Commodork: Sordid Tales from a BBS Junkie

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Publisher : Lulu.com
ISBN 13 : 1847285821
Total Pages : 169 pages
Book Rating : 4.8/5 (472 download)

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Book Synopsis Commodork: Sordid Tales from a BBS Junkie by : Rob O'Hara

Download or read book Commodork: Sordid Tales from a BBS Junkie written by Rob O'Hara and published by Lulu.com. This book was released on 2006-08 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: For nearly two decades, computer-based Bulletin Board Systems were the primary method of communication between computer users. As suddenly as they gained popularity, they were made obsolete by the next big thing - a newfangled system called the Internet.Commodork: Sordid Tales from a BBS Junkie takes its readers on an exciting journey through the BBS era. Through the author's personal tales and adventures, readers will discover more about these amazing times and what it was like to grow up online. With tales of copyfests, BBS parties and random acts of online debauchery, those who were there will find themselves reminiscing, while those who weren't will enjoy learning about life ""before the 'net.""You know, back when we used to modem uphill, both ways in the snow.

Ready

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Author :
Publisher : Springer
ISBN 13 : 9812873414
Total Pages : 157 pages
Book Rating : 4.8/5 (128 download)

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Book Synopsis Ready by : Roberto Dillon

Download or read book Ready written by Roberto Dillon and published by Springer. This book was released on 2014-12-03 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk

Memoirs of a Virtual Caveman

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Publisher : Lulu.com
ISBN 13 : 131210483X
Total Pages : 474 pages
Book Rating : 4.3/5 (121 download)

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Book Synopsis Memoirs of a Virtual Caveman by : Rob Strangman

Download or read book Memoirs of a Virtual Caveman written by Rob Strangman and published by Lulu.com. This book was released on 2014-07-06 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join veteran gamer, video game fansite webmaster, and born storyteller, Rob Strangman as he takes you on a tour of some of the most defining moments in video game history as seen through his eyes. From the fall of Atari to the emergence of the Sony PlayStation and beyond, Rob relates tales of the adventures that were had during the golden age of gaming. Rob also discusses his experiences with importing, the ""gamer"" stereotype, and shares his opinions on the current state of gaming. While Rob may have been the original ""Virtual Caveman,"" he certainly wasn't the only one. Included here are many other stories and contributions from gamers both young and old. Also within these pages you will find interviews with many of the gaming industry's veterans: David Crane, Howard Scott Warshaw, Martin Alessi, Yuzo Koshiro, Kouichi ""Isuke"" Yotsui and more.

The Social Media Handbook

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Publisher : Routledge
ISBN 13 : 1135949816
Total Pages : 315 pages
Book Rating : 4.1/5 (359 download)

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Book Synopsis The Social Media Handbook by : Jeremy Hunsinger

Download or read book The Social Media Handbook written by Jeremy Hunsinger and published by Routledge. This book was released on 2013-10-30 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Social Media Handbook explores how social media are changing disciplinary understandings of the internet and our everyday lives. In addition to person-to-person social networking services like Facebook and Twitter, this volume considers a broad range of networked information services that support in-depth social interaction, community formation, and collaboration in the Web 2.0 era. Rather than considering social media in terms of specific technologies, the chapters in this book engage topics across a range of research, techniques, practices, culture and society, and theories. These broader topics—including community, gender, fandom, disability, and journalism—are entryways through which students and faculty can explore ways of thinking about social media and find new paradigms for analysis. Contributors:Axel Bruns, Francesca Coppa, Katie Ellis, Gerard Goggin, Alexander Halavais, Andrew Herman, Jeremy Hunsinger, Angus Johnston, Alice Marwick, Safiya Umoja Noble, Zizi Papacharissi, Toni Sant, Theresa Senft

The Modem World

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Publisher : Yale University Press
ISBN 13 : 0300265123
Total Pages : 327 pages
Book Rating : 4.3/5 (2 download)

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Book Synopsis The Modem World by : Kevin Driscoll

Download or read book The Modem World written by Kevin Driscoll and published by Yale University Press. This book was released on 2022-04-19 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: The untold story about how the internet became social, and why this matters for its future “Whether you’re reading this for a nostalgic romp or to understand the dawn of the internet, The Modem World will delight you with tales of BBS culture and shed light on how the decisions of the past shape our current networked world.”—danah boyd, author of It’s Complicated: The Social Lives of Networked Teens Fifteen years before the commercialization of the internet, millions of amateurs across North America created more than 100,000 small-scale computer networks. The people who built and maintained these dial-up bulletin board systems (BBSs) in the 1980s laid the groundwork for millions of others who would bring their lives online in the 1990s and beyond. From ham radio operators to HIV/AIDS activists, these modem enthusiasts developed novel forms of community moderation, governance, and commercialization. The Modem World tells an alternative origin story for social media, centered not in the office parks of Silicon Valley or the meeting rooms of military contractors, but rather on the online communities of hobbyists, activists, and entrepreneurs. Over time, countless social media platforms have appropriated the social and technical innovations of the BBS community. How can these untold stories from the internet’s past inspire more inclusive visions of its future?

