard Of Valor : Small Unit Actions In Afghanistan Vol. I [Illustrated Edition]

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Author :
Publisher : Pickle Partners Publishing
ISBN 13 : 1782894950
Total Pages : 288 pages
Book Rating : 4.7/5 (828 download)

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Book Synopsis Vanguard Of Valor : Small Unit Actions In Afghanistan Vol. I [Illustrated Edition] by : Donald P. Wright

Download or read book Vanguard Of Valor : Small Unit Actions In Afghanistan Vol. I [Illustrated Edition] written by Donald P. Wright and published by Pickle Partners Publishing. This book was released on 2014-08-15 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes 35 illustrations. Since 2001, the US Army in Afghanistan has been conducting complex operations in a difficult, often dangerous environment. Living in isolated outposts and working under austere conditions, US Soldiers have carried out missions that require in equal parts a warrior’s courage and a diplomat’s restraint. In the larger discussions of the Afghanistan campaign, the experiences of these Soldiers-especially the young sergeants and lieutenants that lead small units-often go undocumented. But, as we all know, success in Afghanistan ultimately depends on these small units and their leaders, making their stories all the more important. In 2010, as the scale and tempo of Coalition operations in Afghanistan increased, so did the need for historical accounts of small-unit actions. As commander of the International Security Assistance Force (ISAF), I commissioned the Combat Studies Institute to research and write the cases collected in this volume and in those that will follow. By capturing key insights from both lethal and non-lethal operations, I hoped these accounts would be of immediate utility to sergeants and lieutenants at the center of future operations. The eight actions described in these pages take the reader through a wide range of platoon-level operations, from an intense firefight near Kandahar to an intricate civic action project in Kunar Province. Drawing from dozens of Soldier interviews, these accounts vividly depict the actions themselves and offer critical insights of greatest benefit to the small-unit leaders of today and tomorrow. The US Army always has prided itself as an institution of constant learning, strongly committed to drawing lessons from its past. This volume from the CSI is an excellent example of that long and honorable tradition. I hope that you will find the actions related in Vanguard of Valor to be both instructive and compelling. I am sure that you will find them to be inspirational. Gen. Petraeus

Invulnerable Super Hero RPG Vigilante Edition

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Author :
Publisher : Lulu.com
ISBN 13 : 1312474556
Total Pages : 382 pages
Book Rating : 4.3/5 (124 download)

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Book Synopsis Invulnerable Super Hero RPG Vigilante Edition by : Joshua Kubli

Download or read book Invulnerable Super Hero RPG Vigilante Edition written by Joshua Kubli and published by Lulu.com. This book was released on 2014-08-30 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invulnerable Super Hero RPG: Vigilante Edition is here! Invulnerable's flexible point-based system emphasizes versatility and roleplaying. Invulnerable heroes gain a wide variety of Power Enhancements to show the amazing feats they can perform, and their Motivations and Central Contradiction tell you what kind of hero they are behind the mask! Heroes need a world to protect. Invulnerable includes a detailed setting, Earth-Omega, filled with heroes to join, and villains to trounce, and legacies to uphold! So what are you waiting for? Grab Some Dice And Save The World!

Enacting Platforms

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Author :
Publisher : MIT Press
ISBN 13 : 0262379066
Total Pages : 245 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Enacting Platforms by : James Malazita

Download or read book Enacting Platforms written by James Malazita and published by MIT Press. This book was released on 2024-07-02 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: An analysis of the game engine Unreal through feminist, race, and queer theories of technology and media, as well as a critique of the platform studies framework itself. In this first scholarly book on the Unreal game engine, James Malazita explores one of the major contemporary game development platforms through feminist, race, and queer theories of technology and media, revealing how Unreal produces, and is produced by, broader intersections of power. Enacting Platforms takes a novel critical platform studies approach, raising deeper questions: what are the material and cultural limits of platforms themselves? What is the relationship between the analyst and the platform of study, and how does that relationship in part determine what “counts” as the platform itself? Malazita also offers a forward-looking critique of the platform studies framework itself. The Unreal platform serves as a kind of technical and political archive of the games industry, highlighting how the techniques and concerns of games have shifted and accreted over the past 30 years. Today, Unreal is also used in contexts far beyond games, including in public communication, biomedical research, civil engineering, and military simulation and training. The author’s depth of technical analysis, combined with new archival findings, contributes to discussions of topics rarely covered in games studies (such as the politics of graphical rendering algorithms), as well as new readings of previously “closed” case studies (such as the engine’s entanglement with the US military and American masculinity in America’s Army). Culture, Malazita writes, is not “built into” software but emerges through human practices with code.

