Textures

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Author :
Publisher : Hirmer Verlag GmbH
ISBN 13 : 9783777435541
Total Pages : 200 pages
Book Rating : 4.4/5 (355 download)

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Book Synopsis Textures by : Tameka Ellington

Download or read book Textures written by Tameka Ellington and published by Hirmer Verlag GmbH. This book was released on 2020-08 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Artists: Hector Acebes, Derrick Adams, Karo Akpokiere, Deborah Anzinger, Keturah Ariel, April Bey, Charles Bohannah, Margaret Bowland, Nakeya Brown, Jean-Baptiste Carpeaux, Tawny Chatmon, Sonya Clark, David Driskell, Sarah Duah, Andrew Esiebo, Joseph Eze, Amber Ford, Yrneh Gabon, Olaf Hajek, Nakazzi Hutchinson, Shara K. Johnson, Eric Lafforgue, Annie Lee, Delita Martin, Charlotte Mensah, Lebohang Motaung, Zanele Muholi, Althea Murphy-Price, Nontsikelelo Mutiti, Woodrow Nash, Sharon Norwood, Glenford Nuñez, Charly Palmer, Gordon Parks, Faith Ringgold, Lezley Saar, Augusta Savage, Ngozi Schommers, Devan Shimoyama, Mary Sibande, Lorna Simpson, Nelson Stevens, Ibrahima Thiam, James Van Der Zee, Lina Viktor, Nafis White, Kehinde Wiley, Masa Zodros (and dozens of unidentified artists across African and American people groups)."-- Publisher website.

101 Textures in Colored Pencil

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Author :
Publisher : Quarto Publishing Group USA
ISBN 13 : 1633226549
Total Pages : 131 pages
Book Rating : 4.6/5 (332 download)

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Book Synopsis 101 Textures in Colored Pencil by : Denise J. Howard

Download or read book 101 Textures in Colored Pencil written by Denise J. Howard and published by Quarto Publishing Group USA. This book was released on 2017-12-12 with total page 131 pages. Available in PDF, EPUB and Kindle. Book excerpt: Capture the feel of your subject on paper. Learn every technique you’ll need to give your colored-pencil drawings realistic, palpable texture. Named One of the 54 Best Colored Pencil Drawing Books of All Time by BookAuthority* There has never been a better opportunity to master textures. Knowing how to make your surfaces and textures look real is one of the most challenging aspects of creating art in colored pencil, even for experienced artists. 101 Textures in Colored Pencil provides artists with step-by-step instructions for drawing a wide variety of the most common textures and surfaces, including sand, water, metals, foliage, wood, fabrics, stone, grass, hair, and many more. To get you started, this comprehensive guide opens with a review of tools and materials as well as basic skills, such as strokes, effects, and color mixing. Plus, the book is organized into sections based on subject matter, so you can easily find the specific texture you’re looking for. Just a sample of the textures you will learn to render: People: smooth skin; aged skin; straight, curly, and wavy hair; lips Animals & Insects: smooth, curly, and course canine fur; elephant skin; feather; fish scales Fabrics & Textiles: burlap, tweed, silk, velvet, leather, lace, sequins Glass, Stone, Ceramics, Wood & Metal: porcelain, polished silver, hammered brass, peeling paint Food & Beverage: red wine, cut citrus fruit, coconut, peach, dark chocolate Nature: smooth and rough bark, moss, river pebbles, still and rippled lake, clouds 101 Textures in Colored Pencil includes all the textures you need to create realistic masterpieces in colored pencil.

The Complete Book of Textures for Artists

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Author :
Publisher : Walter Foster Publishing
ISBN 13 : 1633228703
Total Pages : 147 pages
Book Rating : 4.6/5 (332 download)

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Book Synopsis The Complete Book of Textures for Artists by : Denise J. Howard

Download or read book The Complete Book of Textures for Artists written by Denise J. Howard and published by Walter Foster Publishing. This book was released on 2020-03-24 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning to render a variety of textures is a fundamental skill for any fine artist, no matter the chosen media or subject matter. The Complete Book of Textures for Artists features more than 275 step-by-step lessons, tips, and techniques for rendering a wide range of textures in a variety of media, including graphite pencil, charcoal, colored pencil, oil, and acrylic. Whether you're an experienced artist or just starting out, The Complete Book of Textures for Artists features a wide variety of both traditional and contemporary techniques. After an introduction to the basic tools and materials, discover a variety of drawing and painting techniques, such as hatching, crosshatching, shading, blending, layering, burnishing, and more. Organized into sections based on subject matter and media, each page features easy-to-follow steps demonstrating how to create each specific texture. Not only will you learn a variety of techniques, but you’ll also discover new ideas and inspiration for using the techniques in your own projects. Packed with easy-to-follow instructions and plenty of helpful artist tips, The Complete Book of Textures for Artists is the perfect resource for beginning and established artists who are ready to master the intricacies of rendering realistic texture in their artwork.

Spiky, Slimy, Smooth

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Author :
Publisher : Millbrook Press
ISBN 13 : 0761374582
Total Pages : 36 pages
Book Rating : 4.7/5 (613 download)

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Book Synopsis Spiky, Slimy, Smooth by : Jane Brocket

Download or read book Spiky, Slimy, Smooth written by Jane Brocket and published by Millbrook Press. This book was released on 2011-01-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Soft, gooey, fluffy, prickly—textures are all around us. What clever words will you use to describe the textures pictured in this book? Jane Brocket's appealing photography and simple, whimsical text give a fresh approach to a topic all young children learn about.

3D Game Environments

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Author :
Publisher : CRC Press
ISBN 13 : 1136141588
Total Pages : 399 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3D Game Environments by : Luke Ahearn

Download or read book 3D Game Environments written by Luke Ahearn and published by CRC Press. This book was released on 2008-05-05 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

Textures

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Author :
Publisher : Discovery Concepts
ISBN 13 : 9781486714599
Total Pages : 0 pages
Book Rating : 4.7/5 (145 download)

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Book Synopsis Textures by :

Download or read book Textures written by and published by Discovery Concepts. This book was released on 2018-10-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Series statement from publisher's description.

Realistic Textures

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Author :
Publisher : Walter Foster Publishing
ISBN 13 : 1560109971
Total Pages : 68 pages
Book Rating : 4.5/5 (61 download)

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Book Synopsis Realistic Textures by : Diane Cardaci

Download or read book Realistic Textures written by Diane Cardaci and published by Walter Foster Publishing. This book was released on 2007 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book demonstrates simple techniques for rendering the textures of everyday objects, such as metal, wood, plastic, hair, fur, feathers, and more.

Natural Pop Textures

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Author :
Publisher : Arkivia Book Srl
ISBN 13 : 9788888766553
Total Pages : 144 pages
Book Rating : 4.7/5 (665 download)

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Book Synopsis Natural Pop Textures by : Vincenzo Sguera

Download or read book Natural Pop Textures written by Vincenzo Sguera and published by Arkivia Book Srl. This book was released on 2014-09 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Natural Pop Textures Volume 1 presents a wide selection of attractive pop graphics inspired by the natural world. The illustrations are suitable for interiors, textile, and digital design.yles, whether New Age, Tecno Pop or Gothic Pop.

Interpretation of Ore Textures

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Author :
Publisher : Geological Society of America
ISBN 13 : 0813710456
Total Pages : 130 pages
Book Rating : 4.8/5 (137 download)

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Book Synopsis Interpretation of Ore Textures by : Edson Sunderland Bastin

Download or read book Interpretation of Ore Textures written by Edson Sunderland Bastin and published by Geological Society of America. This book was released on 1950 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Plasticity and Textures

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9401597634
Total Pages : 254 pages
Book Rating : 4.4/5 (15 download)

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Book Synopsis Plasticity and Textures by : W. Gambin

Download or read book Plasticity and Textures written by W. Gambin and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classical, phenomenological theory of plastically anisotropic materials has passed a long way: from the work of von Mises presented in 1928, and the HilI formulation given in 1948, to the latest papers on large elastic-plastic deformations of anisotropic metal sheets. A characteristic feature of this approach is a linear flow rule and a quadratic yield criterion. Mathematical simplicity of the theory is a reason of its numerous applications to the analysis of engineering structures during the onset of plastic deformations. However, such an approach is not sufficient for description of the metal forming processes, when a metal element undergoes very large plastic strains. If we take an initially isotropic piece of metal, it becomes plastically anisotropic during the forming process, and the induced anisotropy progressively increases. This fact strongly determines directions of plastic flow, and it leads to an unexpected strain localization in sheet elements. To explain the above, it is necessary to take into account a polycrystalline structure of the metal, plastic slips on slip systems of grains, crystallographic lattice rotations, and at last, a formation of textures and their evolution during the whole deformation process. In short, it is necessary to introduce the plasticity of crystals and polycrystals. The polycrystal analysis shows that, when the advanced plastic strains take place, some privileged crystallographic directions, called a crystallographic texture, occur in the material. The texture formation and evolution are a primary reason for the induced plastic anisotropy in pure metals.

Textures from Nature in Textile Art

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Author :
Publisher : Batsford Books
ISBN 13 : 1849947384
Total Pages : 296 pages
Book Rating : 4.8/5 (499 download)

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Book Synopsis Textures from Nature in Textile Art by : Marian Jazmik

Download or read book Textures from Nature in Textile Art written by Marian Jazmik and published by Batsford Books. This book was released on 2021-08-05 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harness the beauty of the natural world to create unique textile art pieces. Learn how to create beautiful textile art inspired by details in nature in this practical and inspirational guide. Acclaimed textile artist Marian Jazmik shows how to use unusual recycled and repurposed materials combined with traditional fabric and thread. Marian reveals the secrets of her lushly textured and sculptural embroidered pieces, from initial photograph to finished object. Exploring nature as a constant source of inspiration, she shows how to turn a chance spotting of lichen on a tree trunk or a scattering of autumn leaves into glorious textile or mixed-media art. Marian goes on to explore the myriad of techniques she uses in her work, including: How to begin with photography, homing in on details in nature. How to manipulate images to create microscopic and surprising detail. How to translate the images into 3-D work, using an eclectic mix of natural and man-made textiles, as well as unusual recycled materials otherwise be destined for landfill (packaging, plastics and household DIY products). Hand and machine embroidery. Dyeing, printing and painting. Using heat gun and soldering iron to create heavily textured surfaces. Packed with practical tips, inspiration and illustrated throughout with glorious examples of Marian’s work, this book will provide you with endless imaginative ideas for distilling the wonders of nature into your own textile art.

Cutting-Edge Patterns and Textures

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Publisher : Rockport Publishers
ISBN 13 : 161673650X
Total Pages : 336 pages
Book Rating : 4.6/5 (167 download)

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Book Synopsis Cutting-Edge Patterns and Textures by : Estel Vilaseca

Download or read book Cutting-Edge Patterns and Textures written by Estel Vilaseca and published by Rockport Publishers. This book was released on 2008-04-01 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: 113 unique and original patterns After a goldmine of cultural and subconscious information, the history of patterns parallels and informs the history of humanity. After decades of modern minimalism and clear lines, people are enjoying a return to more playful design, rich in colors and textures. Pattern-making and pattern design, in particular, has made a major comeback as a way to embellish a surface with their use often displaying unexpected depths. Indeed, we have witnessed a revival in enriched, traditional motifs, and seen them applied in thought-provoking ways, in an unlimited variety of designs and textures. The use of new computer technologies has brought about surprising, often intricate results, on an aesthetic as well as conceptual level. In the most recent years, counter reactions to that which is digital, are visible in the work of crafty designers who embrace illustration and a hand-made, do-it-yourself aesthetic, while taking full advantage of the versatility and speed computer programs can afford them. Cutting-Edge Patterns and Textures is a stimulating book featuring full-page, color images of inspired patterns and boasts an eclectic array of styles from all around the world. This book is destined to become a desktop reference for professional and amateur designers alike.

3D Game Textures

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Author :
Publisher :
ISBN 13 : 9780367239985
Total Pages : pages
Book Rating : 4.2/5 (399 download)

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Book Synopsis 3D Game Textures by : Luke Ahearn

Download or read book 3D Game Textures written by Luke Ahearn and published by . This book was released on 2021 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Image Textures and Gibbs Random Fields

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9780792359616
Total Pages : 274 pages
Book Rating : 4.3/5 (596 download)

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Book Synopsis Image Textures and Gibbs Random Fields by : Georgiĭ Lʹvovich Gimelʹfarb

Download or read book Image Textures and Gibbs Random Fields written by Georgiĭ Lʹvovich Gimelʹfarb and published by Springer Science & Business Media. This book was released on 1999 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text presents techniques for describing image textures. Contrary to the usual practice of embedding the images to known modelling frameworks borrowed from statistical physics or other domains, this book deduces the Gibbs models from basic image features and tailors the modelling framework to the images. This approach results in more general Gibbs models than can be either Markovian or non-Markovian and possess arbitrary interaction structures and strengths. The book presents computationally feasible algorithms for parameter estimation and image simulation and demonstrates their abilities and limitations by numerous experimental results.

