SHEADER'S RETURN

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Publisher : Lulu.com
ISBN 13 : 1291488081
Total Pages : 491 pages
Book Rating : 4.2/5 (914 download)

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Book Synopsis SHEADER'S RETURN by : Malcolm Bruce

Download or read book SHEADER'S RETURN written by Malcolm Bruce and published by Lulu.com. This book was released on with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt:

WebGPU and Compute Shaders for Real-Time Graphics

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Author :
Publisher : UniCAD
ISBN 13 :
Total Pages : 126 pages
Book Rating : 4./5 ( download)

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Book Synopsis WebGPU and Compute Shaders for Real-Time Graphics by : Jack Xu

Download or read book WebGPU and Compute Shaders for Real-Time Graphics written by Jack Xu and published by UniCAD. This book was released on 101-01-01 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: WebGPU and Compute Shaders for Real-Time Graphics – A Practical Guide to Web-Based GPU Acceleration Unleash the limitless potential of next-generation web graphics development with WebGPU and compute shaders. WebGPU, a cutting-edge graphics API, is transforming the web landscape. It offers an array of features that surpass WebGL, including compute shaders and storage buffers. These innovations unlock new horizons for crafting ultra-responsive, high-performance web experiences, ideal for real-time data visualization, scientific simulations, machine learning, web games, and more. This eBook is your definitive guide to mastering WebGPU and compute shaders. It starts by covering the basics of WebGPU, including shaders, buffers, and pipelines. Then, it dives into the more advanced topics of compute shaders and storage buffers. Finally, it provides real-world examples of how to use WebGPU and compute shaders to create stunning real-time web graphics. What you'll learn: · The basics of WebGPU and Compute Shaders. · How to use compute shaders to render simple 3D surfaces. · How to use compute shaders to render Parametric 3D surfaces. · How to use compute shaders to render 3D super shapes. · How to use storage buffers to store large amounts of data on the GPU. Who this book is for: · Web developers eager to elevate their proficiency in crafting high-performance web graphics. · Graphics enthusiasts keen to explore the latest real-time graphics technologies. · Tech explorers who want to be at the forefront of web development innovation. Empower your journey in web graphics: WebGPU and Compute Shaders for Real-Time Graphics is your passport to shaping the future of web-based 3D graphics. Whether you're a web developer, a graphics enthusiast, a game developer, or a tech explorer, this eBook is the perfect resource for you. Order your copy today and start creating stunning real-time web graphics like never before!

Scientific Canadian Mechanics' Magazine and Patent Office Record

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Publisher :
ISBN 13 :
Total Pages : 1220 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Scientific Canadian Mechanics' Magazine and Patent Office Record by : Canada. Patent Office

Download or read book Scientific Canadian Mechanics' Magazine and Patent Office Record written by Canada. Patent Office and published by . This book was released on 1896 with total page 1220 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Canadian Patent Office Record and Register of Copyrights and Trade Marks

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Publisher :
ISBN 13 :
Total Pages : 1340 pages
Book Rating : 4.:/5 (89 download)

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Download or read book The Canadian Patent Office Record and Register of Copyrights and Trade Marks written by and published by . This book was released on 1912 with total page 1340 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Unity 2018 Shaders and Effects Cookbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788390954
Total Pages : 384 pages
Book Rating : 4.7/5 (883 download)

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Book Synopsis Unity 2018 Shaders and Effects Cookbook by : John P. Doran