Gamer's Tome of Ultimate Wisdom 2006

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Author :
Publisher : Que Publishing
ISBN 13 : 9780789734655
Total Pages : 340 pages
Book Rating : 4.7/5 (346 download)

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Book Synopsis Gamer's Tome of Ultimate Wisdom 2006 by : William Abner

Download or read book Gamer's Tome of Ultimate Wisdom 2006 written by William Abner and published by Que Publishing. This book was released on 2005-12 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your dose of gaming goodness for Xbox, PlayStation, GameCube, GameBoy, PCs, Macs, and Linux!The 2006 Gamer’s Tome of Ultimate Wisdom: An Almanac of Pimps, Orcs and Lightsabersis filled with entertaining reviews, previews, and commentaries on all gaming platforms and the gaming industry as a whole. The book takes a month-by-month look back at the significant game releases of 2005 and looks ahead to the exciting titles you can expect to see in 2006. Along the way theGamer’s Tomeoffers insights into anything and everything that has to do with gaming, including why sports games are the biggest rip-off in the industry, advice on how to talk about games in public without being shunned by “regular” people and even what energy drinks give you that extra oomph you need to get through an all-night LAN party. This book is for you if you view gaming - be it PC, console or handheld gaming - as a major component of your life!

The 21st Century in 100 Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1040044352
Total Pages : 142 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The 21st Century in 100 Games by : Aditya Deshbandhu

Download or read book The 21st Century in 100 Games written by Aditya Deshbandhu and published by Taylor & Francis. This book was released on 2024-06-20 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched, and played from the turn of the century. The book analyzes them and then uses the games as a means of entry to examine both key events in the 21st century and the evolution of the gaming industry. Adopting a tri-pronged perspective — the reviewer, the academic, and an industry observer — it studies games as ludo-narratological artefacts and resituates games in a societal context by examining how they affect and are engaged with by players, reviewers, the gaming community, and the larger gaming industry. This book will be a must read for readers interested in video games, new media, digital culture (s), culture studies, and history.

Artificial Intelligence for Games

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Author :
Publisher : CRC Press
ISBN 13 : 1315360578
Total Pages : 898 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Artificial Intelligence for Games by : Ian Millington

Download or read book Artificial Intelligence for Games written by Ian Millington and published by CRC Press. This book was released on 2018-12-14 with total page 898 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.

CLAMP in Context

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Publisher : McFarland
ISBN 13 : 0786490101
Total Pages : 206 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis CLAMP in Context by : Dani Cavallaro

Download or read book CLAMP in Context written by Dani Cavallaro and published by McFarland. This book was released on 2012-01-09 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since its debut manga RG Veda, CLAMP has steadily asserted itself as one of the most widely renowned teams of manga artists, leaving a durable imprint in every established genre while also devising novel formulas along the way. Endowed not only with stylistic distinctiveness but also comprehensive cultural structure, CLAMP's output is distinguished by unique worldbuilding flair and visual vitality. Exploring a selection of CLAMP manga as well as anime it inspired, this volume examines CLAMP's broader philosophical underpinnings, its dedication to the invention of elaborate narrative constructs, its legendary passion for multilayered universes, and its symbolic interpretation of human identity. Throughout, the work highlights the team's incremental creation of a graphic constellation of unparalleled appeal.

Cyberspace & Repositioning Of Corporations

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Publisher : Universities Press
ISBN 13 : 9788173710384
Total Pages : 328 pages
Book Rating : 4.7/5 (13 download)

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Book Synopsis Cyberspace & Repositioning Of Corporations by : S. Shiva Ramu

Download or read book Cyberspace & Repositioning Of Corporations written by S. Shiva Ramu and published by Universities Press. This book was released on 1999 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Kiplinger's Personal Finance

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Publisher :
ISBN 13 :
Total Pages : 72 pages
Book Rating : 4./5 ( download)

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Book Synopsis Kiplinger's Personal Finance by :

Download or read book Kiplinger's Personal Finance written by and published by . This book was released on 2010-08 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most trustworthy source of information available today on savings and investments, taxes, money management, home ownership and many other personal finance topics.

Civil Unrest - A Catalyst RPG Campaign

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Publisher : Lulu.com
ISBN 13 : 1329751817
Total Pages : 48 pages
Book Rating : 4.3/5 (297 download)

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Book Synopsis Civil Unrest - A Catalyst RPG Campaign by : Cherry Picked Games

Download or read book Civil Unrest - A Catalyst RPG Campaign written by Cherry Picked Games and published by Lulu.com. This book was released on 2016-03-23 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Note: This is a campaign requiring the Catalyst RPG system. Visit http: //www.cherrypickedgames.com/catalyst/ for the base game or to purchase a PDF of Civil Unrest). The Human-Demon War has pushed America to its breaking point. Two new nations have emerged to combat the horde, though their ideological differences fuel strife despite our species' suffering. ""Civil Unrest"" follows the players' journey as neutral mercenaries trying to preserve these fragile alliances. This guide aids game masters in directing a Catalyst campaign. ""Civil Unrest"" takes 3-5 players through a shorter, 4-session campaign.

