The Fallout Saga - Collector Edition: A Tale of Mutation, Creation, Universe, Decryption

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Author :
Publisher : Third Editions
ISBN 13 : 9782377840335
Total Pages : 192 pages
Book Rating : 4.8/5 (43 download)

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Book Synopsis The Fallout Saga - Collector Edition: A Tale of Mutation, Creation, Universe, Decryption by : Erwan Lafleuriel

Download or read book The Fallout Saga - Collector Edition: A Tale of Mutation, Creation, Universe, Decryption written by Erwan Lafleuriel and published by Third Editions. This book was released on 2021-10 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Immerse yourself in the world of Fallout by exposing what this saga represents, what she wanted to tell us over the titles; to present the major steps taken by the series, the changes it has undergone: this is what the book that you hold in your hands - including to understand the links of love and hatred that Fallout maintains today with his audience. Before formulating analyzes and theories, however, this book will lay a solid foundation by tracing more fundamentally the genesis of each games.

Fallout

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Publisher : Third Editions
ISBN 13 : 2377842305
Total Pages : 185 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis Fallout by : Erwan Lafleuriel

Download or read book Fallout written by Erwan Lafleuriel and published by Third Editions. This book was released on 2019-06-21 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: The year was 1997 and Fallout: A Post Nuclear Role Playing Game had just been released by Interplay. This book looks back at the entire Fallout saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. The perfect book to discover and understand the origins of Fallout, with the saga's genesis and the decryption of each of his episodes ! EXTRACT "The intro music and the end credits were the final main components of this hybrid post-apocalyptic/50s ambiance. Initially, Brian Fargo wanted to signal Fallout’s inspiration with Warriors of the Wasteland, by Frankie Goes to Hollywood, but when he heard The Ink Spots, he changed his mind and loved the result. The first choice was I Don’t Want To Set The World On Fire by this group of crooners from the 1930s/40s, but unfortunately the high cost made it impossible to acquire the rights. But while browsing an extensive list of tracks from the era, the team found that Maybe, by the same group, had almost the same sound-with the added bonus of being cheap! The lyrics are about a break-up, from the point of view of the person being left behind: "Maybe you’ll think of me when you are all alone/ Then maybe you’ll ask me to come back again". Leonard Boyarsky notes that, "It worked with the intro [and the ending]", referring to the ending with the betrayal and lonely exile of Fallout’s hero. "It felt like it was this genius plan we had [...] but it was only later that we decided to kick [the player] out of the Vault. I feel like this is a metaphor for the whole game: it looks like we had a better picture in mind than we did, it just came out of the things we were doing"."

The Art of Fallout 4

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1630086525
Total Pages : 371 pages
Book Rating : 4.6/5 (3 download)

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Book Synopsis The Art of Fallout 4 by : Various

Download or read book The Art of Fallout 4 written by Various and published by Dark Horse Comics. This book was released on 2015-12-08 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bethesda Game Studios, the award-winning creators of Fallout® 3 and The Elder Scrolls V: Skyrim®, welcome you to the world of Fallout® 4 - their most ambitious game ever, and the next generation of open-world gaming. The Art of Fallout 4 is a must-have collectible for fans and a trusty companion for every Wasteland wanderer. Featuring never-before-seen designs and concept art from the game's dynamic environments, iconic characters, detailed weapons, and more -- along with commentary from the developers themselves.

The World of Fallout

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Publisher : Taylor & Francis
ISBN 13 : 100097099X
Total Pages : 133 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis The World of Fallout by : Kenton Taylor Howard

Download or read book The World of Fallout written by Kenton Taylor Howard and published by Taylor & Francis. This book was released on 2023-07-20 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examining the four main single player games in the franchise and its related spinoff games, this book explores the world of the popular role-playing video game, Fallout. Kenton Taylor Howard examines the maps of the games, the design of their worlds, and how the franchise has been expanded through fan-created video game modifications and tabletop games. This book highlights the importance of worldbuilding in the Fallout franchise, examining the extensive alternate history the game creates – diverging from real-world history in the early 1900s and resulting in a world that is destroyed by nuclear apocalypse in 2077 – and exploring how the series builds this detailed world over the course of many games. The book also examines how the franchise has served as an extended commentary on American militarism and expansionism. The series is closely examined through the lens of critical media studies, as well as relying on theoretical frameworks relating to video game design and world design. This book will be of interest to students, scholars, and enthusiasts of video game studies, video game design, media fandom and fan studies, transmedia studies, and imaginary worlds.

Fallout

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Publisher :
ISBN 13 : 9781478718192
Total Pages : 344 pages
Book Rating : 4.7/5 (181 download)

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Book Synopsis Fallout by : Regis Allison Jr

Download or read book Fallout written by Regis Allison Jr and published by . This book was released on 2014-11-25 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two hundred years after the Great War of 2077. Humanity is no longer on top of the food chain. A lapse of judgment by an older sibling unwittingly causes a tragic accident. One so horrific that it propels and separates love ones from one of the last bastions of untouched humanity. With their secure habitat destroyed. A family of survivors are forced on to a hostile Wasteland. Were humans are commonly prefer to as PINK SKINS. For in the Wasteland's of the future, humans roast well over open fires. These genetically pure humans are among the last links to what was before. They are PRE WAR technology. And unwittingly these refugees reintroduce organized WAR to the Middle Wasteland. FALLOUT, the Descendant's of Vaults 42, 43 and 55. Happens to be a unique tale created from themes influenced by Bethesda's award winning role playing games. FALLOUT 3 and FALLOUT New Vegas. FALLOUT is not a companion piece, more of a introduction to one of the more successful video game titles ever produced. A true tale of friendship, loyalty, betrayal, lust, romance, murder, cannibalism, capitalism, revenge, forgiveness, love and WAR. Sit back and enjoy. Peek into what our world may look like two hundred years from now.

Fallout 4

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Author :
Publisher : Prima Games
ISBN 13 : 9780744016307
Total Pages : 0 pages
Book Rating : 4.0/5 (163 download)

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Book Synopsis Fallout 4 by : David S. J. Hodgson

Download or read book Fallout 4 written by David S. J. Hodgson and published by Prima Games. This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on a game rated M for Mature (17+) by the ESRB.

Fallout 76

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Publisher : Penguin
ISBN 13 : 0744019966
Total Pages : 546 pages
Book Rating : 4.7/5 (44 download)

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Book Synopsis Fallout 76 by : David Hodgson

Download or read book Fallout 76 written by David Hodgson and published by Penguin. This book was released on 2018-11-14 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerge from Vault 76 ready to thrive- solo or with friends-with the official guide to Fallout 76. It's the ultimate reference for creating your character, teaming up with allies, defeating enemies, building, crafting, and exploring the wastes of West Virginia! Surviving Aboveground: Detailed training, character creation guidance, and combat strategies help prepare you to embark on your adventure. Quest Walkthroughs: Quest breakdowns and helpful guidance through your journey, from your first steps outside the vault to collecting the last nuclear code! Post-Apocalyptic Atlas: Enhance your exploration with fully labeled maps and detailed information on every wasteland location. Building and Crafting: Learn how create shelter and necessary supplies with the new Construction and Assembly Mobile Platform. Multiplayer: Journey together with fellow Vault Dwellers for the first time! Make teamwork work for you with effective strategies for assembling your crew.

The Fallout

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Publisher : Feiwel & Friends
ISBN 13 : 1466848421
Total Pages : 336 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis The Fallout by : S. A. Bodeen

Download or read book The Fallout written by S. A. Bodeen and published by Feiwel & Friends. This book was released on 2013-09-24 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eli and his family lived in an underground shelter they called the Compound for six years. They thought they were the only survivors of a nuclear attack, but when Eli learned that it was all a twisted experiment orchestrated by his tech-visionary father, he broke the family out. His father died trying to keep them imprisoned. Now, the family must readjust to life in the real world. Their ordeal has made them so famous, they must stay in hiding—everyone from fatalists preparing for doomsday to the tabloid media wants a piece of them. Even worse, their father's former adviser continues to control the company Eli and his twin brother are the heirs of. As Eli tries to determine who the family can trust, he learns the nightmare of the Compound—and his father's experiment—might not be over. The Fallout is S.A. Bodeen's highly anticipated, thrilling sequel that will keep readers on the edge of their seats.

