Mac OS X Advanced Development Techniques

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Author :
Publisher : Sams Publishing
ISBN 13 : 0132713926
Total Pages : 458 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Mac OS X Advanced Development Techniques by : Joe Zobkiw

Download or read book Mac OS X Advanced Development Techniques written by Joe Zobkiw and published by Sams Publishing. This book was released on 2003-04-22 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X Advanced Development Techniques introduces intermediate to advanced developers to a wide range of topics they will not find so extensively detailed anywhere else. The book concentrates on teaching Cocoa development first, and then takes that knowledge and teaches in-depth, advanced Mac OS X development through detailed examples. Topics covered include: writing applications in Cocoa, supporting plug-in architectures, using shell scripts as startup items, understanding property lists, writing screen savers, implementing preference panes and storing global user preferences, custom color pickers, components, core and non-core services, foundations, frameworks, bundles, tools, applications and more. Source code in Objective-C, Perl, Java, shell script, and other languages are included as appropriate. These solutions are necessary when developing Mac OS X software, but many times are overlooked due to their complexities and lack of documentation and examples. The project-oriented approach of Mac OS X Advanced Development Techniques lends itself perfectly to those developers who need to learn a specific aspect of this new OS. Stand-alone examples allow them to strike a specific topic with surgical precision. Each chapter will be filled with snippets of deep, technical information that is difficult or impossible to find anywhere else.

Sams Teach Yourself iPhone Application Development in 24 Hours

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Author :
Publisher : Pearson Education
ISBN 13 : 0132601184
Total Pages : 991 pages
Book Rating : 4.1/5 (326 download)

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Book Synopsis Sams Teach Yourself iPhone Application Development in 24 Hours by : John Ray

Download or read book Sams Teach Yourself iPhone Application Development in 24 Hours written by John Ray and published by Pearson Education. This book was released on 2010-10-15 with total page 991 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest mobile device: the iPhone! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iPhone development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Covers iOS 4.0 and up Learn the features of Xcode 3.2 and Interface Builder Prepare your system and iPhone for efficient development Get started quickly with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Design highly usable applications with interactive widgets and web-connected interfaces Use Table views to navigate structured data Build rotatable and resizable user interfaces Read and write data and create System Setting plug-ins Use the iPhone’s media playback and recording capabilities Create map and location-based (GPS) services Sense motion and orientation with the iPhone’s accelerometer and the iPhone 4 gyroscope Create universal applications that run on the iPhone and iPad Write background-aware multitasking applications Distribute your applications through the App Store http://teachyourselfiphone.com

Sams Teach Yourself iPad Application Development in 24 Hours

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Author :
Publisher : Sams Publishing
ISBN 13 : 0132316706
Total Pages : 696 pages
Book Rating : 4.1/5 (323 download)

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Book Synopsis Sams Teach Yourself iPad Application Development in 24 Hours by : John Ray

Download or read book Sams Teach Yourself iPad Application Development in 24 Hours written by John Ray and published by Sams Publishing. This book was released on 2010-08-04 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad! Figures and code appear as they do in Xcode Covers iOS 3.2 and up In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest tablet device: the iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your Xcode development environment to utilizing the full iPad screen real estate for touchable interfaces, integrating maps and media, to improving the reliability and performance of your software. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iPad development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color Learn the features of the Xcode development suite Prepare your system and iPad for efficient development Get started fast with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Implement advanced application interfaces with interactive widgets and web-connected interfaces Enhance the user experience with popovers and other iPad-only UI features Build interfaces that adjust to the iPad’s orientation Read and write data, and navigate it with table views Implement media playback and recording capabilities Integrate your software with the iPad’s email, photos, iPod, and address book applications Create map and location-based services Sense motion with the iPad accelerometer input Discover the tools for building universal iPad/iPhone/iPod touch applications Distribute your applications through the App Store

Beginning Mac OS X Programming

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0471751952
Total Pages : 721 pages
Book Rating : 4.4/5 (717 download)

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Book Synopsis Beginning Mac OS X Programming by : Michael Trent

