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The Wheel Of Time Roleplaying Game
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Book Synopsis The Wheel of Time Roleplaying Game by : Steven Long
Download or read book The Wheel of Time Roleplaying Game written by Steven Long and published by . This book was released on with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Music in the Role-Playing Game by : William Gibbons
Download or read book Music in the Role-Playing Game written by William Gibbons and published by Routledge. This book was released on 2019-07-09 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality of their cinematic musical scores, which have taken on a life of their own, drawing large audiences to live orchestral performances. The chapters in this volume address the role of music in popular RPGs such as Final Fantasy and World of Warcraft, delving into how music interacts with the gaming environment to shape players’ perceptions and engagement. The contributors apply a range of methodologies to the study of music in this genre, exploring topics such as genre conventions around music, differences between music in Japanese and Western role-playing games, cultural representation, nostalgia, and how music can shape deeply personal game experiences. Music in the Role-Playing Game expands the growing field of studies of music in video games, detailing the considerable role that music plays in this modern storytelling medium, and breaking new ground in considering the role of genre. Combining deep analysis with accessible personal accounts of authors’ experiences as players, it will be of interest to students and scholars of music, gaming, and media studies.
Download or read book Game Preview written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on 2014-05-04 with total page 825 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
Book Synopsis Robert Jordan's The Wheel of Time: The Eye of the World #26 by : Robert Jordan
Download or read book Robert Jordan's The Wheel of Time: The Eye of the World #26 written by Robert Jordan and published by Dynamite. This book was released on with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rand and Mat finally arrive in Caemyln, and seek shelter while they plan their next move. In the process they find out more details about Thom's past, and meet an ogier named Loial, who will play a crucial role in the future of both boys! All in the next chapter of Robert Jordan's Wheel of Time: The Eye of the World!
Download or read book The Burning Wheel written by and published by . This book was released on 2013 with total page 599 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Open Game Table : the Anthology of Roleplaying Game Blogs by : Jonathan Jacobs
Download or read book Open Game Table : the Anthology of Roleplaying Game Blogs written by Jonathan Jacobs and published by Jonathan Jacobs. This book was released on 2009 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Open Game Table aims to bridge the gap between the RPG blogging community and the broader table-top gaming fan base by showcasing the best talent in the RPG blogosphere. Within these pages are 47 blog posts from 32 top-quality RPG blogs, plus a Foreword written by RPG luminary Wolfgang Baur. Packed with content and over 60 illustrations by a stable of talented new artists, this book is Pure Gold. A true grass roots effort; it is a tour de force of the RPG blogging universe. Check out the Open Game Table storefront for reviews by WIRED and Bards & Sages.
Book Synopsis The Digital Role-Playing Game and Technical Communication by : Daniel Reardon
Download or read book The Digital Role-Playing Game and Technical Communication written by Daniel Reardon and published by Bloomsbury Publishing USA. This book was released on 2021-04-22 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the tremendous cultural influence of digital games, Daniel Reardon and David Wright analyze three companies that have shaped the industry: Bethesda, located in Rockville, Maryland, USA; BioWare in Edmonton, Alberta, Canada; and CD Projekt Red in Warsaw, Poland. Each company has used social media and technical content in the games to promote players' belief that players control the companies' game narratives. The result has been at times explosive, as empowered players often attempted to co-op the creative processes of games through discussion board forum demands, fund-raising campaigns to persuade companies to change or add game content, and modifications (“modding”) of the games through fan-created downloads. The result has changed the way we understand the interactive nature of digital games and the power of fan culture to shape those games.
Book Synopsis From The Two Rivers by : Robert Jordan
Download or read book From The Two Rivers written by Robert Jordan and published by Macmillan. This book was released on 2002-01-07 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: An American Library Association "Best Books for Young Adults" A VOYA "Best Books for Young Adults" For Rand al'Thor and his pals, life in the sleepy village of Emond's Field has been pretty dull. Until the appearance on festival night of Moiraine, a mysterious woman who claims to be an Aes Sdeai—a magician who can wield the One Power. Soon after, the village is attacked by Trollocs—a savage tribe of half-men half-beasts. Rand's father is nearly killed. But for Rand, the news gets worse. It was not the village the Trollocs were after, Moiraine tells him. It was you, Rand. Rand and his friends are forced to flee. But his escape will bring him face to face with the Dark One...the most powerful force of evil in the universe. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Book Synopsis The Geek's Guide to Dating by : Eric Smith
Download or read book The Geek's Guide to Dating written by Eric Smith and published by Quirk Books. This book was released on 2013-12-03 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: You keep your action figures in their original packaging. Your closets are full of officially licensedStar Wars merchandise. You’re hooked on Elder Scrolls and Metal Gear but now you’ve discovered an even bigger obsession: the new girl who just moved in down the hall. What’s a geek to do? Take some tips from The Geek’s Guide to Dating. This hilarious primer is jam-packed with cheat codes, walkthroughs, and power-ups for navigating the perils and pitfalls of your love life with ease. Geeks of all ages will find answers to the ultimate questions of life, the universe, and everything romantic, from First Contact to The Fellowship of the Ring and beyond. Full of whimsical 8-bit illustrations, The Geek’s Guide to Dating will teach fanboys everywhere to love long and prosper.
Book Synopsis An Introduction to Fantasy by : Matthew Sangster
Download or read book An Introduction to Fantasy written by Matthew Sangster and published by Cambridge University Press. This book was released on 2023-09-30 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: A vibrant introduction to Fantasy that explores its uses, processes, traditions, manifestations across media, stakeholders and communities.
Download or read book Dice Tales written by Marie Brennan and published by Book View Cafe. This book was released on 2017-07-18 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Some people play roleplaying-games for the challenge; others play them for the story. Award-winning fantasy author and freelance game writer Marie Brennan is unabashedly in the latter camp. In these essays she looks at tabletop and live-action RPGs from a narrative perspective, exploring the ways the framework of a game can generate and support (or undermine) your tale. Whether you are a player or a game master, Dice Tales offers insights on every facet of RPG storytelling, including: * generating characters with rich narrative potential * scaling plot as PCs become more powerful * managing the interaction between rules and roleplay * campaign planning at different stages * the social dynamics of collaborative creation * and more!
Book Synopsis Dragons in the Stacks by : Steven A. Torres-Roman
Download or read book Dragons in the Stacks written by Steven A. Torres-Roman and published by Bloomsbury Publishing USA. This book was released on 2014-10-17 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: A one-stop, complete guide to tabletop role-playing games for novice librarians as well as seasoned players. Tabletop role-playing games (RPGs) are a perfect fit for library teen services. They not only hold great appeal for teen patrons, but also help build important skills ranging from math and literacy to leadership and dramatics. Role-playing games are cost-effective too. Dragons in the Stacks explains why RPGs are so effective at holding teenagers' attention, identifies their specific benefits, outlines how to select and maintain a RPG collection, and demonstrates how they can enhance teen services and be used in teen programs. Detailed reviews of role-playing games are included as well, with pointers on their strengths, weaknesses, and library applications. Coauthored by an experienced young adult librarian and an adult services librarian, this is the definitive guide to RPGs in the library, and the only one currently available.
Book Synopsis Focus On: 100 Most Popular Unreal Engine Games by : Wikipedia contributors
Download or read book Focus On: 100 Most Popular Unreal Engine Games written by Wikipedia contributors and published by e-artnow sro. This book was released on with total page 1517 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Massively Multiplayer Games For Dummies by : Scott Jennings
Download or read book Massively Multiplayer Games For Dummies written by Scott Jennings and published by John Wiley & Sons. This book was released on 2005-11-23 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intrigued by MMGs? Here's the place to start Compare games, create a character, choose a guild to join, and have some fun! So your friend keeps talking about playing this cool game with millions of people on the Internet, and you really want to join in? Great idea! This book will let you in on the lingo, provide a little background on MMGs, help you choose a character, and prepare you for a trip into the fantasy world. Discover how to * Choose a game you'll enjoy * Start developing a character * Survive player vs. player combat * Find useful gameplay guides * Slay more monsters * Team up with other players
Book Synopsis Playstation Nation by : Olivia and Kurt Bruner
Download or read book Playstation Nation written by Olivia and Kurt Bruner and published by Hachette UK. This book was released on 2009-05-30 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Olivia Bruner saw video games overtaking her young sons' lives, she decided to learn the facts behind addiction. What she found was shocking: that most games are designed to be highly addictive-triggering physiological reactions in the brain similar to those associated with substance abuse-and that one out of five kids becomes addicted to computer and video games. And while many parents screen the content of games to protect their children from violent and sexual themes, few understand the forces causing their children to become hooked on the "digital drug." This book arms parents with the facts they need and concrete steps to protect our children from this very real epidemic. A must-read for all parents.
Book Synopsis Introduction to Game Design, Prototyping, and Development by : Jeremy Gibson Bond
Download or read book Introduction to Game Design, Prototyping, and Development written by Jeremy Gibson Bond and published by Addison-Wesley Professional. This book was released on 2014-07-04 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching hundreds of game designers and developers in his years at the #1 university games program in North America. It fully integrates the disciplines of game design and computer programming and helps you master the crucial practice of iterative prototyping using Unity. As the top game engine for cross-platform game development, Unity allows you to write a game once and deliver it to everything from Windows, OS X, and Linux applications to webpages and all of the most popular mobile platforms. If you want to develop games, you need strong experience with modern best practices and professional tools. There’s no substitute. There’s no shortcut. But you can get what you need in this book. COVERAGE INCLUDES In-depth tutorials for eight different game prototypes Developing new game design concepts Moving quickly from design concepts to working digital prototypes Improving your designs through rapid iteration Playtesting your games and interpreting the feedback that you receive Tuning games to get the right “game balance” and “game feel” Developing with Unity, today’s best engine for independent game development Learning C# the right way Using Agile and Scrum to efficiently organize your game design and development process Debugging your game code Getting into the highly competitive, fast-changing game industry
Download or read book Die #11 written by Kieron Gillen and published by Image Comics. This book was released on 2020-06-24 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: "THE GREAT GAME," Part One Half the party is ruling a whole empire. The other half is on the run. Neither has it easy. There is nothing easy in this game, especially when the stakes get shockingly real. The most epic arc of DIE begins as it means to go on: messily. "A deliciously dark Phantom Tollbooth-like journey told through a lens of broken humanity and a deconstruction of the role-playing game's roots. I am entranced." Matthew Mercer (Critical Role) "Wonderfully nerdy and emotionally complicated andÉutterly beautiful." The Hollywood Reporter