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Boardgames That Tell Stories
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Book Synopsis Boardgames That Tell Stories by : Portal Games
Download or read book Boardgames That Tell Stories written by Portal Games and published by . This book was released on 2015-11-25 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group of the finest boardgame designers answered Ignacy Trzewiczek's invitation to take part in creating the book. They shared their anecdotes, tips and memoirs, making the book an unique trip over different designing styles, a formidable guide into the world of boardgame creation. Learn about process of design such games like Robinson Crusoe, Pathfinder, Hanabi, Neuroshima Hex and many other!--
Book Synopsis Storytelling in the Modern Board Game by : Marco Arnaudo
Download or read book Storytelling in the Modern Board Game written by Marco Arnaudo and published by McFarland. This book was released on 2018-08-28 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.
Book Synopsis It's All a Game by : Tristan Donovan
Download or read book It's All a Game written by Tristan Donovan and published by Macmillan. This book was released on 2017-05-30 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: "[A] timely book...It’s All a Game provides a wonderfully entertaining trip around the board, through 4,000 years of game history."—The Wall Street Journal Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games--from chess to Monopoly to Settlers of Catan, and more--have captured hearts and minds all over the world for generations.
Book Synopsis Board Games in 100 Moves by : Ian Livingstone
Download or read book Board Games in 100 Moves written by Ian Livingstone and published by Penguin. This book was released on 2019-09-17 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.
Book Synopsis Boardgames That Tell Stories 2 by : Portal Games
Download or read book Boardgames That Tell Stories 2 written by Portal Games and published by . This book was released on 2016-03-02 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ignacy Trzewiczek returns with a new volume of stories picked from his blog! Welcome back, please stay for the adventure and help us share this wonderful resource !
Book Synopsis Storytelling in the Modern Board Game by : Marco Arnaudo
Download or read book Storytelling in the Modern Board Game written by Marco Arnaudo and published by McFarland. This book was released on 2018-08-30 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.
Book Synopsis Storytelling for New Technologies and Platforms by : Ross Berger
Download or read book Storytelling for New Technologies and Platforms written by Ross Berger and published by CRC Press. This book was released on 2022-06-22 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to know what it’s like to write for a theme park attraction? Or an interactive toy? Or a virtual reality game? Wait – those tell stories? And there are jobs for people who write them? Thanks to technology, interactive products and live experiences can now engage us with memorable characters and exciting adventures that were once destined only for the cinema. Storytelling for New Technologies and Platforms: A Writer’s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More is a handbook for writers, students, producers, teachers, scholars, career changers, early tech adopters, and just about anyone who loves story and technology. As a collection of articles from some of the best creative writers in their medium, this book will prepare content creators of tomorrow to tackle some of today's most exhilarating creative challenges found on a screen ... or off! Key Features: Expert advice from several industry professionals who have worked for some of the world’s biggest tech and interactive companies. Best practices that not only guide writers on how to apply their craft to new fields, but also prepare them for the common ambiguity they will find in corporate and start-up environments. Breakdown of platforms that shows how tech capabilities can fulfill content expectations and how content can fulfill tech expectations. Basic storytelling mechanics customized to today’s popular technologies, live experiences, and traditional game platforms.
Book Synopsis Stories on Board! by : Dianne de Las Casas
Download or read book Stories on Board! written by Dianne de Las Casas and published by Libraries Unlimited. This book was released on 2010-05-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique learning tool lets students read and listen to a popular folktale, analyze the structure through story mapping, and create a board game based on their analysis. Ever-popular, board games can be an ideal teaching tool. In Stories on Board!: Creating Board Games from Favorite Tales, award-winning storyteller Dianne de Las Casas shows how it's done, allowing students to create their own board games with a unique method that integrates learning and fun. With Stories on Board!, students read and listen to popular folktales, analyze the structure of the story through story mapping, and then create a board game based on their analysis, engaging their aural, visual, and tactile skills. The lesson culminates in a Game Day in which the students play each other's games. The technique is a great way to introduce a unit on folktales, covering language arts and social studies.
Book Synopsis Stories on Board! by : Dianne de Las Casas
Download or read book Stories on Board! written by Dianne de Las Casas and published by Bloomsbury Publishing USA. This book was released on 2010-05-04 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique learning tool lets students read and listen to a popular folktale, analyze the structure through story mapping, and create a board game based on their analysis. Ever-popular, board games can be an ideal teaching tool. In Stories on Board!: Creating Board Games from Favorite Tales, award-winning storyteller Dianne de Las Casas shows how it's done, allowing students to create their own board games with a unique method that integrates learning and fun. With Stories on Board!, students read and listen to popular folktales, analyze the structure of the story through story mapping, and then create a board game based on their analysis, engaging their aural, visual, and tactile skills. The lesson culminates in a Game Day in which the students play each other's games. The technique is a great way to introduce a unit on folktales, covering language arts and social studies.
