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Macromedia Flash Mx Application Design And Development
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Book Synopsis Macromedia Flash MX Application Design and Development by : Jessica Speigel
Download or read book Macromedia Flash MX Application Design and Development written by Jessica Speigel and published by New Riders Publishing. This book was released on 2002 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Speigel gets right down to business with instructing how to create three of the most sought-after Flash applications: 1. Full-featured Flash e-commerce site 2. multiplayer game and 3. online community with forum, real-time private messaging and search capabilities.
Book Synopsis Macromedia Flash MX Developer's Guide by : P. S. Woods
Download or read book Macromedia Flash MX Developer's Guide written by P. S. Woods and published by McGraw-Hill/Osborne Media. This book was released on 2002 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt: High-demand-Flash skills and techniques are essential for anyone involved in Web motion-and this book delivers the goods Gives advanced developers everything they¿ll need to extend the already extensive functionality of Flash Provides intermediate to advanced users with the tools necessary to master the production process and create professional applications Ultimate resource-filled with developer¿s tips on managing file size and working with sound and interactivity features Includes CD-ROM featuring code from the book
Book Synopsis Object-Oriented Macromedia Flash MX by : William Drol
Download or read book Object-Oriented Macromedia Flash MX written by William Drol and published by Apress. This book was released on 2008-01-01 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-Oriented Flash MX teaches object-oriented programming skills using Flash MX ActionScript. It assumes no previous programming experience and encourages Flash users that normally avoid ActionScript.
Book Synopsis The Flash MX Project by : Cheryl Brumbaugh-Duncan
Download or read book The Flash MX Project written by Cheryl Brumbaugh-Duncan and published by New Riders. This book was released on 2002 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is broken up into a collection of hands-on seminars that each focus on teaching a specific aspect of Flash MX. The author begins each seminar by teaching core concepts and techniques. Then, in the workshop, she takes the reader step by step through applying those concepts and techniques to an actual Flash movie. By working through the book cover to cover, you can build an entire Flash web site that includes compelling graphics and animation, audio and video, ActionScript-driven activities, games and personalization, components, and XML-driven forms.
Book Synopsis Macromedia Flash Communication Server MX by : Kevin Towes
Download or read book Macromedia Flash Communication Server MX written by Kevin Towes and published by Peachpit Press. This book was released on 2002 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.
Book Synopsis Robert Penner's Programming Macromedia Flash MX by : Robert Penner
Download or read book Robert Penner's Programming Macromedia Flash MX written by Robert Penner and published by McGraw-Hill/Osborne Media. This book was released on 2002 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: A grand master of Flash, Penner is known around the world for his technical innovations and organic style. This book provides readers with exclusive insight into the programming and design process of this groundbreaking Flash designer and ActionScript programmer.
Book Synopsis Macromedia Flash MX Actionscripting by : Derek Franklin
Download or read book Macromedia Flash MX Actionscripting written by Derek Franklin and published by Macromedia Press. This book was released on 2002 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.
Book Synopsis Flash MX 3D Graphics Bible by : Matthew David
Download or read book Flash MX 3D Graphics Bible written by Matthew David and published by Wiley. This book was released on 2003-05-09 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Macromedia Flash MX is the world's hottest Web development tool, with more than 500 million users and one million designer/developers * Covers essential information for Flash developers who are developing games, marketing materials, training materials, and more * Shows how to create 3D Flash applications using Flash's built-in tools, plug-ins, Swift 3D, Plazma 3D, Discrete 3D, and other leading products that export to the Flash format * CD-ROM includes scores of examples from the book, plus tryouts of Flash and leading Flash 3D applications
Book Synopsis Mobile Macromedia Flash MX by : Alan Yeung
Download or read book Mobile Macromedia Flash MX written by Alan Yeung and published by McGraw-Hill/Osborne Media. This book was released on 2003 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go mobile with the most popular motion tool on the Web. Written by a team of software development experts, this thorough resource will help users build, deploy, and run rich media applications across multiple channels and devices. Plus users can utilize JSP, ASP.NET, or ColdFusion MX to port information dynamically.
Book Synopsis Macromedia Coldfusion MX Web Application Construction Kit by : Ben Forta
Download or read book Macromedia Coldfusion MX Web Application Construction Kit written by Ben Forta and published by Macromedia Press. This book was released on 2003 with total page 1548 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an all-in-one kit that gives readers everything they need to create Web-based applications--including the latest version of the ColdFusion Web Application Server and development environment. This is the book that has taught thousands of developers all they need to know about ColdFusion.
Book Synopsis Macromedia Flash MX ActionScript Bible by : Robert Reinhardt
Download or read book Macromedia Flash MX ActionScript Bible written by Robert Reinhardt and published by Wiley. This book was released on 2002-08-01 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more. ABOUT THE CD-ROM Loaded CD-ROM includes... * Extensive ActionScript libraries from the book * Sample Web pages and templates using advanced ActionScript * Flash and Flash ActionScript Utilities * Additional related software tryouts
Book Synopsis Macromedia Flash MX Game Design Demystified by : Jobe Makar
Download or read book Macromedia Flash MX Game Design Demystified written by Jobe Makar and published by Macromedia Press. This book was released on 2003 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.
Book Synopsis Extending Flash MX 2004 by : Keith Peters
Download or read book Extending Flash MX 2004 written by Keith Peters and published by Apress. This book was released on 2013-11-11 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Learn the new, powerful features in the new release of Flash. Covers all new areas of extensibility: commands, tools, timeline effects, behaviors, and advanced topics. This book will allow you to streamline day-to-day development by showing you how to custom-build your own commands and tools. Plenty of useful examples are included throughout to demonstrate each area. * Two books in one: first part will actually get the person to understand and be able to use the Extensibility features, not just copy and paste the code in the book, but have a conceptual understanding of how it works and be able to create their own extensions. The second part of the book will be a complete reference guide, that one will want to keep around to look up commands, syntax, parameters, etc. * At this time, it’s the only book covering the subject, and this book actually covers extensibility in both Flash MX 2004 and Flash MX Professional 2004. * The reference content and example files will be available from the book’s companion site, www.flashextensibility.com – this site aims to be the premier site for designers and developers to go to for Flash extensibility material.
Book Synopsis Macromedia Flash MX ActionScript for Fun & Games by : Gary Rosenzweig
Download or read book Macromedia Flash MX ActionScript for Fun & Games written by Gary Rosenzweig and published by Que Publishing. This book was released on 2002 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. For this edition, the author has updated the games from the previous edition and has added several new projects.
Book Synopsis Understanding Macromedia Flash 8 ActionScript 2 by : Andrew Rapo
Download or read book Understanding Macromedia Flash 8 ActionScript 2 written by Andrew Rapo and published by Taylor & Francis. This book was released on 2013-01-17 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Book Synopsis Macromedia Flash MX Advanced for Windows and Macintosh by : Russell Chun
Download or read book Macromedia Flash MX Advanced for Windows and Macintosh written by Russell Chun and published by Peachpit Press. This book was released on 2002 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Book Synopsis Macromedia Studio MX Bible by : Joyce J. Evans
Download or read book Macromedia Studio MX Bible written by Joyce J. Evans and published by Wiley. This book was released on 2003-02-28 with total page 1062 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Provides everything Web designers need to build cutting-edge applications with Macromedia's new tool suite, which includes Dreamweaver MX, Flash MX, ColdFusion MX, Fireworks MX, and Freehand * Covers building data-enabled sites with Dreamweaver MX, creating Flash MX animations, working with ActionScript, creating Web graphics and animations with Fireworks MX, building interactive ColdFusion MX applications, integrating Flash and ColdFusion, and drawing vector art with Freehand * Major changes in the Macromedia MX tool suite mean even veteran developers and programmers are looking for the updates this book provides * CD-ROM includes trial versions of the software, extensions, sample databases, images and applications