Computer Vision for Human-Machine Interaction

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Publisher : Cambridge University Press
ISBN 13 : 9780521622530
Total Pages : 364 pages
Book Rating : 4.6/5 (225 download)

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Book Synopsis Computer Vision for Human-Machine Interaction by : Roberto Cipolla

Download or read book Computer Vision for Human-Machine Interaction written by Roberto Cipolla and published by Cambridge University Press. This book was released on 1998-07-13 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading scientists describe how advances in computer vision can change how we interact with computers.

Computer Vision in Human-Computer Interaction

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Author :
Publisher : Springer
ISBN 13 : 3540342036
Total Pages : 121 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Computer Vision in Human-Computer Interaction by : Thomas S. Huang

Download or read book Computer Vision in Human-Computer Interaction written by Thomas S. Huang and published by Springer. This book was released on 2006-05-04 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI/ECCV 2006. The 11 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address a wide range of theoretical and application issues in human-computer interaction ranging from face analysis, gesture and emotion recognition, and event detection to various applications in those fields.

Real-Time Vision for Human-Computer Interaction

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Publisher : Springer Science & Business Media
ISBN 13 : 9780387276977
Total Pages : 324 pages
Book Rating : 4.2/5 (769 download)

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Book Synopsis Real-Time Vision for Human-Computer Interaction by : Branislav Kisacanin

Download or read book Real-Time Vision for Human-Computer Interaction written by Branislav Kisacanin and published by Springer Science & Business Media. This book was released on 2005-08-23 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: The need for natural and effective Human-Computer Interaction (HCI) is increasingly important due to the prevalence of computers in human activities. Computer vision and pattern recognition continue to play a dominant role in the HCI realm. However, computer vision methods often fail to become pervasive in the field due to the lack of real-time, robust algorithms, and novel and convincing applications. This state-of-the-art contributed volume is comprised of articles by prominent experts in computer vision, pattern recognition and HCI. It is the first published text to capture the latest research in this rapidly advancing field with exclusive focus on real-time algorithms and practical applications in diverse and numerous industries, and it outlines further challenges in these areas. Real-Time Vision for Human-Computer Interaction is an invaluable reference for HCI researchers in both academia and industry, and a useful supplement for advanced-level courses in HCI and Computer Vision.

Review of Human Computer Interaction and Computer Vision

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Publisher :
ISBN 13 : 9783346017284
Total Pages : 16 pages
Book Rating : 4.0/5 (172 download)

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Book Synopsis Review of Human Computer Interaction and Computer Vision by : Gabriel Kabanda

Download or read book Review of Human Computer Interaction and Computer Vision written by Gabriel Kabanda and published by . This book was released on 2019-08-08 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt: Academic Paper from the year 2019 in the subject Computer Science - General, grade: 4.0, language: English, abstract: This review describes or analyses the trends and best practices in Human Computer Interaction and Computer Vision. Human-Computer Interaction (HCI) is a computer user interface which the user of the system works with to achieve their given tasks and sees the system in use. Information Technology (IT) is essentially an integrated person-machine system that provides information support operations, management and decision-making. Human Computer Interaction (HCI) focuses on the interactions between human and computer systems to achieve the IT system functionality, user experience, usability, the support of user interaction effectiveness. Users are increasingly preferring the use of online business systems and so are becoming intolerant of systems which are not user friendly. The human factor is an attribute (physical or cognitive) which is specific to people that use a system and how it influences the normal operations of the system as well as the achievement of human-environment equilibriums. Surface technology eliminates input/output devices through a touch sensitive feature which plays the role of input/output devices as a result of the merger between the physical and the virtual world. Through surface technology, the user eliminates the use of GUI mediums and reduces the gap between the physical and the virtual world.There are two classes of surface technology, one for the display and the other one which uses a touch sensitive mechanism for the interpretation of user signals. New approaches and methods are now needed in HCI to equip researchers with a better understanding of designing interactive systems. There are new interactive possibilities to be explored in audio-based mobile technology. The increasing popularity of smartphones has proved the portability, adaptability and 'always on' capability of geo-locative interactive systems. HCI b

Computer Vision in Human-Computer Interaction

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Author :
Publisher : Springer
ISBN 13 : 3540321292
Total Pages : 234 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Computer Vision in Human-Computer Interaction by : Nicu Sebe