Book Synopsis Favorite Board Games You Can Make and Play by : Asterie Baker Provenzo
Download or read book Favorite Board Games You Can Make and Play written by Asterie Baker Provenzo and published by Courier Corporation. This book was released on 1990-01-01 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Instructions, over 300 illustrations for creating boards and playing pieces for 39 games: Pachisi, Alquerque, Solitaire, Queen's Guard, 35 others. Lexicon, supply list, more.
Book Synopsis Board Games in the CLIL Classroom by : Thomai Alexiou
Download or read book Board Games in the CLIL Classroom written by Thomai Alexiou and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-12-18 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.
Book Synopsis What Board Games Mean To Me by : Donna Gregory
Download or read book What Board Games Mean To Me written by Donna Gregory and published by Simon and Schuster. This book was released on 2023-11-21 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Celebrating the role that board games hold in our lives, celebrities, industry professionals and lifelong gamers share the remarkable and personal stories of their profound love for gaming People want to feel good about their passions, their hobbies included. People want to talk about them, and to listen to others who share their enthusiasm. This book celebrates that sense of affinity while providing diverse perspectives on board games that will allow readers to reflect on what drives their passion in their own particular case. From uber-competitive players learning to lose with grace to the fascinating history of the very first games humans played, and bonding with far-away stepsiblings to the story of the first board game café in Africa, there’s something here for everyone. WITH CONTRIBUTIONS FROM: Jervis Johnson, KC Ogbuagu, Allen Stroud, Gav Thorpe, Edoardo Albert, Will McDermott, Gabriela Santiago, Holly Nielsen, Fertessa Allyse Scott, Ian Livingstone, Alessio Cavatore, Sen-Foong Lim, John Kovalic, Reiner Knizia, Susan McKinley Ross, Leslie Scott, Geoff Engelstein, Calvin Wong, Jenn Bartlett, Cathleen Williams, Lynn Potyen, Matt Coward-Gibbs, Steve Jackson, Christopher John Eggett, James Wallis, Matt Forbeck, Donna Gregory, Jack Doddy
Book Synopsis Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices by : Connolly, Thomas
Download or read book Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices written by Connolly, Thomas and published by IGI Global. This book was released on 2009-05-31 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the theory and practice of games-based learning, promoting the development and adoption of best practices. Provides a combination of theoretical chapters as well as practical case studies.
Book Synopsis You're Pulling My Leg! by : Allen Wolf
Download or read book You're Pulling My Leg! written by Allen Wolf and published by Morning Star Games Incorporated. This book was released on 2020-06-30 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A terrific icebreaker and getting-to-know-you activity." - Real Simple Magazine You'll laugh out loud as you and your friends try to fool each other with hilarious stories about your lives in this storytelling game. When you read a question from a card, the secret flip of the coin tells you if your answer should be true or made up. When you hear a story, vote points on if you think your friend is telling the truth or pulling your leg. You'll win points if you're right but lose them if you're wrong. Think you know your friends? How well do they know you? Bluff other players but don't let them fool you. Score enough points, and you win! Winner of 7 Awards! "Simple, easy, and fun to play. Great thought-provoking questions and group activity for teenagers and adults. Everyone had a good time." - iParenting Media Awards
Book Synopsis The Book of Classic Board Games by : Sid Sackson
Download or read book The Book of Classic Board Games written by Sid Sackson and published by Klutz. This book was released on 1991 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Definitive rules for 15 classic games, each illustrated in a different and beautiful style. Comes with a supply of black and white playing pieces and a pair of dice, all of which can always be kept handy in the book's bound-in, zip-up storage pouch. Neat!
Book Synopsis Board Games as Media by : Paul Booth
Download or read book Board Games as Media written by Paul Booth and published by Bloomsbury Publishing USA. This book was released on 2021-01-14 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.
Book Synopsis The Board Game Designer's Guide to Careers in the Industry by : Joe Slack
Download or read book The Board Game Designer's Guide to Careers in the Industry written by Joe Slack and published by CRC Press. This book was released on 2023-02-22 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you thinking about working in the board game industry? Here’s what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you’ll discover • What jobs are really in demand • How you can get your foot in the door with a publisher • Jobs in the industry you’ve never even thought of • What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author’s many years of experience, you’ll be able to put your own skills and experience to great use in an amazing, growing industry.