Maya Manual

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 185233858X
Total Pages : 316 pages
Book Rating : 4.8/5 (523 download)

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Book Synopsis Maya Manual by : Daniel Lavender

Download or read book Maya Manual written by Daniel Lavender and published by Springer Science & Business Media. This book was released on 2006-04-18 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alias|Wavefront’s Maya 3D animation software is an integrated collection of tools for creating computer generated images, used in nearly every blockbuster special effects film that has been released in the last few years. The first choice for digital content creators, Maya combines animation, dynamics, modelling and rendering tools, enabling you to create digital characters and visual effects for live action films or stand-alone animation.

Autodesk Maya 2022 Basics Guide

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Author :
Publisher : SDC Publications
ISBN 13 : 1630574503
Total Pages : 648 pages
Book Rating : 4.6/5 (35 download)

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Book Synopsis Autodesk Maya 2022 Basics Guide by : Kelly Murdock

Download or read book Autodesk Maya 2022 Basics Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2021-07-26 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Complete Maya Programming Volume II

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Author :
Publisher : Elsevier
ISBN 13 : 0080529577
Total Pages : 737 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Complete Maya Programming Volume II by : David Gould

Download or read book Complete Maya Programming Volume II written by David Gould and published by Elsevier. This book was released on 2005-08-05 with total page 737 pages. Available in PDF, EPUB and Kindle. Book excerpt: David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks. Covers a spectrum of topics in computer graphics including points and vectors, rotations, transformations, curves and surfaces (polygonal, NURBS, subdivision), and modeling Offers insights to Maya's inner workings so that an artist or programmer can design and develop customized tools and solutions Discusses problem solving with MEL (Maya's scripting language) and the more powerful and versatile C++ API, with plenty of code examples for each

Understanding 3D Animation Using Maya

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0387269045
Total Pages : 313 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis Understanding 3D Animation Using Maya by : John Edgar Park

Download or read book Understanding 3D Animation Using Maya written by John Edgar Park and published by Springer Science & Business Media. This book was released on 2007-08-29 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks

Tradigital Maya

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0123852226
Total Pages : 570 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis Tradigital Maya by : Lee Montgomery

Download or read book Tradigital Maya written by Lee Montgomery and published by Taylor & Francis. This book was released on 2012 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally a book that bridges the world of software instruction with the classical principles of animation - for animators. Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tool set.

Translated Christianities

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Author :
Publisher : Penn State Press
ISBN 13 : 0271065524
Total Pages : 154 pages
Book Rating : 4.2/5 (71 download)

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Book Synopsis Translated Christianities by : Mark Z. Christensen

Download or read book Translated Christianities written by Mark Z. Christensen and published by Penn State Press. This book was released on 2015-06-10 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning in the sixteenth century, ecclesiastics and others created religious texts written in the native languages of the Nahua and Yucatec Maya. These texts played an important role in the evangelization of central Mexico and Yucatan. Translated Christianities is the first book to provide readers with English translations of a variety of Nahuatl and Maya religious texts. It pulls Nahuatl and Maya sermons, catechisms, and confessional manuals out of relative obscurity and presents them to the reader in a way that illustrates similarities, differences, and trends in religious text production throughout the colonial period. The texts included in this work are diverse. Their authors range from Spanish ecclesiastics to native assistants, from Catholics to Methodists, and from sixteenth-century Nahuas to nineteenth-century Maya. Although translated from its native language into English, each text illustrates the impact of European and native cultures on its content. Medieval tales popular in Europe are transformed to accommodate a New World native audience, biblical figures assume native identities, and texts admonishing Christian behavior are tailored to meet the demands of a colonial native population. Moreover, the book provides the first translation and analysis of a Methodist catechism written in Yucatec Maya to convert the Maya of Belize and Yucatan. Ultimately, readers are offered an uncommon opportunity to read for themselves the translated Christianities that Nahuatl and Maya texts contained.

The Complete Ascension Manual

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Author :
Publisher : Light Technology Publishing
ISBN 13 : 1622335481
Total Pages : 306 pages
Book Rating : 4.6/5 (223 download)

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Book Synopsis The Complete Ascension Manual by : Joshua David Stone

Download or read book The Complete Ascension Manual written by Joshua David Stone and published by Light Technology Publishing. This book was released on 1994-01-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those who have the intention but lack the lifetime it would take to study the entire history of spirituality, this extraordinary compendium is a great gift. Stone has gleaned the essentials from vast research as well as intuitive information and woven them into a simple and engrossing exploration of self-realization. The Complete Ascension Manual is both practical and enlightening. It is a guidebook through the past and a how-to manual for ascension. Created to be read as an overview of the spiritual path, this book explores the world's great religions, Great Masters, spiritual psychology and the Ascended Masters' teachings with specific steps to accelerate our process of ascension. The Complete Ascension Manual is a thorough introduction to subjects such as: The monad, soul and personality, God and the cosmic Hierarchy, Ascension, the sixth initiation, Twenty ascension techniques to build your Light quotient, Mantras, names of God and words of power, and 147 Golden "Keys" to achieving ascension in this lifetime.

Advanced Maya Texturing and Lighting

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118983548
Total Pages : 456 pages
Book Rating : 4.1/5 (189 download)

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Book Synopsis Advanced Maya Texturing and Lighting by : Lee Lanier

Download or read book Advanced Maya Texturing and Lighting written by Lee Lanier and published by John Wiley & Sons. This book was released on 2015-04-03 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Level up your skills with powerful texturing and lightingtechniques Advanced Maya Texturing and Lighting, Third Edition leadsyou through the latest advanced techniques for adding realisticdetail to your models. This new edition is up-to-date with thelatest Maya texturing, lighting, and rendering features, includingan exploration of the Node Editor, new Maya utility nodes andexpanded coverage of mental ray shaders, and render settings. Theproven tutorials are culled from real-world experience and refinedto give you the ultimate in practical skills. You'll learn workflowtips and tricks, the construction of custom shading networks, andthe application of time-saving tools that bring your project fromconcept to reality. The companion website features severalgigabytes of Maya scene files, texture bitmaps, and QuickTimemovies that support the exercises in the book, giving youeverything you need to advance your animation skillset. This book helps you take your rendering skills to the next levelwith the advanced tools and techniques that take animation fromgood to great. Learn the theory behind expert lighting design Understand shadows, shading components, and texturemapping Work with node networks, raytracing, and globalillumination Try new approaches to rendering using Maya Software and mentalray If you're ready to take a big step forward and fine-tune yourstyle, Advanced Maya Texturing and Lighting, Third Editionis the practical, hands-on guide you need.

Mortuary Landscapes of the Classic Maya

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Author :
Publisher : University of Texas Press
ISBN 13 : 1477300511
Total Pages : 324 pages
Book Rating : 4.4/5 (773 download)

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Book Synopsis Mortuary Landscapes of the Classic Maya by : Andrew K. Scherer

Download or read book Mortuary Landscapes of the Classic Maya written by Andrew K. Scherer and published by University of Texas Press. This book was released on 2015-11-15 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the tombs of the elite to the graves of commoners, mortuary remains offer rich insights into Classic Maya society. In Mortuary Landscapes of the Classic Maya: Rituals of Body and Soul, the anthropological archaeologist and bioarchaeologist Andrew K. Scherer explores the broad range of burial practices among the Maya of the Classic period (AD 250–900), integrating information gleaned from his own fieldwork with insights from the fields of iconography, epigraphy, and ethnography to illuminate this society’s rich funerary traditions. Scherer’s study of burials along the Usumacinta River at the Mexican-Guatemalan border and in the Central Petén region of Guatemala—areas that include Piedras Negras, El Kinel, Tecolote, El Zotz, and Yaxha—reveals commonalities and differences among royal, elite, and commoner mortuary practices. By analyzing skeletons containing dental and cranial modifications, as well as the adornments of interred bodies, Scherer probes Classic Maya conceptions of body, wellness, and the afterlife. Scherer also moves beyond the body to look at the spatial orientation of the burials and their integration into the architecture of Maya communities. Taking a unique interdisciplinary approach, the author examines how Classic Maya deathways can expand our understanding of this society’s beliefs and traditions, making Mortuary Landscapes of the Classic Maya an important step forward in Mesoamerican archeology.

3D Animation for the Raw Beginner Using Autodesk Maya 2e

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Author :
Publisher : CRC Press
ISBN 13 : 1351172670
Total Pages : 434 pages
Book Rating : 4.3/5 (511 download)

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Book Synopsis 3D Animation for the Raw Beginner Using Autodesk Maya 2e by : Roger King

Download or read book 3D Animation for the Raw Beginner Using Autodesk Maya 2e written by Roger King and published by CRC Press. This book was released on 2019-02-07 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. It contains entirely new examples and tutorial lessons. All 612 images are in full color. The book directs the reader to the parts of Maya that must be mastered in order to create complete 3D projects, and thus it simplifies the process of taking on Maya’s vast and intricate interface, while giving the reader a firm foundation on which to build future knowledge of Maya. It also presents brief examples of other popular 3D applications and rendering engines. This principles-based, yet pragmatic book: Introduces the basic steps of the 3D modeling, materials, animation, lighting, and rendering processes. Presents clear and concise tutorials that link key concepts to practical techniques. Includes access to a webpage for the book: https://buzzking.com/AnimationTextbook/AnimationTextbook.html. On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book. Frees instructors from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. Boasts an easy-to-follow, tutorial-based learning style ideal for individual study by aspiring animators and do-it yourselfers. Roger "Buzz" King is a Professor Emeritus at the University of Colorado at Boulder, where he teaches 3D Animation for the Computer Science Department and the Alliance for Technology, Learning, and Society (ATLAS), an institute dedicated to the application of technology to the arts. Buzz is an independent 3D animator who serves on the board of directors of a 3D animation startup. Buzz has a B.A. in Mathematics from Occidental College, an M.S. and Ph.D. in Computer Science from the University of Southern California, and an M.Div. from the Iliff School of Theology. Key Features Introduces critical aspects of the 3D animation process Presents clear and concise tutorials that link key concepts to practical techniques Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates Frees instructors from developing step-by-step examples to present Maya’s complex interface and basic Boasts an easy-to-follow, hands-on learning style ideal for individual study by aspiring animators and do-ityourselfers

Mastering Autodesk Maya 2012

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118148525
Total Pages : 1031 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Mastering Autodesk Maya 2012 by : Todd Palamar

Download or read book Mastering Autodesk Maya 2012 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2011-07-07 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.

Superhero Instruction Manual

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Author :
Publisher : Knopf Books for Young Readers
ISBN 13 : 0385755368
Total Pages : 40 pages
Book Rating : 4.3/5 (857 download)

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Book Synopsis Superhero Instruction Manual by : Kristy Dempsey

Download or read book Superhero Instruction Manual written by Kristy Dempsey and published by Knopf Books for Young Readers. This book was released on 2016-05-17 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone can be a superhero and this guidebook will show you how! Just follow six easy steps and you’ll be saving the world in no time. Join an aspiring hero as he selects a secret identity, chooses a power, and much, much more. But be warned: it isn’t easy being super. And sometimes the greatest acts of heroism need a helping hand to get off the ground. Kristy Dempsey’s rollicking text, coupled with Mark Fearing’s expressive, cartoon-style illustrations will have readers laughing all the way to infinity and beyond!

Autodesk Maya 2019 Basics Guide

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Author :
Publisher : SDC Publications
ISBN 13 : 1630571784
Total Pages : 576 pages
Book Rating : 4.6/5 (35 download)

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Book Synopsis Autodesk Maya 2019 Basics Guide by : Kelly Murdock

Download or read book Autodesk Maya 2019 Basics Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2018-10 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by renowned author and 3D artist Kelly L. Murdock Autodesk Maya 2019 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2019 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learnHow to create models using curves, NURBS, Polygons and moreHow to assign materials and textures to make realistic-looking modelsHow to use Paint Effects to paint on and quickly create complex 3D ModelsHow to use lights, cameras, and depth of field to render captivating scenesHow to use keyframes, motion paths and the Graph Editor to create animationsHow to use character rigging, skinning, and inverse kinematics to animate realistic movementsHow to add influence objects, skin weights and hair to a character for a more realistic lookHow to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effectsHow to enable raytracing, motion blur, and fog effects for increased realismHow to render stills and animations using Maya Vector and Mental Ray for different looksHow to use the Command Line and MEL Scripting to work fasterAbout Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Rig it Right!

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240820797
Total Pages : 304 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Rig it Right! by : Tina O'Hailey

Download or read book Rig it Right! written by Tina O'Hailey and published by Taylor & Francis. This book was released on 2013 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updated to include 3ds Max, Maya and Blender tutorials. Master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.

The New York Times Manual of Style and Usage, 5th Edition

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Author :
Publisher : Crown
ISBN 13 : 1101903228
Total Pages : 370 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis The New York Times Manual of Style and Usage, 5th Edition by : Allan M. Siegal

Download or read book The New York Times Manual of Style and Usage, 5th Edition written by Allan M. Siegal and published by Crown. This book was released on 2015-02-24 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: The premier source for journalists, now revised and updated for 2015. Does the White House tweet? Or does the White House post on Twitter? Can "text" be a verb and also a noun? When should you link? For anyone who writes--short stories or business plans, book reports or news articles--knotty choices of spelling, grammar, punctuation and meaning lurk in every line: Lay or lie? Who or whom? That or which? Is Band-Aid still a trademark? It's enough to send you in search of a Martini. (Or is that a martini?) Now everyone can find answers to these and thousands of other questions in the handy alphabetical guide used by the writers and editors of the world's most authoritative news organization. The guidelines to hyphenation, punctuation, capitalization and spelling are crisp and compact, created for instant reference in the rush of daily deadlines. The 2015 edition is a revised and condensed version of the classic guide, updated with solutions to problems that plague writers in the Internet age: · How to cite links and blogs · How to handle tweets, hashtags and other social-media content · How to use current terms like “transgender,” or to choose thoughtfully between "same-sex marriage" and "gay marriage" With wry wit, the authors have created an essential and entertaining reference tool.

Introducing Maya 2011

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470768053
Total Pages : 1154 pages
Book Rating : 4.4/5 (77 download)

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Book Synopsis Introducing Maya 2011 by : Dariush Derakhshani

Download or read book Introducing Maya 2011 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2010-04-29 with total page 1154 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.

The Art of Maya and the Three

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506725961
Total Pages : 216 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis The Art of Maya and the Three by : Jorge Gutierrez

Download or read book The Art of Maya and the Three written by Jorge Gutierrez and published by Dark Horse Comics. This book was released on 2022-01-11 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: A vibrant, oversized hardcover showcasing the concept and production art from the beautiful Netflix series by visionary animator and filmmaker, Jorge R. Gutierrez. Meet Maya, the eagle-warrior princess and all the dazzling characters that breathe life into lush and detailed landscapes magically inspired by Mesoamerican, Incan, and Caribbean cultures. Behold the original vision for the series taken from early sketches to final animated wonders, with detailed storyboards, color scripts, and in-depth, bilingual (English and Spanish) commentary. Welcome to the vivid world of Maya and the Three! Bilingual Captions in English and Spanish.