Fallout

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Author :
Publisher : Candlewick
ISBN 13 : 0763676764
Total Pages : 273 pages
Book Rating : 4.7/5 (636 download)

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Book Synopsis Fallout by : Todd Strasser

Download or read book Fallout written by Todd Strasser and published by Candlewick. This book was released on 2015-05-12 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Combines terrific suspense with thoughtful depth. . . . Riveting.” — Kirkus Reviews (starred review) In the summer of 1962, the possibility of nuclear war is all anyone talks about. But Scott’s dad is the only one in the neighborhood who actually builds a bomb shelter. When the unthinkable happens, neighbors force their way into the shelter before Scott’s dad can shut the door. With not enough room, not enough food, and not enough air, life inside the shelter is filthy, physically draining, and emotionally fraught. But even worse is the question of what will — and won’t — remain when the door is opened again.

Fallout New Vegas

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Publisher :
ISBN 13 : 9780307469953
Total Pages : 0 pages
Book Rating : 4.4/5 (699 download)

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Book Synopsis Fallout New Vegas by : David S. J. Hodgson

Download or read book Fallout New Vegas written by David S. J. Hodgson and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Super-detailed Mojave Wasteland map poster shows all 200+ Primary Locations and dozens more secondary areas, so you'll never be lost in Sin City! • Don't miss anything! We reveal every collectible, unique item, major ammunition and health cache, and much more! • Fully equipped adventuring! All the Crafting techniques are covered, plus every Campfire, Reloading Bench, Workbench, Caravan Player, Trader, Merchant, Healer, and Dealer is located! • How S.P.E.C.I.A.L. are you? Learn when and how to use all the new Perks, Traits, and Skills, and how to upgrade every Follower! • Ready to carve out an independent New Vegas, or act on behalf of a Faction overlord? Complete strategies, including all major Skill, Perk, and Faction decisions, for every Main Quest, Side Quest, and Challenge! • Optimize your upgrades! Learn how to modify your weapons, where all the components are located, and compare your armaments using our detailed statistics charts. Tactics for manual aiming and new Unarmed attacks are also revealed. • Character Archetypes, based on hundreds of hours of playtesting, are revealed so you know where to spend your Skill points, and the best attributes and items to seek out • 100+ fully-detailed maps of all major settlements guide you instantly and easily to collectible locations! • Hardcover collectible guide! Individually numbered with 32 pages of extra content including concept art and behind the scenes information from the game developers.

The Compound

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Publisher : Feiwel & Friends
ISBN 13 : 1429983833
Total Pages : 276 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis The Compound by : S. A. Bodeen

Download or read book The Compound written by S. A. Bodeen and published by Feiwel & Friends. This book was released on 2008-04-29 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: S.A. Bodeen's The Compound is a 2009 Bank Street - Best Children's Book of the Year. Eli and his family have lived in the Compound for six years. The world they knew is gone. Eli's father built the Compound to keep them safe. Now, they can't get out. He won't let them.

The Legend of Final Fantasy VII

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Author :
Publisher : Third Editions
ISBN 13 : 2377840027
Total Pages : 222 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy VII by : Nicolas Courcier

Download or read book The Legend of Final Fantasy VII written by Nicolas Courcier and published by Third Editions. This book was released on 2019-02-19 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: What gamer hasn’t tried Final Fantasy VII? The game, released in 1997, is now the standard-bearer of a whole generation, and it’s also the one which catapulted Sony’s PlayStation onto center stage. To celebrate this mythic video game’s 15th anniversary, Third Editions wanted to throw itself back into this unbelievable universe. This carefully crafted publication takes a look back at all the titles that helped forge Final Fantasy VII’s mythology (including the Compilation of FF VII), and deciphers their content through examination and original analysis. This book was written by Nicolas Courcier and Mehdi El Kanafi, former authors and now publishers. The first print was release in 2011. An essential book to (re) discover the universe of the mythical series Final Fantasy! EXTRACT To celebrate one of the most important RPGs in the history of video games, Third Editions has decided to publish a tribute book: a heartfelt edition, but also one that truly analyzes the games that revolve around this legendary RPG. Indeed, the subject of this book is not only Final Fantasy VII, but the entire Compilation of Final Fantasy VII, from Advent Children to Before Crisis, including Crisis Core and Dirge of Cerberus, without forgetting Last Order. To get this journey off on the right foot and refresh your memory, we begin by summarizing the Final Fantasy VII saga. For the first time ever, the full story will be told in chronological order: from the Planet’s origins to the awakening of Genesis, as depicted in the secret ending of Dirge of Cerberus. Once the entire saga has been told, we will take you behind the scenes so that you can discover how the video game compilation was created. You will learn about the people whose unexpected decisions changed the game’s design. We will also provide a number of anecdotes pertaining to the game’s overall development. A complete interpretation will then be offered for each title, paving the way for numerous reflections. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Grégoire Hellot is a French freelance journalist who specializes in video games. He began his career in the field more than twenty years ago when he joined Joypad magazine. As a pioneer dealing in Japanese video games, he has contributed to the French public’s acceptance of these unique titles. Today, he contributes to the Gamekult website and is also the Managing Director of Kurokawa Editions, created in 2005 by the publishing house Univers Poche. Grégoire is also known for his role as the Silver Mousquetaire in the TV series France Five.

The Legend of Dragon Quest

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Author :
Publisher : Third Editions
ISBN 13 : 2377842313
Total Pages : 192 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Dragon Quest by : Daniel Andreyev

Download or read book The Legend of Dragon Quest written by Daniel Andreyev and published by Third Editions. This book was released on 2019-05-21 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passion in Japanese gaming to decipher the creation and the story of this saga and his creator, Yuji Horii. EXTRAIT Even with only limited knowledge of Japanese and somewhat difficult technical conditions, the story was very well told. This was perhaps what surprised players most. Dragon Quest V is a large family cycle of emotions, as transparent as an epic tale by Alexandre Dumas, the author of famous works such as The Three Musketeers. In the end, I was lucky that my first taste of the series was this excellent episode, since VI was far more extravagant, with its tales of parallel universes and heroes traveling on flying beds. A slightly puzzling game, but not without levity nor offbeat humor. One of the most emotional moments of Dragon Quest V is when we end up going back in time to change the past, thus saving the future. The time travel theme has been so often used in science fiction, particularly during the 1980s, that it should have left me impassive. It was not even the first time I had experienced it in a video game. But this adventure, with its simple graphics and persistent melodies, glanced lightly upon feelings that leave no one unmoved. “What would I have done differently if I could have changed things” is a very common concept used in fiction, from A Distant Neighborhood by Jirô Taniguchi to the Quantum Leap series. Well-told, it is so simple and so effective that it affects each and every one of us. CE QU'EN PENSE LA CRITIQUE Un libre passionnant que j'ai dévoré au point de rogner sur mes heures de sommeil. Ici, l'auteur ne nous bassine pas avec des tartines de textes pour nous conter avec détails l'histoire de chaque épisode, les ventes incommensurables de la série ou encore un almanach des jeux estampillés DraQue. - Kaisermeister, Sens Critique Un livre plein d’anecdotes qui feront vibrer votre corde nostalgique et qui donne envie, une fois terminé, de replonger dans l'aventure. - neotsubasa, Sens Critique C'est une biographie très détaillée, riche en anecdotes et bien romancée, Yuji Horii est un personnage fascinant au CV bien rempli et la genèse de la saga est tout aussi passionnante à tel point que j'ai parfois eu du mal à décrocher. - Nixotane, Sens Critique À PROPOS DE L'AUTEUR Daniel Andreyev is an author and journalist of Russian origin. His career in video game journalism began twenty years ago, during the golden years of video gaming, with Player One, Consoles + and Animeland, with a particular interest in Japan. Having spent some time on translation, he is now part of the New Games Journalism movement, which places the player at the heart of the video game experience. He produces the After Hate and Super Ciné Battle podcasts. He also trades memories with his friends in Gaijin Dash, the Gamekult show on Japanese video games. He is a fan of far too many things to list them all here. But when he is not writing, not watching a movie, not reading comics and graphic novels, not climbing mountains or exploring ruined buildings, he might be cooking, exercising or dreaming of one day owning a dog.

