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Magic The Gathering Cards
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Book Synopsis Magic - The Gathering Cards by : Ben Bleiweiss
Download or read book Magic - The Gathering Cards written by Ben Bleiweiss and published by Penguin. This book was released on 2018-09-24 with total page 2011 pages. Available in PDF, EPUB and Kindle. Book excerpt: Magic: The Gathering is the world's most played trading card game. Now for the first time in the game's 25-year history, you can enjoy the only guide on the market to capture all the magic--and value--of thousands of cards released for MTG. Featuring 165 unique card sets, Magic: The Gathering Cards - The Unofficial Ultimate Collector's Guide showcases the rarest and most valuable cards on the secondary market, including an Alpha Black Lotus worth more than $27,000! You'll also find expert tips for collecting and card investing from one of the world's leading experts in the field of Magic finance, author Ben Bleiweiss. Whether you enjoy the beauty of Serra Angel, the power of the master of the mountains of Shiv - Shivan Dragon, or collectability of the Original Dual Lands, Magic: The Gathering Cards - The Unofficial Ultimate Collector's Guide is sure to cast a spell on you.
Book Synopsis Magic the Gathering by : Beth Moursund
Download or read book Magic the Gathering written by Beth Moursund and published by Running PressBook Pub. This book was released on 1999-10-20 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated Magic: The Gathering card guide helps all players--from beginner to expert--play that winning deck or add missing cards. Includes more than 2,000 cards, from Antiquities to Legends. Full color.
Book Synopsis Magic Cards Simplified by : George Baxter
Download or read book Magic Cards Simplified written by George Baxter and published by Wordware. This book was released on 1996-08-01 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Magic, the Gathering by : Cory Herndon
Download or read book Magic, the Gathering written by Cory Herndon and published by Running PressBook Pub. This book was released on 2001-11-07 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a how-to-use guide, collector's history, and a visual reference incorporating the latest releases, this volume includes fully updated information on all the Magic cards released since the last encyclopedia. Color illustrations throughout.
Book Synopsis Cool Cards: Creating Fun and Fascinating Collections! by : Anders Hanson
Download or read book Cool Cards: Creating Fun and Fascinating Collections! written by Anders Hanson and published by ABDO. This book was released on 2006-08-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains facts about collecting cards that will inspire the reader to start his or her own collection. Readers will gain a working knowledge of this hobby which includes background history of cards, how it started with Baseball and Bowman and Topps gum packs and has continued on with collectible card games such as Magic and Pokémon, elements of a card, types of cards & collections, research and resources, how to grade a card, the best places to buy, sell or trade cards, and how to organize, store and care for a card collection. Full-color photographs, materials & techniques, tips & sidebar information, a glossary and an index are all included in this title.
Download or read book Beyond the Deck written by Shelly Jones and published by McFarland. This book was released on 2023-08-08 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since its debut in 1993, Magic the Gathering has grown to be an influential collectible card game, allowing its community of loyal fans to duel each other with mana cards and spells while enjoying its lore and compelling narratives. This collection of essays focuses on Magic from a variety of disciplinary approaches. Authors explore the innovative game design of Magic, the ludic differences between analog and digital play, how players interact with the MTG market and one another, professional play versus casual play and the many ways Magic has impacted gaming.
Book Synopsis Magic-The Gathering by : Cory J. Herndon
Download or read book Magic-The Gathering written by Cory J. Herndon and published by Running PressBook Pub. This book was released on 2000-10-24 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: In association with Wizards of the Coast, the creators of Magic: The Gathering, and the Magic experts at Top Deck (Wizards' official trading-card game magazine) Thunder's Mouth Press announces the next volume in the essential reference series Magic: the Gathering-the Official Encyclopedia Volume 5. Magic: the Gathering, Encyclopedia 5 includes full-color reproductions of every new Magic card released since last October. Magic: the Gathering has sold billions of cards all over the world in English and dozens of translations. The huge number of Magic cards makes these encyclopedias must-haves for any serious player. They are invaluable reference guides, collecting all the cards in the latest expansions and including information crucial for collectors as well as history, rules, strategies, and techniques for playing the hottest fantasy game of the 90's - and of the new century.
