The Tabletop Revolution

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Author :
Publisher : McFarland
ISBN 13 : 1476651930
Total Pages : 256 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Tabletop Revolution by : Marco Arnaudo

Download or read book The Tabletop Revolution written by Marco Arnaudo and published by McFarland. This book was released on 2023-12-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.

Starfinder RPG: Tech Revolution

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Publisher :
ISBN 13 : 9781640783522
Total Pages : 160 pages
Book Rating : 4.7/5 (835 download)

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Book Synopsis Starfinder RPG: Tech Revolution by : Paizo Publishing

Download or read book Starfinder RPG: Tech Revolution written by Paizo Publishing and published by . This book was released on 2021-09-07 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Command the galaxy's cutting-edge technologies so sophisticated that they rival magic itself! Outfit yourself with the latest and greatest new weapons, armor, and other gear, from high-power explosives to alien relics that surpass conventional science. Or incorporate technologies directly into yourself, whether you're installing advanced cybernetic augmentations or playing Starfinder's newest class: the nanocyte, whose body hosts an army of robotic nanites that obey her commands! Outrace the speediest threats by customizing your own space-age vehicles, and overcome even the toughest foes by piloting powerful battle robots using the all-new mech combat system! Seize the future with additional options for every class and articles exploring every aspect of science-fantasy tech from advertising and music to virtual intelligences and security systems. Join in the Starfinder Tech Revolution!

Gaming the Past

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Publisher : Routledge
ISBN 13 : 1136832092
Total Pages : 198 pages
Book Rating : 4.1/5 (368 download)

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Book Synopsis Gaming the Past by : Jeremiah McCall

Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

After the Revolution

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Publisher : AK Press
ISBN 13 : 1849354634
Total Pages : 348 pages
Book Rating : 4.8/5 (493 download)

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Book Synopsis After the Revolution by : Robert Evans

Download or read book After the Revolution written by Robert Evans and published by AK Press. This book was released on 2022-05-10 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: What will the fracturing of the United States look like? After the Revolution is an edge-of-your-seat answer to that question. In the year 2070, twenty years after a civil war and societal collapse of the "old" United States, extremist militias battle in the crumbling Republic of Texas. As the violence spreads like wildfire and threatens the Free City of Austin, three unlikely allies will have to work together in an act of resistance to stop the advance of the forces of the white Christian ethnostate known as the "Heavenly Kingdom." Out three protagonists include Manny, a fixer that shuttles journalists in and out of war zones and provides footage for outside news agencies. Sasha is a teenage woman that joins the Heavenly Kingdom before she discovers the ugly truths behind their movement. Finally, we have Roland: A US Army vet kitted out with cyberware (including blood that heals major trauma wounds and a brain that can handle enough LSD to kill an elephant), tormented by broken memories, and 12,000 career kills under his belt. In the not-so-distant world Evans conjures we find advanced technology, a gender expansive culture, and a roving Burning Man-like city fueled by hedonistic excess. This powerful debut novel from Robert Evans is based on his investigative reporting from international conflict zones and on increasingly polarized domestic struggles. It is a vision of our very possible future.

FLAMES OF FREEDOM Grim & Perilous RPG

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Author :
Publisher : Andrews McMeel Publishing
ISBN 13 : 152487230X
Total Pages : 672 pages
Book Rating : 4.5/5 (248 download)

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Book Synopsis FLAMES OF FREEDOM Grim & Perilous RPG by : Richard Iorio

Download or read book FLAMES OF FREEDOM Grim & Perilous RPG written by Richard Iorio and published by Andrews McMeel Publishing. This book was released on 2021-09-28 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG. It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs. Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged. Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike. In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death. This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils and a handful of dice. FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG.​

Spire

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Author :
Publisher :
ISBN 13 : 9780996376563
Total Pages : pages
Book Rating : 4.3/5 (765 download)

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Book Synopsis Spire by : Grant Howitt

Download or read book Spire written by Grant Howitt and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Jackals

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472837436
Total Pages : 273 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Jackals by : John-Matthew DeFoggi

Download or read book Jackals written by John-Matthew DeFoggi and published by Bloomsbury Publishing. This book was released on 2021-02-04 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, the game places players in the role of Jackals – adventurers, explorers, sellswords, and scavengers – and sends them out into the peril-filled land of the Zaharets to make their fortune... or perhaps fulfill a greater destiny...

The Holistic Revolution

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Publisher : Random House Value Publishing
ISBN 13 : 9780517537596
Total Pages : 244 pages
Book Rating : 4.5/5 (375 download)

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Book Synopsis The Holistic Revolution by : Lillian Grant

Download or read book The Holistic Revolution written by Lillian Grant and published by Random House Value Publishing. This book was released on 1979 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Haunted West

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Publisher :
ISBN 13 : 9780998851525
Total Pages : pages
Book Rating : 4.8/5 (515 download)

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Book Synopsis Haunted West by : Chris Spivey

Download or read book Haunted West written by Chris Spivey and published by . This book was released on 2021-10-20 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: One moment sets the course of destiny. But what if that one moment was changed in the smallest of ways? What if one madman's plan actually were to succeed beyond our known history? The Old West-The Wild West, The American Frontier-is one of the world's most familiar modern myths. The time was draped in ruggedness; there was an idealized dream of freedom, and a notion that just one person could shape the world. That myth belongs to all of us. Yet so many stories of truth, justice, and the American Way have been stolen, erased, and never recorded. Haunted West is a game about hope through struggle. It is a game that pieces together the stories of the largely forgotten people of the Old West, the people who have been whitewashed by history. Discover the American experience in the Weird West. Grab your rifle, jet pack, and spurs to battle traitorous rebels in the defense of freedom, join the fight against temporally displaced dinosaurs, rustle cattle to make ends meet, and hijack a train full of illicit Confederate gold!

A Casual Revolution

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Publisher : MIT Press
ISBN 13 : 0262285800
Total Pages : 261 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis A Casual Revolution by : Jesper Juul

Download or read book A Casual Revolution written by Jesper Juul and published by MIT Press. This book was released on 2012-02-10 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. We used to think that video games were mostly for young men, but with the success of the Nintendo Wii, and the proliferation of games in browsers, cell phone games, and social games video games changed changed fundamentally in the years from 2000 to 2010. These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In A Casual Revolution, Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed Pac-Man, Tetris, and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them. Important Notice: The digital edition of this book is missing some of the images found in the physical edition.

A Dirty World

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Publisher : Cubicle 7 Entertainment
ISBN 13 : 9780857440013
Total Pages : 69 pages
Book Rating : 4.4/5 (4 download)

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Book Synopsis A Dirty World by : Greg Stolze

Download or read book A Dirty World written by Greg Stolze and published by Cubicle 7 Entertainment. This book was released on 2010-07-01 with total page 69 pages. Available in PDF, EPUB and Kindle. Book excerpt: A roleplaying game of angry decisions, ugly ethics, and black city streets. A game of film noir. "A Dirty World" rethinks the One-Roll Engine to focus relentlessly on character. Hard-boiled private eyes, dirty cops and femmes fatale make their hard choices and hide their grubby secrets. "A Dirty World" features... * A unified conflict mechanic, where gunfights, duels of deceit and emotional blackmail not only work the same way, but fuse seamlessly. * "Swift Justice" character development. Instead of tracking and spending points, your character's abilities improve in direct reaction to the game's events. * One-Roll Mysteries, a mechanic to spit out intricate plots with one throw of the dice. * Rules that don't merely support drama, they are drama. Only meaningful choices push your character forward. There is no easy way, by definition.

Tabletop

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Publisher : Lulu.com
ISBN 13 : 1257870602
Total Pages : 207 pages
Book Rating : 4.2/5 (578 download)

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Book Synopsis Tabletop by : Drew Davidson

Download or read book Tabletop written by Drew Davidson and published by Lulu.com. This book was released on 2011-08 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.

Roleplaying Games in the Digital Age

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Author :
Publisher : McFarland
ISBN 13 : 1476676860
Total Pages : 242 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Roleplaying Games in the Digital Age by : Stephanie Hedge

Download or read book Roleplaying Games in the Digital Age written by Stephanie Hedge and published by McFarland. This book was released on 2021-02-22 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. Such shifts elicit new scholarly perspectives. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing.

Hey! Listen!

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Publisher : McFarland
ISBN 13 : 1476651795
Total Pages : 200 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Hey! Listen! by : Andrew S. Latham

Download or read book Hey! Listen! written by Andrew S. Latham and published by McFarland. This book was released on 2024-01-18 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: How does analyzing video games as hypertexts expand the landscape of research for video game rhetoricians and games studies scholars? This is the first book to focus on how hypertext rhetoric impacts the five canons of rhetoric, and to apply that hypertext rhetoric to the study of video games. It also explores how ludonarrative agency is seized by players seeking to express themselves in ways that game makers did not necessarily intend when making the games that players around the world enjoy. This book takes inspiration from The Legend of Zelda, a series which players all over the world have spent decades deconstructing through online playthroughs, speedruns, and glitch hunts. Through these playthroughs, players demonstrate their ability to craft their own agency, independent of the objectives built by the makers of these games, creating new rhetorical situations worthy of analysis and consideration.

The Proceedings of the Optical Convention, 1912

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Publisher :
ISBN 13 :
Total Pages : 390 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis The Proceedings of the Optical Convention, 1912 by :

Download or read book The Proceedings of the Optical Convention, 1912 written by and published by . This book was released on 1912 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Genius: The Revolution

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Publisher : Genius
ISBN 13 : 1250045835
Total Pages : 273 pages
Book Rating : 4.2/5 (5 download)

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Book Synopsis Genius: The Revolution by : Leopoldo Gout

Download or read book Genius: The Revolution written by Leopoldo Gout and published by Genius. This book was released on 2018-08-07 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do we stop him? We beat him at his own game. Painted Wolf: Sixteen-year-old activist blogger whose father has been arrested and deported back to China. To free him and clear their name, she must retrieve files held by a dangerous group of online terrorists. Rex: Sixteen-year-old Mexican-American programmer and hacker whose work was stolen by a corrupt CEO. Reunited with his brother, he must work from the shadows to stop this mastermind from using his programs to take control of the Internet. Tunde: This fourteen-year-old engineering genius has saved his Nigerian village from a vicious warlord, but in the process has discovered that a much more dangerous and pervasive threat exists . . . one that effects not only his family and friends, but the entire world!

The Dynamics of Military Revolution, 1300-2050

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Author :
Publisher : Cambridge University Press
ISBN 13 : 9780521800792
Total Pages : 236 pages
Book Rating : 4.8/5 (7 download)

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Book Synopsis The Dynamics of Military Revolution, 1300-2050 by : MacGregor Knox

Download or read book The Dynamics of Military Revolution, 1300-2050 written by MacGregor Knox and published by Cambridge University Press. This book was released on 2001-08-27 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book studies the changes that have marked war in the Western World since the thirteenth century.