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Multi Camera Reconstruction And Rendering For Free Viewpoint Video
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Book Synopsis Multi-camera Reconstruction and Rendering for Free-viewpoint Video by : Bastian Goldlücke
Download or read book Multi-camera Reconstruction and Rendering for Free-viewpoint Video written by Bastian Goldlücke and published by Cuvillier Verlag. This book was released on 2005 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Image and Geometry Processing for 3-D Cinematography by : Rémi Ronfard
Download or read book Image and Geometry Processing for 3-D Cinematography written by Rémi Ronfard and published by Springer Science & Business Media. This book was released on 2010-06-29 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.
Book Synopsis Digital Representations of the Real World by : Marcus A. Magnor
Download or read book Digital Representations of the Real World written by Marcus A. Magnor and published by CRC Press. This book was released on 2015-05-07 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer vision algorithms. It explores the integration of ne
Download or read book MediaSync written by Mario Montagud and published by Springer. This book was released on 2018-03-26 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.
Book Synopsis Image-Based Rendering by : Heung-Yeung Shum
Download or read book Image-Based Rendering written by Heung-Yeung Shum and published by Springer Science & Business Media. This book was released on 2008-05-26 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing exclusively on Image-Based Rendering (IBR) this book examines the theory, practice, and applications associated with image-based rendering and modeling. Topics covered vary from IBR basic concepts and representations on the theory side to signal processing and data compression on the practical side. One of the only titles devoted exclusively to IBR this book is intended for researchers, professionals, and general readers interested in the topics of computer graphics, computer vision, image process, and video processing. With this book advanced-level students in EECS studying related disciplines will be able to seriously expand their knowledge about image-based rendering.
Book Synopsis Multimedia Networking and Coding by : Farrugia, Reuben A.
Download or read book Multimedia Networking and Coding written by Farrugia, Reuben A. and published by IGI Global. This book was released on 2012-12-31 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in multimedia communication systems have enhanced the need for improved video coding standards. Due to the inherent nature of video content, large bandwidths and reliable communication links are required to ensure a satisfactory level of quality experience; inspiring industry and research communities to concentrate their efforts in this emerging research area. Multimedia Networking and Coding covers widespread knowledge and research as well as innovative applications in multimedia communication systems. This book highlights recent techniques that can evolve into future multimedia communication systems, also showing experimental results from systems and applications.
Download or read book Proceedings written by and published by . This book was released on 2003 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Video Processing and Computational Video by : Daniel Cremers
Download or read book Video Processing and Computational Video written by Daniel Cremers and published by Springer. This book was released on 2011-11-10 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the swift development of video imaging technology and the drastic improvements in CPU speed and memory, both video processing and computational video are becoming more and more popular. Similar to the digital revolution in photography of fifteen years ago, today digital methods are revolutionizing the way television and movies are being made. With the advent of professional digital movie cameras, digital projector technology for movie theaters, and 3D movies, the movie and television production pipeline is turning all-digital, opening up numerous new opportunities for the way dynamic scenes are acquired, video footage can be edited, and visual media may be experienced. This state-of-the-art survey provides a compilation of selected articles resulting from a workshop on Video Processing and Computational Video, held at Dagstuhl Castle, Germany, in October 2010. The seminar brought together junior and senior researchers from computer vision, computer graphics, and image communication, both from academia and industry, to address the challenges in computational video. During this workshop, 43 researchers from all over the world discussed the state of the art, contemporary challenges, and future research in imaging, processing, analyzing, modeling, and rendering of real-world, dynamic scenes. The 8 thoroughly revised papers presented were carefully reviewed and selected from more than 30 lectures given at the seminar. The articles give a good overview of the field of computational video and video processing with a special focus on computational photography, video-based rendering, and 3D video.
Book Synopsis Connected Media in the Future Internet Era by : Ahmet Kondoz
Download or read book Connected Media in the Future Internet Era written by Ahmet Kondoz and published by Springer. This book was released on 2016-10-08 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the last of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.
Book Synopsis Academic Press Library in Signal Processing by :
Download or read book Academic Press Library in Signal Processing written by and published by Academic Press. This book was released on 2013-09-14 with total page 1131 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fourth volume, edited and authored by world leading experts, gives a review of the principles, methods and techniques of important and emerging research topics and technologies in Image, Video Processing and Analysis, Hardware, Audio, Acoustic and Speech Processing. With this reference source you will: - Quickly grasp a new area of research - Understand the underlying principles of a topic and its application - Ascertain how a topic relates to other areas and learn of the research issues yet to be resolved - Quick tutorial reviews of important and emerging topics of research in Image, Video Processing and Analysis, Hardware, Audio, Acoustic and Speech Processing - Presents core principles and shows their application - Reference content on core principles, technologies, algorithms and applications - Comprehensive references to journal articles and other literature on which to build further, more specific and detailed knowledge - Edited by leading people in the field who, through their reputation, have been able to commission experts to write on a particular topic
Book Synopsis Computer Vision in Sports by : Thomas B. Moeslund
Download or read book Computer Vision in Sports written by Thomas B. Moeslund and published by Springer. This book was released on 2015-01-19 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to examine cutting-edge techniques for tracking the ball, obtaining the whereabouts and pose of the players, and identifying the sport being played from video footage. The work concludes by investigating a selection of systems for the automatic analysis and classification of sports play. The insights provided by this pioneering collection will be of great interest to researchers and practitioners involved in computer vision, sports analysis and media production.
Book Synopsis Advances in Multimedia Information Processing - PCM 2004 by : Kiyoharu Aizawa
Download or read book Advances in Multimedia Information Processing - PCM 2004 written by Kiyoharu Aizawa and published by Springer Science & Business Media. This book was released on 2004-11-23 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the proceedings of the 5th Paci?c Rim Conference on Multimedia (PCM 2004) held in Tokyo Waterfront City, Japan, November 30–December 3, 2004. Following the success of the preceding conferences, PCM 2000 in Sydney, PCM 2001 in Beijing, PCM 2002 in Hsinchu, and PCM 2003 in Singapore, the ?fth PCM brought together the researchers, developers, practitioners, and educators in the ?eld of multimedia. Theoretical breakthroughs and practical systems were presented at this conference, thanks to the support of the IEEE Circuits and Systems Society, IEEE Region 10 and IEEE Japan Council, ACM SIGMM, IEICE and ITE. PCM2004featuredacomprehensiveprogramincludingkeynotetalks,regular paperpresentations,posters,demos,andspecialsessions.Wereceived385papers andthenumberofsubmissionswasthelargestamongrecentPCMs.Amongsuch a large number of submissions, we accepted only 94 oral presentations and 176 poster presentations. Seven special sessions were also organized by world-leading researchers. We kindly acknowledge the great support provided in the reviewing of submissions by the program committee members, as well as the additional reviewers who generously gave their time. The many useful comments provided by the reviewing process must have been very valuable for the authors’ work. Thisconferencewouldneverhavehappenedwithoutthehelpofmanypeople. We greatly appreciate the support of our strong organizing committee chairs and advisory chairs. Among the chairs, special thanks go to Dr. Ichiro Ide and Dr. Takeshi Naemura who smoothly handled publication of the proceedings with Springer. Dr. Kazuya Kodama did a fabulous job as our Web master.
Book Synopsis Pattern Recognition by : Volker Roth
Download or read book Pattern Recognition written by Volker Roth and published by Springer. This book was released on 2017-09-06 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 39th German Conference on Pattern Recognition, GCPR 2017, held in Basel, Switzerland, in September 2017.The 33 revised full papers presented were carefully reviewed and selected from 60 submissions. The papers are organized in topical sections on biomedical image processing and analysis; classification and detection; computational photography; image and video processing; machine learning and pattern recognition; mathematical foundations, statistical data analysis and models; motion and segmentation; pose, face and gesture; reconstruction and depth; and tracking.
Book Synopsis Visual Media Coding and Transmission by : Ahmet Kondoz
Download or read book Visual Media Coding and Transmission written by Ahmet Kondoz and published by John Wiley & Sons. This book was released on 2009-04-01 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the state-of-the-art in visual media coding and transmission Visual Media Coding and Transmission is an output of VISNET II NoE, which is an EC IST-FP6 collaborative research project by twelve esteemed institutions from across Europe in the fields of networked audiovisual systems and home platforms. The authors provide information that will be essential for the future study and development of visual media communications technologies. The book contains details of video coding principles, which lead to advanced video coding developments in the form of Scalable Coding, Distributed Video Coding, Non-Normative Video Coding Tools and Transform Based Multi-View Coding. Having detailed the latest work in Visual Media Coding, networking aspects of Video Communication is detailed. Various Wireless Channel Models are presented to form the basis for both link level quality of service (QoS) and cross network transmission of compressed visual data. Finally, Context-Based Visual Media Content Adaptation is discussed with some examples. Key Features: Contains the latest advances in this important field covered by VISNET II NoE Addresses the latest multimedia signal processing and coding algorithms Covers all important advance video coding techniques, scalable and multiple description coding, distributed video coding and non-normative tools Discusses visual media networking with various wireless channel models QoS methods by way of link adaptation techniques are detailed with examples Presents a visual media content adaptation platform, which is both context aware and digital rights management enabled Contains contributions from highly respected academic and industrial organizations Visual Media Coding and Transmission will benefit researchers and engineers in the wireless communications and signal processing fields. It will also be of interest to graduate and PhD students on media processing, coding and communications courses.
Book Synopsis Pattern Recognition by : Ullrich Köthe
Download or read book Pattern Recognition written by Ullrich Köthe and published by Springer Nature. This book was released on with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Innovation Together written by Lolan Song and published by Springer Science & Business Media. This book was released on 2008-09-19 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since its establishment in 1998, Microsoft Research Asia’s trademark and long term commitment has been to foster innovative research and advanced education in the Asia-Pacific region. Through open collaboration and partnership with universities, government and other academic partners, MSRA has been consistently advancing the state-of-the-art in computer science. This book was compiled to record these outstanding collaborations, as Microsoft Research Asia celebrates its 10th Anniversary. The selected papers are all authored or co-authored by faculty members or students through collaboration with MSRA lab researchers, or with the financial support of MSRA. Papers previously published in top-tier international conference proceedings and journals are compiled here into one accessible volume of outstanding research. Innovation Together highlights the outstanding work of Microsoft Research Asia as it celebrates ten years of achievement and looks forward to the next decade of success.
Book Synopsis Computer Vision – ECCV 2018 by : Vittorio Ferrari
Download or read book Computer Vision – ECCV 2018 written by Vittorio Ferrari and published by Springer. This book was released on 2018-10-08 with total page 877 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.The 776 revised papers presented were carefully reviewed and selected from 2439 submissions. The papers are organized in topical sections on learning for vision; computational photography; human analysis; human sensing; stereo and reconstruction; optimization; matching and recognition; video attention; and poster sessions.