Download or read book Beginning Mac OS X Programming written by Michael Trent and published by John Wiley & Sons. This book was released on 2005-10-24 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Mac OS X Programming Every Mac OS X system comes with all the essentials required for programming: free development tools, resources, and utilities. However, finding the place to begin may be challenging, especially if you have no prior development knowledge. This comprehensive guide offers you an ideal starting point to writing programs on Mac OS X, with coverage of the latest release - 1.4 "Tiger." With its hands-on approach, the book examines a particular element and then presents step-by-step instructions that walk you through how to use that element when programming. You'll quickly learn how to efficiently start writing programs on Mac OS X using languages such as C, Objective-C(r), and AppleScript(r), technologies such as Carbon(r) and Cocoa(r), and other Unix tools. In addition, you'll discover techniques for incorporating the languages in order to create seamless applications. All the while, you can follow along on your own system so that you'll be prepared to apply your new Mac OS X skills to real-world projects. What you will learn from this book The major role the new Xcode plays in streamlining Mac OS X development The process for designing a graphical user interface on Mac OS X that conforms to Apple's guidelines How to write programs in the C and Objective-C programming languages The various scripting languages available on the Mac OS X system and what tasks each one is best suited to perform How to write shell scripts that interact with pre-installed command-line tools Who this book is for This book is for novice programmers who want to get started writing programs that run on Mac OS X. Experienced programmers who are new to the Mac will also find this book to be a useful overview of the Mac development environment. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Step Into Xcode

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0321334221
Total Pages : 488 pages
Book Rating : 4.3/5 (213 download)

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Book Synopsis Step Into Xcode by : Fritz Anderson

Download or read book Step Into Xcode written by Fritz Anderson and published by Addison-Wesley Professional. This book was released on 2006 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.

Advanced Mac OS X Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780321706256
Total Pages : 0 pages
Book Rating : 4.7/5 (62 download)

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Book Synopsis Advanced Mac OS X Programming by : Mark Dalrymple

Download or read book Advanced Mac OS X Programming written by Mark Dalrymple and published by Addison-Wesley Professional. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.

Core Animation

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Publisher : Pearson Education
ISBN 13 : 0321618084
Total Pages : 428 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Core Animation by : Marcus Zarra

Download or read book Core Animation written by Marcus Zarra and published by Pearson Education. This book was released on 2009-12-04 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–more easily than ever and with far less code. Now, there’s a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework. Marcus Zarra and Matt Long reveal exactly what Core Animation can and can’t do, how to use it most effectively–and how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback. Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven “rules of thumb” for optimizing Core Animation’s real-world performance. Coverage includes: Taking full advantage of Core Animation’s lightweight layers and views Using keyframes to gain complete control over your animations Creating startling effects with Core Animation transforms Leveraging Core Image’s powerful filtering capabilities from within Core Animation Playing QuickTime movies using Core Animation’s QTMovieLayer Using the OpenGL layer to achieve greater control over movie playback Integrating advanced Quartz Composer visualizations into your user interfaces How to use helper layers to draw gradients, composite shapes, and replicate sublayers Adding mouse and keyboard user interaction points, and much more...

More Cocoa Programming for Mac OS X

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Publisher :
ISBN 13 : 9780321706263
Total Pages : 0 pages
Book Rating : 4.7/5 (62 download)

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Book Synopsis More Cocoa Programming for Mac OS X by : Aaron Hillegass

Download or read book More Cocoa Programming for Mac OS X written by Aaron Hillegass and published by . This book was released on 2013-02-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: There's a fast growing audience of Mac OS X developers who are getting comfortable with Apple's Cocoa framework and now want to take their skills to the next level. Many of them began with Aaron Hillegass's classic book, Cocoa Programming for Mac OS X. Now, in More Cocoa Programming: The Big Nerd Ranch Guide , Hillegass and colleague Juan Pablo Claude show experienced Cocoa developers how to build Cocoa applications that work better and do more than ever before. Starting from a basic sample application, you will walk through adding powerful new functionality, one step at a time. As you do, you'll master valuable Cocoa tips and tricks that can't be found in any other book. The authors' detailed, example-rich coverage includes: Uncovering the secrets of Cocoa's text system–and making the most of it Incorporating support for Spotlight, Quick Look, AppleScript, and other advanced OS X platform technologies Providing more effective help and accessibility features Delivering applications as packages Implementing automatic updates via Sparkle Using unit testing to deliver more reliable code Incorporating graphics and animations into your software ...and much more! This title is part of the new Big Nerd Ranch Guides series: the world's best books on Mac and iOS development, straight from the world's #1 Mac programming trainers–Aaron Hillegass and Big Nerd Ranch!

Mac OS X Programming

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Publisher : New Riders
ISBN 13 : 9780735711686
Total Pages : 386 pages
Book Rating : 4.7/5 (116 download)

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Book Synopsis Mac OS X Programming by : Dan Parks Sydow

Download or read book Mac OS X Programming written by Dan Parks Sydow and published by New Riders. This book was released on 2002 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X Programming Techniques provides the reader with definitions, details, and explanations of the various components that make up this new operating system. Understanding the operating system helps the reader use the programming tools and the Carbon application programming interface (API)--both of which are covered extensively in this book. Much of the original programming API (now referred to as the Classic API) is still usable. But it's been revamped and renamed--it's now the Carbon API. This modified set of functions includes plenty of new routines that make a Mac programmer's work easier and more powerful--provided that the programmer knows how to make use of the new code. The reader learns about the all new Carbon Event Manager, as well as the changes and enhancements that have been made to existing managers (such as the Window Manager and the Menu Manager). Readers new to Mac programming will appreciate the journey that takes them from the start of a new Macintosh project to the final building of a standalone Mac OS X application. Readers experienced in programming the Mac will find this same material of great interest--and these readers will benefit from the lengthy section on porting existing Mac OS 8 and 9 applications to Mac OS X. Finally, readers will appreciate the Carbon API reference section that provides information and example code for dozens of the most commonly used Carbon routines. All the code developed in the book will be available on www.newriders.com.

