Computational Support for Sketching in Design

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Author :
Publisher : Now Publishers Inc
ISBN 13 : 1601981961
Total Pages : 104 pages
Book Rating : 4.6/5 (19 download)

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Book Synopsis Computational Support for Sketching in Design by : Gabe Johnson

Download or read book Computational Support for Sketching in Design written by Gabe Johnson and published by Now Publishers Inc. This book was released on 2009-01-30 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Support for Sketching in Design surveys the literature on sketch based tools from journals, conference proceedings, symposia and workshops in human-computer interaction, cognitive science, design research, computer science, artificial intelligence, and engineering design.

Computational Intelligence in Music, Sound, Art and Design

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Author :
Publisher : Springer
ISBN 13 : 3319775839
Total Pages : 315 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Computational Intelligence in Music, Sound, Art and Design by : Antonios Liapis

Download or read book Computational Intelligence in Music, Sound, Art and Design written by Antonios Liapis and published by Springer. This book was released on 2018-03-24 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 7th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2018, held in Parma, Italy, in April 2018, co-located with the Evo*2017 events EuroGP, EvoCOP and EvoApplications. The 21 revised full papers presented were carefully reviewed and selected from 33 submissions. The papers cover a wide range of topics and application areas, including: generative approaches to music and visual art; medical art therapy; visualization in virtual reality; jewellery design; interactive evolutionary computation; and the art theory of evolutionary computation.

Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation

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Publisher : Springer
ISBN 13 : 3319556274
Total Pages : 333 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation by : Jonathan C. Roberts

Download or read book Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation written by Jonathan C. Roberts and published by Springer. This book was released on 2017-05-28 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes a structured sketching methodology to help you create alternative design ideas and sketch them on paper. The Five Design-Sheet method acts as a check-list of tasks, to help you think through the problem, create new ideas and to reflect upon the suitability of each idea. To complement the FdS method, we present practical sketching techniques, discuss problem solving, consider professional and ethical issues of designing interfaces, and work through many examples. Five Design-Sheets: Creative Design and Sketching for Computing and Visualization is useful for designers of computer interfaces, or researchers needing to explore alternative solutions in any field. It is written for anyone who is studying on a computing course and needs to design a computing-interface or create a well-structured design chapter for their dissertation, for example. We do acknowledge that throughout this book we focus on the creation of interactive software tools, and use the case study of building data-visualization tools. We have however, tried to keep the techniques general enough such that it is beneficial for a wide range of people, with different challenges and different situations, and for different applications.

Sketch-based Interfaces and Modeling

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1848828128
Total Pages : 402 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis Sketch-based Interfaces and Modeling by : Joaquim Jorge

Download or read book Sketch-based Interfaces and Modeling written by Joaquim Jorge and published by Springer Science & Business Media. This book was released on 2010-12-15 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.

Human-Computer Interaction. New Trends

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Publisher : Springer Science & Business Media
ISBN 13 : 3642025749
Total Pages : 926 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Human-Computer Interaction. New Trends by : Julie A. Jacko

Download or read book Human-Computer Interaction. New Trends written by Julie A. Jacko and published by Springer Science & Business Media. This book was released on 2009-07-14 with total page 926 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in the knowledge and effective use of computers in a variety of application areas.

A first sketch of Computer Aided Ideation

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Author :
Publisher : Linköping University Electronic Press
ISBN 13 : 9179299490
Total Pages : 60 pages
Book Rating : 4.1/5 (792 download)

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Book Synopsis A first sketch of Computer Aided Ideation by : Philip Ekströmer

Download or read book A first sketch of Computer Aided Ideation written by Philip Ekströmer and published by Linköping University Electronic Press. This book was released on 2019-11-18 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: Even though Computer Aided Design (CAD) tools have changed the way designers work in most parts of the design process, designers still mostly use pen-and-paper sketching when generating design ideas. Previous studies exploring the use of CAD tools for design ideation have concluded that the tools available at the time did not support reflective conversation, serendipitous interpretation and creativity, making them unsuited for design ideation. However, many of these studies used tools now considered obsolete, implying that the conclusions might no longer be valid. With the variety and capabilities of current CAD tools, there is an opportunity for a new exploration of CAD tools in design ideation. The aim of this licentiate thesis was to explore the use of CAD tools as externalization media in design ideation, what effect this has on the ideation process and how CAD tools might support design ideation. To this end, the thesis explored the use of CAD tools in design ideation in four studies. The first study consisted of a literature review on the strengths and weaknesses of sketches and CAD tools and a focus group discussion with three design experts. The second study compared master theses to explore how design representations used in the design process affect the breadth of design space exploration. The third study was a case study with two cases featuring the use of game engines and Virtual Reality for automotive lighting design and the fourth study compared the workflow in VR-sketching and pen-and- paper sketching. The results of the studies in this thesis suggest that the notion that CAD tools are not useful for design ideation is no longer true. Based on expert evaluations and case studies, this thesis concludes that there are several opportunities for the use of CAD tools in design ideation. This is certainly true in design fields where it is difficult to make sketches. The potential strengths of using CAD tools for design ideation includes the ability to design in full scale and the ability to perform instantaneous transform operations, such as scaling and deforming. However, the ability to instantly undo in CAD tools has been identified as both a potential strength and potential a weakness for design ideation. While being able to rapidly undo mistakes could be beneficial to the ideation process, achieving a faster workflow with less time redoing and more time working on creating, this might also result in fewer opportunities for reinterpretation. The conclusions in this thesis provide arguments for the use of CAD tools in design ideation, which could lead to new ways of generating, working with and thinking about design ideas. The findings also act as a stepping stone for further studies in the area of Computer Aided Ideation.

Computer Aided Architectural Design Futures 2001

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 9780792370239
Total Pages : 848 pages
Book Rating : 4.3/5 (72 download)

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Book Synopsis Computer Aided Architectural Design Futures 2001 by : Bauke de Vries

Download or read book Computer Aided Architectural Design Futures 2001 written by Bauke de Vries and published by Springer Science & Business Media. This book was released on 2001-06-30 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: CAAd Futures is a Bi-annual Conference that aims at promoting the advancement of computer aided architectural design in the service of those concerned with the quality of the built environment. The conferences are organised under the auspices of the CAAD Futures Foundation which has its secretariat at the Eindhoven University of Technology. The Series of conferences started in 1985 in Delft, and has since travelled through Eindhoven, Boston, Zurich, Pittsburgh, Singapore, Munich, and Atlanta. The book contains the proceedings of the 9th CAAD Futures conference which took place at Eindhoven University of Technology, 8-11 of July, 2001. The Articles in this book cover a wide range of subjects and provide an excellent overview of the state-of-the-art in research on computer aided architectural design. The following categories of articles are included: Capturing design; Information modelling; CBR techniques; Virtual reality; CAAD education; (Hyper) Media; Design evaluation; Design systems development; Collaboration; Generation; Design representation; Knowledge management; Form programming; Simulation; Architectural analysis; Urban design. Information on the CAAD Futures Foundation and its conferences can be found at: www.caadfutures.arch.tue.nl. Information about the 2001 Conference and this book is available from: www.caadfutures.arch.tue.nl/2001.

Foundations and Applications of Intelligent Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 3642378293
Total Pages : 802 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Foundations and Applications of Intelligent Systems by : Fuchun Sun

Download or read book Foundations and Applications of Intelligent Systems written by Fuchun Sun and published by Springer Science & Business Media. This book was released on 2013-11-22 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings present technical papers selected from the 2012 International Conference on Intelligent Systems and Knowledge Engineering (ISKE 2012), held on December 15-17 in Beijing. The aim of this conference is to bring together experts from different fields of expertise to discuss the state-of-the-art in Intelligent Systems and Knowledge Engineering, and to present new findings and perspectives on future developments. The proceedings introduce current scientific and technical advances in the fields of artificial intelligence, machine learning, pattern recognition, data mining, knowledge engineering, information retrieval, information theory, knowledge-based systems, knowledge representation and reasoning, multi-agent systems, and natural-language processing, etc. Furthermore they include papers on new intelligent computing paradigms, which combine new computing methodologies, e.g., cloud computing, service computing and pervasive computing with traditional intelligent methods. By presenting new methodologies and practices, the proceedings will benefit both researchers and practitioners who want to utilize intelligent methods in their specific fields. Dr. Fuchun Sun is a professor at the Department of Computer Science & Technology, Tsinghua University, China. Dr. Tianrui Li is a professor at the School of Information Science & Technology, Southwest Jiaotong University, Chengdu, China. Dr. Hongbo Li also works at the Department of Computer Science & Technology, Tsinghua University, China.

EnCoding Architecture2013

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Author :
Publisher : Lulu.com
ISBN 13 : 0976294141
Total Pages : 279 pages
Book Rating : 4.9/5 (762 download)

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Book Synopsis EnCoding Architecture2013 by : Liss C. Werner

Download or read book EnCoding Architecture2013 written by Liss C. Werner and published by Lulu.com. This book was released on 2013 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computational Design

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Author :
Publisher : CRC Press
ISBN 13 : 0429522908
Total Pages : 253 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis Computational Design by : Rongrong Yu

Download or read book Computational Design written by Rongrong Yu and published by CRC Press. This book was released on 2021-07-25 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: New computational design tools have evolved rapidly and been increasingly applied in the field of design in recent years, complimenting and even replacing the traditional design media and approaches. Design as both the process and product are changing due to the emergence and adoption of these new technologies. Understanding and assessing the impact of these new computational design environments on design and designers is important for advancing design in the contemporary context. Do these new computational environments support or hinder design creativity? How do those tools facilitate designers’ thinking? Such knowledge is also important for the future development of design technologies. Research shows that design is never a mysterious non-understandable process, for example, one general view is that design process shares a common analysis-synthesis-evaluation model, during which designers interact between design problem and solution spaces. Understanding designers’ thinking in different environments is the key to design research, education and practice. This book focuses on emerging computational design environments, whose impact on design and designers have not been comprehensively and systematically studied. It comprises three parts. The history and recent developments of computational design technologies are introduced in Part I. The main categories of technologies cover from computer-aided drafting and modelling tools, to visual programming and scripting tools for algorithmic design, to advanced interfaces and platforms for interactions between designers, between designers and computers, and between the virtual environment and the physical reality. To critically explore design thinking, especially in these new computational design environments, formal approaches to studying design thinking and design cognition are introduced and compared in Part II, drawing on literature and studies from the 70s to the current era. Part III concludes the book by exploring the impact of different computational design technologies on design and designers, using a series of case studies conducted by the author team building on their close collaboration over the past five years. The book offers new insights into designers’ thinking in the rapidly evolving computational design environments, which have not been critically and systematically studied and reported in the current literature. The book is meant for design researchers, educators and students, professional practitioners and consultants, as well as people who are interested in computational design in general.

Computational Design

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Author :
Publisher : CRC Press
ISBN 13 : 0429536372
Total Pages : 252 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis Computational Design by : Rongrong Yu

Download or read book Computational Design written by Rongrong Yu and published by CRC Press. This book was released on 2021-07-26 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: New computational design tools have evolved rapidly and been increasingly applied in the field of design in recent years, complimenting and even replacing the traditional design media and approaches. Design as both the process and product are changing due to the emergence and adoption of these new technologies. Understanding and assessing the impact of these new computational design environments on design and designers is important for advancing design in the contemporary context. Do these new computational environments support or hinder design creativity? How do those tools facilitate designers’ thinking? Such knowledge is also important for the future development of design technologies. Research shows that design is never a mysterious non-understandable process, for example, one general view is that design process shares a common analysis-synthesis-evaluation model, during which designers interact between design problem and solution spaces. Understanding designers’ thinking in different environments is the key to design research, education and practice. This book focuses on emerging computational design environments, whose impact on design and designers have not been comprehensively and systematically studied. It comprises three parts. The history and recent developments of computational design technologies are introduced in Part I. The main categories of technologies cover from computer-aided drafting and modelling tools, to visual programming and scripting tools for algorithmic design, to advanced interfaces and platforms for interactions between designers, between designers and computers, and between the virtual environment and the physical reality. To critically explore design thinking, especially in these new computational design environments, formal approaches to studying design thinking and design cognition are introduced and compared in Part II, drawing on literature and studies from the 70s to the current era. Part III concludes the book by exploring the impact of different computational design technologies on design and designers, using a series of case studies conducted by the author team building on their close collaboration over the past five years. The book offers new insights into designers’ thinking in the rapidly evolving computational design environments, which have not been critically and systematically studied and reported in the current literature. The book is meant for design researchers, educators and students, professional practitioners and consultants, as well as people who are interested in computational design in general.

Spatial Information Theory. Cognitive and Computational Foundations of Geographic Information Science

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540663657
Total Pages : 484 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis Spatial Information Theory. Cognitive and Computational Foundations of Geographic Information Science by : C. Freksa

Download or read book Spatial Information Theory. Cognitive and Computational Foundations of Geographic Information Science written by C. Freksa and published by Springer Science & Business Media. This book was released on 1999-08-11 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Conference on Spatial Information Theory, COSIT '99, held in Stade, Germany, in August 1999. The 30 revised full papers presented were carefully reviewed and selected from 70 submissions. The book is divided into topical sections on landmarks and navigation, route directions, abstraction and spatial hierarchies, spatial reasoning calculi, ontology of space, visual representation and reasoning, maps and routes, and granularity and qualitative abstraction.