The Legend of Final Fantasy VIII

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Author :
Publisher : Third Editions
ISBN 13 : 2377843743
Total Pages : 138 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy VIII by : Rémi Lopez

Download or read book The Legend of Final Fantasy VIII written by Rémi Lopez and published by Third Editions. This book was released on 2019-02-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: The eighth episode of the incredible story of Final Fantasy. A legendary episode of the Japanese RPG, Final Fantasy VIII is fully decoded in this book. Discover a complete analysis of one of the most famous saga of the world of video games, embellished with a reflection on the report of the fans to the series. To read as soon as possible! EXTRACT "The work on Final Fantasy VIII began in 1997, just after Final Fantasy VII was completed, and the game’s development ran concurrently with that of Parasite Eve. Although Final Fantasy VII marked a genuine turning point in the series, the designers were hardly lackadaisical when it came to the eighth episode’s production and staging. In fact, they worked doubly hard to avoid disappointing fans after their adventure with Cloud. First, the decision was made to use the same console: the Sony PlayStation. Since the seventh episode was a smashing success, the major personalities who had presided over its creation were reassembled to create the new game. Thus, the team consisted of the renowned Hironobu Sakaguchi, Yoshinori Kitase (as director), Kazushige Nojima (as scriptwriter), Yûsuke Naora (as artistic director), and Tetsuya Nomura (as character designer). And, of course, the distinguished composer Nobuo Uematsu was once again chosen to create the episode’s magnificent soundtrack in its entirety."

The Legend of Kingdom Hearts Volume 1: Creation

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Publisher :
ISBN 13 : 9782377842476
Total Pages : 0 pages
Book Rating : 4.8/5 (424 download)

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Book Synopsis The Legend of Kingdom Hearts Volume 1: Creation by : Georges Grouard

Download or read book The Legend of Kingdom Hearts Volume 1: Creation written by Georges Grouard and published by . This book was released on 2019-12-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kingdom Hearts is the mix between Disney greatest heroes and those form Final Fantasy. In this first volume, discover all the secrets behind the making of Kingdom Hearts, up to Kingdom Hearts III.

The Legend of Final Fantasy VI

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Author :
Publisher : Third Editions
ISBN 13 : 2377840477
Total Pages : 137 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis The Legend of Final Fantasy VI by : Pierre Maugein

Download or read book The Legend of Final Fantasy VI written by Pierre Maugein and published by Third Editions. This book was released on 2018-08-10 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sixth episode of the the incredible story of Final Fantasy VI! In this book, you'll find everything you need to know about FFVI. You'll dive into its development, its story, its characters, and you will go further with in-depth analysis of its themes, its soundtrack, its game design choices, and its impact on the J-RPG genre. A complete analysis of the famous saga in the world of video game! EXTRACT 1991: Hironobu Sakaguchi was elevated to vice-president at Squaresoft. The position was in addition to his role as the creative director of Final Fantasy. The dual role made him aware that he could not indefinitely keep the same position nor continue to be a full-time game designer. He would have to delegate. Following the release of Final Fantasy V in December 1992, the sixth installment was placed on the drawing board. Sakaguchi chose to retain the positions of producer and overall supervisor, and entrust the reigns of the project to Yoshinori Kitase and Hiroyuki Ito. Kitase had been involved in the writing and field planning of FF V; for this new game, he was put in charge of the story-telling. Meanwhile, Ito would supervise the game and battle systems. With this configuration, Sakaguchi hoped to bring the franchise to new heights. The artist Yoshitaka Amano and the composer Nobuo Uematsu, mainstays since the beginning of the series, were brought back in for this project. Many rising stars were also attached to the development, such as art director Hideo Minaba (who would take charge of the FF IX world), the graphic designers Tetsuya Takahashi (one of the creators of Xenogears, Xenosaga and Xenoblade) and Yusuke Naora (future art director of FF VII). There was also a certain very promising game designer by the name of Tetsuya Nomura, who needs no introduction. ABOUT THE AUTHOR Pierre Maugein, under the pen name Killy, wrote for Jeuxvideo.com from 2003 until 2006. Although he trained to be a graphic designer, he decided to move to video game journalism because of his love for the industry. He worked as a freelance contributor for JeuxActu and then wrote for the Ragemag website on various topics, from art and literature to science, cinema and video games. Since then, he has been a member of the staff at Journal du Gamer. He has written various articles for the Level Up collection which is also published by Third Éditions.

Speculative Everything

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Author :
Publisher : MIT Press
ISBN 13 : 0262019841
Total Pages : 235 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Speculative Everything by : Anthony Dunne

Download or read book Speculative Everything written by Anthony Dunne and published by MIT Press. This book was released on 2013-12-06 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.