Computational Drawing

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Author :
Publisher : ORO Applied Research + Design
ISBN 13 : 9781940743264
Total Pages : 292 pages
Book Rating : 4.7/5 (432 download)

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Book Synopsis Computational Drawing by : Carl Lostritto

Download or read book Computational Drawing written by Carl Lostritto and published by ORO Applied Research + Design. This book was released on 2019-05 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores computation as a medium for drawing. Exercises, essays, algorithms, diagrams, and drawings are woven together to offer instruction, insight, and theories that are valuable to practicing architects, artists, and scholars.

Computational Support for Sketching in Design

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Publisher : Now Publishers Inc
ISBN 13 : 1601981961
Total Pages : 104 pages
Book Rating : 4.6/5 (19 download)

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Book Synopsis Computational Support for Sketching in Design by : Gabe Johnson

Download or read book Computational Support for Sketching in Design written by Gabe Johnson and published by Now Publishers Inc. This book was released on 2009-01-30 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Support for Sketching in Design surveys the literature on sketch based tools from journals, conference proceedings, symposia and workshops in human-computer interaction, cognitive science, design research, computer science, artificial intelligence, and engineering design.

WWW.Drawing

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Publisher : Actar D, Inc.
ISBN 13 : 1638409242
Total Pages : 132 pages
Book Rating : 4.6/5 (384 download)

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Book Synopsis WWW.Drawing by : Janet Abrams

Download or read book WWW.Drawing written by Janet Abrams and published by Actar D, Inc.. This book was released on 2020-11-24 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is the role of hand drawing play for architecture in a digital age, as drawing moves off the page and onto the screen? How might computer-generated drawings emulate the ambiguities and nuances of the hand? WWW Drawing: Architectural Drawing from Pencil to Pixel documents the eponymous project conducted by Pennsylvania State University’s Department of Architecture, which explored these questions through a giant-scale hand-drawing workshop and a symposium held at the Drawing Center, New York. WWW refers in this context both to the World Wide Web, and to the “Three Ws”—architects Michael Webb, Mark West and James Wines, each renowned for their skills in hand drawing, who discuss their individual approaches and techniques. Complementing the Ws’ perspectives, artists and architects of a younger generation — Daniel Cardoso Llach, Andrew Heumann, Jürg Lehni, Jane Nisselson, Seher Shah and Ann Tarantino—address various aspects of contemporary architectural drawing, both analog and digital: the legacies of contrasting ideologies of early computer-aided design; technology as expressive vocabulary; and drawing as live performance, whether executed by hand or by robotic drawing machine. Together, the research and creative explorations presented in WWW Drawing cast architectural drawing in a fresh light. Published by Actar Publishers, Pennsylvania State University and Stuckeman School of Architecture

Drawing from the Model

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Publisher : John Wiley & Sons
ISBN 13 : 1119115620
Total Pages : 352 pages
Book Rating : 4.1/5 (191 download)

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Book Synopsis Drawing from the Model by : Frank Melendez

Download or read book Drawing from the Model written by Frank Melendez and published by John Wiley & Sons. This book was released on 2019-04-16 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.

Codify

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Author :
Publisher : Routledge
ISBN 13 : 1317299078
Total Pages : 656 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Codify by : Bradley Cantrell

Download or read book Codify written by Bradley Cantrell and published by Routledge. This book was released on 2018-05-01 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Codify: Parametric and Computational Design in Landscape Architecture provides a series of essays that explore what it means to use, modify and create computational tools in a contemporary design environment. Landscape architecture has a long history of innovation in the areas of computation and media, particularly in how the discipline represents, analyses, and constructs complex systems. This curated volume spans academic and professional projects to form a snapshot of digital practices that aim to show how computation is a tool that goes beyond methods of representation and media. The book is organized in four sections; syntax, perception, employ, and prospective. The essays are written by leading academics and professionals and the sections examine the role of computational tools in landscape architecture through case studies, historical accounts, theoretical arguments, and nascent propositions.

Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education

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Author :
Publisher : IGI Global
ISBN 13 : 1613501811
Total Pages : 488 pages
Book Rating : 4.6/5 (135 download)

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Book Synopsis Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education by : Gu, Ning

Download or read book Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education written by Gu, Ning and published by IGI Global. This book was released on 2012-01-31 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: The emergence and adoption of computational technologies has significantly changed design and design education beyond the replacement of drawing boards with computers or pens and paper with computer-aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) applications. Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education explores state-of-the-art developments in computational design methods and their impact on contemporary design education. Readers will find case studies, empirical research findings, pedagogical theories, and reflections. Researchers, educators, designers, and developers will better understand how applying pedagogical research and reflection has influenced and will continue to transform the field in the future.

Code as Creative Medium

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Publisher : MIT Press
ISBN 13 : 0262542048
Total Pages : 289 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Code as Creative Medium by : Golan Levin

Download or read book Code as Creative Medium written by Golan Levin and published by MIT Press. This book was released on 2021-02-02 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Designing the Computational Image, Imagining Computational Design

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Author :
Publisher : ORO Applied Research + Design
ISBN 13 : 9781954081345
Total Pages : 0 pages
Book Rating : 4.0/5 (813 download)

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Book Synopsis Designing the Computational Image, Imagining Computational Design by : Daniel Cardoso Llach

Download or read book Designing the Computational Image, Imagining Computational Design written by Daniel Cardoso Llach and published by ORO Applied Research + Design. This book was released on 2023-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the three decades following the Second World War, before the advent of the personal computer, government investment in university research in North America and the UK funded multidisciplinary projects to investigate the use of computers for manufacturing and design. Documenting the eponymous exhibition, Designing the Computational Image, Imagining Computational Design explores this period of remarkable inventiveness and traces its repercussions on architecture and other creative fields through the work of computational architects, designers, and artists working today. Alongside a compelling visual archive showcasing hundreds of unpublished or lesser-known computational images, drawings, films, and software, the book features essays by architecture, media, and science and technology scholars offering close readings of specific images, as well as conversations and interviews with historical protagonists and contemporary practitioners. Together, these materials illuminate in unprecedented detail the confluence of technical innovations in software, geometry, and hardware with a fledging technological imaginary of design and creativity, tracing the emergence -- and reimagining the potentials -- of a vibrant field of interdisciplinary research and practice.

Processing

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Publisher : Apress
ISBN 13 : 1430203102
Total Pages : 738 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Processing by : Ira Greenberg

Download or read book Processing written by Ira Greenberg and published by Apress. This book was released on 2007-12-31 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book

Mindstorms

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Publisher : Basic Books
ISBN 13 : 154167510X
Total Pages : 256 pages
Book Rating : 4.5/5 (416 download)

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Book Synopsis Mindstorms by : Seymour A Papert

Download or read book Mindstorms written by Seymour A Papert and published by Basic Books. This book was released on 2020-10-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

Handbook of Computational Geometry

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Author :
Publisher : Elsevier
ISBN 13 : 0080529682
Total Pages : 1087 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Handbook of Computational Geometry by : J.R. Sack

Download or read book Handbook of Computational Geometry written by J.R. Sack and published by Elsevier. This book was released on 1999-12-13 with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics and Computer Graphics. This Handbook provides an overview of key concepts and results in Computational Geometry. It may serve as a reference and study guide to the field. Not only the most advanced methods or solutions are described, but also many alternate ways of looking at problems and how to solve them.

Computational Drawing

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Author :
Publisher : Applied Research & Design
ISBN 13 : 9781957183459
Total Pages : 0 pages
Book Rating : 4.1/5 (834 download)

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Book Synopsis Computational Drawing by : Carl Lostritto

Download or read book Computational Drawing written by Carl Lostritto and published by Applied Research & Design. This book was released on 2022-12-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores computation, specifically the craft of writing computer code, as a medium for drawing. Exercises, essays, algorithms, diagrams, and drawings are woven together to offer instruction, insight, and theories that are valuable to practicing architects, artists, and scholars. This book can serve as a primer for those new to programming or motivation and context for those with experience. "Computing" and "drawing" are both deeply historical and loaded terms. Although digital media is often positioned in opposition to the "manual" act of drawing, the broader territory of "computing" includes matters of language, rules, procedures, and orders that are very much compatible with the presence of ink on paper. Indeed, the nature of drawing--a temporal medium governed by marks that can be precisely defined, but not easily edited--provides welcome structure for computational methods.

How to Speak Machine

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Author :
Publisher : Penguin
ISBN 13 : 0399564438
Total Pages : 242 pages
Book Rating : 4.3/5 (995 download)

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Book Synopsis How to Speak Machine by : John Maeda

Download or read book How to Speak Machine written by John Maeda and published by Penguin. This book was released on 2019-11-12 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visionary designer and technologist John Maeda defines the fundamental laws of how computers think, and why you should care even if you aren't a programmer. "Maeda is to design what Warren Buffett is to finance." --Wired John Maeda is one of the world's preeminent interdisciplinary thinkers on technology and design. In How to Speak Machine, he offers a set of simple laws that govern not only the computers of today, but the unimaginable machines of the future. Technology is already more powerful than we can comprehend, and getting more powerful at an exponential pace. Once set in motion, algorithms never tire. And when a program's size, speed, and tirelessness combine with its ability to learn and transform itself, the outcome can be unpredictable and dangerous. Take the seemingly instant transformation of Microsoft's chatbot Tay into a hate-spewing racist, or how crime-predicting algorithms reinforce racial bias. How to Speak Machine provides a coherent framework for today's product designers, business leaders, and policymakers to grasp this brave new world. Drawing on his wide-ranging experience from engineering to computer science to design, Maeda shows how businesses and individuals can identify opportunities afforded by technology to make world-changing and inclusive products--while avoiding the pitfalls inherent to the medium.