Artificial Intelligence in Design ’98

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Publisher : Springer Science & Business Media
ISBN 13 : 9401151210
Total Pages : 664 pages
Book Rating : 4.4/5 (11 download)

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Book Synopsis Artificial Intelligence in Design ’98 by : John S. Gero

Download or read book Artificial Intelligence in Design ’98 written by John S. Gero and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: The development of computational models of design founded on the artificial intelligenceparadigm has provided an impetus for muchofcurrentdesign research. As artificial intelligence has matured and developed new approaches so the impact ofthese new approaches on design research has been felt. This can be seen in the wayconcepts from cognitive science has found theirway into artificial intelligence and hence into design research. And, also in the way in which agent-based systems arebeingincorporated into design systems. In design research there is an increasing blurring between notions drawn from artificial intelligence and those drawn from cognitive science. Whereas a number of years ago the focus was largely on applying artificial intelligence to designing as an activity, thus treating designing as a form ofproblem solving, today we are seeing a much wider variety ofconceptions of the role of artificial intelligence in helping to model and comprehend designing as a process. Thus, we see papers in this volume which have as their focus the development or implementationofframeworks for artificial intelligence in design - attempting to determine a unique locus for these ideas. We see papers which attempt to find foundations for the development of tools based on the artificial intelligence paradigm; often the foundations come from cognitive studiesofhuman designers.

Computional Support for Sketching and Image Sorting During the Early Phase of Architectural Design

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Author :
Publisher :
ISBN 13 :
Total Pages : 760 pages
Book Rating : 4.:/5 (34 download)

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Book Synopsis Computional Support for Sketching and Image Sorting During the Early Phase of Architectural Design by : Ame Marie Elliott

Download or read book Computional Support for Sketching and Image Sorting During the Early Phase of Architectural Design written by Ame Marie Elliott and published by . This book was released on 2002 with total page 760 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computers in Art, Design and Animation

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Publisher : Springer Science & Business Media
ISBN 13 : 1461245389
Total Pages : 314 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Computers in Art, Design and Animation by : John Lansdown

Download or read book Computers in Art, Design and Animation written by John Lansdown and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.

Ambient Intelligence

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Publisher : Springer
ISBN 13 : 3540304738
Total Pages : 389 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Ambient Intelligence by : Panos Markopoulos

Download or read book Ambient Intelligence written by Panos Markopoulos and published by Springer. This book was released on 2004-10-20 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume of the LNCS is the formal proceedings of the 2nd European Symposium on Ambient Intelligence, EUSAI 2004. This event was held on November 8–10, 2004 at the Eindhoven University of Technology, in Eindhoven, the Netherlands. EUSAI 2004 followed a successful first event in 2003, organized by Philips Research. This turned out to be a timely initiative that created a forum for bringing together European researchers, working on different disciplines all contributing towards the human-centric technological vision of ambient intelligence. Compared to conferences working on similar and overlapping fields, the first EUSAI was characterized by a strong industrial focus reflected in the program committee and the content of the program. As program chairs of EUSAI 2004 we tried to preserve the character for this event and its combined focus on the four major thematic areas: ubiquitous computing, context awareness, intelligence, and natural interaction. Further, we tried to make EUSAI 2004 grow into a full-fledged double-track conference, with surrounding events like tutorials and specialized workshops, a poster and demonstration exhibition and a student design competition. The conference program included three invited keynotes, Ted Selker from MIT, Tom Rodden from the University of Nottingham and Tom Erickson from IBM.

Readings in Groupware and Computer-Supported Cooperative Work

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Author :
Publisher : Elsevier
ISBN 13 : 0080515770
Total Pages : 882 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Readings in Groupware and Computer-Supported Cooperative Work by : Ronald M. Baecker

Download or read book Readings in Groupware and Computer-Supported Cooperative Work written by Ronald M. Baecker and published by Elsevier. This book was released on 1993-01-13 with total page 882 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive introduction to the field represents the best of the published literature on groupware and computer-supported cooperative work (CSCW). The papers were chosen for their breadth of coverage of the field, their clarity of expression and presentation, their excellence in terms of technical innovation or behavioral insight, their historical significance, and their utility as sources for further reading. Taken as a whole, the papers and their introductions are a complete sourcebook to the field. This book will be useful for computer professionals involved in the development or purchase of groupware technology as well as for researchers and managers. It should also serve as a valuable text for university courses on CSCW, groupware, and human-computer interaction.