Science Fiction Video Games

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Publisher : CRC Press
ISBN 13 : 1482203898
Total Pages : 528 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Science Fiction Video Games by : Neal Roger Tringham

Download or read book Science Fiction Video Games written by Neal Roger Tringham and published by CRC Press. This book was released on 2014-09-10 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a

AI for Games, Third Edition

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Author :
Publisher : CRC Press
ISBN 13 : 1351053299
Total Pages : 1010 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis AI for Games, Third Edition by : Ian Millington

Download or read book AI for Games, Third Edition written by Ian Millington and published by CRC Press. This book was released on 2019-03-18 with total page 1010 pages. Available in PDF, EPUB and Kindle. Book excerpt: AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

Role-Playing Game Studies

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Publisher : Routledge
ISBN 13 : 1317268318
Total Pages : 905 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Role-Playing Game Studies by : Sebastian Deterding

Download or read book Role-Playing Game Studies written by Sebastian Deterding and published by Routledge. This book was released on 2018-04-17 with total page 905 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

The Art of Vanguard, Saga of Heroes

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Author :
Publisher :
ISBN 13 :
Total Pages : 124 pages
Book Rating : 4.:/5 (931 download)

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Book Synopsis The Art of Vanguard, Saga of Heroes by :

Download or read book The Art of Vanguard, Saga of Heroes written by and published by . This book was released on 2006 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Shadows Over Baker Street

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Author :
Publisher : Del Rey
ISBN 13 : 0345452739
Total Pages : 466 pages
Book Rating : 4.3/5 (454 download)

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Book Synopsis Shadows Over Baker Street by : Neil Gaiman

Download or read book Shadows Over Baker Street written by Neil Gaiman and published by Del Rey. This book was released on 2005-03-01 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: The terrifyingly surreal universe of horror master H. P. Lovecraft bleeds into the logical world of Sherlock Holmes, Sir Arthur Conan Doyle’s champion of rational deduction, in these stories by twenty top horror, mystery, fantasy, and science fiction writers. Arthur Conan Doyle’s Sherlock Holmes is among the most famous literary figures of all time. For more than a hundred years, his adventures have stood as imperishable monuments to the ability of human reason to penetrate every mystery, solve every puzzle, and punish every crime. For nearly as long, the macabre tales of H. P. Lovecraft have haunted readers with their nightmarish glimpses into realms of cosmic chaos and undying evil. But what would happen if Conan Doyle’s peerless detective and his allies were to find themselves faced with mysteries whose solutions lay not only beyond the grasp of logic, but of sanity itself? In this collection of all-new, all-original tales, twenty of today’s most cutting-edge writers provide their answers to that burning question. “A Study in Emerald” by Neil Gaiman: A gruesome murder exposes a plot against the Crown, a seditious conspiracy so cunningly wrought that only one man in all London could have planned it—and only one man can hope to stop it. “A Case of Royal Blood” by Steven-Elliot Altman: Sherlock Holmes and H. G. Wells join forces to protect a princess stalked by a ghost—or perhaps something far worse than a ghost. “Art in the Blood” by Brian Stableford: One man’s horrific affliction leads Sherlock Holmes to an ancient curse that threatens to awaken the crawling chaos slumbering in the blood of all humankind. “The Curious Case of Miss Violet Stone” by Poppy Z. Brite and David Ferguson: A girl who has not eaten in more than three years teaches Holmes and Watson that sometimes the impossible cannot be eliminated. “The Horror of the Many Faces” by Tim Lebbon: Dr. Watson witnesses a maniacal murder in London—and recognizes the villain as none other than his friend, Mr. Sherlock Holmes. With thirteen other dark tales of madness, horror, and deduction, a new and terrible game is afoot: “Tiger! Tiger!” by Elizabeth Bear “The Case of the Wavy Black Dagger” by Steve Perry “The Weeping Masks” by James Lowder “The Adventure of the Antiquarian’s Niece” by Barbara Hambly “The Mystery of the Worm” by John Pelan “The Mystery of the Hanged Man’s Puzzle” by Paul Finch “The Adventure of the Arab’s Manuscript” by Michael Reaves “The Drowned Geologist” by Caitlín R. Kiernan “A Case of Insomnia” by John P. Vourlis “The Adventure of the Voorish Sign” by Richard A. Lupoff “The Adventure of Exham Priory” by F. Gwynplaine MacIntyre “Death Did Not Become Him” by David Niall Wilson and Patricia Lee Macomber “Nightmare in Wax” by Simon Clark

Encyclopedia of Weird Westerns

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Author :
Publisher : McFarland
ISBN 13 : 1476662576
Total Pages : 320 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Encyclopedia of Weird Westerns by : Paul Green

Download or read book Encyclopedia of Weird Westerns written by Paul Green and published by McFarland. This book was released on 2016-03-10 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: From automatons to zombies, many elements of fantasy and science fiction have been cross-pollinated with the Western movie genre. In its second edition, this encyclopedia of the Weird Western includes many new entries covering film, television, animation, novels, pulp fiction, short stories, comic books, graphic novels and video and role-playing games. Categories include Weird, Weird Menace, Science Fiction, Space, Steampunk and Romance Westerns.