Download or read book Unity 2018 Shaders and Effects Cookbook written by John P. Doran and published by Packt Publishing Ltd. This book was released on 2018-06-29 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 Key Features Learn the secrets of creating AAA quality shaders without writing long algorithms Master shader programming through easy-to-follow examples Create stunning visual effects that can be used in 3D games Book Description Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the level of realism you crave. Unity 2018 Shaders and Effects Cookbook changes that by giving you a recipe-based guide to creating shaders using Unity. It will show you everything you need to know about vectors, how lighting is constructed with them, and how textures are used to create complex effects without the heavy math. This book starts by teaching you how to use shaders without writing code with the post-processing stack. Then, you’ll learn how to write shaders from scratch, build up essential lighting, and finish by creating stunning screen effects just like those in high-quality 3D and mobile games. You'll discover techniques, such as normal mapping, image-based lighting, and animating your models inside a shader. We'll explore how to use physically based rendering to treat light the way it behaves in the real world. At the end, we’ll even look at Unity 2018’s new Shader Graph system. With this book, what seems like a dark art today will be second nature by tomorrow. What you will learn Understand physically based rendering to fit the aesthetic of your game Write shaders from scratch in ShaderLab and HLSL/Cg Combine shader programming with interactive scripts to add life to your materials Design efficient shaders for mobile platforms without sacrificing their realism Use state-of-the-art techniques, such as volumetric explosions and fur shading Master the math and algorithms behind the most used lighting models Understand how shader models have evolved and how you can create your own Who this book is for Unity Shaders and Effects Cookbook is for developers who want to create their first shaders in Unity 2018 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required to get the most from this book.

Official Gazette of the United States Patent Office

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Publisher :
ISBN 13 :
Total Pages : 1482 pages
Book Rating : 4.0/5 (57 download)

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Book Synopsis Official Gazette of the United States Patent Office by : USA Patent Office

Download or read book Official Gazette of the United States Patent Office written by USA Patent Office and published by . This book was released on 1915 with total page 1482 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Heating, Ventilating and Sanitary Plumbing

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Publisher :
ISBN 13 :
Total Pages : 278 pages
Book Rating : 4.0/5 ( download)

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Download or read book Heating, Ventilating and Sanitary Plumbing written by and published by . This book was released on 1901 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Unity 2021 Shaders and Effects Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1839217693
Total Pages : 485 pages
Book Rating : 4.8/5 (392 download)

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Book Synopsis Unity 2021 Shaders and Effects Cookbook by : John P. Doran

Download or read book Unity 2021 Shaders and Effects Cookbook written by John P. Doran and published by Packt Publishing Ltd. This book was released on 2021-10-15 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: Overcome the challenges and complexities involved in creating your own shaders with high-level realism using practical solutions, best practices, and the latest features of Unity 2021 Key Features Discover practical recipes for mastering post-processing effects and advanced shading techniques Learn the secrets of creating AAA quality shaders without writing long algorithms Create visually stunning effects for your games using Unity's VFX Graph Book Description Shaders enable you to create powerful visuals for your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing in the way of attaining the level of realism you crave for your shaders. The Unity 2021 Shaders and Effects Cookbook helps you overcome that with a recipe-based approach to creating shaders using Unity. This fourth edition is updated and enhanced using Unity 2021 features and tools covering Unity's new way of creating particle effects with the VFX Graph. You'll learn how to use VFX Graph for advanced shader development. The book also features updated recipes for using Shader Graph to create 2D and 3D elements. You'll cover everything you need to know about vectors, how they can be used to construct lighting, and how to use textures to create complex effects without the heavy math. You'll also understand how to use the visual-based Shader Graph for creating shaders without any code. By the end of this Unity book, you'll have developed a set of shaders that you can use in your Unity 3D games and be able to accomplish new effects and address the performance needs of your Unity game development projects. So, let's get started! What you will learn Use physically based rendering to fit the aesthetic of your game Create spectacular effects for your games by testing the limits of what shaders can do Explore advanced shader techniques for your games with AAA quality Use Shader Graph to create 2D and 3D elements for your games without writing code Master the math and algorithms behind the commonly used lighting models Get to grips with the Post-Processing Stack to tweak the appearance of your game Who this book is for This book is for game developers who want to start creating their first shaders in Unity 2021 and take their game to a whole new level by adding professional post-processing effects. The book assumes intermediate-level knowledge of Unity.

The Canadian Patent Office Record

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Author :
Publisher :
ISBN 13 :
Total Pages : 1624 pages
Book Rating : 4.3/5 (243 download)

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Book Synopsis The Canadian Patent Office Record by : Canada. Patent Office

Download or read book The Canadian Patent Office Record written by Canada. Patent Office and published by . This book was released on 1907 with total page 1624 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Black Hat Python

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Publisher : No Starch Press
ISBN 13 : 1593276559
Total Pages : 195 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Black Hat Python by : Justin Seitz

Download or read book Black Hat Python written by Justin Seitz and published by No Starch Press. This book was released on 2014-12-21 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: When it comes to creating powerful and effective hacking tools, Python is the language of choice for most security analysts. But just how does the magic happen? In Black Hat Python, the latest from Justin Seitz (author of the best-selling Gray Hat Python), you’ll explore the darker side of Python’s capabilities—writing network sniffers, manipulating packets, infecting virtual machines, creating stealthy trojans, and more. You’ll learn how to: –Create a trojan command-and-control using GitHub –Detect sandboxing and automate com­mon malware tasks, like keylogging and screenshotting –Escalate Windows privileges with creative process control –Use offensive memory forensics tricks to retrieve password hashes and inject shellcode into a virtual machine –Extend the popular Burp Suite web-hacking tool –Abuse Windows COM automation to perform a man-in-the-browser attack –Exfiltrate data from a network most sneakily Insider techniques and creative challenges throughout show you how to extend the hacks and how to write your own exploits. When it comes to offensive security, your ability to create powerful tools on the fly is indispensable. Learn how in Black Hat Python. Uses Python 2

Technical Paper - Bureau of Mines

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Publisher :
ISBN 13 :
Total Pages : 1066 pages
Book Rating : 4.M/5 ( download)

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Book Synopsis Technical Paper - Bureau of Mines by : United States. Bureau of Mines

Download or read book Technical Paper - Bureau of Mines written by United States. Bureau of Mines and published by . This book was released on 1933 with total page 1066 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Pro Django

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Publisher : Apress
ISBN 13 : 1430258101
Total Pages : 290 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro Django by : Marty Alchin

Download or read book Pro Django written by Marty Alchin and published by Apress. This book was released on 2013-08-23 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to leverage Django, the leading Python web application development framework, to its full potential in this advanced tutorial and reference. Updated for Django 1.5 and Python 3, Pro Django, Second Edition examines in great detail the complex problems that Python web application developers can face and how to solve them. It provides in–depth information about advanced tools and techniques available in every Django installation, running the gamut from the theory of Django’s internal operations to actual code that solves real–world problems for high–volume environments. Pro Django, Second Edition goes above and beyond other books, leaving the basics far behind and showing how Django can do things even its core developers never expected. By drawing on the dynamic nature of Python, you can write Django applications that stretch the limits of what you thought possible!

API Design Patterns

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Publisher : Simon and Schuster
ISBN 13 : 161729585X
Total Pages : 478 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis API Design Patterns by : JJ Geewax

Download or read book API Design Patterns written by JJ Geewax and published by Simon and Schuster. This book was released on 2021-07-20 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A collection of best practices and design standards for web and internal APIs. In API Design Patterns you will learn: Guiding principles for API patterns; Fundamentals of resource layout and naming; Handling data types for any programming language; Standard methods that ensure predictability; Field masks for targeted partial updates; Authentication and validation methods for secure APIs; Collective operations for moving, managing, and deleting data; Advanced patterns for special interactions and data transformations. API Design Patterns reveals best practices for building stable, user-friendly APIs. These design patterns can be applied to solve common API problems and flexibly altered to fit your specific needs. Hands-on examples and relevant use-cases illustrate patterns for API fundamentals, advanced functionalities, and even uncommon scenarios. APIs are contracts that define how applications, services, and components communicate. API design patterns provide a shared set of best practices, specifications and standards that ensure APIs are reliable and simple for other developers to use. This book collects and explains the most important patterns from both the API design community and the experts at Google. API Design Patterns lays out a set of design principles for building internal and public-facing APIs. Google API expert JJ Geewax presents patterns that ensure your APIs are consistent, scalable, and flexible. You’ll improve the design of the most common APIs, plus discover techniques for tricky edge cases. Precise illustrations, relevant examples, and detailed scenarios make every pattern clear and easy to understand."--

Practical ASP.NET Web API

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Publisher : Apress
ISBN 13 : 1430261757
Total Pages : 329 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Practical ASP.NET Web API by : Badrinarayanan Lakshmiraghavan

Download or read book Practical ASP.NET Web API written by Badrinarayanan Lakshmiraghavan and published by Apress. This book was released on 2013-08-19 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical ASP.NET Web API provides you with a hands-on and code-focused demonstration of the ASP.NET Web API in action. From the very beginning, you'll be writing working code in order to see best practices and concepts in action. As the book progresses, the concepts and code will become more sophisticated. Beginning with an overview of the web service model in general and Web API in particular, you'll progress quickly to a detailed exploration of the request binding and response formatting that lie at the heart of Web API. You'll investigate various scenarios and see how they can be manipulated to achieve the results you need. Later in the book more sophisticated themes will be introduced that will set your applications apart from the crowd. You’ll learn how you can validate the request messages on arrival, how you can create loosely coupled controllers, extend the pipeline processing to compartmentalize your code for security and unit testing before being put onto a live hosting server. What you’ll learn What ASP.NET Web API is and how it can be used effectively Ways to optimize your code for readability and performance What controller dependencies are and why they matter How to maintain robust security across your projects Reliable best-practices for using Web API in a professional context Who this book is for The book is ideal for any .NET developer who wants to learn how the ASP.NET Web API framework works in a realistic setting. A good working knowledge of C# and the .NET framework and a familiarity with Visual Studio are the only pre-requisites to benefit from this book Table of Contents Building a Basic Web API Debugging HTTP Formatting CLR Objects into HTTP Response Customizing Response Binding HTTP Request into CLR Objects Validating Request Managing Controller Dependencies Extending Pipeline Hosting ASP.NET Web API Securing ASP.NET Web API Consuming ASP.NET Web API Building Performant Web API

Decisions of Commissioner of Patents and U.S. Courts in Patent and Trademark and Copyright Cases

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Publisher :
ISBN 13 :
Total Pages : 752 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Decisions of Commissioner of Patents and U.S. Courts in Patent and Trademark and Copyright Cases by : United States. Patent Office

Download or read book Decisions of Commissioner of Patents and U.S. Courts in Patent and Trademark and Copyright Cases written by United States. Patent Office and published by . This book was released on 1949 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Official Gazette of the United States Patent Office

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Author :
Publisher :
ISBN 13 :
Total Pages : 1280 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Official Gazette of the United States Patent Office by : United States. Patent Office

Download or read book Official Gazette of the United States Patent Office written by United States. Patent Office and published by . This book was released on 1948 with total page 1280 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advanced PHP for Flash

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Publisher : Apress
ISBN 13 : 1430252057
Total Pages : 491 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Advanced PHP for Flash by : Steve Webster

Download or read book Advanced PHP for Flash written by Steve Webster and published by Apress. This book was released on 2013-11-11 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced PHP for Flash is the follow-up to the hugely popular Foundation PHP for Flash. The main aim of this book is to extend the reader's knowledge of using PHP and MySQL to produce dynamic content for Flash. Essentially, it picks up the baton from the first book and runs with it until there's no more road. The book takes the reader from being an intermediate to an advanced PHP/Flash developer, and helps them create some awesome Flash-based web applications along the way. It covers the core PHP features, as well as some exciting extras, that follow on directly from the knowledge gained in the first chapter, and show the reader how to use them in real-world applications. This book covers: Sessions File Uploading Advanced MySQL Socket Functions PHP and XML Ming Plus fully functional case studies This book is aimed squarely at those readers who want to create dynamic Flash-based web applications, and especially at those who have finished the first book and are hungry for more. As this book is pitched at those with an intermediate knowledge of PHP (and a decent grasp of MySQL) it has the advantage of being useful to both programmers and those coming over from the first book.