Advanced Mac OS X Programming

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Author :
Publisher : Pearson Education
ISBN 13 : 0321706544
Total Pages : 878 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Advanced Mac OS X Programming by : Mark Dalrymple

Download or read book Advanced Mac OS X Programming written by Mark Dalrymple and published by Pearson Education. This book was released on 2011-08-18 with total page 878 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.

Cocoa Programming for Mac OS X

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 488 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Cocoa Programming for Mac OS X by : Aaron Hillegass

Download or read book Cocoa Programming for Mac OS X written by Aaron Hillegass and published by Addison-Wesley Professional. This book was released on 2004 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harness the power of Cocoa's object-oriented software development environment with this book that is completely updated for Mac OS X 10.2. Cocoa has quickly gained recognition as the leading development framework for building OS X applications. Users will understand the common features found in Cocoa's tools: InterfaceBuilder, ProjectBuilder, the GCC compiler and the GDB debugger.

Special Edition Using MAC OS X

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Author :
Publisher : Que Publishing
ISBN 13 : 9780789729040
Total Pages : 942 pages
Book Rating : 4.7/5 (29 download)

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Book Synopsis Special Edition Using MAC OS X by : Brad Miser

Download or read book Special Edition Using MAC OS X written by Brad Miser and published by Que Publishing. This book was released on 2003 with total page 942 pages. Available in PDF, EPUB and Kindle. Book excerpt: From using the basic features of Mac OS X and its applications, working with multimedia, the Internet, and peripherals to administering mixed networks, this book provides readers with the information they need to become savvy on Mac OS X, version 10.2. Topic selection focuses on the practical rather than the theoretical. The information in the book is designed to be applicable in regular, daily use of the Mac to accomplish specific tasks with the theme of "learn by doing." This updated edition of Special Edition Using Mac OS X reflects the major update version 10.2 represents. Updated coverage includes new and revised interfaces, additional email security features, better Mac-to-Windows networking, Bluetooth-enabled mobile computing, new and revised applications (iPhoto, iDVD, iChat, iCal/iSync, QuickTime 6 in support of the new MPEG-4 format, Inkwell for handwriting recognition), plus so much more.

Mac OS X Snow Leopard for Power Users

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Author :
Publisher : Apress
ISBN 13 : 1430230312
Total Pages : 486 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Mac OS X Snow Leopard for Power Users by : Scott Granneman

Download or read book Mac OS X Snow Leopard for Power Users written by Scott Granneman and published by Apress. This book was released on 2011-01-11 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac OS X Snow Leopard for Power Users: Advanced Capabilities and Techniques is for Mac OS X users who want to go beyond the obvious, the standard, and the easy. If want to dig deeper into Mac OS X and maximize your skills and productivity using the world's slickest and most elegant operating system, then this is the book for you. Written by Scott Granneman, an experienced teacher, developer, and consultant, Mac OS X for Power Users helps you push Mac OS X to the max, unveiling advanced techniques and options that you may have not known even existed. Create custom workflows and apps with Automator, run Windows programs and even Windows itself without dual-booting, and sync data on your hard drive, on your phone, and in the cloud—learn all of these techniques and more. This is not a book that talks down to you; Mac OS X for Power Users is an essential book for experienced Mac users who are smart enough to know there is more to be known, and are ready to become power users.

Learn Objective-C on the Mac

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Author :
Publisher : Apress
ISBN 13 : 1430241896
Total Pages : 370 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Learn Objective-C on the Mac by : Scott Knaster

Download or read book Learn Objective-C on the Mac written by Scott Knaster and published by Apress. This book was released on 2012-08-10 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, Second Edition updates a best selling book and is an extensive, newly updated guide to Objective-C. Objective-C is a powerful, object-oriented extension of C, making this update the perfect follow-up to Dave Mark’s bestselling Learn C on the Mac. Whether you’re an experienced C programmer or you’re coming from a different language such as C++ or Java, leading Mac experts Scott Knaster and Waqar Malik show how to harness the power of Objective-C in your apps! A complete course on the basics of Objective-C using Apple’s newest Xcode tools An introduction to object-oriented programming Comprehensive coverage of new topics like blocks, GCD, ARC, class extensions, as well as inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files An introduction to building user interfaces using what is called the UIKit A primer for non-C programmers to get off the ground even faster

Sams Teach Yourself Mac OS X Lion App Development in 24 Hours

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Author :
Publisher : Sams Publishing
ISBN 13 : 0672335816
Total Pages : 365 pages
Book Rating : 4.6/5 (723 download)

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Book Synopsis Sams Teach Yourself Mac OS X Lion App Development in 24 Hours by : Kevin Hoffman

Download or read book Sams Teach Yourself Mac OS X Lion App Development in 24 Hours written by Kevin Hoffman and published by Sams Publishing. This book was released on 2012 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, you can master Mac OS X Lion development from the ground up, and start writing tomorrow's most exciting iOS-style Mac apps! Using this book's straightforward, step-by-step approach, you'll get comfortable with Apple's powerful new development tools and techniques, build engaging user interfaces, integrate data and web services, and take advantage of Apple's latest innovations...everything from gestures and multitouch to iCloud and In-App Purchasing. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Mac OS X Lion development tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color figures and code appear as they do in Xcode Get started fast with Mac Developer Center, XCode, Objective-C, and Cocoa Programmatically control OS X Lion's powerful new features Work with Cocoa's powerful Model-View-Controller (MVC) pattern Safely manage memory and fix leaks Create robust, engaging, highly interactive user interfaces Organize Cocoa layouts, controls, bindings, tables, and collections Support gestures and multi-touch events Define user defaults and provide Preference Panes Work with documents, versions, and iOS-style Autosave Make the most of notifications, alerts, sheets, and popovers Use images and animation to make apps more powerful and more fun Use Core Data to cleanly integrate data into your apps Query and submit data to web services Submit apps to the Mac App Store Support In-App Purchases with StoreKit

Mastering macOS Programming

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1786467593
Total Pages : 617 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Mastering macOS Programming by : Stuart Grimshaw

Download or read book Mastering macOS Programming written by Stuart Grimshaw and published by Packt Publishing Ltd. This book was released on 2017-05-31 with total page 617 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your macOS Sierra to the next level using the latest tools, designs, and best coding practices while developing with Swift 3.0 About This Book Learn to harness the power of macOS with the elegance of the Swift programming language Become highly competent in building apps on the macOS platform Get the most in-depth guide with a hands-on approach on the latest version of macOS Who This Book Is For This book is for developers who have some experience with macOS and want to take their skills to next level by unlocking the full potential of latest version of macOS with Swift 3 to build impressive applications. Basic knowledge of Swift will be beneficial but is not required. What You Will Learn Combine beautiful design with robust code for the very best user experience Bring the best coding practices to the new macOS Sierra See what's new in Swift 3.0 and how best to leverage the Swift language Master Apple's tools, including Xcode, Interface Builder, and Instruments Use Unix and other common command-line tools to increase productivity Explore the essential Cocoa frameworks, including networking, animation, audio, and video In Detail macOS continues to lead the way in desktop operating systems, with its tight integration across the Apple ecosystem of platforms and devices. With this book, you will get an in-depth knowledge of working on macOS, enabling you to unleash the full potential of the latest version using Swift 3 to build applications. This book will help you broaden your horizons by taking your programming skills to next level. The initial chapters will show you all about the environment that surrounds a developer at the start of a project. It introduces you to the new features that Swift 3 and Xcode 8 offers and also covers the common design patterns that you need to know for planning anything more than trivial projects. You will then learn the advanced Swift programming concepts, including memory management, generics, protocol orientated and functional programming and with this knowledge you will be able to tackle the next several chapters that deal with Apple's own Cocoa frameworks. It also covers AppKit, Foundation, and Core Data in detail which is a part of the Cocoa umbrella framework. The rest of the book will cover the challenges posed by asynchronous programming, error handling, debugging, and many other areas that are an indispensable part of producing software in a professional environment. By the end of this book, you will be well acquainted with Swift, Cocoa, and AppKit, as well as a plethora of other essential tools, and you will be ready to tackle much more complex and advanced software projects. Style and approach This comprehensive guide takes a hands-on practical approach incorporating a visually-rich format rather than a text heavy format. The focus is on teaching the core concepts through a series of small projects and standalone examples so you gain expertise with various aspects of macOS application development.

Concurrent Programming in Mac OS X and iOS

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449310079
Total Pages : 60 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Concurrent Programming in Mac OS X and iOS by : Vandad Nahavandipoor

Download or read book Concurrent Programming in Mac OS X and iOS written by Vandad Nahavandipoor and published by "O'Reilly Media, Inc.". This book was released on 2011-05-24 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application’s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues—the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues