Inside 3D Studio Max 2

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Author :
Publisher : New Riders Publishing
ISBN 13 : 9781562058654
Total Pages : 756 pages
Book Rating : 4.0/5 (586 download)

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Book Synopsis Inside 3D Studio Max 2 by : George Maestri

Download or read book Inside 3D Studio Max 2 written by George Maestri and published by New Riders Publishing. This book was released on 1998 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes CD-Rom.

Inside 3D Studio MAX 3

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Publisher : New Riders Publishing
ISBN 13 : 9780735700857
Total Pages : 0 pages
Book Rating : 4.7/5 (8 download)

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Book Synopsis Inside 3D Studio MAX 3 by : Ted Boardman

Download or read book Inside 3D Studio MAX 3 written by Ted Boardman and published by New Riders Publishing. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by two of the industry's leading experts who share all of their secrets to creating top-quality models and materials. Real-world tutorials, advanced tips, and insider tricks take you beyond the basics and help you master high-end techniques. The CD-ROM is loaded with MAX and AVI files, models, materials and textures for polishing your skills with the book's tutorials.

Inside 3D Studio MAX.

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (923 download)

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Book Synopsis Inside 3D Studio MAX. by :

Download or read book Inside 3D Studio MAX. written by and published by . This book was released on 1996 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Inside 3ds Max 4

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Publisher : New Riders
ISBN 13 : 9780735710948
Total Pages : 948 pages
Book Rating : 4.7/5 (19 download)

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Book Synopsis Inside 3ds Max 4 by : Kim Lee

Download or read book Inside 3ds Max 4 written by Kim Lee and published by New Riders. This book was released on 2002 with total page 948 pages. Available in PDF, EPUB and Kindle. Book excerpt: This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.

Inside 3D Studio MAX 3

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Publisher : New Riders Publishing
ISBN 13 :
Total Pages : 1414 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Inside 3D Studio MAX 3 by : Jeffrey Abouaf

Download or read book Inside 3D Studio MAX 3 written by Jeffrey Abouaf and published by New Riders Publishing. This book was released on 1999 with total page 1414 pages. Available in PDF, EPUB and Kindle. Book excerpt: This complete reference--with solutions-oriented tutorials and inside reference information--works with its two companion titles: "Inside 3D Studio Max 3: Modeling, Materials, and Rendering" and "Inside 3D Studio Max 3 Animation" to provide the most comprehensive coverage for serious users. The CD includes all tutorial files, all MAX files associated with the case studies, texture maps, and 3D models from REM Infografica.

Sams Teach Yourself 3D Studio Max 3 in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672318641
Total Pages : 676 pages
Book Rating : 4.3/5 (186 download)

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Book Synopsis Sams Teach Yourself 3D Studio Max 3 in 24 Hours by : David J. Kalwick

Download or read book Sams Teach Yourself 3D Studio Max 3 in 24 Hours written by David J. Kalwick and published by Sams Publishing. This book was released on 2000 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Studio MAX is a professional-level 3D modeling and animation program. This book is covers the details of each feature in one hour so that at the end of 24 hours of study, the reader should have completed an animated short using upwards of 30 features within the program. The CD includes all the graphics, exercise, tutorials, models, and MAX scripts.

Introducing 3ds Max 9

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118058542
Total Pages : 554 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Introducing 3ds Max 9 by : Dariush Derakhshani

Download or read book Introducing 3ds Max 9 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2011-01-11 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Modeling a Character in 3DS Max

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 0763798134
Total Pages : 585 pages
Book Rating : 4.7/5 (637 download)

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Book Synopsis Modeling a Character in 3DS Max by : Paul Steed

Download or read book Modeling a Character in 3DS Max written by Paul Steed and published by Jones & Bartlett Publishers. This book was released on 2005-01-10 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.

3D Studio Max 3 Professional Animation

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Author :
Publisher : New Riders Publishing
ISBN 13 : 9780735709454
Total Pages : 692 pages
Book Rating : 4.7/5 (94 download)

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Book Synopsis 3D Studio Max 3 Professional Animation by : Angie Jones

Download or read book 3D Studio Max 3 Professional Animation written by Angie Jones and published by New Riders Publishing. This book was released on 2000 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats. Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere.

Architectural Rendering with 3ds Max and V-Ray

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Author :
Publisher : CRC Press
ISBN 13 : 1136129669
Total Pages : 213 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Architectural Rendering with 3ds Max and V-Ray by : Markus Kuhlo

Download or read book Architectural Rendering with 3ds Max and V-Ray written by Markus Kuhlo and published by CRC Press. This book was released on 2013-03-20 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The companion CD includes all the project files that you need to recreate each of the projects presented within the book.

3ds Max Design Architectural Visualization

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Publisher : CRC Press
ISBN 13 : 1136146784
Total Pages : 561 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3ds Max Design Architectural Visualization by : Brian L. Smith

Download or read book 3ds Max Design Architectural Visualization written by Brian L. Smith and published by CRC Press. This book was released on 2012-09-10 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn time-saving techniques and tested production-ready tips for maximum speed and efficiency in creating professional-level architectural visualizations in 3ds Max. Move from intermediate to an advanced level with specific and comprehensive instruction with this collaboration from nine different authors from around the world. Get their experience and skills in this full-color book, which not only teaches more advanced features, but also demonstrates the practical applications of those features to get readers ready for a real production environment. Fully updated for the most recent version of 3ds Max.

3D Studio MAX R3 F/x & Design

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Publisher :
ISBN 13 : 9781576104231
Total Pages : 516 pages
Book Rating : 4.1/5 (42 download)

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Book Synopsis 3D Studio MAX R3 F/x & Design by : Jon A. Bell

Download or read book 3D Studio MAX R3 F/x & Design written by Jon A. Bell and published by . This book was released on 1999 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author's movie graphics and animation credits include "Terminator 2: Judgment Day, Honey I Blew Up the Kids, " and "Exorcist III: Legion." He brings insider's knowledge to this book/CD set, showing in a step-by-step format how to create advanced special effects. The CD includes all of the MAX scene files, Material Editor settings, Material Libraries, image file lists (IFLs), and more.

3D Studio Max 3

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Author :
Publisher :
ISBN 13 :
Total Pages : 408 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis 3D Studio Max 3 by : Michele Matossian

Download or read book 3D Studio Max 3 written by Michele Matossian and published by . This book was released on 1999 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Studio Max is the primary tool of professional 3D graphic artists and animators working in Windows 95 and Windows NT. Matossian, an award-winning artist, writer, and teacher of 3D graphics, offers concise, step-by-step instructions for the basics of modeling, animating, and rendering.

Poly-Modeling with 3ds Max

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136138218
Total Pages : 279 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Poly-Modeling with 3ds Max by : Todd Daniele

Download or read book Poly-Modeling with 3ds Max written by Todd Daniele and published by Taylor & Francis. This book was released on 2012-09-10 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Polymodeling is a modeling technique used in 3d modeling. Unlike box modeling, or other forms of modeling where you start out with a basic form or primitive object that determines the mass of an object, artists can use the polygon (the basic building block of all of the primitives available in 3ds Max). This approach allows for more control over the flow, placement and detail of the meshes that are built. Placement of vertices/points, edges and all other sub-elements that build our models is determined by the user, rather than pre-determined by a computer generated primitive. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for some of today's hottest studios (including GuerillaFx, Coke Zero, MTV, Old Navy, Nike, Target, HP) Todd Daniele brings real-world experience to the book. Daniele teaches the technical aspects of polymodeling, while showing how to ultimately create content in a dynamic, efficient manner. Associated web site offers instructional files that show the models in progressive stages of development; plus a supporting internet forum: readers can log-on to this forum to ask questions or comment on anything covered in the book.

3D Studio MAX R3 in Depth

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Publisher :
ISBN 13 : 9781576104323
Total Pages : 756 pages
Book Rating : 4.1/5 (43 download)

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Book Synopsis 3D Studio MAX R3 in Depth by : Rob Polevoi

Download or read book 3D Studio MAX R3 in Depth written by Rob Polevoi and published by . This book was released on 1999 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-understand reference guides readers through comprehensible lessons that build their special effects skills for moviemaking. Polevoi discusses how to use affordable PCs to create the kind of animations and special effects that traditionally required costly graphics workstations and super computers. The CD-ROM contains all of the significant Max and image files used for demonstration in the book, plus third-party and custom MAX plug-ins.

Inside 3D Studio Max

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Author :
Publisher : New Riders Publishing
ISBN 13 : 9781562054274
Total Pages : 1234 pages
Book Rating : 4.0/5 (542 download)

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Book Synopsis Inside 3D Studio Max by : Steven D. Elliott

Download or read book Inside 3D Studio Max written by Steven D. Elliott and published by New Riders Publishing. This book was released on 1996 with total page 1234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inside 3D Studio has consistently been the bestselling 3D Studio book on the market since it was first published in March 1994. Readers will learn about 3D Studio MAX from the #1 authority, Phillip Miller, product director for 3D Studio MAX at Autodesk. The book is a complete tutorial and production guide to creating professional-quality 3D animations with MAX. The CD-ROM includes meshes, texture maps, graphics file format conversion utilities and more.

Inside 3D Studio Max 3 - Modeling, Materials & Rendering

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Author :
Publisher :
ISBN 13 : 9788176353489
Total Pages : 707 pages
Book Rating : 4.3/5 (534 download)

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Book Synopsis Inside 3D Studio Max 3 - Modeling, Materials & Rendering by : Jeremy Hubbell

Download or read book Inside 3D Studio Max 3 - Modeling, Materials & Rendering written by Jeremy Hubbell and published by . This book was released on 1999 with total page 707 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Architects And Engineers To Web Site And Computer Game Designers, One Of The Biggest Challenges Facing 3D Graphics Professionals Is Working Efficiently And Quickly Enough On Image Creation To Have Time For Final Tuning. Inside 3D Studio Max 3: Modeling, Materials, And Rendering Is The Tool That Professionals Need To Meet That Challenge. Written By Two Of The 3D Graphics Industry's Leading Experts, This Book Is An In-Depth Guide To The Advanced Modeling, Texturing And Rendering Features Of 3D Studio Max. It Provides Real-World Tutorials, Advanced Tips And Insider Tricks, Taking Readers Beyond The Basics Into High-End Techniques. The Focus Is On Efficiency And Productivity, And On Reducing The Time Needed To Create Models And Special Effects In A Cost-Effective Manner.