Book Synopsis Trading Card Games For Dummies by : John Kaufeld
Download or read book Trading Card Games For Dummies written by John Kaufeld and published by John Wiley & Sons. This book was released on 2006-02-10 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Check out Magic: The Gathering, Heroclix, and more Explore popular games like Legend of the Five Rings, build decks, and trade online Whether you're already hooked on trading card games, want to understand what your kids are into, or are just curious to see what all the fuss is about, you've come to the right place. Here's the scoop on the hottest games, secrets of successful collecting, tips for customizing your dream deck, and ways to make your hobby pay. Discover how to * Get started with the VS System, Yu-Gi-Oh, Pokemon, and others * Identify basic types of cards * Buy and sell online -- wisely * Play around with collectible miniatures * Safely store and transport your collection
Download or read book The Perfect Store written by Adam Cohen and published by Hachette+ORM. This book was released on 2008-12-14 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Pierre Omidyar launched a clunky website from a spare bedroom over Labor Day weekend of 1995, he wanted to see if he could use the Internet to create a perfect market. He never guessed his old-computer parts and Beanie Baby exchange would revolutionize the world of commerce. Now, Adam Cohen, the only journalist ever to get full access to the company, tells the remarkable story of eBay's rise. He describes how eBay built the most passionate community ever to form in cyberspace and forged a business that triumphed over larger, better-funded rivals. And he explores the ever-widening array of enlistees in the eBay revolution, from a stay-at-home mom who had to rent a warehouse for her thriving business selling bubble-wrap on eBay to the young MBA who started eBay Motors (which within months of its launch was on track to sell $1 billion in cars a year), to collectors nervously bidding thousands of dollars on antique clothing-irons. Adam Cohen's fascinating look inside eBay is essential reading for anyone trying to figure out what's next. If you want to truly understand the Internet economy, The Perfect Store is indispensable.
Book Synopsis The Tabletop Revolution by : Marco Arnaudo
Download or read book The Tabletop Revolution written by Marco Arnaudo and published by McFarland. This book was released on 2023-12-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.
Book Synopsis Pikachu's Global Adventure by : Joseph Tobin
Download or read book Pikachu's Global Adventure written by Joseph Tobin and published by Duke University Press. This book was released on 2004-02-05 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: DIVPokemon in a transnational and multidisciplinary perspective./div
Book Synopsis The Unofficial Guide to Walt Disney World 2016 by : Bob Sehlinger
Download or read book The Unofficial Guide to Walt Disney World 2016 written by Bob Sehlinger and published by The Unofficial Guides. This book was released on 2015-07-20 with total page 850 pages. Available in PDF, EPUB and Kindle. Book excerpt: Compiled and written by a team of experienced researchers whose work has been cited by such diverse sources as USA Today and Operations Research Forum, The Unofficial Guide to Walt Disney World digs deeper and offers more than any other guide. The Unofficial Guide to Walt Disney World explains how Disney World works and how to use that knowledge to make every minute and every dollar of your vacation count. With advice that is direct, prescriptive, and detailed, it takes the guesswork out of travel by unambiguously rating and ranking everything from hotels, restaurants, and attractions to rental car companies. With an Unofficial Guide in hand, and authors Bob Sehlinger and Len Testa as guides, find out what’s available in every category, from best to worst, and use step-by-step detailed plans to help make the most of time at Walt Disney World.
Download or read book PC Mag written by and published by . This book was released on 1997-06-10 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Book Synopsis Deliver Us From Evil by : Cindy Jacobs
Download or read book Deliver Us From Evil written by Cindy Jacobs and published by Baker Books. This book was released on 2001-11-05 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Occult influences march freely across the American landscape today. From Pokemon cards and Buffy the Vampire Slayer to Marilyn Manson and psychic hotlines, the nation is under siege. Occult beliefs--presented as the path to enlightenment and peace--permeate our society, powerfully influencing our children, our neighbors, our government, and even our churches. Cindy Jacobs reveals the deadly impact of Satan's dominion over the media and the resulting rise in violence and immorality that plague our society. She then shows how through prayer, spiritual warfare, and activism we can halt the destructive advance of the devil's kingdom in the land.
Book Synopsis Transactions on Edutainment III by : Maiga Chang
Download or read book Transactions on Edutainment III written by Maiga Chang and published by Springer Science & Business Media. This book was released on 2010-01-20 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The third volume in this series contains a selection of 12 outstanding contributions from Edutainment 2009, the 4th International Conference on E-Learning and Games, held in Canada in August 2009. The main focus of these papers is on the use of games to stimulate learners. In addition, 10 regular papers are included, presenting a wide range of edutainment tools and applications.
Book Synopsis Global Game Industries and Cultural Policy by : Anthony Fung
Download or read book Global Game Industries and Cultural Policy written by Anthony Fung and published by Springer. This book was released on 2017-02-10 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book that sheds light on global game industries and cultural policy. The scope covers the emerging and converging theory and models on cultural industries and its development, and their connection to national cultural policy and globalization. The primary focus of the book is on Asian cultural policy and industries while there are implicit comparisons throughout the book to compare Asia to other global markets. This book is aimed at advanced undergraduates, graduate students and faculty members in programs addressing cultural policy and digital games. It will also be of interest to those within the cultural policy community and to digital games professionals.
Book Synopsis Mobile & Social Game Design by : Tim Fields
Download or read book Mobile & Social Game Design written by Tim Fields and published by CRC Press. This book was released on 2014-01-22 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Successfully Navigate the Evolving World of Mobile and Social Game Design and MonetizationCompletely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the book's many des