The Complete Virtual Boy

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Publisher :
ISBN 13 : 9781733292801
Total Pages : pages
Book Rating : 4.2/5 (928 download)

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Book Synopsis The Complete Virtual Boy by : Jeffrey Wittenhagen

Download or read book The Complete Virtual Boy written by Jeffrey Wittenhagen and published by . This book was released on 2019-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Nintendo's Virtual Boy is the first 3D ready system right out of the box! Go back to a time when red and black was all the rage and where pixels could have unfathomable depth. This is The Complete Virtual Boy!

The SNES Encyclopedia

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Publisher : White Owl
ISBN 13 : 1526737841
Total Pages : 896 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis The SNES Encyclopedia by : Chris Scullion

Download or read book The SNES Encyclopedia written by Chris Scullion and published by White Owl. This book was released on 2020-10-19 with total page 896 pages. Available in PDF, EPUB and Kindle. Book excerpt: “If you didn’t grow up with an SNES and are curious to know about games like Chrono Trigger, Super Metroid and more, then this is the book for you.” —Got Game Following on from the previously released NES Encyclopedia, The SNES Encyclopedia is the ultimate resource for fans of Nintendo’s second home video game console, the Super Nintendo Entertainment System. Containing detailed information on all 780 games released for the SNES in the west, this enormous book is full of screenshots, trivia and charmingly bad jokes. It also includes a bonus section covering the entire twenty-two-game library of the Virtual Boy, Nintendo’s ill-fated 3D system which was released at the end of the SNES’s life. “Without question, The SNES Encyclopedia: Every Game Released for the Super Nintendo Entertainment System makes for an excellent video game library addition. It’s an economical and well-crafted book of Nintendo’s 16-bit history, and it’s sure to leave you yearning for the days of Super Mario World’s vibrant colors, Super Metroid’s intoxicating atmosphere, and Super Punch Out!!’s incredible tension. If you already own The NES Encyclopedia, you’ll know what to expect, but if you’re just starting a collection of video game-themed books, you can’t go wrong with this condense and informative offering.” —Nintendo World Report

Virtual Boy Works

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Publisher :
ISBN 13 : 9781955183000
Total Pages : pages
Book Rating : 4.1/5 (83 download)

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Book Synopsis Virtual Boy Works by : Jeremy Parish

Download or read book Virtual Boy Works written by Jeremy Parish and published by . This book was released on 2021-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive retrospective of Nintendo's Virtual Boy system and every game published for it in the U.S. and Japan.

Super NES Works

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Publisher :
ISBN 13 : 9781955183079
Total Pages : pages
Book Rating : 4.1/5 (83 download)

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Book Synopsis Super NES Works by : Jeremy Parish

Download or read book Super NES Works written by Jeremy Parish and published by . This book was released on 2021-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Nintendo's Sweet 16! Following the worldwide success of the Nintendo Entertainment System and the home video game industry's overall shift toward a new generation of more powerful hardware, a successor to the NES seemed inevitable. In August 1991, Nintendo brought that successor-the Super Nintendo Entertainment System, or Super NES-to America, an in the process launched one of the most beloved consoles of all time. Super NES Works Vol. I looks back at the early days of the Super NES in the U.S., with comprehensive retrospectives of both the console and all 31 games to ship for it through the end of the year. Each entry is accompanied with sidebars, supplementary features, photos of U.S. packaging, and crisp high-resolution direct-feed screenshots. Super NES Works Vol. I also includes an overview of Japanese releases for Super Famicom through the end of 1991, a comprehensive timeline of events leading up to the system's launch, and more! It's the definitive 30th anniversary retrospective of how one of the greatest consoles ever got its start. Based on the YouTube video series "Super NES Works" (aka "Mode Seven").

Nintendo 64 Anthology

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Publisher : Geeks - Line
ISBN 13 : 9781605849409
Total Pages : 0 pages
Book Rating : 4.8/5 (494 download)

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Book Synopsis Nintendo 64 Anthology by : Math Manent

Download or read book Nintendo 64 Anthology written by Math Manent and published by Geeks - Line. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Throughout this book, the author Mathieu Manent recounts the Nintendo 64-bit console's journey through a complete history of the machine: from its genesis to its new lease on life, a detailed description of its complete software library, interviews with those involved at the time, and previously untold anecdotes"--Back cover.

The Sweet Rot

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Publisher : Schiffer Kids
ISBN 13 : 9780764334061
Total Pages : 0 pages
Book Rating : 4.3/5 (34 download)

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Book Synopsis The Sweet Rot by : Joe Simko

Download or read book The Sweet Rot written by Joe Simko and published by Schiffer Kids. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "One young child, Pukeboy, seeks advice from the other kids in town about conquering his fears of playing guitar well, and in front of a crowd. This search leads him on a journey beyond the lush, sugar-coated township of Pollilop Dorop, where he will find the truest answer of all."--Jacket.

Robots Unlimited

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Publisher : CRC Press
ISBN 13 : 1439865639
Total Pages : 466 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Robots Unlimited by : David Levy

Download or read book Robots Unlimited written by David Levy and published by CRC Press. This book was released on 2005-11-16 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consider this: Robots will one day be able to write poetry and prose so touching that it will make men weep; compose dozens or even hundreds of symphonies that will rival the work of Mozart; judge a court case with absolute impartiality and fairness; or even converse with the natural ease of your best friend. Robots will one day be so life-like tha

The Game Console 2.0

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Publisher : No Starch Press
ISBN 13 : 1718500610
Total Pages : 314 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Game Console 2.0 by : Evan Amos

Download or read book The Game Console 2.0 written by Evan Amos and published by No Starch Press. This book was released on 2021-09-08 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised and expanded second edition of the bestselling The Game Console contains brand new content, with coverage of 50 more consoles, variants, and accessories in 50 added pages. The Game Console 2.0 is a gorgeous coffee table book for geeks and gamers that brings together highly detailed photos of more than 100 video game consoles and their electronic interiors spanning nearly five decades. Revised and updated since the first edition’s celebrated 2018 release, The Game Console 2.0 is an even bigger archival collection of vividly detailed photos of more than 100 video-game consoles. This ultimate archive of gaming history spans five decades and nine distinct generations, chronologically covering everything from market leaders to outright failures, and tracing the gaming industry’s rise, fall, and monumental resurgence. The book’s 2nd edition features more classic game consoles and computers, a section on retro gaming in the modern era, and dozens of new entries — including super-rare finds, such the Unisonic Champion 2711, and the latest ninth-generation consoles. You’ll find coverage of legendary systems like the Magnavox Odyssey, Atari 2600, NES, and the Commodore 64; systems from the ‘90s and 2000s; modern consoles like the Nintendo Switch, Xbox Series X|S, and PlayStation 5; and consoles you never knew existed. Get a unique peek at the hardware powering the world’s most iconic video-game systems with The Game Console 2.0 — the perfect gift for geeks of all stripes and every gamer’s must-have coffee-table book.

Defying Reality

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Publisher : Penguin
ISBN 13 : 1101983736
Total Pages : 212 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Defying Reality by : David M. Ewalt

Download or read book Defying Reality written by David M. Ewalt and published by Penguin. This book was released on 2018-07-17 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fascinating exploration of the history, development, and future of virtual reality, a technology with world-changing potential, written by award-winning journalist and author David Ewalt, stemming from his 2015 Forbes cover story about the Oculus Rift and its creator Palmer Luckey. You’ve heard about virtual reality, seen the new gadgets, and read about how VR will be the next big thing. But you probably haven’t yet realized the extent to which this technology will change the way we live. We used to be bound to a physical reality, but new immersive computer simulations allow us to escape our homes and bodies. Suddenly anyone can see what it’s like to stand on the peak of Mount Everest. A person who can’t walk can experience a marathon from the perspective of an Olympic champion. And why stop there? Become a dragon and fly through the universe. But it’s not only about spectacle. Virtual and augmented reality will impact nearly every aspect of our lives—commerce, medicine, politics—the applications are infinite. It may sound like science fiction, but this vision of the future drives billions of dollars in business and is a top priority for such companies as Facebook, Google, and Sony. Yet little is known about the history of these technologies. In Defying Reality, David M. Ewalt traces the story from ancient amphitheaters to Cold War military laboratories, through decades of hype and failure, to a nineteen-year-old video game aficionado who made the impossible possible. Ewalt looks at how businesses are already using this tech to revolutionize the world around us, and what we can expect in the future. Writing for a mainstream audience as well as for technology enthusiasts, Ewalt offers a unique perspective on VR. With firsthand accounts and on-the-ground reporting, Defying Reality shows how virtual reality will change our work, our play, and the way we relate to one another.

Just Like That

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Publisher : Clarion Books
ISBN 13 : 0544084772
Total Pages : 403 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Just Like That by : Gary D. Schmidt

Download or read book Just Like That written by Gary D. Schmidt and published by Clarion Books. This book was released on 2021-01-05 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this poignant, perceptive, witty novel, Gary D. Schmidt brings authenticity and emotion to multiple plot strands, weaving in themes of grief, loss, redemption, achievement, and love. Following the death of her closest friend in summer 1968, Meryl Lee Kowalski goes off to St. Elene's Preparatory Academy for Girls, where she struggles to navigate the venerable boarding school's traditions and a social structure heavily weighted toward students from wealthy backgrounds. In a parallel story, Matt Coffin has wound up on the Maine coast near St. Elene's with a pillowcase full of money lifted from the leader of a criminal gang, fearing the gang's relentless, destructive pursuit. Both young people gradually dispel their loneliness, finding a way to be hopeful and also finding each other.

The Comic Book Story of Video Games

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Publisher : Ten Speed Graphic
ISBN 13 : 0399578919
Total Pages : 192 pages
Book Rating : 4.3/5 (995 download)

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Book Synopsis The Comic Book Story of Video Games by : Jonathan Hennessey

Download or read book The Comic Book Story of Video Games written by Jonathan Hennessey and published by Ten Speed Graphic. This book was released on 2017-10-03 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

The NES Encyclopedia

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Publisher : Casemate Publishers
ISBN 13 : 1526737825
Total Pages : 274 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis The NES Encyclopedia by : Chris Scullion

Download or read book The NES Encyclopedia written by Chris Scullion and published by Casemate Publishers. This book was released on 2019-03-30 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive, colorful guide to every game ever released on the classic Nintendo Entertainment System. One of the most iconic video game systems, the NES is credited with saving the American video games industry in the early 1980s. The NES Encyclopedia is the first ever complete reference guide to every game released on the Nintendo Entertainment System, Nintendo’s first industry-defining video game system. As well as covering all 714 officially licensed NES games, the book also includes more than 160 unlicensed games released during its lifespan, giving for the first time a definitive history of this important console's full library. Written by a retro gaming expert with 30 years of gaming experience and a penchant for bad jokes, TheNES Encyclopedia promises to be both informative and entertaining. The NES continues to enjoy a strong cult following among Nintendo fans and gamers in general with wide varieties of officially licensed merchandise proving ever popular. Nintendo’s most recent console, the Switch, is the fastest selling video game console of all time in the United States and Japan. Nintendo launched a variety of classic NES games for download on the system, meaning a new audience of gamers is due to discover the NES for the first time if they have not already. Praise for The NES Encyclopedia “As a catalog of all 876 NES games, this work is unique in its breadth of coverage and will be of great interest to old-school video gamers and collectors.” —Booklist “A definitive resource that is more than worthy of the title ‘Encyclopedia.’ ” —Nintendo World Report

The History of Nintendo

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Publisher : Pix'N Love Editions
ISBN 13 : 9782918272151
Total Pages : 0 pages
Book Rating : 4.2/5 (721 download)

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Book Synopsis The History of Nintendo by : Florent Gorges

Download or read book The History of Nintendo written by Florent Gorges and published by Pix'N Love Editions. This book was released on 2012-11-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This highly detailed publication delves into the rich and varied (and often forgotten) 120-year history of the world's leading video game company. For the very first time, Nintendo's historical product portfolio is catalogued in painstaking and loving detail, with over 500 card games, tabletop games, toys, electronic, and arcade games, all compiled into one superbly crafted book. This book details Nintendo's humble beginnings as a playing card manufacturer, charting progress through the entire range of toys and games, including such legendary products as Love Tester, Ten Billion, Ultra Hand, Custom Gunman, and hundreds more, progressing up to the first video arcade games, home consoles, and Game & Watch series.