Realistic Textures

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Author :
Publisher : Quarto Publishing Group USA
ISBN 13 : 1610598598
Total Pages : 67 pages
Book Rating : 4.6/5 (15 download)

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Book Synopsis Realistic Textures by : Diane Cardaci

Download or read book Realistic Textures written by Diane Cardaci and published by Quarto Publishing Group USA. This book was released on 2007-01-01 with total page 67 pages. Available in PDF, EPUB and Kindle. Book excerpt: With step-by-step projects that are designed to help sharpen artists' skills and heighten their confidence, this book demonstrates simple techniques for rendering the textures of everyday objects, such as metal, wood, plastic, hair, fur, feathers, and more. This 64-page book simplifies the process with easy-to-understand instructions and comprehensive illustrations.

Photorealistic Materials and Textures in Blender Cycles

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1805127349
Total Pages : 394 pages
Book Rating : 4.8/5 (51 download)

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Book Synopsis Photorealistic Materials and Textures in Blender Cycles by : Arijan Belec

Download or read book Photorealistic Materials and Textures in Blender Cycles written by Arijan Belec and published by Packt Publishing Ltd. This book was released on 2023-10-31 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master texturing and rendering in this part-color guide to create realistic materials in Blender like a pro by exploring the various tools and workflows and understanding the underlying mechanism of realism Key Features Understand the underlying workings in Blender that allow the creation of materials and textures Leverage the concepts of Look Development and transform into a visual storyteller Masterfully render and present your 3D artwork by simulating highly realistic environments, lights, and visual effects in Cycles Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionBlender is one of the most versatile tools in the 3D software industry, and with a growing audience and constantly expanding set of features, it has become more powerful, useful, and in demand than ever before. This updated fourth edition of Photorealistic Materials and Textures in Blender Cycles is an all-inclusive guide to procedural texturing, rendering, and designing materials in Blender, covering all aspects of the 3D texturing workflow. The book begins by introducing you to Blender’s material nodes and material property functions, and then helps you create photorealistic textures by understanding texture maps and mapping them to 3D models. As you advance, you’ll learn to design high-quality environments and lighting using HDRIs and Blender’s lighting options. By exploring, breaking down, and studying the underlying mechanics that allow you to develop these elements, you’ll create any material, texture, or environment and use it to improve your artwork and present them in a professional way. Finally, you’ll discover how to correctly set up scenes and render settings, and get to grips with the key elements of achieving realism. By the end of this book, you’ll have gained a solid understanding of materials, textures, shading, lighting, rendering, and all the critical aspects of achieving the highest quality with your 3D artwork.What you will learn Create realistic materials in Blender using material nodes Understand physically based rendering (PBR) materials to create high-quality textures Complete a 3D model design with materials by correctly mapping textures Harness Blender's texture painting features to create custom textures Create realistic lighting and HDRI environments for your models Control, animate, and optimize the 3D camera to prepare your scenes Render your scenes into beautiful artwork Who this book is for If you want to learn how to create high-quality materials, textures, and renders to enhance your Blender skills and become a professional 3D artist, then this book is for you. Game developers, 3D artists, architects, animators, freelancers, and other professionals who aim for realism, quality, and aesthetics will also find this book useful. Although no previous material or texturing knowledge is required, a basic understanding of the Blender UI and modeling experience will help you make the most of this book.

Drawing: Basic Textures in Pencil

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Author :
Publisher : Walter Foster Publishing
ISBN 13 : 1633225933
Total Pages : 40 pages
Book Rating : 4.6/5 (332 download)

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Book Synopsis Drawing: Basic Textures in Pencil by : Diane Cardaci

Download or read book Drawing: Basic Textures in Pencil written by Diane Cardaci and published by Walter Foster Publishing. This book was released on 2018-11-06 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain the drawing skills you need to create textured works like a pro with Drawing: Basic Textures in Pencil. From handling the pencil and mastering basic techniques to learning about value, form, and shading, Basic Textures in Pencil teaches beginning artists all of the elements they need to achieve realistic results in their drawings. Intuitive step-by-step lessons then demonstrate how you can put your newfound skills to use by rendering everything from metal, glass, and wood textures to fur and feathers. Each concept is clearly explained in easy-to-comprehend language, making this book an accessible and approachable resource for beginning artists and art enthusiasts. Designed for beginners, the How to Draw & Paint series offers an easy-to-follow guide that introduces artists to basic tools and materials and includes simple step-by-step lessons for a variety of projects suitable for the aspiring artist. Basic Textures in Pencil allows artists to widen the scope of their abilities, demonstrating basic pencil drawing techniques that allow beginners to re-create a variety of common textures and surfaces.