Compute!'s First Book of Commodore 64 Games

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Author :
Publisher : Compute
ISBN 13 : 9780942386349
Total Pages : 217 pages
Book Rating : 4.3/5 (863 download)

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Book Synopsis Compute!'s First Book of Commodore 64 Games by : Compute! Publications, Inc

Download or read book Compute!'s First Book of Commodore 64 Games written by Compute! Publications, Inc and published by Compute. This book was released on 1983 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes Machine Language & Strategy Games. Provides Ideas & Techniques for Writing Games

Commodore 64 Programmer's Reference Guide

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Author :
Publisher : Prentice Hall
ISBN 13 : 9780672220562
Total Pages : 486 pages
Book Rating : 4.2/5 (25 download)

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Book Synopsis Commodore 64 Programmer's Reference Guide by :

Download or read book Commodore 64 Programmer's Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Programming the Commodore 64

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Author :
Publisher : Compute Publications International
ISBN 13 :
Total Pages : 642 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Programming the Commodore 64 by : Raeto Collin West

Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Compute!'s First Book of Commodore 64

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Author :
Publisher : Compute Publications International
ISBN 13 :
Total Pages : 276 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Compute!'s First Book of Commodore 64 by : Books Compute

Download or read book Compute!'s First Book of Commodore 64 written by Books Compute and published by Compute Publications International. This book was released on 1983 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes BASIC Programming Techniques, A Memory Map, Machine Language Monitor & Information on Writing Games & Using Peripherals

Mastering Machine Code On Your Commodore 64

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789828082
Total Pages : 236 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Mastering Machine Code On Your Commodore 64 by : Mark Greenshields

Download or read book Mastering Machine Code On Your Commodore 64 written by Mark Greenshields and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Basic Computer Games

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Author :
Publisher :
ISBN 13 :
Total Pages : 185 pages
Book Rating : 4.:/5 (288 download)

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Book Synopsis Basic Computer Games by : David H. Ahl

Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Machine Language for the Commodore 64, 128, and Other Commodore Computers

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Author :
Publisher :
ISBN 13 :
Total Pages : 404 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Machine Language for the Commodore 64, 128, and Other Commodore Computers by : Jim Butterfield

Download or read book Machine Language for the Commodore 64, 128, and Other Commodore Computers written by Jim Butterfield and published by . This book was released on 1986 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Compute's Second Book of Commodore 64 Games

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Author :
Publisher :
ISBN 13 : 9780942386646
Total Pages : 274 pages
Book Rating : 4.3/5 (866 download)

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Book Synopsis Compute's Second Book of Commodore 64 Games by :

Download or read book Compute's Second Book of Commodore 64 Games written by and published by . This book was released on 1984 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Ready

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Author :
Publisher : Springer
ISBN 13 : 9812873414
Total Pages : 157 pages
Book Rating : 4.8/5 (128 download)

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Book Synopsis Ready by : Roberto Dillon

Download or read book Ready written by Roberto Dillon and published by Springer. This book was released on 2014-12-03 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk

Computer Games

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Author :
Publisher : Nova Publishers
ISBN 13 : 9781590335260
Total Pages : 182 pages
Book Rating : 4.3/5 (352 download)

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Book Synopsis Computer Games by : Blair Carter

Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Commodore 64 Games Book 2

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Author :
Publisher : Retro Reproductions
ISBN 13 : 9781789822281
Total Pages : 196 pages
Book Rating : 4.8/5 (222 download)

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Book Synopsis Commodore 64 Games Book 2 by : Gregg Barnett

Download or read book Commodore 64 Games Book 2 written by Gregg Barnett and published by Retro Reproductions. This book was released on 2022-03-16 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the collector's hardback edition of the Commodore 64 Games Book 2 First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to program a range of games. For many readers, the C64 would be the first computer they would ever have experienced, meaning the book had a very important job to do - introducing people to the very concept of computer programming. * * * As the original publisher Melbourne House wrote: Just when you thought it was safe to go back to your micro... By popular demand here's 30 more exciting, original games for your Commodore 64. Every game is new! And every game has been specifically designed with easy-to-understand sub-structures so you learn programming skills as you go. There's arcade games, strategy games and games you can modify and develop yourself. And with CHEXSUM, typing in is easier, and mistakes are quickly located. Commodore 64 owners - see if you can keep up with the latest release from the Commodore 64 Games experts. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

The Complete Commodore Inner Space Anthology

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Author :
Publisher : Milton, Ont. : Transactor Pub.
ISBN 13 : 9780969208600
Total Pages : 122 pages
Book Rating : 4.2/5 (86 download)

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Book Synopsis The Complete Commodore Inner Space Anthology by : Hildon, Karl J. H

Download or read book The Complete Commodore Inner Space Anthology written by Hildon, Karl J. H and published by Milton, Ont. : Transactor Pub.. This book was released on 1985 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt:

A Compendium of Commodore 64 Games - Volume One

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Author :
Publisher : 2qt Publishing
ISBN 13 : 9781789822113
Total Pages : 180 pages
Book Rating : 4.8/5 (221 download)

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Book Synopsis A Compendium of Commodore 64 Games - Volume One by : Kieren Hawken

Download or read book A Compendium of Commodore 64 Games - Volume One written by Kieren Hawken and published by 2qt Publishing. This book was released on 2020-01-28 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book we take you through the life of the Commodore 64 and 128 computers looking at a varied cross section of the 10000+ games available with a review and screenshot of each one. From classics released in the early eighties to modern homebrew titles, there are games of all genres and styles.

Mapping the Commodore 64

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Author :
Publisher :
ISBN 13 : 9780942386233
Total Pages : 268 pages
Book Rating : 4.3/5 (862 download)

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Book Synopsis Mapping the Commodore 64 by : Sheldon Leemon

Download or read book Mapping the Commodore 64 written by Sheldon Leemon and published by . This book was released on 1984 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language

Compute's Third Book of Commodore 64 Games

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Author :
Publisher : Compute
ISBN 13 : 9780874550955
Total Pages : 245 pages
Book Rating : 4.5/5 (59 download)

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Book Synopsis Compute's Third Book of Commodore 64 Games by : Books Compute

Download or read book Compute's Third Book of Commodore 64 Games written by Books Compute and published by Compute. This book was released on 1987 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Commodore 64 Assembly Language Arcade Game Programming

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Author :
Publisher :
ISBN 13 : 9780830619191
Total Pages : 261 pages
Book Rating : 4.6/5 (191 download)

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Book Synopsis Commodore 64 Assembly Language Arcade Game Programming by : Steve Bress

Download or read book Commodore 64 Assembly Language Arcade Game Programming written by Steve Bress and published by . This book was released on 1985-01 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Commodore 64 Music Book

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Author :
Publisher : Birkhäuser
ISBN 13 : 9780817631581
Total Pages : 130 pages
Book Rating : 4.6/5 (315 download)

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Book Synopsis Commodore 64 Music Book by : VOGEL

Download or read book Commodore 64 Music Book written by VOGEL and published by Birkhäuser. This book was released on 1983-01-01 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: