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Basic Computer Games
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Book Synopsis Basic Computer Games by : David H. Ahl
Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis More Basic Computer Games by : David H. Ahl
Download or read book More Basic Computer Games written by David H. Ahl and published by . This book was released on 1980 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Big Computer Games by : David H. Ahl
Download or read book Big Computer Games written by David H. Ahl and published by . This book was released on 2022-07-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Third in the Creative Computing series of best-selling computer games books, Big Computer Games contains 12 challenging games for solo and group play - Lost & Forgotten Island, Trucker, Dukedom, Cribbage, Star Merchant, Mu-Torere, Streets of the City, Eliza, Presidential Campaign, Monster Combat, Survival, and Rollercoaster. Also included are sections on how to write your own adventure game and how to integrate action video with your computer games. This "Enhanced Edition" has a new preface from David H. Ahl. Program listings, sample runs, and descriptions are presented with each game, and all games are written in standard Microsoft Basic, which is adaptable to most micro-computers. David H. Ahl is the editor-in-chief and founder of Creative Computing magazine
Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart
Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
Download or read book BASIC Fun written by Susan Drake Lipscomb and published by . This book was released on 1982 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the fundamentals of computer programming using the BASIC programming language. Includes descriptions and listings of programs designed to amuse and challenge users.
Download or read book BASIC Game Plans written by BAUMANN and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: The computer is a toy tossed to us by Nature for diversion and comfort in the darkness. d'Alembert I hate everything which merely instructs without stimulating me or increasing my own activity. Goethe Let's try to eliminate some misconceptions from the outset: this book is not a collection of game recipes as sembled in the form of finished programs which only have to be typed into the computer and then played. Far from it. The object is to challenge readers to activate their own creativity in using computer games. The game concept is designed to develop into game strategy and this then should form the basis of computer programming. Programming comput ers is in itself the game. Or, to put it another way, read ers can learn programming while playing. No previous knowledge of programming is assumed of readers and users of this book -- only the willingness to accept new ideas and improve upon them independently. While all the programs in this book have been run and tested, some are intentionally imperfect. They await the finishing touches from you, the reader. The additional brainteasers at the end of the chapters (or, occasionally, after a sec tion within a chapter) are therefore designed to inspire your imagination and encourage your independence. The material is drawn from numerous sources.
Book Synopsis 25 Exciting Computer Games in BASIC for All Ages by : David Chance
Download or read book 25 Exciting Computer Games in BASIC for All Ages written by David Chance and published by . This book was released on 1983 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Best of Creative Computing by : David H. Ahl
Download or read book The Best of Creative Computing written by David H. Ahl and published by . This book was released on 1978 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Basic Computer Games by : David H. Ahl
Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1978 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 101 BASIC Computer Games by : David H. Ahl
Download or read book 101 BASIC Computer Games written by David H. Ahl and published by . This book was released on 1973 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 101 Basic Computer Games by : Digital Equipment Corporation
Download or read book 101 Basic Computer Games written by Digital Equipment Corporation and published by . This book was released on 1975 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 25 Exciting Computer Games in BASIC for All Ages by : David Chance
Download or read book 25 Exciting Computer Games in BASIC for All Ages written by David Chance and published by . This book was released on 1983 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis More Basic Computer Games by : David H. Ahl
Download or read book More Basic Computer Games written by David H. Ahl and published by . This book was released on 1979 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains 84 Games for Personal Computer & Television Screen Use
Book Synopsis Game Playing with BASIC by : Donald D. Spencer
Download or read book Game Playing with BASIC written by Donald D. Spencer and published by Hayden Books. This book was released on 1977 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to introduce computerized game playing and the BASIC programming language. BASIC is easy to learn, easy to use, and ideal for use as a game playing language. Until the invention of the computer, game playing was limited to humans. Today, students, teachers, programmers, analysts, and game playing novices are programming computers to play games. The educational value of both playing and writing computer games is substantial. They make ideal supplemental learning experiences to practice problem solving, probability, computer programming, statistics, logic, and decision making.
Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Download or read book Basic Computer Games written by and published by . This book was released on 1978 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book InfoWorld written by and published by . This book was released on 1981-05-11 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.