Homebrew Gaming and the Beginnings of Vernacular Digitality

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Publisher : MIT Press
ISBN 13 : 026236560X
Total Pages : 273 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Homebrew Gaming and the Beginnings of Vernacular Digitality by : Melanie Swalwell

Download or read book Homebrew Gaming and the Beginnings of Vernacular Digitality written by Melanie Swalwell and published by MIT Press. This book was released on 2021-08-17 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: The overlooked history of an early appropriation of digital technology: the creation of games though coding and hardware hacking by microcomputer users. From the late 1970s through the mid-1980s, low-end microcomputers offered many users their first taste of computing. A major use of these inexpensive 8-bit machines--including the TRS System 80s and the Sinclair, Atari, Microbee, and Commodore ranges--was the development of homebrew games. Users with often self-taught programming skills devised the graphics, sound, and coding for their self-created games. In this book, Melanie Swalwell offers a history of this era of homebrew game development, arguing that it constitutes a significant instance of the early appropriation of digital computing technology. Drawing on interviews and extensive archival research on homebrew creators in 1980s Australia and New Zealand, Swalwell explores the creation of games on microcomputers as a particular mode of everyday engagement with new technology. She discusses the public discourses surrounding microcomputers and programming by home coders; user practices; the development of game creators' ideas, with the game Donut Dilemma as a case study; the widely practiced art of hardware hacking; and the influence of 8-bit aesthetics and gameplay on the contemporary game industry. With Homebrew Gaming and the Beginnings of Vernacular Digitality, Swalwell reclaims a lost chapter in video game history, connecting it to the rich cultural and media theory around everyday life and to critical perspectives on user-generated content.

Encyclopedia of Computer Science and Technology

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Publisher : Infobase Publishing
ISBN 13 : 1438110030
Total Pages : 593 pages
Book Rating : 4.4/5 (381 download)

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Book Synopsis Encyclopedia of Computer Science and Technology by : Harry Henderson

Download or read book Encyclopedia of Computer Science and Technology written by Harry Henderson and published by Infobase Publishing. This book was released on 2009 with total page 593 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an illustrated A-Z encyclopedia containing approximately 600 entries on computer and technology related topics.

Shapes, Scenes and Strokes: Book Reviews 2015

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Publisher : Lulu.com
ISBN 13 : 1329825691
Total Pages : 323 pages
Book Rating : 4.3/5 (298 download)

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Book Synopsis Shapes, Scenes and Strokes: Book Reviews 2015 by : Manuel Augusto Antão

Download or read book Shapes, Scenes and Strokes: Book Reviews 2015 written by Manuel Augusto Antão and published by Lulu.com. This book was released on 2016-01-13 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: The experience of thinking about, preparing, or writing a text, be it a book review, or about an art exhibition, cannot be limited solely to the artistic experience. There must always be another kind of challenge. I want that elusive thing that I found, together with the encounter that I had with the "object" and the experience we lived together. Every day when I wake up, I don't think about writing, but I wonder whether I'll be able to rise to the calling of that particular "object" (a book, a painting, a play, opera, etc.). The "characters" in them are never marginal figures. I know that they exist but I do not know them, I do not confront myself with them, or I only do so in highly stereotypical situations where they almost become invisible. When I write about something, this is my attempt at turning the invisible into the visible.

Shadow Libraries

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Publisher : MIT Press
ISBN 13 : 0262535017
Total Pages : 321 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Shadow Libraries by : Joe Karaganis

Download or read book Shadow Libraries written by Joe Karaganis and published by MIT Press. This book was released on 2018-05-04 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: How students get the materials they need as opportunities for higher education expand but funding shrinks. From the top down, Shadow Libraries explores the institutions that shape the provision of educational materials, from the formal sector of universities and publishers to the broadly informal ones organized by faculty, copy shops, student unions, and students themselves. It looks at the history of policy battles over access to education in the post–World War II era and at the narrower versions that have played out in relation to research and textbooks, from library policies to book subsidies to, more recently, the several “open” publication models that have emerged in the higher education sector. From the bottom up, Shadow Libraries explores how, simply, students get the materials they need. It maps the ubiquitous practice of photocopying and what are—in many cases—the more marginal ones of buying books, visiting libraries, and downloading from unauthorized sources. It looks at the informal networks that emerge in many contexts to share materials, from face-to-face student networks to Facebook groups, and at the processes that lead to the consolidation of some of those efforts into more organized archives that circulate offline and sometimes online— the shadow libraries of the title. If Alexandra Elbakyan's Sci-Hub is the largest of these efforts to date, the more characteristic part of her story is the prologue: the personal struggle to participate in global scientific and educational communities, and the recourse to a wide array of ad hoc strategies and networks when formal, authorized means are lacking. If Elbakyan's story has struck a chord, it is in part because it brings this contradiction in the academic project into sharp relief—universalist in principle and unequal in practice. Shadow Libraries is a study of that tension in the digital era. Contributors Balázs Bodó, Laura Czerniewicz, Miroslaw Filiciak, Mariana Fossatti, Jorge Gemetto, Eve Gray, Evelin Heidel, Joe Karaganis, Lawrence Liang, Pedro Mizukami, Jhessica Reia, Alek Tarkowski

Terrible Nerd

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Publisher :
ISBN 13 : 9781939169006
Total Pages : 258 pages
Book Rating : 4.1/5 (69 download)

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Book Synopsis Terrible Nerd by : Kevin Savetz

Download or read book Terrible Nerd written by Kevin Savetz and published by . This book was released on 2012-11-01 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tale of the personal computing, gaming, and online adventures of a child who grew up as part of the first computer-native generation, this account brings to life late nights swapping software, hacking the school computer, causing trouble on college radio, a stint as AOL's Internet AnswerMan, and hosting a team of Microsoft suits in a small-town home office.

Warez

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Publisher : punctum books
ISBN 13 : 1685710360
Total Pages : 445 pages
Book Rating : 4.6/5 (857 download)

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Book Synopsis Warez by : Martin Paul Eve

Download or read book Warez written by Martin Paul Eve and published by punctum books. This book was released on 2021-12-15 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: When most people think of piracy, they think of Bittorrent and The Pirate Bay. These public manifestations of piracy, though, conceal an elite worldwide, underground, organized network of pirate groups who specialize in obtaining media – music, videos, games, and software – before their official sale date and then racing against one another to release the material for free. Warez: The Infrastructure and Aesthetics of Piracy is the first scholarly research book about this underground subculture, which began life in the pre-internet era Bulletin Board Systems and moved to internet File Transfer Protocol servers (“topsites") in the mid- to late-1990s. The “Scene," as it is known, is highly illegal in almost every aspect of its operations. The term “Warez" itself refers to pirated media, a derivative of “software." Taking a deep dive in the documentary evidence produced by the Scene itself, Warez describes the operations and infrastructures an underground culture with its own norms and rules of participation, its own forms of sociality, and its own artistic forms. Even though forms of digital piracy are often framed within ideological terms of equal access to knowledge and culture, Eve uncovers in the Warez Scene a culture of competitive ranking and one-upmanship that is at odds with the often communalist interpretations of piracy. Broad in scope and novel in its approach, Warez is indispensible reading for anyone interested in recent developments in digital culture, access to knowledge and culture, and the infrastructures that support our digital age.

Force of Mind, Song of Heart

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Publisher : Balboa Press
ISBN 13 : 145259130X
Total Pages : 220 pages
Book Rating : 4.4/5 (525 download)

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Book Synopsis Force of Mind, Song of Heart by : Lynne D'Amico, Ph.D.

Download or read book Force of Mind, Song of Heart written by Lynne D'Amico, Ph.D. and published by Balboa Press. This book was released on 2014-02-17 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Force of Mind, Song of Heart unveils an unparalleled look at personal relationships and the dynamic tension between the merging and separating that is every relationship. By learning how to see your self as an emerging process of consciousness, and force of mind as an instrumental tool for creating the song of heart that is connection and the basis for every genuinely satisfying and positive relationship, you can improve any personal relationship in your life, be it one with a spouse, parent, in-law, or other family member. A stunning elucidation of the evolving dynamic that is every personal relationship, Force of Mind, Song of Heart shows you how to redirect a negative and polarizing relationship dynamic as a positive and unifying one as you shape your thoughts, recollections, imaginings, and interactions with your self and others. If you are struggling with a personal relationship right now and want to understand how to improve it, or if you want practicable guidance for more purposeful and satisfying living, this book is for you. Endorsed by His Holiness the Dalai Lama "Force of Mind, Song of Heart highlights the urgent need for compassionate action and ethical attitude to achieve happiness and sound health in our life...”

In Ecstasy

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Publisher : Fremantle Press
ISBN 13 : 1921696362
Total Pages : 219 pages
Book Rating : 4.9/5 (216 download)

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Book Synopsis In Ecstasy by : Kate McCaffrey

Download or read book In Ecstasy written by Kate McCaffrey and published by Fremantle Press. This book was released on 2008-04-01 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mia and Sophie have been best friends forever — but that's all about to change. Experimenting with alcohol, flirting with boys, and dabbling in drugs, their lives quickly spiral out of control. There is little currently available for young readers — and their parents — that accurately reflects both the appeal and the consequences of drug use from a teenage perspective, making this an important and valuable novel.

Minitel

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Publisher : MIT Press
ISBN 13 : 0262036223
Total Pages : 238 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Minitel by : Julien Mailland

Download or read book Minitel written by Julien Mailland and published by MIT Press. This book was released on 2017-06-23 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first scholarly book in English on Minitel, the pioneering French computer network, offers a history of a technical system and a cultural phenomenon. A decade before the Internet became a medium for the masses in the United States, tens of millions of users in France had access to a network for e-mail, e-commerce, chat, research, game playing, blogging, and even an early form of online porn. In 1983, the French government rolled out Minitel, a computer network that achieved widespread adoption in just a few years as the government distributed free terminals to every French telephone subscriber. With this volume, Julien Mailland and Kevin Driscoll offer the first scholarly book in English on Minitel, examining it as both a technical system and a cultural phenomenon. Mailland and Driscoll argue that Minitel was a technical marvel, a commercial success, and an ambitious social experiment. Other early networks may have introduced protocols and software standards that continue to be used today, but Minitel foretold the social effects of widespread telecomputing. They examine the unique balance of forces that enabled the growth of Minitel: public and private, open and closed, centralized and decentralized. Mailland and Driscoll describe Minitel's key technological components, novel online services, and thriving virtual communities. Despite the seemingly tight grip of the state, however, a lively Minitel culture emerged, characterized by spontaneity, imagination, and creativity. After three decades of continuous service, Minitel was shut down in 2012, but the history of Minitel should continue to inform our thinking about Internet policy, today and into the future.

Commodore the Inside Story

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Author :
Publisher : Unicorn
ISBN 13 : 9781913491659
Total Pages : pages
Book Rating : 4.4/5 (916 download)

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Book Synopsis Commodore the Inside Story by : DAVID. PLEASANCE

Download or read book Commodore the Inside Story written by DAVID. PLEASANCE and published by Unicorn. This book was released on 2021-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Commodore the Inside Story contains David's personal stories and experiences gathered from over a decade at the company in senior positions all over the globe. It also gather insights from other senior management and engineering employees, suppliers and fans of this former giant of home computing. Commodore the Inside Story exposes the naked truth of how mostly through gross mismanagement Commodore went from being a $1 Billion company into bankruptcy.Forward by Trevor Dickinson - Co Founder of A-EON Technology Ltd. Chapters from the Author David J. Pleasance and many significant Commodore employees, including Dave Haynie, RJ Mical, Gail Wellington, Beth Richard, Dr. Peter Kittel, Wim Meulders and many more.

Rocket Jump

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Publisher :
ISBN 13 : 9781070183602
Total Pages : 396 pages
Book Rating : 4.1/5 (836 download)

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Book Synopsis Rocket Jump by : David L Craddock

Download or read book Rocket Jump written by David L Craddock and published by . This book was released on 2019-11-08 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1992, Wolfenstein 3D ushered gamers into the ultra-fast, ultra-bloody third world of first-person gaming. One year later, Doom opened a portal to hell that flooded university and office networks with rocket launchers and cyberdemons. Then came Quake, a CD-ROM packed with slick 3D graphics and online-ready gameplay that shook the games industry to its core.For some of the designers at id Software, Quake marked the end of an era. Others were just getting warmed up. Rocket Jump: Quake and the Golden Age of First-Person Shooters explores the making of id Software's seminal trilogy, uncovers the internal culture that simultaneously shaped and fractured id Software, and reveals the indelible mark Quake left on game designers, computing technology, and popular culture.●Follow id Software designers John Carmack, John Romero, American McGee, Jennell Jaquays, Tim Willits, and more as Quake evolves from a medieval fantasy to the granddaddy of competitive shooters●Learn about the making of other influential first-person shooters (FPS) games including Duke Nukem 3D, Star Wars: Dark Forces, and Team Fortress●Sit in on the private meetings that decided the fate of legendary game designers

From Vultures to Vampires - Volume One 1995-2004

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Author :
Publisher : Unicorn
ISBN 13 : 9781913491635
Total Pages : 368 pages
Book Rating : 4.4/5 (916 download)

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Book Synopsis From Vultures to Vampires - Volume One 1995-2004 by : David Pleasance

Download or read book From Vultures to Vampires - Volume One 1995-2004 written by David Pleasance and published by Unicorn. This book was released on 2021-09-06 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Vultures to Vampires Volume 1 (1995-2004) offers a true and fascinating account of the fate of Commodore Internationals' assets after the New York auction sale in 1995. A roller-coaster ride complete with dizzying highs and depressing lows as corporations, both large and small, together with key individuals fought to resurrect the Amiga's fortunes. An intriguing and twisted tale involving trademarks, patents, copyrights and law suits and the story of dedicated and passionate people who refused to let the dream die.