Urban Operating Systems

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Publisher : MIT Press
ISBN 13 : 0262360993
Total Pages : 292 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Urban Operating Systems by : Andres Luque-Ayala

Download or read book Urban Operating Systems written by Andres Luque-Ayala and published by MIT Press. This book was released on 2020-12-15 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of the modest potentials and serious contradictions of reconfiguring urban life through computational operating systems. A new wave of enthusiasm for smart cities, urban data, and the Internet of Things has created the impression that computation can solve almost any urban problem. Subjecting this claim to critical scrutiny, in this book, Andrés Luque-Ayala and Simon Marvin examine the cultural, historical, and contemporary contexts in which urban computational logics have emerged. They consider the rationalities and techniques that constitute emerging computational forms of urbanization, including work on digital urbanism, smart cities, and, more recently, platform urbanism. They explore the modest potentials and serious contradictions of reconfiguring urban life, city services, and urban-networked infrastructure through computational operating systems.

Material Strategies in Digital Fabrication

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Author :
Publisher : Routledge
ISBN 13 : 1317225783
Total Pages : 698 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Material Strategies in Digital Fabrication by : Christopher Beorkrem

Download or read book Material Strategies in Digital Fabrication written by Christopher Beorkrem and published by Routledge. This book was released on 2017-07-28 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this second edition of Material Strategies in Digital Fabrication are new case studies, improved wayfinding, the inclusion of composites and plastics, and references to similar strategies between different projects. In 400 step-by-step diagrams dissecting 39 case studies in 10 countries on 3 continents, the book shows you how material performance drives the digital fabrication process and determines technique. The book identifies the important characteristics of each material, including connection types, relative costs, deformation, color, texture, finish, dimensional properties, durability, and weathering and waterproofing to link design outcomes to form. The book is divided into five main chapters by material; wood, metal, concrete/masonry, composites/plastics, and recycled/pre-cycled, to help you reference construction techniques for the fabrication machines you have on-hand. Includes projects by SHoP Architects, Gramazio & Kohler, Schindlersalmeron, The Institute for Computational Design (Achim Menges, Patkau Architects,Sebastien Wierinck, Blue Dot Furniture, Marble Fairbanks, Studio Gang Architects, Macdowell.Tomova, Thomas Heatherwick Studio, Heather Roberge, MX3D, Matsys, Asbjorn Sondergaard, Block Research Group (Phillipe Block), Ball Nogues Studio, Matter Design, WORK Architecture Company, and SoftLab.

The SAGE Handbook of Architectural Theory

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Publisher : SAGE
ISBN 13 : 1848600399
Total Pages : 777 pages
Book Rating : 4.8/5 (486 download)

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Book Synopsis The SAGE Handbook of Architectural Theory by : C. Greig Crysler

Download or read book The SAGE Handbook of Architectural Theory written by C. Greig Crysler and published by SAGE. This book was released on 2012-01-20 with total page 777 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Offers an intense scholarly experience in its comprehensiveness, its variety of voices and its formal organization... the editors took a risk, experimented and have delivered a much-needed resource that upends the status-quo." - Architectural Histories, journal of the European Architectural History Network "Architectural theory interweaves interdisciplinary understandings with different practices, intentions and ways of knowing. This handbook provides a lucid and comprehensive introduction to this challenging and shifting terrain, and will be of great interest to students, academics and practitioners alike." - Professor Iain Borden, UCL Bartlett School of Architecture "In this collection, architectural theory expands outward to interact with adjacent discourses such as sustainability, conservation, spatial practices, virtual technologies, and more. We have in The Handbook of Architectural Theory an example of the extreme generosity of architectural theory. It is a volume that designers and scholars of many stripes will welcome." - K. Michael Hays, Eliot Noyes Professor of Architectural Theory, Harvard University The SAGE Handbook of Architectural Theory documents and builds upon the most innovative developments in architectural theory over the last two decades. Bringing into dialogue a range of geographically, institutionally and historically competing positions, it examines and explores parallel debates in related fields. The book is divided into eight sections: Power/Difference/Embodiment Aesthetics/Pleasure/Excess Nation/World/Spectacle History/Memory/Tradition Design/Production/Practice Science/Technology/Virtuality Nature/Ecology/Sustainability City/Metropolis/Territory. Creating openings for future lines of inquiry and establishing the basis for new directions for education, research and practice, the book is organized around specific case studies to provide a critical, interpretive and speculative enquiry into the relevant debates in architectural theory.

Processing, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 026202828X
Total Pages : 663 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Processing, second edition by : Casey Reas

Download or read book Processing, second edition written by Casey Reas and published by MIT Press. This book was released on 2014-12-19 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter