The Principles and Processes of Interactive Design

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1474238971
Total Pages : 208 pages
Book Rating : 4.4/5 (742 download)

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Book Synopsis The Principles and Processes of Interactive Design by : Jamie Steane

Download or read book The Principles and Processes of Interactive Design written by Jamie Steane and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Principles & Processes of Interactive Design is aimed at new designers from across the design and media disciplines who want to learn the fundamentals of designing for interactive media. This book is intended both as a primer and companion guide on how to research, plan and design for increasingly prevalent interactive projects. With clear and practical guidance on how to successfully present your ideas and concepts, Jamie Steane introduces you to user-based design, research and development, digital image and typography, interactive formats, and screen-based grids and layout. Using a raft of inspirational examples from a diverse range of leading international creatives and award-winning agencies, this is required reading for budding digital designers. In addition, industry perspectives from key design professionals provide fascinating insights into this exciting creative field, and each chapter concludes with workshop tutorials to help you put what you've learnt into practice in your own interactive designs. Featured contributors include: AKQA, BBC, Dare, Edenspiekermann, Electronic Arts, e-Types, Komodo Digital, Moving Brands, Nordkapp, Onedotzero, Onformative, Preloaded and Razorfish.

The Principles of Interactive Design

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Author :
Publisher : Cengage Learning
ISBN 13 :
Total Pages : 256 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Principles of Interactive Design by : Lisa Graham

Download or read book The Principles of Interactive Design written by Lisa Graham and published by Cengage Learning. This book was released on 1999 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Communication fundamentals are used as guidelines for interactive development for platforms such as multimedia and the World Wide Web. The reader is taught how to approach the interactive project as a communication tool while incorporating various media, communication principles, user interfaces, interactive design, and implementation to build a successful product"--Publisher description.

The Fundamentals of Interactive Design

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1472587367
Total Pages : 200 pages
Book Rating : 4.4/5 (725 download)

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Book Synopsis The Fundamentals of Interactive Design by : Michael Salmond

Download or read book The Fundamentals of Interactive Design written by Michael Salmond and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help you design media that engages, entertains, communicates and 'sticks' with the audience. Packed with examples of groundbreaking interactive design, this book provides a solid introduction to the principles of interactive communication and detailed case studies from world-leading industry experts. The Fundamentals of Interactive Design takes you step by step through each stage of the creative process – from inspiration to practical application of designing interfaces and interactive experiences. With a visually engaging and exciting layout this book is an invaluable overview of the state of the art and the ongoing evolution of digital design, from where it is now to where it's going in the future.

Inventing the Medium

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Publisher : MIT Press
ISBN 13 : 0262302802
Total Pages : 499 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Inventing the Medium by : Janet H. Murray

Download or read book Inventing the Medium written by Janet H. Murray and published by MIT Press. This book was released on 2011-11-23 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: A foundational text offering a unified design vocabulary and a common methodology for maximizing the expressive power of digital artifacts. Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field. Murray explains that innovative interaction designers should think of all objects made with bits—whether games or Web pages, robots or the latest killer apps—as belonging to a single new medium: the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications: computational procedures, user participation, navigable space, and encyclopedic capacity. Each chapter includes a set of Design Explorations—creative exercises for students and thought experiments for practitioners—that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.

Design Principles for Interactive Software

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Author :
Publisher : Springer
ISBN 13 : 038734912X
Total Pages : 258 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Design Principles for Interactive Software by : Gilbert Cockton

Download or read book Design Principles for Interactive Software written by Gilbert Cockton and published by Springer. This book was released on 2013-04-17 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.

Understanding Industrial Design

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491920343
Total Pages : 288 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Understanding Industrial Design by : Simon King

Download or read book Understanding Industrial Design written by Simon King and published by "O'Reilly Media, Inc.". This book was released on 2016-01-20 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you’re among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing principles of industrial design. Two present and former design directors at IDEO, the international design and innovation firm, use real-world examples to describe industrial designs that are sensorial, simple, enduring, playful, thoughtful, sustainable, and beautiful. You’ll learn how to approach, frame, and evaluate your designs as they extend beyond the screen and into the physical world. Sensorial: create experiences that fully engage our human senses Simple: design simple products that provide overall clarity in relation to their purpose Enduring: build products that wear well and live on as classics Playful: use playful design to go beyond functionality and create emotional connections Thoughtful: observe people’s struggles and anticipate their needs Sustainable: design products that reduce environmental impact Beautiful: elevate the experience of everyday products through beauty

Interaction Design

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Publisher :
ISBN 13 :
Total Pages : 560 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Interaction Design by : Jenny Preece

Download or read book Interaction Design written by Jenny Preece and published by . This book was released on 2002-02-08 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors present an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles and wearables.

Designing for Interaction

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Author :
Publisher : New Riders
ISBN 13 : 0321643399
Total Pages : 241 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Designing for Interaction by : Dan Saffer

Download or read book Designing for Interaction written by Dan Saffer and published by New Riders. This book was released on 2010 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: With emphasis on the designer's role in strategy, research, brainstorming, prototyping and development, this book is devoted to teaching interaction design to those new to the field.

Future Interaction Design

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1846280893
Total Pages : 219 pages
Book Rating : 4.8/5 (462 download)

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Book Synopsis Future Interaction Design by : A. Pirhonen

Download or read book Future Interaction Design written by A. Pirhonen and published by Springer Science & Business Media. This book was released on 2005-12-06 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1969 Herbert Simon wrote a book, The Science of the Artificial, in which he argued that cognitive science should have its area of application in the design of devices. He proposed the foundation of a science of the artificial related with cognitive science in the sense in which we have traditionally understood the relationship between the engineering disciplines and the basic sciences. Such a science has been called cognitive ergonomics or cognitive engineering (Norman 1986). Simon’s cognitive ergonomics (1969), would be independent of cognitive science, its basic science, although both would be closely related. Cognitive science would contribute knowledge on human cognitive processes, and cognitive ergonomics would contribute concrete problems of design that should be solved in the context of the creation of devices. Norman (1986), the author that coined the term cognitive engineering, conceived it as an applied cognitive science where the knowledge of cognitive science is combined with that of engineering to solve design problems. According to Norman, its objectives would be: (1) to understand the fundamental principles of human actions important for the development of the engineering of design principles, and (2) to build systems that are pleasant in their use.

Interaction Design and Children

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Publisher : Now Publishers Inc
ISBN 13 : 1601981287
Total Pages : 129 pages
Book Rating : 4.6/5 (19 download)

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Book Synopsis Interaction Design and Children by : Juan Pablo Hourcade

Download or read book Interaction Design and Children written by Juan Pablo Hourcade and published by Now Publishers Inc. This book was released on 2008 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.

Laws of UX

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Publisher : O'Reilly Media
ISBN 13 : 149205528X
Total Pages : 153 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Laws of UX by : Jon Yablonski

Download or read book Laws of UX written by Jon Yablonski and published by O'Reilly Media. This book was released on 2020-04-21 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces. You’ll learn: How aesthetically pleasing design creates positive responses The principles from psychology most useful for designers How these psychology principles relate to UX heuristics Predictive models including Fitts’s law, Jakob’s law, and Hick’s law Ethical implications of using psychology in design A framework for applying these principles

The Pocket Universal Principles of Design

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Author :
Publisher : Rockport Pub
ISBN 13 : 1631590405
Total Pages : 322 pages
Book Rating : 4.6/5 (315 download)

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Book Synopsis The Pocket Universal Principles of Design by : William Lidwell

Download or read book The Pocket Universal Principles of Design written by William Lidwell and published by Rockport Pub. This book was released on 2015-04 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: This pocket edition of the bestselling design reference book contains 150 essential principles.

About Face

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Publisher : John Wiley & Sons
ISBN 13 : 1118766571
Total Pages : 724 pages
Book Rating : 4.1/5 (187 download)

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Book Synopsis About Face by : Alan Cooper

Download or read book About Face written by Alan Cooper and published by John Wiley & Sons. This book was released on 2014-09-02 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.

Principles of Web Design

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1621537889
Total Pages : 497 pages
Book Rating : 4.6/5 (215 download)

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Book Synopsis Principles of Web Design by : Brian D. Miller

Download or read book Principles of Web Design written by Brian D. Miller and published by Simon and Schuster. This book was released on 2022-04-12 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn everything there is to know, from project planning through marketing and analytics, about Web design! Principles of Web Design is a book about the fundamentals of clear graphic communication within the context of Web design. Author Brian D. Miller is a sought-after expert in developing product and digital branding strategies for emerging startups and Fortune 500 organizations. In Principles of Web Design, he will teach the reader the tricks of the trade and everything one should know about web design through easy, step-by-step guides and with full-color illustrations. The book has three sections, which follow the cycle of a typical Web project: PLAN: This section focuses on the predesign phase of a Web project. Everything from project planning and brief writing to information architecture and responsive grid creation will be covered. DESIGN: The second section of Priciples of Web Design explores the enduring principles of design and the nuances that are specific to the field of Web design. OPTIMIZE: Finally, we close the loop and discover ways to enable your client to maximize the investment they’ve made in their Web site with marketing and analytics.

Tog on Interface

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201608427
Total Pages : 352 pages
Book Rating : 4.6/5 (84 download)

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Book Synopsis Tog on Interface by : Bruce Tognazzini

Download or read book Tog on Interface written by Bruce Tognazzini and published by Addison-Wesley Professional. This book was released on 1992 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the central issues of user interface design, including the problems presented by multimedia applications. It is a unique treasury of ideas and opinions from one of the key thinkers in the industry. It will be required and fascinating reading for all those concerned with the relationship between computers and people.

Interdisciplinary Interaction Design

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Publisher :
ISBN 13 : 9780982634813
Total Pages : 94 pages
Book Rating : 4.6/5 (348 download)

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Book Synopsis Interdisciplinary Interaction Design by : James Pannafino

Download or read book Interdisciplinary Interaction Design written by James Pannafino and published by . This book was released on 2012 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Interaction design has many dimensions to it. It addresses how people deal with words, read images, explore physical space, think about time and motion, and how actions and responses affect human behavior. Various disciplines make up interaction design, such as industrial design, cognitive psychology, user interface design and many others. It is my hope that this book is a starting point for creating a visual language to enhance the understanding of interdisciplinary theories within interaction design. The book uses concise descriptions, visual metaphors and comparative diagrams to explain each term's meaning. Many ideas in this book are based on timeless principles that will function in varying contexts"--Provided by author.

The Joy of UX

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134277805
Total Pages : 465 pages
Book Rating : 4.1/5 (342 download)

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Book Synopsis The Joy of UX by : David S. Platt

Download or read book The Joy of UX written by David S. Platt and published by Addison-Wesley Professional. This book was released on 2016-06-02 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: “For years now, I’ve been running around preaching to anyone who’ll listen that UX is something that everybody (not just UX people) needs to be doing. Dave has done an excellent job of explaining what developers need to know about UX, in a complete but compact, easy-to-absorb, and implementable form. Developers, come and get it!” —Steve Krug, author of Don’t Make Me Think! A Common Sense Approach to Web Usability Master User Experience and Interaction Design from the Developer’s Perspective For modern developers, UX expertise is indispensable: Without outstanding user experience, your software will fail. Now, David Platt has written the first and only comprehensive developer’s guide to achieving a world-class user experience. Quality user experience isn’t hard, but it does require developers to think in new ways. The Joy of UX shows you how, with plenty of concrete examples. Firmly grounded in reality, this guide will help you optimize usability and engagement while also coping with difficult technical, schedule, and budget constraints. Platt’s technology-agnostic approach illuminates all the principles, techniques, and best practices you need to build great user experiences for the web, mobile devices, and desktop environments. He covers the entire process, from user personas and stories through wireframes, layouts, and execution. He also addresses key issues—such as telemetry and security—that many other UX guides ignore. You’ll find all the resources and artifacts you need: complete case studies, sample design documents, testing plans, and more. This guide shows you how to Recognize and avoid pitfalls that lead to poor user experiences Learn the crucial difference between design and mere decoration Put yourself in your users’ shoes—understand what they want (and where, when, and why) Quickly sketch and prototype user interfaces for easy refinement Test your sketches on real users or appropriate surrogates Integrate telemetry to capture the best possible usage information Use analytics to accurately interpret the data you’ve captured Solve unique experience problems presented by mobile environments Secure your app without compromising usability any more than necessary “Polish” your UX to eliminate user effort everywhere you can Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.