Download or read book Computer Vision in Human-Computer Interaction written by Nicu Sebe and published by Springer. This book was released on 2005-09-30 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human-Computer Interaction (HCI) lies at the crossroads of many scienti?c areas including arti?cial intelligence, computer vision, face recognition, motion tracking, etc. In order for HCI systems to interact seamlessly with people, they need to understand their environment through vision and auditory input. Mo- over, HCI systems should learn how to adaptively respond depending on the situation. The goal of this workshop was to bring together researchers from the ?eld of computer vision whose work is related to human-computer interaction. The selected articles for this workshop address a wide range of theoretical and - plication issues in human-computer interaction ranging from human-robot - teraction, gesture recognition, and body tracking, to facial features analysis and human-computer interaction systems. This year 74 papers from 18 countries were submitted and 22 were accepted for presentation at the workshop after being reviewed by at least 3 members of the Program Committee. We had therefore a very competitive acceptance rate of less than 30% and as a consequence we had a very-high-quality workshop. Wewouldliketo thankallmembersofthe ProgramCommitteefor their help in ensuring the quality of the papers accepted for publication. We are grateful to Dr. Jian Wang for giving the keynote address. In addition, we wish to thank the organizers of the 10th IEEE International Conference on Computer Vision and our sponsors, University of Amsterdam, Leiden Institute of Advanced Computer Science, and the University of Illinois at Urbana-Champaign, for support in setting up our workshop.

Computer Vision in Human-Computer Interaction

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Publisher : Springer Science & Business Media
ISBN 13 : 3540220127
Total Pages : 243 pages
Book Rating : 4.5/5 (42 download)

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Book Synopsis Computer Vision in Human-Computer Interaction by : Nicu Sebe

Download or read book Computer Vision in Human-Computer Interaction written by Nicu Sebe and published by Springer Science & Business Media. This book was released on 2004-05-07 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI 2004, held at ECCV 2004 in Prague, Czech Republic in May 2004. The 19 revised full papers presented together with an introductory overview and an invited paper were carefully reviewed and selected from 45 submissions. The papers are organized in topical sections on human-robot interaction, gesture recognition and body tracking, systems, and face and head.

Face Detection and Gesture Recognition for Human-Computer Interaction

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Publisher : Springer Science & Business Media
ISBN 13 : 1461514231
Total Pages : 188 pages
Book Rating : 4.4/5 (615 download)

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Book Synopsis Face Detection and Gesture Recognition for Human-Computer Interaction by : Ming-Hsuan Yang

Download or read book Face Detection and Gesture Recognition for Human-Computer Interaction written by Ming-Hsuan Yang and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.

Vision-Based Interaction

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Author :
Publisher : Morgan & Claypool Publishers
ISBN 13 : 1608452425
Total Pages : 136 pages
Book Rating : 4.6/5 (84 download)

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Book Synopsis Vision-Based Interaction by : Matthew Turk

Download or read book Vision-Based Interaction written by Matthew Turk and published by Morgan & Claypool Publishers. This book was released on 2013-10-01 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: In its early years, the field of computer vision was largely motivated by researchers seeking computational models of biological vision and solutions to practical problems in manufacturing, defense, and medicine. For the past two decades or so, there has been an increasing interest in computer vision as an input modality in the context of human-computer interaction. Such vision-based interaction can endow interactive systems with visual capabilities similar to those important to human-human interaction, in order to perceive non-verbal cues and incorporate this information in applications such as interactive gaming, visualization, art installations, intelligent agent interaction, and various kinds of command and control tasks. Enabling this kind of rich, visual and multimodal interaction requires interactive-time solutions to problems such as detecting and recognizing faces and facial expressions, determining a person's direction of gaze and focus of attention, tracking movement of the body, and recognizing various kinds of gestures. In building technologies for vision-based interaction, there are choices to be made as to the range of possible sensors employed (e.g., single camera, stereo rig, depth camera), the precision and granularity of the desired outputs, the mobility of the solution, usability issues, etc. Practical considerations dictate that there is not a one-size-fits-all solution to the variety of interaction scenarios; however, there are principles and methodological approaches common to a wide range of problems in the domain. While new sensors such as the Microsoft Kinect are having a major influence on the research and practice of vision-based interaction in various settings, they are just a starting point for continued progress in the area. In this book, we discuss the landscape of history, opportunities, and challenges in this area of vision-based interaction; we review the state-of-the-art and seminal works in detecting and recognizing the human body and its components; we explore both static and dynamic approaches to "looking at people" vision problems; and we place the computer vision work in the context of other modalities and multimodal applications. Readers should gain a thorough understanding of current and future possibilities of computer vision technologies in the context of human-computer interaction.

Computer Vision in Human-computer Interaction

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (84 download)

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Book Synopsis Computer Vision in Human-computer Interaction by : Thomas S. Huang

Download or read book Computer Vision in Human-computer Interaction written by Thomas S. Huang and published by . This book was released on 2006 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Artificial Intelligence for Human Computer Interaction: A Modern Approach

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Author :
Publisher : Springer Nature
ISBN 13 : 3030826813
Total Pages : 602 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Artificial Intelligence for Human Computer Interaction: A Modern Approach by : Yang Li

Download or read book Artificial Intelligence for Human Computer Interaction: A Modern Approach written by Yang Li and published by Springer Nature. This book was released on 2021-11-04 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book explores the many interesting questions that lie at the intersection between AI and HCI. It covers a comprehensive set of perspectives, methods and projects that present the challenges and opportunities that modern AI methods bring to HCI researchers and practitioners. The chapters take a clear departure from traditional HCI methods and leverage data-driven and deep learning methods to tackle HCI problems that were previously challenging or impossible to address. It starts with addressing classic HCI topics, including human behaviour modeling and input, and then dedicates a section to data and tools, two technical pillars of modern AI methods. These chapters exemplify how state-of-the-art deep learning methods infuse new directions and allow researchers to tackle long standing and newly emerging HCI problems alike. Artificial Intelligence for Human Computer Interaction: A Modern Approach concludes with a section on Specific Domains which covers a set of emerging HCI areas where modern AI methods start to show real impact, such as personalized medical, design, and UI automation.

Human-Computer Interaction and Beyond: Advances Towards Smart and Interconnected Environments (Part I)

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Author :
Publisher : Bentham Science Publishers
ISBN 13 : 9814998826
Total Pages : 173 pages
Book Rating : 4.8/5 (149 download)

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Book Synopsis Human-Computer Interaction and Beyond: Advances Towards Smart and Interconnected Environments (Part I) by : Nirmalya Thakur

Download or read book Human-Computer Interaction and Beyond: Advances Towards Smart and Interconnected Environments (Part I) written by Nirmalya Thakur and published by Bentham Science Publishers. This book was released on 2021-09-06 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human-Computer Interaction and Beyond: Advances Towards Smart and Interconnected Environments is a 2-part book set which presents discoveries, innovative ideas, concepts, practical solutions, and novel applications of Human-Computer Interaction (HCI) and related disciplines such as artificial intelligence, machine learning, data mining, computer vision, and natural language processing. The book provides readers with information about HCI trends which are shaping the future of smart, interconnected urban and industrial environments. Contributions are authored by experts and scientists in the field of HCI and its interrelated disciplines from 8 different countries – Chile, China, Croatia, India, Iran, Malaysia, Peru, and South Korea. The chapters of this volume present novel and state of the art research works conducted at the intersection of HCI aimed at developing trust, increasing user acceptance, augmenting user performance, and fostering human-technology partnerships. Chapters cover usability testing in digital healthcare systems, user experience testing of handicapped children and assistive technologies for visually impaired users and a gamified user experience design for learning. The volume also presents a review of twitter usability testing among Indian users, along with specific cases of arthritis diagnostic systems, meteorological draught analysis and the role of EUPS in improving GUI design to improve the user experience. Human-Computer Interaction and Beyond: Advances Towards Smart and Interconnected Environments is an informative reference for scientists, researchers, and developers in both academia and industry who wish to learn, design, implement, and apply these emerging technologies in HCI in different sectors, with the goal of realizing futuristic technology-driven living and functional smart cities and environments.

Computer Vision in Human-Computer Interaction

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Author :
Publisher : Springer
ISBN 13 : 9783662164167
Total Pages : 236 pages
Book Rating : 4.1/5 (641 download)

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Book Synopsis Computer Vision in Human-Computer Interaction by : Nicu Sebe

Download or read book Computer Vision in Human-Computer Interaction written by Nicu Sebe and published by Springer. This book was released on 2014-03-12 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI 2004, held at ECCV 2004 in Prague, Czech Republic in May 2004. The 19 revised full papers presented together with an introductory overview and an invited paper were carefully reviewed and selected from 45 submissions. The papers are organized in topical sections on human-robot interaction, gesture recognition and body tracking, systems, and face and head.

Readings in Human-Computer Interaction

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Publisher : Elsevier
ISBN 13 : 0080515746
Total Pages : 900 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Readings in Human-Computer Interaction by : Ronald M. Baecker

Download or read book Readings in Human-Computer Interaction written by Ronald M. Baecker and published by Elsevier. This book was released on 2014-06-28 with total page 900 pages. Available in PDF, EPUB and Kindle. Book excerpt: The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design. Human computer interaction--historical, intellectual, and social Developing interactive systems, including design, evaluation methods, and development tools The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language Theories of information processing and issues of human-computer fit and adaptation

New Contributions to Vision-Based Human-Computer-Interaction in Local and Global Environments

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Author :
Publisher : Ios PressInc
ISBN 13 : 9781586031374
Total Pages : 264 pages
Book Rating : 4.0/5 (313 download)

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Book Synopsis New Contributions to Vision-Based Human-Computer-Interaction in Local and Global Environments by : Kohler Markus R.

Download or read book New Contributions to Vision-Based Human-Computer-Interaction in Local and Global Environments written by Kohler Markus R. and published by Ios PressInc. This book was released on 1999-01-01 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vision-based human-computer interaction means to use computer-vision technology for interaction of a user with a computer-based application. This idea has recently found particular interest of research. Among the many possibilities of implementing interaction, we focus on hand-based interaction, expressed by single hand postures, sequences of hand postures, and pointing. Two system architectures are presented which address different scenarios of interaction, and which establish the frame for several problems for which solutions are worked out. The system ZYKLOP treats hand gestures performed in a local environment, for example, on a limited area of the table-top. The goal with respect to this classical scenario is a more reliable system behaviour. Contributions concern color-based segmentation, forearm-hand separation as a precondition to more shape-based hand gesture classification, and classification of static and dynamic gestures. The ARGUS concept makes a first step towards the systematic analysis of hand gesture based interaction combined with pointing in a spatial environment with sensitive regions.Special topics addressed within the architectural framework of ARGUS include the recognition of details from the distance, compensation of varying illumination, changing orientation of the hand with respect to the cameras, estimation of pointing directions, and object recognition.

Intelligent Human Computer Interaction

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Publisher : Springer
ISBN 13 : 3319720384
Total Pages : 216 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Intelligent Human Computer Interaction by : Patrick Horain

Download or read book Intelligent Human Computer Interaction written by Patrick Horain and published by Springer. This book was released on 2017-12-04 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the 9th International Conference on Intelligent Human Computer Interaction, IHCI 2017, held in Evry, France, in December 2017. The 15 papers presented together with three invited papers were carefully reviewed and selected from 25 submissions. The conference is forum for the presentation of technological advances and research results at the crossroads of human-computer interaction, artificial intelligence, signal processing and computer vision. This book is open access under a CC BY license.

Interactivity and the Future of the Human-Computer Interface

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Publisher : IGI Global
ISBN 13 : 1799826392
Total Pages : 354 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Interactivity and the Future of the Human-Computer Interface by : Isaias, Pedro

Download or read book Interactivity and the Future of the Human-Computer Interface written by Isaias, Pedro and published by IGI Global. This book was released on 2020-03-27 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The usability and design in technological systems is imperative due to their abundance in numerous professional industries. Computer interfaces have seen significant advancement in their design and development as they have become an integral part of today’s society. As humans continue to interact with technology on a regular basis, it is essential for professionals, professors, and students to keep pace with innovative research on interface design and the various applications interfaces have in professional fields. Interactivity and the Future of the Human-Computer Interface is a collection of innovative research on the development and application of interfaces in today’s modern society and the generational implications for design of human and technology interaction. While highlighting topics including digital gaming, augmented reality, and e-learning, this book is ideally designed for educators, developers, web designers, researchers, technology specialists, scientists, and students seeking current research on modern advancements and applications in human-computer interaction.

Human-Computer Interaction: Design and Development Approaches

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Publisher : Springer Science & Business Media
ISBN 13 : 3642216013
Total Pages : 736 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Human-Computer Interaction: Design and Development Approaches by : Julie A. Jacko

Download or read book Human-Computer Interaction: Design and Development Approaches written by Julie A. Jacko and published by Springer Science & Business Media. This book was released on 2011-06-24 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.