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Programming Music In The Classroom
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Book Synopsis Introduction to Digital Music with Python Programming by : Michael S. Horn
Download or read book Introduction to Digital Music with Python Programming written by Michael S. Horn and published by CRC Press. This book was released on 2022-02-14 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Digital Music with Python Programming provides a foundation in music and code for the beginner. It shows how coding empowers new forms of creative expression while simplifying and automating many of the tedious aspects of production and composition. With the help of online, interactive examples, this book covers the fundamentals of rhythm, chord structure, and melodic composition alongside the basics of digital production. Each new concept is anchored in a real-world musical example that will have you making beats in a matter of minutes. Music is also a great way to learn core programming concepts such as loops, variables, lists, and functions, Introduction to Digital Music with Python Programming is designed for beginners of all backgrounds, including high school students, undergraduates, and aspiring professionals, and requires no previous experience with music or code.
Book Synopsis Programming for Musicians and Digital Artists by : Spencer Salazar
Download or read book Programming for Musicians and Digital Artists written by Spencer Salazar and published by Simon and Schuster. This book was released on 2014-12-23 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more
Book Synopsis Programming music in the classroom by :
Download or read book Programming music in the classroom written by and published by . This book was released on 1986 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Haskell School of Music by : Paul Hudak
Download or read book The Haskell School of Music written by Paul Hudak and published by Cambridge University Press. This book was released on 2018-10-04 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn functional programming and the Haskell programming language through algorithmic music composition and virtual instrument design.
Book Synopsis Making Music with Computers by : Bill Manaris
Download or read book Making Music with Computers written by Bill Manaris and published by CRC Press. This book was released on 2014-05-19 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Students How to Use Computing to Explore Powerful and Creative IdeasIn the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers.
Book Synopsis Coding in the Classroom by : Ryan Somma
Download or read book Coding in the Classroom written by Ryan Somma and published by No Starch Press. This book was released on 2020-10-20 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book for anyone teaching computer science, from elementary school teachers and coding club coaches to parents looking for some guidance. Computer science opens more doors for today's youth than any other discipline - which is why Coding in the Classroom is your key to unlocking students' future potential. Author Ryan Somma untangles the current state of CS education standards; describes the cognitive, academic, and professional benefits of learning CS; and provides numerous strategies to promote computational thinking and get kids coding! Whether you're a teacher, an after-school coach, or a parent seeking accessible ways to boost your kid's computer savvy, Coding in the Classroom is here to help. With quick-start programming strategies, scaffolded exercises for every grade level, and ideas for designing CS events that promote student achievement, this book is a rock-solid roadmap to CS integration from a wide variety of on-ramps. You'll learn: tips and resources for teaching programming concepts via in-class activities and games, without a computer development environments that make coding and sharing web apps a breeze lesson plans for the software lifecycle process and techniques for facilitating long-term projects ways to craft interdisciplinary units that bridge CS and computational thinking with other content areas Coding in the Classroom does more than make CS less formidable - it makes it more fun! From learning computational thinking via board games to building their own websites, students are offered a variety of entry points for acquiring the skills they need to succeed in the 21st-century workforce. Moreover, Somma understands how schools operate - and he's got your back. You'll be empowered to advocate for the value of implementing CS across the curriculum, get stakeholder buy-in, and build the supportive, equitable coding community that your school deserves.
Book Synopsis Making Music with Java by : Andrew Brown
Download or read book Making Music with Java written by Andrew Brown and published by Lulu.com. This book was released on 2005 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making Music with Java is an introduction to music making through software development in the Java programming language using the jMusic library. It explains musical and programming concepts in a coordinated way. The book is written for the musician who wishes to learn about Java programming and computer music concepts, and for the programmer who is interested in music and sound design with Java. It assumes little musical or programming experience and introduces topics and issues as they arise. Sections on computer music and programming are interlaced throughout, but kept separate enough so that those with experience in either area can skip ahead as required.
Book Synopsis Constraint Programming in Music by : Charlotte Truchet
Download or read book Constraint Programming in Music written by Charlotte Truchet and published by Wiley-ISTE. This book was released on 2011-05-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Constraint programming (CP) is a declarative programming paradigm with many academic and industrial applications (from n-queens to planning, vehicle routing, and optimization, among other fields). Music composition has been one of these applications since the earliest works on automatic harmonization, and it remains a very special and challenging one due to its artistic (and highly subjective) nature. The early works on CP in music were limited to classical music composition, as the harmonization and counterpoint rules naturally translate into constraints. However, when contemporary composers began to be interested in constraints, CP became an essential tool in computer-assisted composition systems. As several contemporary musical pieces have now been composed "with constraints", it is reasonable to ask why CP applies so naturally to music, and what the particular features of musical problems are. This book presents information about recently developed musical CP systems from both the scientist's and composer's point-of-view. It will therefore be of interest to students and researchers of music technology, composers in the computer music scene, and music software companies-especially those trying to model high level musical behaviors (i.e., intelligent arpeggiation/arrangement on synthesizers, "Band in a Box" software, etc.), perform music data mining, and execute music taste engineering for online music delivery.
Book Synopsis The Audio Programming Book by : Richard Boulanger
Download or read book The Audio Programming Book written by Richard Boulanger and published by MIT Press. This book was released on 2010-10-22 with total page 917 pages. Available in PDF, EPUB and Kindle. Book excerpt: An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.
Book Synopsis Teaching Instrumental Music by : Shelley Jagow
Download or read book Teaching Instrumental Music written by Shelley Jagow and published by Meredith Music. This book was released on 2007 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Meredith Music Resource). This book is a unique resource for both novice and experienced band directors, gathering effective teaching tools from the best in the field. Includes more than 40 chapters on: curriculum, "then and now" of North American wind bands, the anatomy of music making, motivation, program organization and administrative leadership, and much more. "A wonderful resource for all music educators! Dr. Jagow's book is comprehensive and impressive in scope. An excellent book! Bravo!" Frank L. Battisti, Conductor Emeritus, New England Conservatory Wind Ensemble (a href="http://youtu.be/nB4TwZhgn7c" target="_blank")Click here for a YouTube video on Teaching Instrumental Music(/a)
Book Synopsis Let's Start the Music by : Amy Brown
Download or read book Let's Start the Music written by Amy Brown and published by American Library Association. This book was released on 2014 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music programs have been scaled back or eliminated altogether from the curricula of many schools. Luckily, storytimes offer ideal opportunities for music and songs. In this collection of easy-to-use, easy-to-adapt library programs for children in grades K-3, Brown connects songs and musical activities directly to books kids love to read. Offering several thematic programs, complete with stories, songs, and flannelboard and other activities, her book includes Music activities, lists of music-related books, mix-and-match activities, and additional web resources Terrific tips on how to teach songs to young children Ways to develop original songs and rhythms to enliven children’s books Even if you can’t carry a tune in a bushel basket, this handy resource has everything you need to start the music in your storytimes.
Book Synopsis Pascal Programming for Music Research by : Alexander R. Brinkman
Download or read book Pascal Programming for Music Research written by Alexander R. Brinkman and published by University of Chicago Press. This book was released on 1990-06-26 with total page 1000 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pascal Programming for Music Research addresses those who wish to develop the programming skills necessary for doing computer-assisted music research, particularly in the fields of music theory and musicology. Many of the programming techniques are also applicable to computer assisted instruction (CAI), composition, and music synthesis. The programs and techniques can be implemented on personal computers or larger computer systems using standard Pascal compilers and will be valuable to anyone in the humanities creating data bases. Among its useful features are: -complete programs, from simple illustrations to substantial applications; -beginning programming through such advanced topics as linked data structures, recursive algorithms, DARMS translation, score processing; -bibliographic references at the end of each chapter to pertinent sources in music theory, computer science, and computer applications in music; -exercises which explore and extend topics discussed in the text; -appendices which include a DARMS translator and a library of procedures for building and manipulating a linked representation of scores; -most algorithms and techniques that are given in Pascal programming translate easily to other computer languages. Beginning, as well as advanced, programmers and anyone interested in programming music applications will find this book to be an invaluable resource.
Book Synopsis Coding Activities for Developing Music with Sonic Pi by : Cathleen Small
Download or read book Coding Activities for Developing Music with Sonic Pi written by Cathleen Small and published by 'The Rosen Publishing Group, Inc'. This book was released on 2021-07-15 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music used to be created in recording studios, first using analog tape and eventually moving to digital tracks. In the twenty-first century, musicians do not need a recording studio to create music; all they need is a computer and some passion. Those with an interest in coding and a talent for music can use Sonic Pi, a live coding environment based on the Ruby programming language, to create simple tunes or masterful compositions. This lively guidebook offers a series of unique activities, starting with live loops and progress to using envelopes and samples, to start readers on a musical coding journey.
Book Synopsis Knowledge-based Programming for Music Research by : John W. Schaffer
Download or read book Knowledge-based Programming for Music Research written by John W. Schaffer and published by A-R Editions, Inc.. This book was released on 1997-01-01 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Knowledge-Based Programming for Music Research, Schaffer and McGee explore expert systems for applications in artificial intelligence (AI). The text concerns (1) basic principles for knowledge-based programming, (2) concepts and strategies for programming these systems, (3) a "universal data" model for music analysis, and (4) examples that concern specific aspects of design and application. The authors also investigate Prolog (programming in logic), one of the most widely used computer languages for AI, and base some of their applications on the recent implication-based theories of Eugene Narmour. Of the applications for programming a knowledge-based system, music analysis has the most potential. Beyond identifying isolated elements, it is possible to create programs that extend to chord structures and other, more complex structures. This kind of programming allows the authors to embed the rules of composition in the application and then extend the analysis throughout the musical work. It also allows them to arrive at the underlying principles for a given composition. As a tool for music analysis, such programming has profound implications for further growth. The text is designed for musicians at various levels and could also be used in courses on computer-music programming. Parts of the book have been successfully used in courses on computer programming for music research, with which the authors have direct experience. The text includes extensive examples of code for use in individual Prolog applications and a comprehensive bibliography.
Book Synopsis Gamifying the Music Classroom by : Andrew J. Lesser
Download or read book Gamifying the Music Classroom written by Andrew J. Lesser and published by Oxford University Press. This book was released on 2024-09-24 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamifying the Music Classroom: Digital Tools for Practical Application spotlights the application of digital game-based learning tools to enhance a General Music curriculum with a focus on grades K-8. Digital games, often referred to as video games, have the potential to act as effective educational resources in the teaching of musical concepts and skills. In this book, author Andrew J. Lesser, Ed.D., provides an introduction to how digital games can be used in educational contexts for in-service and pre-service school music teachers and shows how to successfully use them to create, perform, respond to, and connect musical content in a way that is engaging and relevant for students. The book features specific examples of over 40 digital games in the form of lesson plan outlines that are connected to educational objectives and National Core Arts Standards and that are designed to be implemented in multiple classroom technology environments. The games are organized into individual lesson templates which include learning objectives, detailed game descriptions, procedures for multiple classroom environments, differentiated instruction, assessments, and extensions. Supplemental tutorial videos of each game are available on the companion website. Gamifying the Music Classroom showcases digital game-based learning technology as a valuable tool not only to produce new and innovative ways to teach music, but to create meaningful experiences for all students.
Book Synopsis Scratch Music Projects by : Andrew R. Brown
Download or read book Scratch Music Projects written by Andrew R. Brown and published by Oxford University Press. This book was released on 2020-08-03 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
Book Synopsis Making Music with Computers by : Bill Manaris
Download or read book Making Music with Computers written by Bill Manaris and published by CRC Press. This book was released on 2014-05-19 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Students How to Use Computing to Explore Powerful and Creative Ideas In the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers. It interweaves computing pedagogy with musical concepts and creative activities, showing students how to integrate the creativity and design of the arts with the mathematical rigor and formality of computer science. The book provides an introduction to creative software development in the Python programming language. It uses innovative music-creation activities to illustrate introductory computer programming concepts, including data types, algorithms, operators, iteration, lists, functions, and classes. The authors also cover GUIs, event-driven programming, big data, sonification, MIDI programming, client–server programming, recursion, fractals, and complex system dynamics. Requiring minimal musical or programming experience, the text is designed for courses in introductory computer science and computing in the arts. It helps students learn computer programming in a creative context and understand how to build computer music applications. Also suitable for self-study, the book shows musicians and digital music enthusiasts how to write music software and create algorithmic music compositions. Web Resource A supplementary website (http://jythonMusic.org) provides a music library and other software resources used in the text. The music library is an extension of the jMusic library and incorporates other cross-platform programming tools. The website also offers example course and associated media resources.