Kinect Hacks

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449361234
Total Pages : 280 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Kinect Hacks by : Jared St. Jean

Download or read book Kinect Hacks written by Jared St. Jean and published by "O'Reilly Media, Inc.". This book was released on 2012-11-03 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect. Set up a development environment in Windows 7, Mac OSX, or Ubuntu Build special effects apps with tools such as Synapse and Cinder Create gestural interfaces to integrate and control digital music components Capture the realistic motions of a 3D model with NI mate, Blender, and Animata Design gesture-based games with the ZigFu SDK Recreate the dimensions of any room in realtime, using RGBDemo Use gestures to navigate robots and control PC interfaces

Kinect Hacks

Download Kinect Hacks PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449315208
Total Pages : 280 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Kinect Hacks by : Jared St. Jean

Download or read book Kinect Hacks written by Jared St. Jean and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Much more than a game controller, Microsoft's Kinect is a bundle of high quality sensors for capturing data on depth, motion, and form. It was only a matter of time before spirited hackers got involved, and this hands-on guide--written by an editor of developkinect.com--highlights the best projects to come out of OpenKinect, the largest and most active Kinect hacking community.

Making Things See

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449307078
Total Pages : 438 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Making Things See by : Greg Borenstein

Download or read book Making Things See written by Greg Borenstein and published by "O'Reilly Media, Inc.". This book was released on 2012-01-27 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to creating computer applications using Microsoft Kinect features instructions on using the device with different operating systems, using 3D scanning technology, and building robot arms, all using open source programming language.

Beginning Kinect Programming with the Microsoft Kinect SDK

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Author :
Publisher : Apress
ISBN 13 : 1430241055
Total Pages : 320 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Kinect Programming with the Microsoft Kinect SDK by : Jarrett Webb

Download or read book Beginning Kinect Programming with the Microsoft Kinect SDK written by Jarrett Webb and published by Apress. This book was released on 2012-06-12 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning

Kinect Open Source Programming Secrets

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071783180
Total Pages : 336 pages
Book Rating : 4.0/5 (717 download)

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Book Synopsis Kinect Open Source Programming Secrets by : Andrew Davison

Download or read book Kinect Open Source Programming Secrets written by Andrew Davison and published by McGraw Hill Professional. This book was released on 2012-05-22 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program Kinect to do awesome things using a unique selection of open source software! The Kinect motion-sensing device for the Xbox 360 and Windows became the world's fastest-selling consumer electronics device when it was released (8 million sold in its first 60 days) and won prestigious awards, such as "Gaming Gadget of the Year." Now Kinect Open Source Programming Secrets lets YOU harness the Kinect's powerful sensing capabilities for gaming, science, multimedia projects, and a mind-boggling array of other applications on platforms running Windows, Mac OS, and Linux. Dr. Andrew Davison, a user interface programming expert, delivers exclusive coverage of how to program the Kinect sensor with the Java wrappers for OpenNI and NITE, which are APIs created by PrimeSense, the primary developers of the Kinect's technology. Beginning with the basics--depth imaging, 3D point clouds, skeletal tracking, and hand gestures--the book examines many other topics, including Kinect gaming, FAAST-style gestures that aren't part of standard NITE, motion detection using OpenCV, how to create gesture-driven GUIs, accessing the Kinect's motor and accelerometer, and other tips and techniques. Inside: Free open source APIs to let you develop amazing Kinect hacks for commercial or private use Full coverage of depth detection, camera, and infrared imaging point clouds; Kinect gaming; 3D programming; gesture-based GUIs, and more Online access to detailed code examples on the author's web site, plus bonus chapters on speech recognition, beamforming, and other exotica

Kinect Hacks

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Author :
Publisher :
ISBN 13 : 9781449332181
Total Pages : pages
Book Rating : 4.3/5 (321 download)

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Book Synopsis Kinect Hacks by : Jared St. Jean

Download or read book Kinect Hacks written by Jared St. Jean and published by . This book was released on 2012 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Set up a development environment in Windows, Mac OS X, or Linux; build special effects apps with tools such as Synapse and Cinder; create gestural interfaces to integrate and control digital music components; capture the realistic motions of a 3D model with NI mate, Blender, and Animata; design gesture-based games with the ZigFu SDK; recreate the dimensions of any room in real time, using RGBDemo; use gestures to navigate robots and control PC interfaces"--Page 4 of cover.

Make: Technology on Your Time Volume 29

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449309941
Total Pages : 181 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Make: Technology on Your Time Volume 29 by : Mark Frauenfelder

Download or read book Make: Technology on Your Time Volume 29 written by Mark Frauenfelder and published by "O'Reilly Media, Inc.". This book was released on 2012-01-23 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first magazine devoted entirely to do-it-yourself technology projects presents its 29th quarterly edition for people who like to tweak, disassemble, recreate, and invent cool new uses for technology. MAKE Volume 29 takes bio-hacking to a new level. Get introduced to DIY tracking devices before they hit the consumer electronics marketplace. Learn how to build an EKG machine to study your heartbeat, and put together a DIY bio lab to study athletic motion using consumer grade hardware.

Beginning Microsoft Kinect for Windows SDK 2.0

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Author :
Publisher : Apress
ISBN 13 : 1484223160
Total Pages : 311 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Microsoft Kinect for Windows SDK 2.0 by : Mansib Rahman

Download or read book Beginning Microsoft Kinect for Windows SDK 2.0 written by Mansib Rahman and published by Apress. This book was released on 2017-08-12 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) Who This Book Is For Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers

Hacking the Kinect

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Author :
Publisher : Apress
ISBN 13 : 1430238682
Total Pages : 260 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Hacking the Kinect by : Jeff Kramer

Download or read book Hacking the Kinect written by Jeff Kramer and published by Apress. This book was released on 2012-06-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hacking the Kinect is the technogeek’s guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft’s release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology. Hacking the Kinect introduces you to programming for the Kinect. You’ll learn to set up a software environment, stream data from the Kinect, and write code to interpret that data. The progression of hands-on projects in the book leads you even deeper into an understanding of how the device functions and how you can apply it to create fun and educational projects. Who knows? You might even come up with a business idea. Provides an excellent source of fun and educational projects for a tech-savvy parent to pursue with a son or daughter Leads you progressively from making your very first connection to the Kinect through mastery of its full feature set Shows how to interpret the Kinect data stream in order to drive your own software and hardware applications, including robotics applications

The Reciprocity Advantage

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Author :
Publisher : Berrett-Koehler Publishers
ISBN 13 : 1626561087
Total Pages : 240 pages
Book Rating : 4.6/5 (265 download)

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Book Synopsis The Reciprocity Advantage by : Bob Johansen

Download or read book The Reciprocity Advantage written by Bob Johansen and published by Berrett-Koehler Publishers. This book was released on 2014-09-15 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: A powerful new kind of competitive advantage is now possible thanks to technological and social disruptions that are already occurring. These disruptions revolutionize how companies can partner to create new growth. The Reciprocity Advantage shares a model for creating that growth: define your right-of-way (the underutilized resources you already own that you can share with others), partner to do what you can’t do alone, experiment to learn, and scale the new business at low risk. Reciprocity and advantage are words that are not normally seen together, but reciprocity—giving now to get later—will become a normal part of winning in the future. The Reciprocity Advantage shows you how to leverage new forces like digital natives and cloud-served supercomputing now into massively scalable, profitable, incremental growth for your business. Provocative and pragmatic, leading ten-year forecaster Bob Johansen and experienced business developer Karl Ronn describe how to lean in to disruptions to create new growth for your business. They include actual cases showing early successes for a range of companies and nonprofits like IBM, Microsoft, Google, Apple, and TED. They then provide key exercises to define your promising new ideas and nurture them into healthy new businesses. Their recommendations are based on practical experience in managing the problems of new business creation and many years of helping others see the future more clearly. Distilled from hands-on work, this book gets you started today on creating your own reciprocity advantage.

Dawn of the New Everything

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Author :
Publisher : Henry Holt & Company
ISBN 13 : 1627794093
Total Pages : 369 pages
Book Rating : 4.6/5 (277 download)

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Book Synopsis Dawn of the New Everything by : Jaron Lanier

Download or read book Dawn of the New Everything written by Jaron Lanier and published by Henry Holt & Company. This book was released on 2017-11-21 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The guru of virtual reality looks back at the unique experiences that formed his vision for the future of technology With a singular voice and perspective, Lanier who The New York Times calls "daringly original . . . a major wizard in the futurist circus. He is the father of virtual reality in the gaudy, reputation-burnishing way that Michael Jackson was the king of pop" considers the future of virtual technology in a book that blends memoir with ideas. He tells the wild story of his own relationship with technology by starting from the beginning. The son of Jewish immigrants and concentration camp survivors, raised in the UFO territory of New Mexico, he lost his mother at a young age and built a geodesic dome with his father in the desert. He worked as a goatherd and midwife, attended college before graduating high school, transferred to and failed out of a tony northeast liberal arts college, played music for money on the streets of New York, and eventually landed in Silicon Valley at the dawn of the first tech boom where he suddenly became rich. This crazy course to becoming a world renowned technology guru informs Lanier's optimism about virtual reality--the technology he has been immersed in from its very start. While he has been very critical of social media and other manifestations of technology, he believes that virtual reality can actually make our lives richer and fuller.Dawn of the New Everything is ultimately a look at what it means to be human in the dawn of unprecedented technological possibility.

Enhancing the Human Experience through Assistive Technologies and E-Accessibility

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Author :
Publisher : IGI Global
ISBN 13 : 1466661313
Total Pages : 345 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Enhancing the Human Experience through Assistive Technologies and E-Accessibility by : Kouroupetroglou, Christos

Download or read book Enhancing the Human Experience through Assistive Technologies and E-Accessibility written by Kouroupetroglou, Christos and published by IGI Global. This book was released on 2014-06-30 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information Communication Technologies (ICT) have become an increasingly prevalent part of everyday life. Today, there are many cases in which ICT assist the elderly and people with disabilities to complete tasks once thought impossible. Enhancing the Human Experience through Assistive Technologies and E-Accessibility discusses trends in ICT in relation to assistive technologies and their impact on everyday tasks for those with disabilities. This reference work provides different perspectives on upcoming technologies and their impact on e-accessibility and e-inclusion, essential topics for researchers, businesses, and ICT product developers in the field of assistive technologies.

Basic Sensors in IOS

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449308465
Total Pages : 107 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Basic Sensors in IOS by : Alasdair Allan

Download or read book Basic Sensors in IOS written by Alasdair Allan and published by "O'Reilly Media, Inc.". This book was released on 2011-07-29 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Programming the accelerometer, gyroscope, camera, and magnetometer"--Cover.

Making Things See

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 1449327788
Total Pages : 669 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Making Things See by : Greg Borenstein

Download or read book Making Things See written by Greg Borenstein and published by Maker Media, Inc.. This book was released on 2012-01-13 with total page 669 pages. Available in PDF, EPUB and Kindle. Book excerpt: This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You’ll learn basic skills that will enable you to pursue your own creative applications with Kinect. Create Kinect applications on Mac OS X, Windows, or Linux Track people with pose detection and skeletonization, and use blob tracking to detect objects Analyze and manipulate point clouds Make models for design and fabrication, using 3D scanning technology Use MakerBot, RepRap, or Shapeways to print 3D objects Delve into motion tracking for animation and games Build a simple robot arm that can imitate your arm movements Discover how skilled artists have used Kinect to build fascinating projects

Driving Impact

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Publisher : MI Wirtschaftsbuch
ISBN 13 : 3864161142
Total Pages : 208 pages
Book Rating : 4.8/5 (641 download)

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Book Synopsis Driving Impact by : Sven T. Marlinghaus

Download or read book Driving Impact written by Sven T. Marlinghaus and published by MI Wirtschaftsbuch. This book was released on 2013-09-11 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready for the future – with networked supply chain management. The effects of globalisation are nowhere more apparent than in the worldwide networking of individual companies, industries and entire geographic areas. Indeed, global value networks are the new paradigm of modern economics. As a result, none of the issues which are critical to our economic future can be addressed without the involvement of supply chains and sufficient consideration of their impact. This book gives an insight into the megatrends which are shaping our economy today and which will continue to do so in the future. A unique perspective on this issue is ensured by the combination of experienced authors: supply chain experts and KPMG partners Sven Marlinghaus and Christian Rast alongside the future researchers at TrendONE. The authors also give specific recommendations on how companies and public organisations could adapt their supply chains to these megatrends.

New Trends in Medical and Service Robots

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3319015923
Total Pages : 238 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis New Trends in Medical and Service Robots by : Doina Pisla

Download or read book New Trends in Medical and Service Robots written by Doina Pisla and published by Springer Science & Business Media. This book was released on 2013-09-06 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains mainly the selected papers of the First International Workshop on Medical and Service Robots, held in Cluj-Napoca, Romania, in 2012. The high quality of the scientific contributions is the result of a rigorous selection and improvement based on the participants’ exchange of opinions and extensive peer-review. This process has led to the publishing of the present collection of 16 independent valuable contributions and points of view and not as standard symposium or conference proceedings. The addressed issues are: Computational Kinematics, Mechanism Design, Linkages and Manipulators, Mechanisms for Biomechanics, Mechanics of Robots, Control Issues for Mechanical Systems, Novel Designs, Teaching Methods, all of these being concentrated around robotic systems for medical and service applications. The results are of interest to researchers and professional practitioners as well as to Ph.D. students in the field of mechanical and electrical engineering. This volume marks the start of a subseries entitled “New Trends in Medical and Service Robots” within the Machine and Mechanism Science Series, presenting recent trends, research results and new challenges in the field of medical and service robotics.

Serious Games for Healthcare: Applications and Implications

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Author :
Publisher : IGI Global
ISBN 13 : 146661904X
Total Pages : 370 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Serious Games for Healthcare: Applications and Implications by : Arnab, Sylvester

Download or read book Serious Games for Healthcare: Applications and Implications written by Arnab, Sylvester and published by IGI Global. This book was released on 2012-07-31 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: With advances in technologies and revolutions in patient, trainee, and public expectations, the global healthcare sector is increasingly turning to serious games to solve problems. Serious games are applications with serious purposes, developed using computer game technologies more often associated with entertainment. Serious Games for Healthcare: Applications and Implications will introduce the development and application of game technologies for health-related serious games. Further, it provides cutting-edge academic research and industry updates which will inform readers about the current and future advances in the area. Encapsulating the knowledge of commercial and noncommercial researchers, developers, and practitioners in a single volume will benefit not only the research and development community within this field, but could also serve public health interests by improving awareness and outcomes.