Designing Virtual Worlds

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Publisher : New Riders
ISBN 13 : 9780131018167
Total Pages : 768 pages
Book Rating : 4.0/5 (181 download)

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Book Synopsis Designing Virtual Worlds by : Richard A. Bartle

Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

The Switch Collector

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Publisher :
ISBN 13 : 9781733292870
Total Pages : 0 pages
Book Rating : 4.2/5 (928 download)

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Book Synopsis The Switch Collector by : Jeffrey Wittenhagen

Download or read book The Switch Collector written by Jeffrey Wittenhagen and published by . This book was released on 2022-12-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Switch Collector is a comprehensive "Switchopedia" Collector book series that covers all the physical releases for the Nintendo Switch along with the must play digital-only releases we would like to see come out physically. Part two of the second volume, titled "Volume Two Part Two" continues our journey with the Switch finishing the second year of the Nintendo Switch. This book is also in an abridged format to streamline the information so it is easy for the reader to consume!

Mega Man & Mega Man X Official Complete Works

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Publisher : Udon Entertainment
ISBN 13 : 9781926778860
Total Pages : 0 pages
Book Rating : 4.7/5 (788 download)

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Book Synopsis Mega Man & Mega Man X Official Complete Works by : Capcom

Download or read book Mega Man & Mega Man X Official Complete Works written by Capcom and published by Udon Entertainment. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: At over 430-pages, MM25 is the ultimate Mega Man artwork collection! MM25 collects the complete artwork behind every Mega Man and Mega Man X game, including character art, concept sketches, game covers, rare pin-ups, and much more. This new edition also features over 100-pages of never-before-published material, plus new tribute art and interviews from the creators behind the blue bomber!

Video Games You Will Never Play

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781537643793
Total Pages : 480 pages
Book Rating : 4.6/5 (437 download)

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Book Synopsis Video Games You Will Never Play by : Luca Taborelli

Download or read book Video Games You Will Never Play written by Luca Taborelli and published by Createspace Independent Publishing Platform. This book was released on 2016-08-30 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: How many video games have you played during your life? Do you think games are a form of art that should be preserved? What if we told you that there are thousands of interesting games you'll never play, all of which could be lost forever? It's true, there are many cancelled titles that are often lost to video game history. While video games may not be largely considered to be on par with paintings and statues, they are still art on their own, just like books, movies, and music, and like other works of art, video games have their own lost works. Games that were cancelled, never released, and often not even known by the general public. Unfortunately, there is no proper museum dedicated on saving them. Unseen64 is an online archive to preserve articles, screens and videos for cancelled, beta & unseen videogames. Every change and cut creates a different gaming experience: we would like to save some documents of this evolution for curiosity, historic and artistic preservation. Over the course of almost 500 pages, the 45+ writers and editors of this crowdsourced book hope to educate the gaming world on the history of video games as an ephemeral art form, by showcasing more than 200 lost games that could have been forgotten. Starting from early '90s PC titles, to 8-bit games for the NES and Sega Master System, and all the way through to the 7th generation of consoles with PS3, X360 and Wii, there are many unseen games that you will discover in this book. Also included are essays about the preservation of cancelled games, how to research for these unseen titles, and 20 interviews with museums and developers who worked on lost games. In this book there's plenty of examples of what gaming history is losing every day. Hopefully, by reading this book, more gamers, developers, youtubers, gaming journalists and historians can look back at what could have been and as a result raise awareness on the preservation of lost games: to see the hidden stories that played a part in leading gaming culture to where it is now. This is the black / white version of the book, the content is identical to the full-color version, the only difference is the cover and the interior color. Before to read this book, please keep in mind that: - The lost games featured in this book are just a small sample of all the titles we will never play. It would be impossible to list them all in just one book. - We are a collective of gamers from all around the world. - This book is fully in English, but most articles were written by Italians and people from other non-English countries. Each article was proofread by English native speakers, but there could still be typos and random engrish. - This book was made with love and sleep deprivation.