Sams Teach Yourself Game Programming in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672324611
Total Pages : 510 pages
Book Rating : 4.3/5 (246 download)

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Book Synopsis Sams Teach Yourself Game Programming in 24 Hours by : Michael Morrison

Download or read book Sams Teach Yourself Game Programming in 24 Hours written by Michael Morrison and published by Sams Publishing. This book was released on 2003 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gentle introduction to game programming on the Windows platform for the complete beginner.

Unity Game Development in 24 Hours, Sams Teach Yourself

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Publisher : Sams Publishing
ISBN 13 : 0134272137
Total Pages : 690 pages
Book Rating : 4.1/5 (342 download)

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Book Synopsis Unity Game Development in 24 Hours, Sams Teach Yourself by : Ben Tristem

Download or read book Unity Game Development in 24 Hours, Sams Teach Yourself written by Ben Tristem and published by Sams Publishing. This book was released on 2015-11-16 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.

Sams Teach Yourself Beginning Programming in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672323072
Total Pages : 508 pages
Book Rating : 4.3/5 (23 download)

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Book Synopsis Sams Teach Yourself Beginning Programming in 24 Hours by : Greg M. Perry

Download or read book Sams Teach Yourself Beginning Programming in 24 Hours written by Greg M. Perry and published by Sams Publishing. This book was released on 2001 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.

Sams Teach Yourself Android Game Programming in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 0133033791
Total Pages : 826 pages
Book Rating : 4.1/5 (33 download)

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Book Synopsis Sams Teach Yourself Android Game Programming in 24 Hours by : Jonathan Harbour

Download or read book Sams Teach Yourself Android Game Programming in 24 Hours written by Jonathan Harbour and published by Sams Publishing. This book was released on 2012-11-15 with total page 826 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written

Sams Teach Yourself Unity Game Development in 24 Hours

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Author :
Publisher : Pearson Education
ISBN 13 : 0672336960
Total Pages : 400 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself Unity Game Development in 24 Hours by : Mike Geig

Download or read book Sams Teach Yourself Unity Game Development in 24 Hours written by Mike Geig and published by Pearson Education. This book was released on 2014 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete beginner's guide to game development with the powerful Unity game engine. CS Instructor and game designer, Mike Geig, offers a do-it-yourself approach to game development - with all of the main essentials covered. In just 24 hours, learn how to get started developing games with Unity with a hands-on and modular approach. Each chapter covers an essential component of the game development process, illustrated with sample projects, and including full source code, all 3rd party art assets (textures, fonts, models), and all 3rd party sound assets.

Sams Teach Yourself WPF in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672329852
Total Pages : 0 pages
Book Rating : 4.3/5 (298 download)

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Book Synopsis Sams Teach Yourself WPF in 24 Hours by : Rob Eisenberg

Download or read book Sams Teach Yourself WPF in 24 Hours written by Rob Eisenberg and published by Sams Publishing. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible. Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up. Step-by-step instructions carefully walk you through the most common questions, issues, and tasks. The Q&A sections, quizzes, and exercises help you build and test your knowledge. By the Way notes present interesting pieces of information. Did You Know? tips offer advice or teach an easier way to do something. Watch Out! cautions advise you about potential problems and help you steer clear of disaster. Learn how to... Use XAML to build user interfaces Leverage data binding to minimize tedious code Create visually engaging applications Architect and design WPF applications using proven patterns such as MVP Incorporate audio and video into your applications Customize controls with styles, templates, and animation Apply best practices for developing software with WPF Deploy WPF applications to the desktop and Web Take advantage of WPF''s advanced printing capabilities Grow as a developer by improving your overall software design skills Introduction 1 Part I Getting Started 1 What WPF Is and Isn''t 5 2 Understanding XAML 17 3 Introducing the Font Viewer 27 4 Handling Application Layout 41 5 Using Basic Controls 59 6 Introducing Data Binding 75 Part II Reaching the User 7 Designing an Application 93 8 Building a Text Document Editor 107 9 Getting a Handle on Events 121 10 Commands 145 11 Output 157 Part III Visualizing Data 12 Building a Contact Manager 177 13 Presenters and Views 193 14 Resources and Styles 211 15 Digging Deeper into Data Binding 229 16 Visualizing Lists 251 Part IV Creating Rich Experiences 17 Building a Media Viewer 267 18 Drawing with Shapes 291 19 Colors and Brushes 315 20 Transforms and Effects 331 21 Using Control Templates 347 22 Triggers 369 23 Animation 383 24 Best Practices 407 Part V Appendixes Appendix A: Tools and Resources 423 Appendix B: 3D Tutorial Using ZAM 3D 427 Appendix C: Project Source (downloadable) 437 Index 439

Sams Teach Yourself Minecraft Mod Development in 24 Hours

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Publisher : Pearson Education
ISBN 13 : 0672337193
Total Pages : 433 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself Minecraft Mod Development in 24 Hours by : Jimmy Koene

Download or read book Sams Teach Yourself Minecraft Mod Development in 24 Hours written by Jimmy Koene and published by Pearson Education. This book was released on 2014 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step instructions for common Minecraft mod development tasks, including creating recipes, items, blocks, and entities; making custom pickaxes, shovels, and original tools; and generating entire worlds.

Sams Teach Yourself COBOL in 24 Hours

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Publisher : Pearson Education
ISBN 13 : 0768685206
Total Pages : 574 pages
Book Rating : 4.7/5 (686 download)

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Book Synopsis Sams Teach Yourself COBOL in 24 Hours by : Thane Hubbell

Download or read book Sams Teach Yourself COBOL in 24 Hours written by Thane Hubbell and published by Pearson Education. This book was released on 1998-11-28 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself COBOL in 24 Hours teaches the basics of COBOL programming in 24 step-by-step lessons. Each lesson builds on the previous one providing a solid foundation in COBOL programming concepts and techniques. This hands-on guide is the easiest, fastest way to begin creating standard COBOL compliant code. Business professionals and programmers from other languages will find this hands-on, task-oriented tutorial extremely useful for learning the essential features and concepts of COBOL programming. Writing a program can be a complex task. Concentrating on one development tool guides you to good results every time. There will be no programs that will not compile!

Sams Teach Yourself Extreme Programming in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672324413
Total Pages : 480 pages
Book Rating : 4.3/5 (244 download)

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Book Synopsis Sams Teach Yourself Extreme Programming in 24 Hours by : Stewart Baird

Download or read book Sams Teach Yourself Extreme Programming in 24 Hours written by Stewart Baird and published by Sams Publishing. This book was released on 2003 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information about the new lightweight software development methodology.

Godot Engine Game Development in 24 Hours, Sams Teach Yourself

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Publisher : Sams Publishing
ISBN 13 : 0134835212
Total Pages : 698 pages
Book Rating : 4.1/5 (348 download)

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Book Synopsis Godot Engine Game Development in 24 Hours, Sams Teach Yourself by : Ariel Manzur

Download or read book Godot Engine Game Development in 24 Hours, Sams Teach Yourself written by Ariel Manzur and published by Sams Publishing. This book was released on 2018-03-13 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot’s co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won’t find anywhere else. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to... · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot’s physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you’ve targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter)

Sams Teach Yourself Objective-C in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 0133805166
Total Pages : 368 pages
Book Rating : 4.1/5 (338 download)

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Book Synopsis Sams Teach Yourself Objective-C in 24 Hours by : Jesse Feiler

Download or read book Sams Teach Yourself Objective-C in 24 Hours written by Jesse Feiler and published by Sams Publishing. This book was released on 2014-03-03 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Full-color figures and code appear as they do in Xcode 5. In just 24 sessions of one hour or less, you can master the Objective-C language and start using it to write powerful native applications for even the newest Macs and iOS devices! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Objective-C’s unique capabilities and Apple’s Xcode 5 development environment...make the most of Objective-C objects and messaging...work effectively with design patterns, collections, blocks, Foundation Classes, threading, Git...and a whole lot more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-Step Instructions carefully walk you through the most common Objective-C development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. • Use Xcode 5 to write modern Objective-C software more quickly and efficiently • Master Objective-C’s object-oriented features and techniques • Manage projects more efficiently with the Git source code repository • Write more dynamic code with Objective-C’s powerful messaging architecture • Declare classes, instance variables, properties, methods, and actions • Work with mutable and immutable data types • Organize data with collections, including arrays, dictionaries, and sets • Painlessly manage memory with Automatic Reference Counting (ARC) • Expand and extend classes with protocols, delegates, categories, and extensions • Get started with Apple’s powerful classes and frameworks • Create and work with code blocks • Manage queues and threading with Grand Central Dispatch

Sams Teach Yourself Xcode 4 in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 0132918587
Total Pages : 638 pages
Book Rating : 4.1/5 (329 download)

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Book Synopsis Sams Teach Yourself Xcode 4 in 24 Hours by : John Ray

Download or read book Sams Teach Yourself Xcode 4 in 24 Hours written by John Ray and published by Sams Publishing. This book was released on 2012-06-17 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color–figures and code appear as they do in Xcode 4.3+ Master the MVC design pattern at the heart of iOS and OS X development Use Xcode project templates to get a head start on advanced application features Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system Use iOS Storyboards to visually describe an application’s workflow Get started with Core Data to simplify data management and data-driven user interfaces Use frameworks and libraries to package functionality and promote time-saving code reuse Use Git and Subversion source control for managing distributed projects Prepare Unit tests and use the Xcode debugger to keep your projects error free Package your apps for the App Store Use the command-line Xcode tools for scripting and build automation

Sams Teach Yourself Google TV App Development in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 013301908X
Total Pages : 690 pages
Book Rating : 4.1/5 (33 download)

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Book Synopsis Sams Teach Yourself Google TV App Development in 24 Hours by : Carmen Delessio

Download or read book Sams Teach Yourself Google TV App Development in 24 Hours written by Carmen Delessio and published by Sams Publishing. This book was released on 2013-01-31 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Google TV App Development in 24 Hours will help you master app development with the radically improved new version of Google TV running Android 3.2 and Android second-screen apps using 4.2. Using its straightforward, step-by-step approach, you’ll gain the hands-on skills you need to build all three types of Google TV apps: Web, Android, and second-screen apps. You’ll learn today’s Google TV development best practices. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Google TV development tasks Quizzes and Exercises at the end of each chapter help you test your knowledge Notes present interesting information related to the discussion Tips offer advice or show you easier ways to perform tasks Cautions alert you to possible problems and give you advice on how to avoid them Carmen Delessio is an expert Android and application developer who has worked as a programmer, technical architect, and CTO at large and small organizations. He began his online development career at Prodigy working on early Internet applications. He has written for Androidguys.com, Mashable, and ScreenItUp.com. His apps can be found at Bffmedia.com. Learn how to... n Develop for TV watchers and the “10-foot user experience” n Create highly interactive and responsive TV apps n Use Google TV’s optimized HTML templates and layouts n Integrate HTML5 and jQuery into your Google TV apps n Design effective user interaction, dialogs, navigation, and video sitemaps n Organize Google TV apps intuitively with Tabs and the ActionBar n Use Fragments to simplify your development process n Store structured data locally in SQLite for instant user access n Create and use ContentProviders n Use the Channel Listing Provider for apps with TV listings and changing channels n Build second-screen apps to connect Google TV with a second device n Use the Anymote protocol to handle messaging between TVs and remote devices n Bring it all together to build a complete Google TV app, from start to finish

Sams Teach Yourself Swift in 24 Hours

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Publisher : Pearson Education
ISBN 13 : 067233724X
Total Pages : 445 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself Swift in 24 Hours by : B. J. Miller

Download or read book Sams Teach Yourself Swift in 24 Hours written by B. J. Miller and published by Pearson Education. This book was released on 2014-11-26 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers twenty-four lessons teaching how to build next-generation OS X and iOS apps using Apple's new programming language, with step-by-step instructions for such common tasks as using operators, iterating code with loops, and introducing generics.

Sams Teach Yourself C++ in 24 Hours

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Publisher : Pearson Education
ISBN 13 : 0672331829
Total Pages : 605 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself C++ in 24 Hours by : Jesse Liberty

Download or read book Sams Teach Yourself C++ in 24 Hours written by Jesse Liberty and published by Pearson Education. This book was released on 2011-04-11 with total page 605 pages. Available in PDF, EPUB and Kindle. Book excerpt: Starter Kit Includes C++ compiler and IDE for Windows, Mac & Linux In just 24 lessons of one hour or less, you can learn the basics of programming with C++–one of the most popular and powerful programming languages ever created. Using a straightforward, step-by-step approach, this fast and friendly tutorial teaches you everything you need to know, from installing and using a compiler, to debugging the programs you’ve created, to what’s coming in C++0x, the next version of C++. Each lesson builds on what you’ve already learned, giving you a solid understanding of the basics of C++ programming concepts and techniques. Step-by-step instructions carefully walk you through the most common C++ programming tasks Quizzes and Exercises at the end of each chapter help you test yourself to make sure you’re ready to go on Starter Kit software provides everything you need to create and compile C++ programs on any platform–Windows, Mac or Linux Learn how to… Install and use a C++ compiler for Windows, Mac OS X or Linux Build object-oriented programs in C++ Master core C++ concepts such as functions, classes, arrays, and pointers Add rich functionality with linked lists and templates Debug your programs for flawless code Learn exception and error-handling techniques Discover what’s new in C++0x, the next version of C++ Jesse Liberty is the author of numerous books on software development, including best selling titles on C++ and .NET. He is the president of Liberty Associates, Inc. where he provides custom programming, consulting, and training. Rogers Cadenhead is a web application developer who has written many books on Internet-related topics, including Teach Yourself Java in 24 Hours. He maintains this book’s official website at http://cplusplus.cadenhead.org. CD-ROM Includes C++ compiler Visual development environment for Windows, Mac and Linux Source code for the book’s examples Register your book at informit.com/register for convenient access to updates and corrections as they become available.

Sams Teach Yourself TCP/IP in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672329968
Total Pages : 0 pages
Book Rating : 4.3/5 (299 download)

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Book Synopsis Sams Teach Yourself TCP/IP in 24 Hours by : Joe Casad

Download or read book Sams Teach Yourself TCP/IP in 24 Hours written by Joe Casad and published by Sams Publishing. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A series of 24 lessons introduces the TCP/IP protocol stack and protocol layers, describes some of the devices, services, and utilities for supporting TCP/IP networks, and outlines Internet email protocols and basic security methods. The third edition adds a chapter on wireless networking and overviews of XML and web services.

Sams Teach Yourself Shell Programming in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672323584
Total Pages : 506 pages
Book Rating : 4.3/5 (235 download)

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Book Synopsis Sams Teach Yourself Shell Programming in 24 Hours by : Sriranga Veeraraghavan

Download or read book Sams Teach Yourself Shell Programming in 24 Hours written by Sriranga Veeraraghavan and published by Sams Publishing. This book was released on 2002 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to develop powerful and robust shell scripts in order to get the most out of your Unix/Linux system.