Math for Programmers

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Publisher : Manning Publications
ISBN 13 : 1617295353
Total Pages : 686 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis Math for Programmers by : Paul Orland

Download or read book Math for Programmers written by Paul Orland and published by Manning Publications. This book was released on 2021-01-12 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks

Mathematics for Computer Science

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Publisher :
ISBN 13 : 9789888407064
Total Pages : 988 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Mathematics for Computer Science by : Eric Lehman

Download or read book Mathematics for Computer Science written by Eric Lehman and published by . This book was released on 2017-03-08 with total page 988 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.

A Programmer's Introduction to Mathematics

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Publisher :
ISBN 13 :
Total Pages : 400 pages
Book Rating : 4.6/5 (253 download)

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Book Synopsis A Programmer's Introduction to Mathematics by : Jeremy Kun

Download or read book A Programmer's Introduction to Mathematics written by Jeremy Kun and published by . This book was released on 2020-05-17 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Programmer's Introduction to Mathematics uses your familiarity with ideas from programming and software to teach mathematics. You'll learn about the central objects and theorems of mathematics, including graphs, calculus, linear algebra, eigenvalues, optimization, and more. You'll also be immersed in the often unspoken cultural attitudes of mathematics, learning both how to read and write proofs while understanding why mathematics is the way it is. Between each technical chapter is an essay describing a different aspect of mathematical culture, and discussions of the insights and meta-insights that constitute mathematical intuition. As you learn, we'll use new mathematical ideas to create wondrous programs, from cryptographic schemes to neural networks to hyperbolic tessellations. Each chapter also contains a set of exercises that have you actively explore mathematical topics on your own. In short, this book will teach you to engage with mathematics. A Programmer's Introduction to Mathematics is written by Jeremy Kun, who has been writing about math and programming for 10 years on his blog "Math Intersect Programming." As of 2020, he works in datacenter optimization at Google.The second edition includes revisions to most chapters, some reorganized content and rewritten proofs, and the addition of three appendices.

Concrete Mathematics

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134389980
Total Pages : 811 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Concrete Mathematics by : Ronald L. Graham

Download or read book Concrete Mathematics written by Ronald L. Graham and published by Addison-Wesley Professional. This book was released on 1994-02-28 with total page 811 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.

Essential Mathematics for Games and Interactive Applications

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Publisher : CRC Press
ISBN 13 : 0123742978
Total Pages : 706 pages
Book Rating : 4.1/5 (237 download)

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Book Synopsis Essential Mathematics for Games and Interactive Applications by : James M. Van Verth

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Mathematics and Programming for Machine Learning with R

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Publisher : CRC Press
ISBN 13 : 1000196976
Total Pages : 431 pages
Book Rating : 4.0/5 (1 download)

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Book Synopsis Mathematics and Programming for Machine Learning with R by : William Claster

Download or read book Mathematics and Programming for Machine Learning with R written by William Claster and published by CRC Press. This book was released on 2020-10-26 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the author’s experience in teaching data science for more than 10 years, Mathematics and Programming for Machine Learning with R: From the Ground Up reveals how machine learning algorithms do their magic and explains how these algorithms can be implemented in code. It is designed to provide readers with an understanding of the reasoning behind machine learning algorithms as well as how to program them. Written for novice programmers, the book progresses step-by-step, providing the coding skills needed to implement machine learning algorithms in R. The book begins with simple implementations and fundamental concepts of logic, sets, and probability before moving to the coverage of powerful deep learning algorithms. The first eight chapters deal with probability-based machine learning algorithms, and the last eight chapters deal with machine learning based on artificial neural networks. The first half of the book does not require mathematical sophistication, although familiarity with probability and statistics would be helpful. The second half assumes the reader is familiar with at least one semester of calculus. The text guides novice R programmers through algorithms and their application and along the way; the reader gains programming confidence in tackling advanced R programming challenges. Highlights of the book include: More than 400 exercises A strong emphasis on improving programming skills and guiding beginners to the implementation of full-fledged algorithms Coverage of fundamental computer and mathematical concepts including logic, sets, and probability In-depth explanations of machine learning algorithms

Programming for Mathematicians

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Publisher : Springer Science & Business Media
ISBN 13 : 3642571298
Total Pages : 439 pages
Book Rating : 4.6/5 (425 download)

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Book Synopsis Programming for Mathematicians by : Raymond Seroul

Download or read book Programming for Mathematicians written by Raymond Seroul and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 439 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at teaching mathematics students how to program using their knowledge of mathematics, the entire books emphasis is on "how to think" when programming. Three methods for constructing an algorithm or a program are used: manipulation and enrichment of existing code; use of recurrent sequences; deferral of code writing, in order to deal with one difficulty at a time. Many theorems are mathematically proved and programmed, and the text concludes with an explanation of how a compiler works and how to compile "by hand" little programs. Intended for anyone who thinks mathematically and wants to program and play with mathematics.

From Mathematics to Generic Programming

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Publisher : Addison-Wesley Professional
ISBN 13 : 0133491781
Total Pages : 311 pages
Book Rating : 4.1/5 (334 download)

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Book Synopsis From Mathematics to Generic Programming by : Alexander A. Stepanov

Download or read book From Mathematics to Generic Programming written by Alexander A. Stepanov and published by Addison-Wesley Professional. This book was released on 2014-11-13 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this substantive yet accessible book, pioneering software designer Alexander Stepanov and his colleague Daniel Rose illuminate the principles of generic programming and the mathematical concept of abstraction on which it is based, helping you write code that is both simpler and more powerful. If you’re a reasonably proficient programmer who can think logically, you have all the background you’ll need. Stepanov and Rose introduce the relevant abstract algebra and number theory with exceptional clarity. They carefully explain the problems mathematicians first needed to solve, and then show how these mathematical solutions translate to generic programming and the creation of more effective and elegant code. To demonstrate the crucial role these mathematical principles play in many modern applications, the authors show how to use these results and generalized algorithms to implement a real-world public-key cryptosystem. As you read this book, you’ll master the thought processes necessary for effective programming and learn how to generalize narrowly conceived algorithms to widen their usefulness without losing efficiency. You’ll also gain deep insight into the value of mathematics to programming—insight that will prove invaluable no matter what programming languages and paradigms you use. You will learn about How to generalize a four thousand-year-old algorithm, demonstrating indispensable lessons about clarity and efficiency Ancient paradoxes, beautiful theorems, and the productive tension between continuous and discrete A simple algorithm for finding greatest common divisor (GCD) and modern abstractions that build on it Powerful mathematical approaches to abstraction How abstract algebra provides the idea at the heart of generic programming Axioms, proofs, theories, and models: using mathematical techniques to organize knowledge about your algorithms and data structures Surprising subtleties of simple programming tasks and what you can learn from them How practical implementations can exploit theoretical knowledge

Applications of Continuous Mathematics to Computer Science

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Publisher : Springer Science & Business Media
ISBN 13 : 9780792347224
Total Pages : 440 pages
Book Rating : 4.3/5 (472 download)

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Book Synopsis Applications of Continuous Mathematics to Computer Science by : Hung T. Nguyen

Download or read book Applications of Continuous Mathematics to Computer Science written by Hung T. Nguyen and published by Springer Science & Business Media. This book was released on 1997-10-31 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is intended to be used as a textbook for a special topic course in computer science. It addresses contemporary research topics of interest such as intelligent control, genetic algorithms, neural networks, optimization techniques, expert systems, fractals, and computer vision. The work incorporates many new research ideas, and focuses on the role of continuous mathematics. Audience: This book will be valuable to graduate students interested in theoretical computer topics, algorithms, expert systems, neural networks, and software engineering.

Mathematics for 3D Game Programming and Computer Graphics

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Publisher :
ISBN 13 : 9780357671092
Total Pages : pages
Book Rating : 4.6/5 (71 download)

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Book Synopsis Mathematics for 3D Game Programming and Computer Graphics by : Eric Lengyel

Download or read book Mathematics for 3D Game Programming and Computer Graphics written by Eric Lengyel and published by . This book was released on 2020-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.

Foundation Mathematics for Computer Science

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Publisher : Springer
ISBN 13 : 3319214373
Total Pages : 341 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Foundation Mathematics for Computer Science by : John Vince

Download or read book Foundation Mathematics for Computer Science written by John Vince and published by Springer. This book was released on 2015-07-27 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Vince describes a range of mathematical topics to provide a foundation for an undergraduate course in computer science, starting with a review of number systems and their relevance to digital computers, and finishing with differential and integral calculus. Readers will find that the author's visual approach will greatly improve their understanding as to why certain mathematical structures exist, together with how they are used in real-world applications. Each chapter includes full-colour illustrations to clarify the mathematical descriptions, and in some cases, equations are also coloured to reveal vital algebraic patterns. The numerous worked examples will consolidate comprehension of abstract mathematical concepts. Foundation Mathematics for Computer Science covers number systems, algebra, logic, trigonometry, coordinate systems, determinants, vectors, matrices, geometric matrix transforms, differential and integral calculus, and reveals the names of the mathematicians behind such inventions. During this journey, John Vince touches upon more esoteric topics such as quaternions, octonions, Grassmann algebra, Barycentric coordinates, transfinite sets and prime numbers. Whether you intend to pursue a career in programming, scientific visualisation, systems design, or real-time computing, you should find the author’s literary style refreshingly lucid and engaging, and prepare you for more advanced texts.

Mathematics for the Digital Age and Programming in Python

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Publisher :
ISBN 13 : 9780982477540
Total Pages : 0 pages
Book Rating : 4.4/5 (775 download)

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Book Synopsis Mathematics for the Digital Age and Programming in Python by : Maria Litvin

Download or read book Mathematics for the Digital Age and Programming in Python written by Maria Litvin and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Never HIGHLIGHT a Book Again Includes all testable terms, concepts, persons, places, and events. Cram101 Just the FACTS101 studyguides gives all of the outlines, highlights, and quizzes for your textbook with optional online comprehensive practice tests. Only Cram101 is Textbook Specific. Accompanies: 9780982477540. This item is printed on demand.

Logic for Mathematics and Computer Science

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Publisher : Upper Saddle River, N.J. : Prentice Hall
ISBN 13 :
Total Pages : 456 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Logic for Mathematics and Computer Science by : Stanley Burris

Download or read book Logic for Mathematics and Computer Science written by Stanley Burris and published by Upper Saddle River, N.J. : Prentice Hall. This book was released on 1998 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text is intended for one semester courses in Logic, it can also be applied to a two semester course, in either Computer Science or Mathematics Departments. Unlike other texts on mathematical logic that are either too advanced, too sparse in examples or exercises, too traditional in coverage, or too philosophical in approach, this text provides an elementary "hands-on" presentation of important mathematical logic topics, new and old, that is readily accessible and relevant to all students of the mathematical sciences -- not just those in traditional pure mathematics.

The Beauty of Mathematics in Computer Science

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Publisher : CRC Press
ISBN 13 : 1351689118
Total Pages : 266 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis The Beauty of Mathematics in Computer Science by : Jun Wu

Download or read book The Beauty of Mathematics in Computer Science written by Jun Wu and published by CRC Press. This book was released on 2018-11-20 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Beauty of Mathematics in Computer Science explains the mathematical fundamentals of information technology products and services we use every day, from Google Web Search to GPS Navigation, and from speech recognition to CDMA mobile services. The book was published in Chinese in 2011 and has sold more than 600,000 copies. Readers were surprised to find that many daily-used IT technologies were so tightly tied to mathematical principles. For example, the automatic classification of news articles uses the cosine law taught in high school. The book covers many topics related to computer applications and applied mathematics including: Natural language processing Speech recognition and machine translation Statistical language modeling Quantitive measurement of information Graph theory and web crawler Pagerank for web search Matrix operation and document classification Mathematical background of big data Neural networks and Google’s deep learning Jun Wu was a staff research scientist in Google who invented Google’s Chinese, Japanese, and Korean Web Search Algorithms and was responsible for many Google machine learning projects. He wrote official blogs introducing Google technologies behind its products in very simple languages for Chinese Internet users from 2006-2010. The blogs had more than 2 million followers. Wu received PhD in computer science from Johns Hopkins University and has been working on speech recognition and natural language processing for more than 20 years. He was one of the earliest engineers of Google, managed many products of the company, and was awarded 19 US patents during his 10-year tenure there. Wu became a full-time VC investor and co-founded Amino Capital in Palo Alto in 2014 and is the author of eight books.

Discrete Mathematics for Computer Science

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Publisher : CRC Press
ISBN 13 : 1000296644
Total Pages : 272 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis Discrete Mathematics for Computer Science by : Jon Pierre Fortney

Download or read book Discrete Mathematics for Computer Science written by Jon Pierre Fortney and published by CRC Press. This book was released on 2020-12-23 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discrete Mathematics for Computer Science: An Example-Based Introduction is intended for a first- or second-year discrete mathematics course for computer science majors. It covers many important mathematical topics essential for future computer science majors, such as algorithms, number representations, logic, set theory, Boolean algebra, functions, combinatorics, algorithmic complexity, graphs, and trees. Features Designed to be especially useful for courses at the community-college level Ideal as a first- or second-year textbook for computer science majors, or as a general introduction to discrete mathematics Written to be accessible to those with a limited mathematics background, and to aid with the transition to abstract thinking Filled with over 200 worked examples, boxed for easy reference, and over 200 practice problems with answers Contains approximately 40 simple algorithms to aid students in becoming proficient with algorithm control structures and pseudocode Includes an appendix on basic circuit design which provides a real-world motivational example for computer science majors by drawing on multiple topics covered in the book to design a circuit that adds two eight-digit binary numbers Jon Pierre Fortney graduated from the University of Pennsylvania in 1996 with a BA in Mathematics and Actuarial Science and a BSE in Chemical Engineering. Prior to returning to graduate school, he worked as both an environmental engineer and as an actuarial analyst. He graduated from Arizona State University in 2008 with a PhD in Mathematics, specializing in Geometric Mechanics. Since 2012, he has worked at Zayed University in Dubai. This is his second mathematics textbook.

Discrete Mathematics Using a Computer

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Publisher : Springer Science & Business Media
ISBN 13 : 1846285984
Total Pages : 446 pages
Book Rating : 4.8/5 (462 download)

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Book Synopsis Discrete Mathematics Using a Computer by : John O'Donnell

Download or read book Discrete Mathematics Using a Computer written by John O'Donnell and published by Springer Science & Business Media. This book was released on 2007-01-04 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science abounds with applications of discrete mathematics, yet s- dents of computer science often study discrete mathematics in the context of purely mathematical applications. They have to ?gure out for themselves how to apply the ideas of discrete mathematics to computing problems. It is not easy. Most students fail to experience broad success in this enterprise, which is not surprising, since many of the most important advances in science and engineeringhavebeen, precisely, applicationsofmathematicstospeci?cscience and engineering problems. Tobesure,mostdiscretemathtextbooksincorporatesomeaspectsapplying discrete math to computing, but it usually takes the form of asking students to write programs to compute the number of three-ball combinations there are in a set of ten balls or, at best, to implement a graph algorithm. Few texts ask students to use mathematical logic to analyze properties of digital circuits or computer programs or to apply the set theoretic model of functions to understand higher-order operations. A major aim of this text is to integrate, tightly, the study of discrete mathematics with the study of central problems of computer science.

Combinatorics for Computer Science

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Publisher : Courier Corporation
ISBN 13 : 9780486420769
Total Pages : 548 pages
Book Rating : 4.4/5 (27 download)

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Book Synopsis Combinatorics for Computer Science by : Stanley Gill Williamson

Download or read book Combinatorics for Computer Science written by Stanley Gill Williamson and published by Courier Corporation. This book was released on 2002-01-01 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Useful guide covers two major subdivisions of combinatorics — enumeration and graph theory — with emphasis on conceptual needs of computer science. Each part is divided into a "basic concepts" chapter emphasizing intuitive needs of the subject, followed by four "topics" chapters that explore these ideas in depth. Invaluable practical resource for graduate students, advanced undergraduates, and professionals with an interest in algorithm design and other aspects of computer science and combinatorics. References for Linear Order & for Graphs, Trees, and Recursions. 219 figures.