Arduino and Kinect Projects

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Author :
Publisher : Apress
ISBN 13 : 1430241683
Total Pages : 410 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Arduino and Kinect Projects by : Enrique Ramos Melgar

Download or read book Arduino and Kinect Projects written by Enrique Ramos Melgar and published by Apress. This book was released on 2012-06-09 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you've done some Arduino tinkering and wondered how you could incorporate the Kinect—or the other way around—then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design—a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360o Scanner. Build a turntable scanner and scan any object 360o using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot.

Making Things See

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449307078
Total Pages : 438 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Making Things See by : Greg Borenstein

Download or read book Making Things See written by Greg Borenstein and published by "O'Reilly Media, Inc.". This book was released on 2012-01-27 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to creating computer applications using Microsoft Kinect features instructions on using the device with different operating systems, using 3D scanning technology, and building robot arms, all using open source programming language.

Kinect Hacks

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449361234
Total Pages : 280 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Kinect Hacks by : Jared St. Jean

Download or read book Kinect Hacks written by Jared St. Jean and published by "O'Reilly Media, Inc.". This book was released on 2012-11-03 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect. Set up a development environment in Windows 7, Mac OSX, or Ubuntu Build special effects apps with tools such as Synapse and Cinder Create gestural interfaces to integrate and control digital music components Capture the realistic motions of a 3D model with NI mate, Blender, and Animata Design gesture-based games with the ZigFu SDK Recreate the dimensions of any room in realtime, using RGBDemo Use gestures to navigate robots and control PC interfaces

Arduino in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638353913
Total Pages : 596 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Arduino in Action by : Jordan Hochenbaum

Download or read book Arduino in Action written by Jordan Hochenbaum and published by Simon and Schuster. This book was released on 2013-05-29 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Arduino in Action is a hands-on guide to prototyping and building electronics using the Arduino platform. Suitable for both beginners and advanced users, this easy-to-follow book begins with the basics and then systematically guides you through projects ranging from your first blinking LED through connecting Arduino to devices like game controllers or your iPhone. About the Technology Arduino is an open source do-it-yourself electronics platform that supports a mind-boggling collection of sensors and actuators you can use to build anything you can imagine. Even if you've never attempted a hardware project, this easy-to-follow book will guide you from your first blinking LED through connecting Arduino to your iPhone. About this Book Arduino in Action is a hands-on guide to prototyping and building DIY electronics. You'll start with the basics—unpacking your board and using a simple program to make something happen. Then, you'l attempt progressively more complex projects as you connect Arduino to motors, LCD displays, Wi-Fi, GPS, and Bluetooth. You'll explore input/output sensors, including ultrasound, infrared, and light, and then use them for tasks like robotic obstacle avoidance. Arduino programs look a lot like C or C++, so some programming skill is helpful. What's Inside Getting started with Arduino—no experience required! Writing programs for Arduino Sensing and responding to events Robots, flying vehicles, Twitter machines, LCD displays, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Authors Martin Evans is a professional developer, a lifelong electronics enthusiast, and the creator of an Arduino-based underwater ROV. Joshua Noble is an author and creative technologist who works with smart spaces. Jordan Hochenbaum uses Arduino to explore musical expression and creative interaction. Table of Contents Part 1 Getting started Chapter 1 Hello Arduino Chapter 2 Digital input and output Chapter 3 Simple projects: input and output Part 2 Putting Arduino to work Chapter 4 Extending Arduino Chapter 5 Arduino in motion Chapter 6 Object detection Chapter 7 LCD displays Chapter 8 Communications Chapter 9 Game on Chapter 10 Integrating the Arduino with iOS Chapter 11 Making wearables Chapter 12 Adding shields Chapter 13 Software integration

Making Things See

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449327788
Total Pages : 438 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Making Things See by : Greg Borenstein

Download or read book Making Things See written by Greg Borenstein and published by "O'Reilly Media, Inc.". This book was released on 2012-01-13 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You’ll learn basic skills that will enable you to pursue your own creative applications with Kinect. Create Kinect applications on Mac OS X, Windows, or Linux Track people with pose detection and skeletonization, and use blob tracking to detect objects Analyze and manipulate point clouds Make models for design and fabrication, using 3D scanning technology Use MakerBot, RepRap, or Shapeways to print 3D objects Delve into motion tracking for animation and games Build a simple robot arm that can imitate your arm movements Discover how skilled artists have used Kinect to build fascinating projects

Hacking the Kinect

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Author :
Publisher : Apress
ISBN 13 : 1430238682
Total Pages : 260 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Hacking the Kinect by : Jeff Kramer

Download or read book Hacking the Kinect written by Jeff Kramer and published by Apress. This book was released on 2012-06-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hacking the Kinect is the technogeek’s guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft’s release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology. Hacking the Kinect introduces you to programming for the Kinect. You’ll learn to set up a software environment, stream data from the Kinect, and write code to interpret that data. The progression of hands-on projects in the book leads you even deeper into an understanding of how the device functions and how you can apply it to create fun and educational projects. Who knows? You might even come up with a business idea. Provides an excellent source of fun and educational projects for a tech-savvy parent to pursue with a son or daughter Leads you progressively from making your very first connection to the Kinect through mastery of its full feature set Shows how to interpret the Kinect data stream in order to drive your own software and hardware applications, including robotics applications

Getting to Know Arduino

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Author :
Publisher : The Rosen Publishing Group, Inc
ISBN 13 : 1477775013
Total Pages : 66 pages
Book Rating : 4.4/5 (777 download)

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Book Synopsis Getting to Know Arduino by : Heather Moore Niver

Download or read book Getting to Know Arduino written by Heather Moore Niver and published by The Rosen Publishing Group, Inc. This book was released on 2014-07-15 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: It has been said that good things come in small packages. Such is the case with Arduino. Using the Arduino programming language, users operate microcontrollers, which are essentially mini-computers that trigger physical systems such as lights and motors. This book introduces readers to one of the most popular programming platforms, taking computing beyond the computer. The text covers the particulars of Arduino's hardware and software, its capabilities, pros and cons of the platform, and examples of the creativity its use engenders.

Basic Arduino Projects

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 1449360629
Total Pages : 328 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Basic Arduino Projects by : Don Wilcher

Download or read book Basic Arduino Projects written by Don Wilcher and published by Maker Media, Inc.. This book was released on 2014-02-10 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: This companion book to MakerShed's Ultimate Arduino Microcontroller Pack provides 26 clearly explained projects that you can build with this top-selling kit right away--including multicolor flashing lights, timers, tools for testing circuits, sound effects, motor control, and sensor devices. With the Ultimate Arduino Microcontroller Pack, you'll find everything from common components such as resistors and capacitors to specialized sensors and actuators like force-sensing resistors and motors. The kit also features the Arduino Uno Microcontroller and a MakerShield, the definitive prototyping shield for Arduino. Build 26 cool mini Arduino projects and gadgets Work on projects that are both instructive and have practical application Get circuit diagrams and detailed instructions for building each project Understand circuit design and simulation with easy-to-use tools

Programming Interactivity

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449379192
Total Pages : 736 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Programming Interactivity by : Joshua Noble

Download or read book Programming Interactivity written by Joshua Noble and published by "O'Reilly Media, Inc.". This book was released on 2009-07-21 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.

Human-Computer Interfaces and Interactivity: Emergent Research and Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1466662298
Total Pages : 348 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Human-Computer Interfaces and Interactivity: Emergent Research and Applications by : Isaías, Pedro

Download or read book Human-Computer Interfaces and Interactivity: Emergent Research and Applications written by Isaías, Pedro and published by IGI Global. This book was released on 2014-06-30 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: In more ways than one, assistive technologies can have a profound impact on humans and their operations within society. Understanding these emerging technologies is crucial to their effective use in improving human lives. Human-Computer Interfaces and Interactivity: Emergent Research and Applications aims to address the main issues of interest within the culture and design of interactive systems for individuals living with disabilities. This premier reference work addresses a range of approaches including, but not limited to, the conceptual, technological, and design issues related to human-computer interaction, issues of interest to a range of individuals including academics, university teachers, researchers, post-graduate students, public and private institutions, and HCI developers and researchers.

Kinect Open Source Programming Secrets

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Publisher : McGraw Hill Professional
ISBN 13 : 0071783180
Total Pages : 336 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Kinect Open Source Programming Secrets by : Andrew Davison

Download or read book Kinect Open Source Programming Secrets written by Andrew Davison and published by McGraw Hill Professional. This book was released on 2012-05-22 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program Kinect to do awesome things using a unique selection of open source software! The Kinect motion-sensing device for the Xbox 360 and Windows became the world's fastest-selling consumer electronics device when it was released (8 million sold in its first 60 days) and won prestigious awards, such as "Gaming Gadget of the Year." Now Kinect Open Source Programming Secrets lets YOU harness the Kinect's powerful sensing capabilities for gaming, science, multimedia projects, and a mind-boggling array of other applications on platforms running Windows, Mac OS, and Linux. Dr. Andrew Davison, a user interface programming expert, delivers exclusive coverage of how to program the Kinect sensor with the Java wrappers for OpenNI and NITE, which are APIs created by PrimeSense, the primary developers of the Kinect's technology. Beginning with the basics--depth imaging, 3D point clouds, skeletal tracking, and hand gestures--the book examines many other topics, including Kinect gaming, FAAST-style gestures that aren't part of standard NITE, motion detection using OpenCV, how to create gesture-driven GUIs, accessing the Kinect's motor and accelerometer, and other tips and techniques. Inside: Free open source APIs to let you develop amazing Kinect hacks for commercial or private use Full coverage of depth detection, camera, and infrared imaging point clouds; Kinect gaming; 3D programming; gesture-based GUIs, and more Online access to detailed code examples on the author's web site, plus bonus chapters on speech recognition, beamforming, and other exotica

Arduino Computer Vision Programming

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Publisher :
ISBN 13 : 9781783552627
Total Pages : 222 pages
Book Rating : 4.5/5 (526 download)

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Book Synopsis Arduino Computer Vision Programming by : Ozen Ozkaya

Download or read book Arduino Computer Vision Programming written by Ozen Ozkaya and published by . This book was released on 2015-08-24 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop real-world computer vision applications with the powerful combination of OpenCV and ArduinoAbout This Book- Load and run the applications in Arduino to develop intelligent systems- Design and implement detection, classification, and recognition algorithms for computer vision applications- Explore the best practices of computer vision development including state of the art algorithms and hands-on example projectsWho This Book Is ForIf you are a consumer and hobbyist who has familiarity with the basics of Arduino and wish to learn computer vision programming with Arduino to create intelligent systems, then this book is for you. No knowledge of computer vision programming is required.What You Will Learn- Understand the design blocks and the generic architecture of computer vision systems by learning an efficient approach to modelling- Build up your skill set of computer vision system design using OpenCV by learning fundamentals, camera selection, data acquisition, filtering, processing, feature extraction and recognition for any specific problem- Learn the wired and wireless communication capabilities of Arduino and comprehensive best practices to connect it to the OpenCV environment in a platform-independent way- Discover how to use Arduino to elegantly interact with real life via physical actions- Solidify everything you've learnt by designing and building a computer vision-enabled practical robot from scratchIn detailsMost technologies are developed with an inspiration of human capabilities. Most of the time, the hardest to implement capability is vision. Development of highly capable computer vision applications in an easy way requires a generic approach. In this approach, Arduino is a perfect tool for interaction with the real world. Moreover, the combination of OpenCV and Arduino boosts the level and quality of practical computer vision applications.Computer vision is the next level of sensing the environment. The purpose of this book is to teach you how to develop Arduino-supported computer vision systems that can interact with real life by seeing it.This book will combine the powers of Arduino and computer vision in a generalized, well-defined, and applicable way. The practices and approaches in the book can be used for any related problems and on any platforms. At the end of the book, you should be able to solve any types of real life vision problems with all its components by using the presented approach. Each component will extend your vision with the best practices on the topic.In each chapter, you will find interesting real life practical application examples about the topics in the chapter. To make it grounded, we will build a vision-enabled robot step by step towards the end of the book. You will observe that, even though the contexts of the problems are very different, the approaches to solve them are the same and very easy!Style and approachThis book is a step-by-step guide that explains each topic sequentially by using best practices and useful tips to build computer-vision applications with OpenCV and Arduino. All the information in the book is combined in a real life all-in-one example application.

Computational Vision and Medical Image Processing IV

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Author :
Publisher : CRC Press
ISBN 13 : 1315812924
Total Pages : 450 pages
Book Rating : 4.3/5 (158 download)

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Book Synopsis Computational Vision and Medical Image Processing IV by : Joao Manuel RS Tavares

Download or read book Computational Vision and Medical Image Processing IV written by Joao Manuel RS Tavares and published by CRC Press. This book was released on 2013-10-01 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Vision and Medical Image Processing. VIPIMAGE 2013 contains invited lectures and full papers presented at VIPIMAGE 2013 - IV ECCOMAS Thematic Conference on Computational Vision and Medical Image Processing (Funchal, Madeira Island, Portugal, 14-16 October 2013). International contributions from 16 countries provide a comprehensive cov

ROS Robotics Projects

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Publisher : Packt Publishing Ltd
ISBN 13 : 178355472X
Total Pages : 446 pages
Book Rating : 4.7/5 (835 download)

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Book Synopsis ROS Robotics Projects by : Lentin Joseph

Download or read book ROS Robotics Projects written by Lentin Joseph and published by Packt Publishing Ltd. This book was released on 2017-03-31 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a variety of awesome robots that can see, sense, move, and do a lot more using the powerful Robot Operating System About This Book Create and program cool robotic projects using powerful ROS libraries Work through concrete examples that will help you build your own robotic systems of varying complexity levels This book provides relevant and fun-filled examples so you can make your own robots that can run and work Who This Book Is For This book is for robotic enthusiasts and researchers who would like to build robot applications using ROS. If you are looking to explore advanced ROS features in your projects, then this book is for you. Basic knowledge of ROS, GNU/Linux, and programming concepts is assumed. What You Will Learn Create your own self-driving car using ROS Build an intelligent robotic application using deep learning and ROS Master 3D object recognition Control a robot using virtual reality and ROS Build your own AI chatter-bot using ROS Get to know all about the autonomous navigation of robots using ROS Understand face detection and tracking using ROS Get to grips with teleoperating robots using hand gestures Build ROS-based applications using Matlab and Android Build interactive applications using TurtleBot In Detail Robot Operating System is one of the most widely used software frameworks for robotic research and for companies to model, simulate, and prototype robots. Applying your knowledge of ROS to actual robotics is much more difficult than people realize, but this title will give you what you need to create your own robotics in no time! This book is packed with over 14 ROS robotics projects that can be prototyped without requiring a lot of hardware. The book starts with an introduction of ROS and its installation procedure. After discussing the basics, you'll be taken through great projects, such as building a self-driving car, an autonomous mobile robot, and image recognition using deep learning and ROS. You can find ROS robotics applications for beginner, intermediate, and expert levels inside! This book will be the perfect companion for a robotics enthusiast who really wants to do something big in the field. Style and approach This book is packed with fun-filled, end-to-end projects on mobile, armed, and flying robots, and describes the ROS implementation and execution of these models.

Mastering ROS for Robotics Programming

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785282999
Total Pages : 480 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis Mastering ROS for Robotics Programming by : Lentin Joseph

Download or read book Mastering ROS for Robotics Programming written by Lentin Joseph and published by Packt Publishing Ltd. This book was released on 2015-12-21 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design, build and simulate complex robots using Robot Operating System and master its out-of-the-box functionalities About This Book Develop complex robotic applications using ROS for interfacing robot manipulators and mobile robots with the help of high end robotic sensors Gain insights into autonomous navigation in mobile robot and motion planning in robot manipulators Discover the best practices and troubleshooting solutions everyone needs when working on ROS Who This Book Is For If you are a robotics enthusiast or researcher who wants to learn more about building robot applications using ROS, this book is for you. In order to learn from this book, you should have a basic knowledge of ROS, GNU/Linux, and C++ programming concepts. The book will also be good for programmers who want to explore the advanced features of ROS. What You Will Learn Create a robot model of a Seven-DOF robotic arm and a differential wheeled mobile robot Work with motion planning of a Seven-DOF arm using MoveIt! Implement autonomous navigation in differential drive robots using SLAM and AMCL packages in ROS Dig deep into the ROS Pluginlib, ROS nodelets, and Gazebo plugins Interface I/O boards such as Arduino, Robot sensors, and High end actuators with ROS Simulation and motion planning of ABB and Universal arm using ROS Industrial Explore the ROS framework using its latest version In Detail The area of robotics is gaining huge momentum among corporate people, researchers, hobbyists, and students. The major challenge in robotics is its controlling software. The Robot Operating System (ROS) is a modular software platform to develop generic robotic applications. This book discusses the advanced concepts in robotics and how to program using ROS. It starts with deep overview of the ROS framework, which will give you a clear idea of how ROS really works. During the course of the book, you will learn how to build models of complex robots, and simulate and interface the robot using the ROS MoveIt motion planning library and ROS navigation stacks. After discussing robot manipulation and navigation in robots, you will get to grips with the interfacing I/O boards, sensors, and actuators of ROS. One of the essential ingredients of robots are vision sensors, and an entire chapter is dedicated to the vision sensor, its interfacing in ROS, and its programming. You will discuss the hardware interfacing and simulation of complex robot to ROS and ROS Industrial (Package used for interfacing industrial robots). Finally, you will get to know the best practices to follow when programming using ROS. Style and approach This is a simplified guide to help you learn and master advanced topics in ROS using hands-on examples.

Multimedia Programming with Pure Data

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1782164650
Total Pages : 550 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Multimedia Programming with Pure Data by : Bryan WC Chung

Download or read book Multimedia Programming with Pure Data written by Bryan WC Chung and published by Packt Publishing Ltd. This book was released on 2013-01-01 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets

Emerging Trends in Expert Applications and Security

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Author :
Publisher : Springer Nature
ISBN 13 : 9819919096
Total Pages : 559 pages
Book Rating : 4.8/5 (199 download)

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Book Synopsis Emerging Trends in Expert Applications and Security by : Vijay Singh Rathore

Download or read book Emerging Trends in Expert Applications and Security written by Vijay Singh Rathore and published by Springer Nature. This book was released on 2023-06-12 with total page 559 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book covers current developments in the field of computer system security using cryptographic algorithms and other security schemes for system as well as cloud. The proceedings compiles the selected research papers presented at ICE-TEAS 2023 Conference held at Jaipur Engineering College and Research Centre, Jaipur, India, during February 17–19, 2023. The book focuses on expert applications and artificial intelligence; information and application security; advanced computing; multimedia applications in forensics, security, and intelligence; and advances in web technologies: implementation and security issues.