Twitch

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Publisher : John Wiley & Sons
ISBN 13 : 1509558608
Total Pages : 152 pages
Book Rating : 4.5/5 (95 download)

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Book Synopsis Twitch by : Mark R. Johnson

Download or read book Twitch written by Mark R. Johnson and published by John Wiley & Sons. This book was released on 2024-06-19 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Twitch is the leading live streaming platform in most of the world and an integral part of contemporary digital gaming culture. Millions of people broadcast their game play (as well as other activities) to over a hundred million people who regularly visit the site. In this accessible book, Mark R. Johnson offers both a synthesis of existing Twitch research and a new way to understand Twitch as a public forum for gaming. Drawing on ideas of the ancient Greek agora or public forum, Johnson demonstrates how Twitch has become the key location for game players looking to understand what is contemporary, relevant, and important in modern gaming culture. He argues that Twitch has constructed a particular kind of public forum for gaming, an understanding which emerges from analysing the platform through its technological infrastructure, its streamers and viewers, its broadcast content, and its tightly knit communities. While this forum helps shape gaming culture, it also exhibits many of gaming's existing problems with harassment and cultural exclusivity. Despite being the essential public space for contemporary gaming, Johnson shows that Twitch is far more complex than it first appears, and is currently expanding in ways that challenge this – until now – core focus. This book is essential reading for students and scholars of game studies, media studies, and anyone with an interest in the rapidly changing nature of online communication.

The Literacies of the Esports Ecosystem

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Author :
Publisher : BRILL
ISBN 13 : 900468977X
Total Pages : 242 pages
Book Rating : 4.0/5 (46 download)

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Book Synopsis The Literacies of the Esports Ecosystem by :

Download or read book The Literacies of the Esports Ecosystem written by and published by BRILL. This book was released on 2023-12-18 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esports is a global phenomenon that has attracted the attention of multiple interested parties—from investors to K-12 schools and universities. This text chronicles the multitude of ways that people are making meaning within and around the esports ecosystem. Literacies that occur in the esports ecosystem are the result of a collision of diverse experiences, actions, peoples, games, software, hardware, and roles. These literacies are multifaceted, multilayered, and multifarious. By acknowledging the call that these literacies hold, stakeholders can argue for their appreciation at all levels of the ecosystem. Literacies of the Esports Ecosystem answers this call. Contributors are: Anthony Betrus, Andrew Cochran, Luis E. Pérez Cortés, Jason Engerman, Thorkild Hanghøj, Ryan Rish and Kevin Sweeney.

High-Density Sequencing Applications in Microbial Molecular Genetics

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Author :
Publisher : Academic Press
ISBN 13 : 0128159944
Total Pages : 574 pages
Book Rating : 4.1/5 (281 download)

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Book Synopsis High-Density Sequencing Applications in Microbial Molecular Genetics by :

Download or read book High-Density Sequencing Applications in Microbial Molecular Genetics written by and published by Academic Press. This book was released on 2018-11-28 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: High-Density Sequencing Applications in Microbial Molecular Genetics, Volume 612 in the Methods of Enzymology series provides the latest on the high-density sequencing of DNA and cDNA libraries and how they have revolutionized contemporary research in biology. Methods permitting tens of millions of sequence reads in a single experiment have paved the way to genome-wide studies that are contributing to our understanding of the complexity of living systems. Chapters in this updated volume include Characterizing the role of exoribonucleases in the control of microbial gene expression: Differential RNA seq., Conformational studies of bacterial chromosomes by high-throughput sequencing methods, Measuring mRNA degradation, and more. Addition sections cover Global recognition patterns of bacterial RNA-binding proteins, High-resolution profiling of NMD targets, and the Generation of a metagenomic 3C/Hi-C library of human gut microbiota, Genome-wide mapping of yeast retrotransposons integration target sites, Measuring protein synthesis rates, Finding unsuspected partners of small RNAs with new screening approaches, Use of multiplexed transcriptomics to define the relationship between promoter sequence and transcription output, RNA-based control of quorum sensing in Vibrio cholerae, amongst other highly regarded topics. Detail methods used in research articles that were recently published in leading journals Provides the latest on the high-density sequencing of DNA and cDNA libraries and how they have revolutionized contemporary research in biology

Watch Me Play

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Publisher : Princeton University Press
ISBN 13 : 0691183554
Total Pages : 311 pages
Book Rating : 4.6/5 (911 download)

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Book Synopsis Watch Me Play by : T.L. Taylor

Download or read book Watch Me Play written by T.L. Taylor and published by Princeton University Press. This book was released on 2018-10-16 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: A look at the revolution in game live streaming and esports broadcasting Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity. The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment.

Technologies for Interactive Digital Storytelling and Entertainment

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540222839
Total Pages : 320 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Technologies for Interactive Digital Storytelling and Entertainment by : Stefan Göbel

Download or read book Technologies for Interactive Digital Storytelling and Entertainment written by Stefan Göbel and published by Springer Science & Business Media. This book was released on 2004-06-16 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Digital Storytelling has evolved as a prospering research topic banding together formerly disjointed disciplines stemming from the arts and humanities as well as computer science. It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general. In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV e.V. in 2000, which at that time gave an impression about the breadth of this new research field for computer graphics (DISTEL 2000). An international follow-up was planned: the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2003). Taking place in March 2003, it showed a more focussed range of research specifically on concepts and first pro- types for automated storytelling and autonomous characters, including modelling of emotions and the user experience. At TIDSE 2004, an established and still-growing community of researchers ga- ered together to exchange results and visions. This confirms the construction of a series of European conferences on the topic – together with the International Conf- ence on Virtual Storytelling, ICVS (conducted in 2001 and 2003 in France) – which will be further cultivated.

World of Warcraft Programming

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 111808103X
Total Pages : 1234 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis World of Warcraft Programming by : James Whitehead, II

Download or read book World of Warcraft Programming written by James Whitehead, II and published by John Wiley & Sons. This book was released on 2011-03-31 with total page 1234 pages. Available in PDF, EPUB and Kindle. Book excerpt: The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, "Wrath of the Lich King," has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential reference for creating WoW addons. Written by a duo of authors who have each contributed a number of successful WoW addons, the book offers an overview of Lua and XML (the programming languages used to write addons) and includes coverage of specific pitfalls and common programming mistakes-and how to avoid them. Valuable examples show you detailed aspects of writing addons for WoW and demonstrate how to implement addon concepts such as variables, slash commands, secure templates, and more. World of Warcraft insiders share their techniques for writing addons for both the latest version of WoW as well as the new Wrath of the Lich King expansion set Guides you through the specific nuances of the WoW API with the use of detailed examples Discusses ways to distribute and host your WoW addons so others can download and use them Explains how to respond to events, create frames, and use the WoW API to interact with the game You'll be well on your way to creating exciting WoW addons with this comprehensive reference by your side. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Pragmatics of Computer-Mediated Communication

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Author :
Publisher : Walter de Gruyter
ISBN 13 : 3110214466
Total Pages : 772 pages
Book Rating : 4.1/5 (12 download)

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Book Synopsis Pragmatics of Computer-Mediated Communication by : Susan Herring

Download or read book Pragmatics of Computer-Mediated Communication written by Susan Herring and published by Walter de Gruyter. This book was released on 2013-01-30 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: The present handbook provides an overview of the pragmatics of language and language use mediated by digital technologies. Computer-mediated communication (CMC) is defined to include text-based interactive communication via the Internet, websites and other multimodal formats, and mobile communication. In addition to 'core' pragmatic and discourse-pragmatic phenomena the chapters cover pragmatically-focused research on types of CMC and pragmatic approaches to characteristic CMC phenomena.

Big Book of Feelings

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Author :
Publisher : Pat-a-Cake
ISBN 13 : 9781526383037
Total Pages : 18 pages
Book Rating : 4.3/5 (83 download)

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Book Synopsis Big Book of Feelings by : Pat-a-Cake

Download or read book Big Book of Feelings written by Pat-a-Cake and published by Pat-a-Cake. This book was released on 2021-05-13 with total page 18 pages. Available in PDF, EPUB and Kindle. Book excerpt: This BIG board book helps children to talk about how they feel. With a lift-the-flap matching game! Big Book of Feelings helps busy, curious toddlers understand and express their feelings. There are questions to answer on every page, lots to spot and giggle at and a lift-the-flap matching game to play. Each page features a different emotion, and essential first words are placed in engaging contexts that prompt further talking and interaction between parents, carers and little ones. Perfect for boosting empathy and reducing frustration by equipping children with the words they need to express themselves. "These books are fun to share . . . they encourage speech and help children grasp new concepts" - Dr Jacqueline Harding-Vallance, Child Development Consultant Also available: First 100 Animal Words, First 100 Words, First 100 Farm Words

Digital Discourse

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Publisher : Oxford University Press
ISBN 13 : 0199339732
Total Pages : 408 pages
Book Rating : 4.1/5 (993 download)

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Book Synopsis Digital Discourse by : Crispin Thurlow

Download or read book Digital Discourse written by Crispin Thurlow and published by Oxford University Press. This book was released on 2011-10-26 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Discourse offers a distinctly sociolinguistic perspective on the nature of language in digital technologies. It starts by simply bringing new media sociolinguistics up to date, addressing current technologies like instant messaging, textmessaging, blogging, photo-sharing, mobile phones, gaming, social network sites, and video sharing. Chapters cover a range of communicative contexts (journalism, gaming, tourism, leisure, performance, public debate), communicators (professional and lay, young people and adults, intimates and groups), and languages (Irish, Hebrew, Chinese, Finnish, Japanese, German, Greek, Arabic, and French). The volume is organized around topics of primary interest to sociolinguists, including genre, style and stance. With commentaries from the two most internationally recognized scholars of new media discourse (Naomi Baron and Susan Herring) and essays by well-established scholars and new voices in sociolinguistics, the volume will be more current, more diverse, and more thematically unified than any other collection on the topic.

Humor 2.0

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Publisher : Anthem Press
ISBN 13 : 1839988576
Total Pages : 234 pages
Book Rating : 4.8/5 (399 download)

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Book Synopsis Humor 2.0 by : Salvatore Attardo

Download or read book Humor 2.0 written by Salvatore Attardo and published by Anthem Press. This book was released on 2023-08-15 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book shows how humor has changed since the advent of the internet: new genres, new contexts, and new audiences. The book provides a guide to such phenomena as memes, video parodies, photobombing, and cringe humor. Included are also in-depth discussions of the humor in phenomena such as Dogecoin, the joke currency, and the use of humor by the alt-right. It also shows how the cognitive mechanisms of humor remain unchanged. Written by a well-known specialist in humor studies, the book is engaging and readable, but also based on extensive scholarship.

International Handbook of Emotions in Education

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Author :
Publisher : Routledge
ISBN 13 : 1136512624
Total Pages : 995 pages
Book Rating : 4.1/5 (365 download)

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Book Synopsis International Handbook of Emotions in Education by : Reinhard Pekrun

Download or read book International Handbook of Emotions in Education written by Reinhard Pekrun and published by Routledge. This book was released on 2014-04-16 with total page 995 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than a decade, there has been growing interest and research on the pivotal role of emotions in educational settings. This ground-breaking handbook is the first to highlight this emerging field of research and to describe in detail the ways in which emotions affect learning and instruction in the classroom as well as students’ and teachers’ development and well-being. Informed by research from a number of related fields, the handbook includes four sections. Section I focuses on fundamental principles of emotion, including the interplay among emotion, cognition, and motivation, the regulation of emotion, and emotional intelligence. Section II examines emotions and emotion regulation in classroom settings, addressing specific emotions (enjoyment, interest, curiosity, pride, anxiety, confusion, shame, and boredom) as well as social-emotional learning programs. Section III highlights research on emotions in academic content domains (mathematics, science, and reading/writing), contextual factors (classroom, family, and culture), and teacher emotions. The final section examines the various methodological approaches to studying emotions in educational settings. With work from leading international experts across disciplines, this book synthesizes the latest research on emotions in education.

Talking Gender and Sexuality

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Publisher : John Benjamins Publishing
ISBN 13 : 9027251142
Total Pages : 343 pages
Book Rating : 4.0/5 (272 download)

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Book Synopsis Talking Gender and Sexuality by : Paul McIlvenny

Download or read book Talking Gender and Sexuality written by Paul McIlvenny and published by John Benjamins Publishing. This book was released on 2002-01-01 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume brings together scholars from psychology, linguistics, sociology and communication science to investigate how performative notions of gender and sexuality can be fruitfully explored with the rich set of tools that have been developed by conversation analysis and discursive psychology for analyzing everyday practical language use, agency and identity in talk. Contributors re-examine the foundations of earlier research on gender in spoken interaction, critically appraise this research to see if and how it 'translates' successfully into the study of sexuality in talk, and promote innovative alternatives that integrate the insights of recent feminist and queer theory with qualitative studies of talk and conversation. Detailed empirical analyses of naturally occurring talk are used to uncover how gender and sexual identities, agencies and desires are contingently accomplished in conversational practices. Collectively, they pose the important question of what a critical theory of talk, gender and sexuality ought to look like if it is to be sensitive to a politics of conversation analysis.

Digital Culture, Play, and Identity

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Author :
Publisher : MIT Press
ISBN 13 : 0262033704
Total Pages : 313 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Digital Culture, Play, and Identity by : Hilde Corneliussen

Download or read book Digital Culture, Play, and Identity written by Hilde Corneliussen and published by MIT Press. This book was released on 2008 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of ever more complex digital gameworlds.The contributors have immersed themselves in the World of Warcraft universe, spending hundreds of hours as players (leading guilds and raids, exploring moneymaking possibilities in the in-game auction house, playing different factions, races, and classes), conducting interviews, and studying the game design - as created by Blizzard Entertainment, the game's developer, and as modified by player-created user interfaces. The analyses they offer are based on both the firsthand experience of being a resident of Azeroth and the data they have gathered and interpreted.The contributors examine the ways that gameworlds reflect the real world - exploring such topics as World of Warcraft as a "capitalist fairytale" and the game's construction of gender; the cohesiveness of the gameworld in terms of geography, mythology, narrative, and the treatment of death as a temporary state; aspects of play, including "deviant strategies" perhaps not in line with the intentions of the designers; and character - both players' identification with their characters and the game's culture of naming characters." -- BOOK JACKET.

The Conflict Resolution Toolbox

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Publisher : John Wiley & Sons
ISBN 13 : 1119717604
Total Pages : 256 pages
Book Rating : 4.1/5 (197 download)

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Book Synopsis The Conflict Resolution Toolbox by : Gary T. Furlong

Download or read book The Conflict Resolution Toolbox written by Gary T. Furlong and published by John Wiley & Sons. This book was released on 2020-08-25 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to effectively resolve conflict the way that works best for you When it comes to real-world conflict resolution, one size does not fit all. In the professional world especially, it’s critical for individuals to be prepared for a variety of situations and to know what tools and techniques can be used to settle disputes and disagreements in a way that is respectful of both party’s needs. The Conflict Resolution Toolbox shows mediators, negotiators, managers, and professionals at all levels how to simply and effectively assess conflict situations and choose the right tools to resolve the issue in a meaningful way. Understand the why behind the conflict and how it can be resolved Recognize the unconscious judgements and biases that are obstacles to conflict resolution View conflict situations objectively and from multiple viewpoints Learn how the latest neuroscience and behavioral economics research plays a role in conflict resolution With over 25 years of experience in mediation, negotiation, and conflict resolution, author Gary T. Furlong brings to light the intrinsic habits and interpretations that can unwittingly surface and lead to further tension during times of conflict and unrest. This timely update to The Conflict Resolution Toolbox marries theory and practice and is a hands-on guide to understanding the root of conflict and selecting the simple strategies for addressing specific scenarios that individuals routinely face in the workplace and in life. Conflict may be unavoidable, but resolution is within reach with the invaluable guidance and techniques found in The Conflict Resolution Toolbox.

CyberSociety

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Publisher : SAGE Publications
ISBN 13 : 1452253803
Total Pages : 253 pages
Book Rating : 4.4/5 (522 download)

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Book Synopsis CyberSociety by : Steve Jones

Download or read book CyberSociety written by Steve Jones and published by SAGE Publications. This book was released on 1994-09-07 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The culture of computer and network- mediated communication is growing both in size and sophistication. Cyberspace is the new frontier where new worlds, meanings and values are developed. CyberSociety focuses on the construction, maintenance and mediation of community in electronic networks and computer-mediated communication. Leading scholars representing the range of disciplines involved in the study of cyberculture lay out the definitions, boundaries and approaches to the field, as they focus on the social relations that computer-mediated communication engenders.

What Do Dreams Do?

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Publisher : Oxford University Press
ISBN 13 : 0192550896
Total Pages : 250 pages
Book Rating : 4.1/5 (925 download)

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Book Synopsis What Do Dreams Do? by : Sue Llewellyn

Download or read book What Do Dreams Do? written by Sue Llewellyn and published by Oxford University Press. This book was released on 2020-10-09 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: We have puzzled over dreams for centuries. From ancient societies, believing dreams to be messages from the gods, Freud's theory of dreams revealing our unconscious minds to modern day experiments in psychology and neuroscience, dreams continue to fascinate but also be a source of mystery. Are dreams just mental froth or do they have a purpose? This book argues that, originally, we dreamed to survive. Dreaming brains identify non-obvious associations, taking people, places, and events out of their waking-life context to uncover complex and, seemingly, unrelated connections. In our evolutionary past, survival depended on being able to detect these divergent, associative patterns to anticipate what predators and other humans might do, as we moved around to secure food and water and meet potential mates. Making associations drives many, if not all, brain functions. In the present day, dream associations may support memory, emotional stability, creativity, unconscious decision-making and prediction, while also contributing to mental illness. Written in a lively and accessible style, and showing the reader how to identify patterns in their own dreams, this book presents a highly original theory of dreaming and will be a compelling read for anyone interested in psychology, consciousness, and the arts, as well as those involved in dream research.

Psychology

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Publisher :
ISBN 13 :
Total Pages : 446 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Psychology by :

Download or read book Psychology written by and published by . This book was released on 1991 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: