Understanding Kids, Play, and Interactive Design

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Author :
Publisher : CRC Press
ISBN 13 : 0429667558
Total Pages : 388 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Understanding Kids, Play, and Interactive Design by : Mark Schlichting

Download or read book Understanding Kids, Play, and Interactive Design written by Mark Schlichting and published by CRC Press. This book was released on 2019-09-12 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds

Understanding Kids, Play, and Interactive Design

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Author :
Publisher :
ISBN 13 : 9780996918510
Total Pages : 412 pages
Book Rating : 4.9/5 (185 download)

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Book Synopsis Understanding Kids, Play, and Interactive Design by : Mark Schlichting

Download or read book Understanding Kids, Play, and Interactive Design written by Mark Schlichting and published by . This book was released on 2016-09-06 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Kids, Play, and Interactive Design is a comprehensive guide that offers magical techniques to creating award-winning titles for kids. Learn the best-kept secrets, from understanding ages and stages and how that applies to design, identifying and using over 30 play patterns, to adding delightful audio, humor, and the magic of surprise.

The Art of Game Design

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Author :
Publisher : CRC Press
ISBN 13 : 1351803638
Total Pages : 935 pages
Book Rating : 4.3/5 (518 download)

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Book Synopsis The Art of Game Design by : Jesse Schell

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2019-07-31 with total page 935 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.

Understanding Kids

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Author :
Publisher : Elsevier Science & Technology
ISBN 13 : 9780123838704
Total Pages : 304 pages
Book Rating : 4.8/5 (387 download)

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Book Synopsis Understanding Kids by : Mark Schlichting

Download or read book Understanding Kids written by Mark Schlichting and published by Elsevier Science & Technology. This book was released on 2011-05-01 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's children are typically more techno savvy than adults, and they're expecting more and more sophisticated interactive products. Web 2.0 opens up unprecedented possibilities in the realm of interactive media for children - including virtual worlds, flexible and evolving avatars, social networks, end user programs, mobile applications, educational applications, and internet games. UX designers are the ones who create these products and plenty of literature exists on general UX design, but so little addresses children's design in depth. Decades of research prove that children use and engage with technology differently than adults. Conversely, there is a great deal of academic- and research-based literature on children's design, but it offers little applicable guidance. The market needs a practical book for UX practitioners who are facing the unique design challenges inherent in designing for children (including age considerations, gender, what keeps kids engaged) for the booming Web 2.0 era. Designing Interactive Media for Children - written by a practitioner for practitioners - fills this hole in the market.

The Fundamentals of Interactive Design

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1472587367
Total Pages : 200 pages
Book Rating : 4.4/5 (725 download)

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Book Synopsis The Fundamentals of Interactive Design by : Michael Salmond

Download or read book The Fundamentals of Interactive Design written by Michael Salmond and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help you design media that engages, entertains, communicates and 'sticks' with the audience. Packed with examples of groundbreaking interactive design, this book provides a solid introduction to the principles of interactive communication and detailed case studies from world-leading industry experts. The Fundamentals of Interactive Design takes you step by step through each stage of the creative process – from inspiration to practical application of designing interfaces and interactive experiences. With a visually engaging and exciting layout this book is an invaluable overview of the state of the art and the ongoing evolution of digital design, from where it is now to where it's going in the future.

Rules of Play

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Publisher : MIT Press
ISBN 13 : 9780262240451
Total Pages : 680 pages
Book Rating : 4.2/5 (44 download)

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Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Designing for Sex and Gender Equity

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1003825486
Total Pages : 152 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Designing for Sex and Gender Equity by : Isabel Prochner

Download or read book Designing for Sex and Gender Equity written by Isabel Prochner and published by Taylor & Francis. This book was released on 2023-12-19 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on original designer interviews, this book explores how design interventions can and do support sex and gender equity and what barriers still stand in the way. Isabel Prochner not only brings attention to sex and gender problems related to design artifacts but also provides a unique overview of creative design responses to these issues. The case studies and designer interviews provide new information about how designers can address these issues and the challenges they may encounter—whether that’s a lack of anthropometric data, trouble finding investment and business support, or even public resistance. Prochner brings together primary and secondary research and the most contemporary theories on sex, gender, and design. This book will be of interest to scholars working in design studies, sex and gender studies, social design, design for health, industrial design, product design, fashion design, and interaction design.

Designing for Kids

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Author :
Publisher : Routledge
ISBN 13 : 1351968866
Total Pages : 466 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis Designing for Kids by : Krystina Castella

Download or read book Designing for Kids written by Krystina Castella and published by Routledge. This book was released on 2018-11-08 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education. This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.

Evaluating Children's Interactive Products

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Author :
Publisher : Elsevier
ISBN 13 : 9780080558257
Total Pages : 400 pages
Book Rating : 4.5/5 (582 download)

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Book Synopsis Evaluating Children's Interactive Products by : Panos Markopoulos

Download or read book Evaluating Children's Interactive Products written by Panos Markopoulos and published by Elsevier. This book was released on 2008-05-24 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evaluating Children's Interactive Products directly addresses the need to ensure that interactive products designed for children — whether toys, games, educational products, or websites — are safe, effective, and entertaining. It presents an essential background in child development and child psychology, particularly as they relate to technology; captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology; and examines ethical and legal issues involved in working with children and offers guidelines for effective risk management. Based on the authors' workshops, conference courses, and own design experience and research, this highly practical book reads like a handbook, while being thoroughly grounded in the latest research. Throughout, the authors illustrate techniques and principles with numerous mini case studies and highlight practical information in tips and exercises and conclude with three in-depth case studies. This book is recommended for usability experts, product developers, and researchers in the field. * Presents an essential background in child development and child psychology, particularly as they relate to technology. * Captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology. * Examines ethical and legal issues involved in working with children and offers guidelines for effective risk management.

Interaction Design and Children

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Author :
Publisher :
ISBN 13 :
Total Pages : 34 pages
Book Rating : 4.:/5 (437 download)

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Book Synopsis Interaction Design and Children by : Allison Druin

Download or read book Interaction Design and Children written by Allison Druin and published by . This book was released on 2005 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Interactive Design

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Author :
Publisher : Rockport Pub
ISBN 13 : 1592537804
Total Pages : 226 pages
Book Rating : 4.5/5 (925 download)

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Book Synopsis Interactive Design by : Andy Pratt

Download or read book Interactive Design written by Andy Pratt and published by Rockport Pub. This book was released on 2012-09-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: User experience design is one of the fastest-growing specialties in graphic design. Smart companies realize that the most successful products are designed to meet the needs and goals of real people—the users. This means putting the user at the center of the design process. This innovative, comprehensive book examines the user-centered design process from the perspective of a designer. With rich imagery, Interactive Design introduces the different UX players, outlines the user-centered design process from user research to user testing, and explains through various examples how user-centered design has been successfully integrated into the design process of a variety of design studios worldwide.

Interaction Design and Children

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Author :
Publisher : Now Publishers Inc
ISBN 13 : 1601981287
Total Pages : 129 pages
Book Rating : 4.6/5 (19 download)

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Book Synopsis Interaction Design and Children by : Juan Pablo Hourcade

Download or read book Interaction Design and Children written by Juan Pablo Hourcade and published by Now Publishers Inc. This book was released on 2008 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.

The Principles of Interactive Design

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Author :
Publisher : Cengage Learning
ISBN 13 :
Total Pages : 256 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Principles of Interactive Design by : Lisa Graham

Download or read book The Principles of Interactive Design written by Lisa Graham and published by Cengage Learning. This book was released on 1999 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Communication fundamentals are used as guidelines for interactive development for platforms such as multimedia and the World Wide Web. The reader is taught how to approach the interactive project as a communication tool while incorporating various media, communication principles, user interfaces, interactive design, and implementation to build a successful product"--Publisher description.

Design for Kids

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Author :
Publisher : Conran Octopus
ISBN 13 : 9781933820309
Total Pages : 232 pages
Book Rating : 4.8/5 (23 download)

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Book Synopsis Design for Kids by : Debra Levin Gelman

Download or read book Design for Kids written by Debra Levin Gelman and published by Conran Octopus. This book was released on 2014 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emotion. Ego. Impatience. Stubbornness. Characteristics like these make creating sites and apps for kids a daunting proposition. However, with a bit of knowledge, you can design experiences that help children think, play, and learn. With Design for Kids, you'll learn how to create digital products for today's connected generation.

Understanding Children's Play

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Author :
Publisher : Nelson Thornes
ISBN 13 : 9780748739707
Total Pages : 204 pages
Book Rating : 4.7/5 (397 download)

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Book Synopsis Understanding Children's Play by : Jennie Lindon

Download or read book Understanding Children's Play written by Jennie Lindon and published by Nelson Thornes. This book was released on 2001 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Children's Play offers a full exploration of children's play from babyhood through to the early years of primary school. It explores how their play is shaped by time and place and supports early years practitioners and playworkers.

Rhythm, Play and Interaction Design

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Author :
Publisher :
ISBN 13 : 9783319678498
Total Pages : pages
Book Rating : 4.6/5 (784 download)

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Book Synopsis Rhythm, Play and Interaction Design by : Brigid M. Costello

Download or read book Rhythm, Play and Interaction Design written by Brigid M. Costello and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: There are rhythms of action and response to all human-computer interactions. As we click, swipe, tap and sway to their beats, these rhythms intersect with the rhythms of our everyday lives. Perhaps they synchronize, perhaps they disrupt each other or maybe they dance together. Whatever their impact our experience of these rhythms will colour our experience of an interaction design. In playful interactive applications, rhythm is especially crucial because of the role it performs in building and maintaining the precarious spirit of play. Play involves movement and this movement has a rhythm that drives the experience. But what is the character of these rhythms of play and how can they be used in the design of interactive applications? These questions are the focus of this book. Drawing on traditions of rhythmic design practice in dance, performance, music and architecture, this book reveals key insights into practical strategies for designing playful rhythmic experience. With playful experiences now being incorporated into almost every type of computer application, interaction design practitioners and researchers need to develop a deeper understanding of the specific character of rhythms within play. Written from a designer's perspective, with interviews from leading creative artists and interaction design practitioners, Rhythm, Play and Interaction Design will help practitioners, researchers and students understand, evaluate and create rhythmic experiences.

Designing Games for Children

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Author :
Publisher : Routledge
ISBN 13 : 9780415729178
Total Pages : 0 pages
Book Rating : 4.7/5 (291 download)

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Book Synopsis Designing Games for Children by : Carla Fisher

Download or read book Designing Games for Children written by Carla Fisher and published by Routledge. This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating a video game for children? Whether you are a seasoned game designer, a children's media professional, oe an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to serving the specific needs of children's game designers.